It was really helpfull - thank you for that tutorial :)
@BoldBreak2 ай бұрын
Thank you for watching and the feedback. Delighted it was helpful
@SofiaOsc2 ай бұрын
Thank you sooo much, you have no idea how long I've been trying to get this to work!! 🤩
@BoldBreak2 ай бұрын
It took me awhile to figure this out :) Thanks for commenting
@wanlyou6 ай бұрын
Thank you, you have inspired me a lot
@BoldBreak6 ай бұрын
Delighted it helped
@Ricardo-de9ju6 ай бұрын
Why are you using the old material instead of standard one? Any advantages?
@erikmder116 ай бұрын
New material doesn't allow for GGX under BRDF
@BoldBreak6 ай бұрын
The RS material offers a bit more control. We can change our BRDF and also change our Fresnel type. You will get a similar result using the new material but less control.
@Ricardo-de9ju6 ай бұрын
@@BoldBreak I think the standard one is faster, I've heard about that somewhere. Once PBR materials are "physically correct" I don't believe it will offer inferior results.
@BoldBreak6 ай бұрын
@@Ricardo-de9ju Yes, Standard materials are slightly faster due to having less properties to calculate. Usually I’ll opt for a standard material. But on occasion I’ll use the older material node for finite control.