Cinema 4D Fields on ANYTHING tutorial | Simple Xpresso setup

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Studio Speets

Studio Speets

Күн бұрын

Пікірлер: 14
@sofiercedotcom
@sofiercedotcom 3 жыл бұрын
THANK YOU THANK YOU THANK YOU!!!! I was just struggling the last 2 days trying to figure this out (literally trying to control clone count with a field). Exactly what I needed! A life saver! AND, will be extremely useful in the future.
@sofiercedotcom
@sofiercedotcom 3 жыл бұрын
I can only get this to work for objects at 0,0,0 origin... any thoughts on how to have the field interact with the actual object?
@sofiercedotcom
@sofiercedotcom 3 жыл бұрын
Found a solution: I fed the Cloner: Global Position into the Falloff: Sample Position! YAY
@studiospeets
@studiospeets 3 жыл бұрын
Glad it helped! If you have any requests for tutorials, or struggle with anything, let me know!
@apollovacademy6066
@apollovacademy6066 2 жыл бұрын
This is so awesome!!!!!
@VesnaYaseen
@VesnaYaseen Жыл бұрын
Fantastic Video !!
@hessyz
@hessyz 2 жыл бұрын
Very helpful sir :)
@rennightmare
@rennightmare 26 күн бұрын
Hello! I'm trying to control Follow Position parameter in Rigid Body tag(tried both old and a new one), no success so far. Seems like Follow Position only works with constant value across whole simulation, am I missing something?
@vmedium
@vmedium 2 жыл бұрын
Do you know how to make this work for individual clone properties? For instance in this setup. How would you drive the fillet radius of the cube? And I don’t mean all the cubes at once, I mean drive them based on their own sample position. So you would end up with your ring and some would be spheres with a big radius and others with a small radius.
@studiospeets
@studiospeets 2 жыл бұрын
Good question, wasn't able to figure this one out yet but I'll keep trying!
@matthewlequesne3509
@matthewlequesne3509 Жыл бұрын
@@studiospeets That would be amazing - Im trying to randomise the bend strength value of each clone using a random field Please let me know if this is possible :)
@rennightmare
@rennightmare 25 күн бұрын
@@matthewlequesne3509 seems like this is not possible in Cinema; you are trying to change the parameter which is firstly applied to the main object which being scattered via Cloner after applying this parameter
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