THANK YOU THANK YOU THANK YOU!!!! I was just struggling the last 2 days trying to figure this out (literally trying to control clone count with a field). Exactly what I needed! A life saver! AND, will be extremely useful in the future.
@sofiercedotcom3 жыл бұрын
I can only get this to work for objects at 0,0,0 origin... any thoughts on how to have the field interact with the actual object?
@sofiercedotcom3 жыл бұрын
Found a solution: I fed the Cloner: Global Position into the Falloff: Sample Position! YAY
@studiospeets3 жыл бұрын
Glad it helped! If you have any requests for tutorials, or struggle with anything, let me know!
@apollovacademy60662 жыл бұрын
This is so awesome!!!!!
@VesnaYaseen Жыл бұрын
Fantastic Video !!
@hessyz2 жыл бұрын
Very helpful sir :)
@rennightmare26 күн бұрын
Hello! I'm trying to control Follow Position parameter in Rigid Body tag(tried both old and a new one), no success so far. Seems like Follow Position only works with constant value across whole simulation, am I missing something?
@vmedium2 жыл бұрын
Do you know how to make this work for individual clone properties? For instance in this setup. How would you drive the fillet radius of the cube? And I don’t mean all the cubes at once, I mean drive them based on their own sample position. So you would end up with your ring and some would be spheres with a big radius and others with a small radius.
@studiospeets2 жыл бұрын
Good question, wasn't able to figure this one out yet but I'll keep trying!
@matthewlequesne3509 Жыл бұрын
@@studiospeets That would be amazing - Im trying to randomise the bend strength value of each clone using a random field Please let me know if this is possible :)
@rennightmare25 күн бұрын
@@matthewlequesne3509 seems like this is not possible in Cinema; you are trying to change the parameter which is firstly applied to the main object which being scattered via Cloner after applying this parameter