Hi! IM_Amazon here (though I usually go by TDR_Zunga these days). If it's not too much to ask, might it be possible to link "Fighter's Destiny: the Declassified Guide" in the description? I dont think doing so in YT comments works and I'd love for anyone interested to be able to make the same deep dive you did! Cheers
@Hollowshy8 ай бұрын
Absolutely! I thought I had did that already. Anyways, thanks again for your extensive research on this hidden gem!
@HeadmasterAutobot8 ай бұрын
Thanks! And for those interested, there exists a skeletal Mizuumi Wiki entry for this game (if you know where to look); I worked out the hitstun-cancelling mechanics (and a few other things in the intervening 8+ years since I wrote the guide), so check it out!
@dragonballzmanish8 ай бұрын
You can actually do it in tekken
@SantaAzulCTZN8 ай бұрын
How come the guide doesn't show how much Health each fighter has?
@HeadmasterAutobot8 ай бұрын
@@SantaAzulCTZN it was written in 2015, before I made use of better tools! More information can be found on the Mizuumi Wiki.
@BobbyOverHere8 ай бұрын
Fighter's Destiny is one of my all time favorite N64 games. I played it so much that my siblings and I still randomly spout out character quotes to this day.
@CylenX68 ай бұрын
"I feel so guud!"
@BobbyOverHere8 ай бұрын
"Now, I am fame osss!"
@RestlessWandererOriginal8 ай бұрын
Flying fish in hell
@2thre38 ай бұрын
"I'M THE HERO!"
@kylehiller91818 ай бұрын
“Let’s Fight!”
@ArandumbGuy7 ай бұрын
seeing joker's shadow made me think he was kakyoin
@FakYuhGoogel6 ай бұрын
exact same thought
@88swordmaster6 ай бұрын
I dont see Kakyoin from Jojo
@Vile_creature5 ай бұрын
LITERALLY
@muhdsufyan4945 ай бұрын
same XD
@Lester.Desicle4 ай бұрын
I thought the same, I already thought I was hearing his HFTF theme coming like boss music.
@balrogdemorgoth47418 ай бұрын
I love discovering obscure old game with personality.
@itsteej53048 ай бұрын
Same same
@El_Chuchuca8 ай бұрын
And gameplay. 20 years later I still think that this game has better gameplay than Tekken.
@yetal1t8 ай бұрын
If you guys know other games like this, let me know! Any obscure or bizarre games you played that left you in awe. For me it was Sega's Wiz and Liz, and Gex for ps1.
@balrogdemorgoth47418 ай бұрын
@@yetal1t Personally, I'd say Arm Joe, it literally has a barely disguised Yujiro Hanma as the final boss and it's themed around Les Misérables.
@cyprianmierzejewski29658 ай бұрын
you should check out gothic 1 and 2
@2thre38 ай бұрын
I honestly think it's time we revisit the "Tournament Fighter" style of fighting games. It captured more of what a real competition fight can be like. Point system, point win conditions, multiple defenses that were just as important as your attacks... More importantly INSTANT gratification for the correct read, no combo strings or messing around - they over step, you knock them on their ass and the judge calls it. You reset and go again.
@Iam-zs9cn8 ай бұрын
Seriously, I wish all the focus on input-execution was toned down in fighting games. Command inputs were a nessecity when we had a grand total of 2-4 buttons and a d-pad. But those days are long past, and the only reason we still have command inputs is because of community gatekeeping.
@2thre38 ай бұрын
@@Iam-zs9cn - There were 8 accessible buttons on an N64 controller and a D-pad. The choices mad in Fighters Destiny were clearly to accommodate the vision of the game. Strict input in fighting games is par for the course and I'm far from a "Community gatekeeper" when I tell you that I think you're wrong about this. Each game has it's tropes. Fighters Destiny defined itself round multiple win conditions, timing and a near rock paper scissors approach to fighting - as I said similar to actual martial arts tourneys. KOF or Street Fighter have their tropes, Anime fighters have theirs... It's not about gatekeeping it's about stylistic choices and keeping brand identity. Another thing I'd like to add is landing difficult to master combos and special moves feels great and rewards time put in to the practice needed. Equally no one forces anyone to learn or master these things, they are but a tool in a much larger tool box - neutral, timing, choice of attacks within context, Yomi... the list goes on - and more often than not there are characters in rosters that accommodate for people with less input skill. I don't think you realise this, but when you call people gatekeepers, you are doing what you think they are doing to you - you are discrediting their experience and opinion by putting them in a box. I'm not discrediting your take btw here, just advising you that neither answer is right IMO. Not all games are made for everybody and more often than not, your character isn't always the one you immediately liked the look of. And if you're of the camp of "I paid my money the game should be what I want" Then I'm gonna have to say you're wrong. Games are built around creator vision and if they weren't we would never have got games like Fighters Destiny. No hate my guy, but your take isn't one I subscribe to.
@4llg00dth1ng58 ай бұрын
@@2thre3 We have the technology now to do seamless input layering where you can option select, the timing and precision required to be successful along with complicated strings can still be quite present without the need for 720 inputs or 4264 inputs and the like. These longer command inputs served specifically and only the purpose of increasing the number of moves possible with a character despite limited button real-estate. 8 buttons isn't enough for any "standard" 2d-fighter, but the use of input layering wasn't really feasible at the time. Tekken 7 introduced the first input layering technique in a fighting game, and it was universally helpful for allowing new players the ability to have some level of consistency in their play. Imagine if we could make that system complex enough to actually allow the use of an entire moveset with simple one-direction command inputs on a layered control scheme. I don't think it's that much of a stretch to say that it would increase the accessibility greatly and still allow for the full complexity desired for a fighting game. That being said, I'm a perpetual F8 in GGST and I'm certainly never going to be a top player in any fighting game. However, there are plenty of high-level players who make misinput mistakes in both ladder and competition matches. These mistakes are most often because certain tech is made ASTRONOMICALLY difficult to perform because of directional input. This is unequivocally a sign that the gameplay is actively limited by this industry standard which doesn't need to be present. Simple one-direction inputs with two or three layers of input could be enough for even a tekken character's entire moveset if you factor in 2-button inputs. There's not really a good reason why it has to be like this except to add a layer of difficulty and complication to being able to use the moves you want to in a match.
@2thre38 ай бұрын
@4llg00dth1ng5 - missinput is part of the game. I'd say it's a very important part of the game. It highlights the ability to perform under pressure. I'd also argue that specific inputs - KBD in Tekkens case, long strings in other games or any input - really, if you want to be technically minded about it, are always optional. Optimal, perhaps not - again, like a real fight optimal may come at a cost. Now, I agree and subscribe to the idea games should be fun and with all fighting games there is unranked online modes and you can always play against CPU and friends. The reality is that ranked and competitive play is a fight of sorts, its a battle of will power, a show of skill and shows the fruits of training. A simple argument would be say in Street fighter. There will be time where something as simple as down fierce uppercut will be more optimal than Shoryuken - but learning to time that Shoryu may lead to it being your turn for longer. The risk in taking longer for that input is a risk you take but are rewarded with a launcher. Now if both players have their last pip of health and one responds to the other with the opener for a 14 hit combo and drops it or a complex input that's on them - is this likely? Perhaps not but we both know we've seen stuff like that. Winning and styling on people are two different things in the same way choosing to reset neutral and hitting a launcher and comboing them to half health the start of a round on a jump in are. Even in that small interaction, there were other options - guarding and being in frame disadvantage was possibly one. Crossing under with forward dash is another. Back dash to make them whiff another. Down fierce AA? Standing jab AA?... the list is endless. It needs to be too. Hermogenising input takes away expression as over simplification turns the game it almost binary interactions as the "the answer" is always available. The answer isn't about availability it should be about context. When everything becomes about optimal flow charts, then even that thing of being optimal should have cost. You should have to remember 20 inputs in single case because the 19th could be contextual and leads to a different combo route for niche situation and is optimal - that requires dedication, knowledge, and skill. That isn't needed for casual play, but you might need it to show knowledge gaps in competitive. A player that studies the game has time to remember most of the roster, but to remember everything on every character is insane it shows commitment to training as does knowing every contextual use of an input. As does the execution to achieve it. It should have rewards. Hermogenisation leads to less interactions, meaning less chance of risk/reward. Less room for error only shows an unwillingness to take risks and there should also always be a risk. Comp should always have larger chances for errors. As a competitive player you are putting yourself out there showcasing your dedication to being the best. Can being the best require less inputs? Sure. But there's games for that and their player bases ain't massive. "Dive kick" was a brilliant example of hype in fighting games with minimal input - but I don't remember Dive kick making main stage Sunday finals at Evo. Sure that's extreme as examples go, I get that but surely you can see what I'm saying. You have options. Taking away other people's because you dont like theirs shouldnt be one. If you don't like what they do, counter it. If you can't do what they do, that's on you. Asking for a crutch in removal of things to allow you to circumvent knowledge or execution gaps is not okay. It's the metric we are measured on and we are all built differently- players like BrolyLegs showed that if you can't do something, you should do what you can instead. God rest that man. Now if its sheer complaint or unwillingness- then maybe you just aren't cut out to be the best in that particular game. But that's okay, number one is number one for a reason and we aren't all meant to be number one. Where you think you SHOULD be is always higher but where you are is always a representation of your ability to work for it.
@TheEloheim8 ай бұрын
@@Iam-zs9cn I'm guessing you probably know this but Street Fighter 6 added a modern mode for each character that replaces motion inputs for special moves with single button presses. I think most would say it's not quite as powerful as classic mode but especially at lower skill levels it's very viable (in fact even the highest level tournaments usually have a few modern players in the mix).
@anonymoose24748 ай бұрын
Wow, this is the only game i have ever seen where the characters block low attacks in a realistic way
@jestfullgremblim80028 ай бұрын
Trueee! You don't see Muay Thai fighters crouching to block leg kicks hahaha
@redd93188 ай бұрын
Absolver
@Mecha_Hitler8 ай бұрын
@@redd9318 Nobody has seen absolver
@Shyuthrosnaevin7 ай бұрын
ironically there are some moves in tekken that have like highs/mids and lows at the same time and when you block it the low is automatically blocked as well and when that happens it's a more realistic animation.
@Burn_Angel7 ай бұрын
Rival Schools have that, as well as a more realistic crouch for fighting purposes (flexing the knees rather than going fully down to the ground).
@TheRealPaco20498 ай бұрын
Pierre was an absolute menace on this game. Dude could grow his clown nose to the size of a basketball for extra damage.
@MiTEpona8 ай бұрын
He would also lag the crap out of the game with so many of his moves.
@lcb61308 ай бұрын
that sounds so sick
@The-S-H3lf-Eater8 ай бұрын
This is why games benefit from having at least 1-2 clowns.
@PrinceCustodian8 ай бұрын
@@The-S-H3lf-Eater Clowns always make games better
@diablo.the.cheater7 ай бұрын
@@PrinceCustodian So, the best game would be one were all characters are clowns and there are an unlimited number of characters?
@espelhogamer8 ай бұрын
The only game with an actual low guard . Imagine trying do block a low kick crouching in real life like in other fighting games
@punishedwhispers12188 ай бұрын
Absolver and Mordhau have actual low guards, not exactly fighting games though. I'd count Tekken's low parry too.
@yoshi95388 ай бұрын
Tekken can so too block lows, hold back whilst crouching😂
@dziewiaty8 ай бұрын
@@yoshi9538 he means low block without crouching
@yoshi95388 ай бұрын
@@dziewiaty just seent after commenting haha, the lil hop kick auto dodge system, which locks upper and high blocks manually
@Crazimo8 ай бұрын
The UFC games are the only other ones I can think of. But are they truly fighting games?
@wildberk77868 ай бұрын
That joker laugh still haunts me. Thanks for covering a game I thought was a fever dream
@tasoganedude8 ай бұрын
I love games that try to break the mould with unique systems and mechanics. Obviously, like Smash Bros. Where most fighting games are about depleting HP, Smash is about ringing out your opponents with accumulating damage as your advantage rather than the sole-deciding factor.
@Emerich_Noctia8 ай бұрын
One of the reason I loved the bravery system in Dissidia(the PSP ones)
@tasoganedude8 ай бұрын
@@Emerich_Noctia Oh yeah, I love the Bravery system too
@Libops2 ай бұрын
@@Emerich_NoctiaYeah. Tbh I even thought the video was going to talk about it lol because I don't know any other games that even tried to mimic the Dissidia series.
@jamesablandishmentАй бұрын
Smash Bros isn't a fighting game
@LibopsАй бұрын
@@jamesablandishment Then what is it?
@jaidentime60608 ай бұрын
this is my favorite content on this platform. random channels with a couple thousand subscribers talking about something they're really passionate about
@butnuster3548 ай бұрын
I hope to see this title on fightcade 2 eventually, theres a ton of hidden gems that just wouldn't be playable otherwise
@gliath8887 ай бұрын
is there a good alternative to play this at the moment? Might have to just get the rom and play on RetroArch if nothing else...
@butnuster3547 ай бұрын
@@gliath888 for games that dont have netplay the answer is parsec but if youre talking about just emulating it that should be fine
@andrebritoarnaud8 ай бұрын
Growing up in the 90's fighters destiny was my only fighting game and i remember always having a good time with it.
@MorganAndrew-Morganson-nu5oc8 ай бұрын
I remember playing this and the sequel with an old friend back in the day. It would be cool to see a modern take on them.
@jacobpugh9478 ай бұрын
2:32 I'm looking at the silhouettes and the middle one just looks like Kakyoin
@bassvillain8 ай бұрын
As a longtime fan of the declassified guide, it's cool to see this game get a nod. Wish I had put more hours into it as a kid!
@sonic-bb8 ай бұрын
damn i'd love to see some of these mechanics come back into the modern day
@DoomsayerStudios8 ай бұрын
It's about damn time someone gave this game the love it deserves. This is like Battle K-Road but 3D
@H8erfisternator8 ай бұрын
I wish Battle-K-Road got more recognition. It's so unique in its own way, closest thing to a 2d fighters destiny
@Libops2 ай бұрын
If this game is already like another existing game, it means that it actually is not as unique as the video wants us to think, am I right?
@DoomsayerStudios2 ай бұрын
@@Libops there are some differences, the main similarity is that they reposition after each knock down like an actual point battle
@akumati867 ай бұрын
Love that this game's getting the attention it deserves at last. Also that announcer makes every fight crazy hype
@alazarielanderson53678 ай бұрын
It used to go down at my Auntie Joanne house in this. It was in heavy rotation with golden eye and mario kart, ooooh we had BATTLES
@MerkhVision8 ай бұрын
Those old times of great gaming sessions with cousins back in the day are some of the best gaming memories!
@MrDmoney1567 ай бұрын
@@MerkhVision yo same! my mother's friend's sons had this game and they played it all the time every time i came over to their crib
@bluebomber-Ай бұрын
We need to do tournaments of this game
@lilpimp9948 ай бұрын
Rented this game and the sequel back when I was a kid. It was super difficult. I wouldn’t say it was anywhere near my best fighting games ever list, but the atmosphere of the game and that Joker character really stuck with me over the years.
@dexterdreams85218 ай бұрын
The point system seems cool. I might check this or Toy Fighter out.
@estevan20286 ай бұрын
This game has lived in the back of my mind for over 20 years.....Ive finally found it...this was on N64 and had fatalities and EVERYTHING. Only played it for like a week but MAN did this leave an impression on me as a child
@GenocideCutter8 ай бұрын
Boro was my jam. Lady had a one handed backbreaker. You just don't fuck with that.
@El_Chuchuca8 ай бұрын
Piyori condition to ➡️➡️ + ⬇️↙️⬅️AB and 4 points won.
@UltimateCerberus8 ай бұрын
I remember playing the arcade mode for the first time. I had yet to see a four-point special when I finally made it to Boro, only to see her send my spine to Brazil.
@seventyNG8 ай бұрын
You're editing in this video is so on point, amazing job.
@2Dee4ever8 ай бұрын
Also has a pretty legit ost
@reallyaaron32148 ай бұрын
Wow I clicked on this video expecting a game Iv never heard of, seeing the gameplay I instantly remembered playing this game when I was little on the N64, this video is awesome, thank you for bringing back some memories!
@bashirjohnson41208 ай бұрын
This game needs to make a return. 😊
@kactuskurt3 ай бұрын
I would love to see a modern release of some kind
@bluebomber-Ай бұрын
Let's do new tournaments for it
@DeNice17768 ай бұрын
This game inspired some of my OCs in my original fiction stories (one being a direct shout-out to Meiling, my fave character, another basically being a rework of Ryuji that used flame powers like his home stage was depicted here), and I still revisit this game to this day. It's the very definition of a diamond in the rough for those that actually gave it the time of day. Sure the designs are generic even from back in the 90s but to me they still had a tiny bit of charm to them, and the game will forever be unique for playing like a fighting competition rather than an anime brawl like most fighters. And, most of all, it's a fun game. Sure it wasn't going to be getting any tournament spots but who cares? I just admire unique ideas especially nowadays. Will always play and love Fighters Destiny. Also found out about Toy Fighter eons later and also enjoy the heck out of that game too now that I have the rom for it.
@FredDot.8 ай бұрын
Wow, amazing editing my man, that mortal kombat audio example was one of the funniest things ive seen in a while, keep it up!
@Eternal_Emerald8 ай бұрын
I'm such a big fan of this game and it's surreal to still see people talk about it! Very underrated!
@donkeytonk8 ай бұрын
I had the most amazing time with this game. Me and one of my school friends had an intense rivalry that pinnacle in our final year of school. Summer was approaching and exams were done so we had a few weeks playing N64 in our form room and by the end. The matches felt really intense because of how quickly a round could end and also because of the risks you could take to get more points. Punishing a high risk gambit was sooo satisfying. I went to watch Sumo in Japan a couple years back, and the intensity of the short rounds on those matches kind of reminded me of the adrenaline I felt in Fighters Destiny. This game was severely underrated. Possibly because of it's non-conventional scoring and win system, but in the end its part of what made the game so special.
@conradojavier75478 ай бұрын
Fighter's Destiny Remaster on PS5.
@bashirjohnson41208 ай бұрын
That would be awesome 👌 👏 👍
@MEGASTRIX7 ай бұрын
Impossible but it would be cool ifit did happen.
@bashirjohnson41207 ай бұрын
@MEGASTRIX Well I know but it would be nice a familiar game on a new console 🤔 😅 that all.
@zhe.7776 ай бұрын
I totally would LOVE this!
@brandonleemoss2 ай бұрын
Switch 2 exclusively 😮
@GracieKiller8 ай бұрын
I've considered "Figher's Destiny" a hidden gem for the N64 ever since I first discovered it in the mid 2000's, a unique, interesting 3D fighter in an era full of crappy, forgettable ones. I'm also impressed by how thorough, content-rich, well-paced, and well-edited this video was. Hope your channel grows a lot.
@johnoconnell86098 ай бұрын
OH WOW! I was born in December of 1986, so I was introduced to fighting games before fighters destiny. However, I was really far too young to truly enjoy Street Fighter 2 on the Super Famicom and the Mortal Kombat games, while very fun, I really just enjoyed the naughty gore and to act like the cooler older kids. However, When Fighters Destiny came out, I was old enough to really start appreciating fighting games. Fighters Destiny is thus my first truly joyous fighting game experience. Perfect as an entry to the genre and I hope another fighting like it comes soon. Thank you for the video!
@SegaMario8 ай бұрын
*THANK YOU* for talking about this game. I played this a lot back in the day and it's sad that it never got the recognition it deserved, because no other game that I know of played even remotely similar to it. 9:13 Ayo...you can *COUNTER* the Counters?! I never knew that!
@FloatingAmongTheCosmos7 ай бұрын
You see it often fighting Joker in the Master Challenge. He legit is like "Damn, nice counter. Anyways HOLD THIS!" and just destroys you with his own counter.
@Nujazzdouble8 ай бұрын
im hope the algorithm blow this channel to the moon soon, your content its amazing brother
@calic7378 ай бұрын
I love this game because it feels so sporty
@lechaatr1938 ай бұрын
My cousin had this game when i was 9 , brother you just unlocked some memorie in me for real , thank YT for the reco
@DeviousDiversionАй бұрын
Trying to explain this game to other people years ago made me feel crazy. I’m jumping out of my seat seeing the your video. Thanks for the nostalgia.
@ShockedTaiLung8 ай бұрын
Thanks for captions
@UM3.Yasuke8 ай бұрын
Man the memories are definitely coming through right now. Thanks for shining some light on this game again
@N64Rob8 ай бұрын
Thank you for introducing Fighters Destiny to us!😆 I loved the point-based system of this game and the unique special moves of each character!😍 2:37 2:53 3:16 3:35 3:54 I'm glad you introduced me to these hidden characters too😉👍️
@Glitchesftw7 ай бұрын
TOP tier editing more of this please
@hungryhedgehog42017 ай бұрын
I like the point system idea, closer to how irl fighting competitions work
@joshhale93557 ай бұрын
I HAVE BEEN TRYING TO REMEMBER THIS DAMN GAME FOR A YEAR NOW! I used to play this all the time as a kid.
@NamastayGangstaArt8 ай бұрын
bro your editing with the comedy and timing is amazing
8 ай бұрын
Evil Zone is a legitimate masterpiece that is brutally slept on. Most people will have no idea.
@MakeMoneyOnline8887 ай бұрын
Joker til this day is still the hardest🥶
@rrrrr0_5 ай бұрын
a well-made video like this is on a game you've never heard of before is unbelievably refreshing and interesting to watch
@McMineBaws8 ай бұрын
the killer instinct disrespect...
@EkkusuHayateАй бұрын
It looks like one of the most unique fighting games I've ever seen. Thanks for covering it!
@LandofBrickForests8 ай бұрын
It definitely was a unique fighting game. Me and my bros played the hell out of it- especially me. I actually still occasionally listen to some of the game's and its sequel's soundtracks when i feel like drawing for couple of hours or when i'm cleaning my place. Always makes me nostalgic while listening.
@MADAOSushi4 ай бұрын
man you unlocked a memory. This was definitely a game. There's another one I can't recall the name of but, it had a create-a-character and came out around the same time.
@Theheartless998 ай бұрын
Lmao this game looks hilarious. Great video. Keep ‘em coming!
@xadan948 ай бұрын
“That’s a very good move!” still echoes in my brain whenever I hear someone saying “good move”. I know that if I quote it out loud, no one will understand. Thank you for this video, it’s been a dive in my childhood.
@lurtz86568 ай бұрын
I'm gonna be real, I thought for half a second my man called Killer Instinct mediocre and I had to do a double take lol
@jaanzi4347Ай бұрын
You unlocked a PTSD I havent felt in 20 years.
@alphabetmanguy8 ай бұрын
This and flying dragon will live rent free in my head
@CylenX68 ай бұрын
I scrolled through the comment section in hopes someone would say that. Flying Dragon (the chibi version) was THE best. First time playing a fighting game with RPG elements.
@StyleshStorm7 ай бұрын
I love all things underrated/niche and also fighting games. Yet. Never ever heard of this until tonight. That's impressive.
@UnuTheboi-yl7cy2 ай бұрын
2:37 is that a jojo reference in the middle
@ilnomedimestesso5296Ай бұрын
I thought the same when I saw it
@SuperScaryPumaАй бұрын
shut up
@efafg21 күн бұрын
KAKYOIN
@qwertyern3 күн бұрын
donut
@Kloutkulture2 ай бұрын
It was so satisfying getting the ryu guy to do that spinny sparkly pile driver KO move
@GoodFebruarian8 ай бұрын
RIP Genki. Miss your awesome games 😢
@yeahmansoul8 ай бұрын
The way you presented them immediatly made me realise that i want a show about bob and ninja
@Vespyr_8 ай бұрын
Loved Genki's Tokyo Xtreme Racer and Tokyo Highway Battle. I imagine this one is also pretty good in a very niche and esoteric way. Genki was like From Software. They had their own way of making games. Wish they were still around.
@NotLeLee5 ай бұрын
"The most UNIQUE fighting game ever" *proceeds to show many similarities to other fighting games*
@coolcatpoolcat05206 ай бұрын
why does the joker have kakyoin's silhouette
@dowhatyouwill7 ай бұрын
SUCH A GOOD GAME! I loved it! Thank you for reviewing it.
@novelteetime81368 ай бұрын
Idk dude, this isn’t Kamen Rider SCH/Dragon Knight Wii or Draglade doulogy (NDS)/S. I love learning about obscure fighters and I am very glad you decided to make this video.
@sirspookybones11188 ай бұрын
There's more than one draglade game?
@novelteetime81368 ай бұрын
@@sirspookybones1118 yes their is a Draglade 2, but it was Japan only.
@sirspookybones11188 ай бұрын
@@novelteetime8136 is there a translation for it?
@novelteetime81368 ай бұрын
@@sirspookybones1118 not that I’m aware of and this is a game with blurry old KZbin videos. so idk about it having a English translation. The first game doesn’t even have a in depth wiki.
@Mohammed1000real5 ай бұрын
Fighter's Destiny deserves better and thank you for giving it the attention it needed!
@Prof_Vegas4 ай бұрын
The title is misleading, I was expecting for Toribash or something like that
@hurtumuchlyxb15083 ай бұрын
core memory unlocked!!! I never unlocked joker as a kid. I forgot this game even existed.
@Meshugaman7 ай бұрын
Can you play this on a pc emulator?
@tacogirl697 ай бұрын
i don't know, can *you*?
@Meshugaman7 ай бұрын
@@tacogirl69 huh please 🙏
@ErrrorWayz7 ай бұрын
Basically you can play any game on PC but it's not even arguably legal if you don't have the cart is what they're getting at...
@akumati867 ай бұрын
It's a n64 game lol
@Meshugaman7 ай бұрын
@@akumati86 so yes?
@Plague_Dok7 ай бұрын
What the heck?? At 814K views, this is STILL underrated, imo. Beautiful documentation with wonderful editing! Informative and entertaining all the way through. The cherry on top is that you have a great voice for this format of video. I hope the algorithm makes this EXPLODE someday, you deserve it for your more than successful efforts!
@skywillfindyou7 ай бұрын
Wait? It shows this Joker is from Russia? That's cool
@The_Weekly_Infinite7 ай бұрын
You just unlocked a core memory for me. I remember this game from back in the day on the N64!
@joaoemanuel91878 ай бұрын
it's always a damn japanese
@explosaoradiotiva79018 ай бұрын
man... this game was one of the 3 games i had in my nintendo 64 (was my first game console) so this game carries huge amounts of nostalgia for me and i played it a lot, even becoming an invincible god and unlocking all of the secret characters without even knowing how to do that. This video unlocked this memory. Thank you for that
@HEARTLESSKAMUI8 ай бұрын
Calling Killer Instinct a mediocre fighter is fucking crazy dude
@DegenFGC8 ай бұрын
Killer Instinct isn't a 3D fighting game. He was mentioning that AND bad 3D fighting games.
@NeoZiggy92Ай бұрын
Another prestigious gem of my childhood. Fighter's Destiny was ahead of its time!
@aika79928 ай бұрын
the most unique fighting game is toribash
@danielgrusuk57587 ай бұрын
Yomi hustle's 3d counterpart! Im too braindead to learn tori
@fivemeese7 ай бұрын
Toribash is a strategy game 🤪
@MisterSir8367 ай бұрын
It’s always a good day when someone talks about Fighter’s Destiny. This is the go to game I bust out when friends come over. Never had a bad time.
@treehann6 ай бұрын
thanks for covering this! The memories of this game are vague; I mostly remember Joker so you are correct about him making the biggest impression! The design of this is so fascinating. I think it's funny to see that someone managed to organize a tournament for it.
@casey-zd5mjАй бұрын
so wild that I was looking for this fighting game with clown & hot airballoon level I vaguely remember a few days ago and it RANDOMLY pops in my feed
@HopeYourDoingOkay7 ай бұрын
Thank you so much for talking about this...I feel like far too few people have even heard if Fighter's Destiny let alone played it.
@popothepoo4 ай бұрын
I remember watching my cousin play this in her room when we were 3-4, was so fun to watch tbh.
@doctordice2doctordice210Ай бұрын
This is terrifyingly close to a concept I had for a game Where in characters spend and gain lives and the average hit dose like 40% by itself
@glawio8 ай бұрын
Im generally not a huge fan of interspersed clips edited into videos, but holy shit your edits were so good. The spongebob clip? S tier. That spider man clip with Boro? Literally had me laughing out loud. Subbed
@GovernorGoo8 ай бұрын
I STILL listen to this game's music. Great vid
@SimonsChannel7 ай бұрын
This video is really great, all the small edits are nice and the way you introduce the Point System is so good and smooth, it just catches one's attention again real quick
@meezdoobie2 ай бұрын
Thank you for unlocking this memory i forgot I even had 🙏🏼
@samueldeandrade85358 ай бұрын
Man, KZbin randomly suggest this video and I have to say: AMAZING! What a great video.
@Parisiancollector8 ай бұрын
Happy to see a video about one of my favorite games! Bought it back in the day. Too bad we didn’t get the sequel in Europe.
@wintyrqueen4 ай бұрын
Great game concept. It’d be fantastic to see it return with time & effort put into the characters, story, & look
@ecoloco0229 күн бұрын
The Music!!!
@whateew3 ай бұрын
Woah thank u for sending me here coney
@doschmon7 ай бұрын
Really nice production on this video, honestly
@TheManManoel6 ай бұрын
I can only think of Ace Attourney with that tittle
@brownandbloom7 ай бұрын
It had the best announcer and voice acting out of any fighting game I've ever played. It will forever be one of my favorite fightan games for that alone.
@Kloutkulture2 ай бұрын
I still remember that Joker. That monster still haunts my nightmares to this day