Cinema 4D Tutorial - Skin with Standard Surface Material (Octane)

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New Plastic

New Plastic

Күн бұрын

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In this C4D tutorial we'll revisit skin-texturing, this time using Octane's Standard Surface material. This actually got me really good results and made me want to improve the previous tutorial using Octane's Universal material. But before that, we'll do Redshift!
00:00 Intro
01:45 Scene Setup
02:48 Adding Texture Maps
04:15 Adding Subsurface Scattering
05:32 Adding Normal Maps
06:54 Improving the Albedo
09:13 Adding Secondary Specular
11:42 Adding Sheen
13:33 Adding Displacement
16:25 Testing with Different Light Setups
17:40 Outro
Model used: www.3dscanstore.com/blog/Free...
Photos credits:
www.signatureedits.com/master...
profoto.com/us/profoto-storie...
#cinema4d #octane #skin #character

Пікірлер: 39
@grk5800
@grk5800 Күн бұрын
Thanks as always for providing the best tutorials !!! from Korea
@MrJemabaris
@MrJemabaris Ай бұрын
Would love to get a video on sclera, iris, pupil, lashes and brows shaders!
@SideBrain
@SideBrain 6 ай бұрын
Was waiting for this one
@nicolasmanrique6964
@nicolasmanrique6964 6 ай бұрын
Thanks as always for providing the best tutorials NP!
@NewPlastic
@NewPlastic 6 ай бұрын
My pleasure buddy!
@andresleon1410
@andresleon1410 5 ай бұрын
This is very good! Will start playing with this material type. Also, a little related to what you showed here at the end, but Look-Dev resources are very scarce when it comes to Octane. A tutorial about creating a proper Look Dev rig and how to approach this process of testing texture consistency and realism would be awesome! In any case, thanks a lot for your content. You have no idea how much your procedural approach to texturing has inspired me (and challenged me) to get better. God bless you man!
@collectiveunconscious3d
@collectiveunconscious3d 4 ай бұрын
Insanely good tutorial and prob the only one using the new shaders and depth tutorial on here. I would love see a tut on more advanced skin effects, like making realistic but weird looking skin that's dirty or that has blood or other stuff of such nature. Thanks a lotttt
@StigFostervold
@StigFostervold 6 ай бұрын
i was hoping you were gonna tackle this. i was playing around with the standard surface material trying to get a working skin-texture, and i just couldn't get the right feel. this is great!
@NewPlastic
@NewPlastic 6 ай бұрын
Yeah I think it can get a bit trickier if you're not used to that type of workflow, i have a feeling people who come from Arnold/Redshift/Blender will have a easier time with Octane's Standard Surface. Glad it helped!
@Parz1fal
@Parz1fal Ай бұрын
Thank you! I learned a lot.
@wusign
@wusign 5 ай бұрын
amazing!!!
@wonnie_motion
@wonnie_motion 6 ай бұрын
wow!!
@NewPlastic
@NewPlastic 6 ай бұрын
@gv0zdysh0k
@gv0zdysh0k 5 ай бұрын
woaw the trick with the coating normal 0,5 0,5 1 is really very surprising))))
@OKAMI_CD
@OKAMI_CD 6 ай бұрын
qualitty content indeed
@viz2001
@viz2001 6 ай бұрын
wow thank you bro~
@bow8888
@bow8888 6 ай бұрын
amazing
@NewPlastic
@NewPlastic 6 ай бұрын
@prymexxxx
@prymexxxx 6 ай бұрын
Great Tutorial. Would be cool to see how appling this to alien like skin would look. Sure as hell would look sick on some creatures.
@NewPlastic
@NewPlastic 6 ай бұрын
Haha I'll put it on the list
@LexTrickett
@LexTrickett 5 ай бұрын
Hey man! Thank you so much for the walk through! With the eye wet geo is it just specular without reflection?
@LXXVIIZONE
@LXXVIIZONE 6 ай бұрын
question, can you still used daz while using these new skin textures ? thanks for all your work as always bro wishing you a great 2024
@philippeLebret
@philippeLebret 5 ай бұрын
Yeah !!! Great ! is this possible to get the Octane C4D file in order to explore and learn from it ? let me know thanks , still efficient work.
@yungbuttermilch
@yungbuttermilch 6 ай бұрын
I followed your earlier skin tutorials meticulously but this time it did not convince me tbh. There are all those oversaturated yellow areas around the mouth which makes it look like a healing bruise. Thanks for providing all your knowledge though. I really appreciate it!
@NewPlastic
@NewPlastic 6 ай бұрын
No problem! There's an easy way to avoid it if you don't like it, simply don't up the contrast on the Albedo map. I actually prefer these weird these distortions but of course you don't want to overdo them. If you look at the 3dscanstore's renders of this model you can see they dont have that and they look really good but almost too perfect. Overall I definitely think the overall effect looks more convincing than the previous tutorial, just don't up the Albedo contrast if you prefer that. Appreciate you dude!
@amritfactorrrrrrr
@amritfactorrrrrrr 6 ай бұрын
Yooo bro wanted to ask, do you know if there's any way to implement tension/wrinkle maps into a shader like this? I really want to animate with fine details, can't find a single resource on how to use those types of maps with octane..
@taemin9488
@taemin9488 6 ай бұрын
Wish we have this for redshift... 🥺🥺
@NewPlastic
@NewPlastic 6 ай бұрын
Redshift next week!
@babaomingmingru3163
@babaomingmingru3163 6 ай бұрын
please upload redshift like too
@LXXVIIZONE
@LXXVIIZONE 5 ай бұрын
can you get the same results using daz models or does it only work with specific models ? thanks bro
@octagon97
@octagon97 5 ай бұрын
is it necessary to add random walk medium node to override medium channel?
@alone4129
@alone4129 6 ай бұрын
hello i wanaa ask u i want start learning 3d for motion graphic which is better for me blender or c4d
@moomraan
@moomraan 6 ай бұрын
Amazing! ..only the eyes i think it's too dark
@NewPlastic
@NewPlastic 6 ай бұрын
Yeah the eyes I totally neglected here, will focus more if I make an eye tutorial
@DescendentMedia
@DescendentMedia 3 ай бұрын
How did you do the eyes?
@alieren6459
@alieren6459 5 ай бұрын
Hey just wanna ask in large scenes it contains so much noise do you know why??
@sidlake5954
@sidlake5954 6 ай бұрын
🤍🤍
@NewPlastic
@NewPlastic 6 ай бұрын
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