Thanks for the tutorial. I was having a hard time trying to create a car shader in redshift. In arnold it was way easier in my experience. The tip to increase the metallic flakes weight above 1 sold it to me. Thanks for the high quality videos.
@cghacks Жыл бұрын
Hey! Arnold documentation was huge help in creating workflow and correct look of these materials, even tho its diffrent renderer.
@motiondesignberlin10243 Жыл бұрын
Great overview - thanks for sharing!
@Ricardo-de9ju Жыл бұрын
Hey! awesome content. After flakes shader came out does car paint become obsolete? What is the advantage over Standard material?
@brandmotivo Жыл бұрын
Standard renderer... bahahahhahahahha
@mitch4248 Жыл бұрын
Hey man, awesome tutorials. High quality stuff, really easy explained. The light setup looks pretty sweet, is it just a hdri? Thanks and keep on releasing :)
@cghacks Жыл бұрын
Hey Mitch! Glad you like it! Yes, light setup is just HDRI and backdrop with diffuse material.
@ប៊ុនធីម-0077 ай бұрын
Thank you so much boss ❤🎉
@DaveGee0 Жыл бұрын
Liked & Subscribed ! Now can I get a link to that Awesome Speed Shape you're using ? Pretty Please ?
@spothib392510 ай бұрын
rallas moi
@spothib392510 ай бұрын
je paye pas je suis un rat
@brandmotivo Жыл бұрын
Hey came across your tutorial, you did a good job of explaining things clearly... you have patreon to pop you $10?
@cghacks Жыл бұрын
Hey! Adrian does have an awesome patreon, you can find his channel in our featured channels section.