I saw the comment where someone said your music was too loud and you said you uploaded again with less music. Just want to say good job on this one
@dmnn693 күн бұрын
The town mechanic is GENIUS for not having to manage 20 different production queues late game. You can have 5 cities that produce using production and spend gold in the towns when you need to build units or buildings.
@elivogel3882 ай бұрын
Glad they're bringing back the happiness mechanic. In Civ VI there was no reason to play tall, and I hated pumping out settlers because I had to.
@smithastley1616Ай бұрын
Towns using gold instead of prod is genius. Reduces late game micro and increases flexibility. Fuck yea
@CivMinuteАй бұрын
I’m looking forward to playing economic heavy strategies and loading my towns with buildings
@castleunderthesea21 сағат бұрын
Good lord that town focus sending food is what I've been dreaming of in Civ VI
@RovingTrollАй бұрын
The fact that I can upgrade my city instead of trying to remember where I need to put a late game tile for 400 turns is aweseome
@obe7262 ай бұрын
Dude your videos are awesome, very clear and well explained. Thanks
@kotzpennerКүн бұрын
Finally a good idea for both wide and tall gameplay. I like both in strategy games but usually one os often strictly better, usually the wide strategy, but that's just extra work imo.
@Dra-go-noidАй бұрын
This was so simple to understand. Great job man.
@theogillan5510Ай бұрын
Its really exciting to see economic strategies looking more relevant. I would often end up with ridiculous amounts of gold and it was a lot of fun being able to buy loads of buildings and units quickly across the map to just have an insane amount of speed. Excited to see this get more competitive!
@natefann93502 ай бұрын
Dude I wish the game would come out sooner lol
@Flowers4FischlАй бұрын
Here’s the thing. Every civ game takes 3 or more years for all the expansions and DLCs to release. I played civ5 BNW until 2020 after civ6 gathering storm came out, and I’ll be patiently waiting for civ7 to get complete dlc and expansion bundles and keep playing civ6 until then
@okayrookieАй бұрын
@@Flowers4Fischlthat's a good "strategy" 😅 Nah, I'm fired for that. 🫥
@brandonhutsell5319Ай бұрын
Plus youll prolly get it on sale or morelikely too win win@FacialFischl
@jonnybravo595Ай бұрын
ppl without patience like is you is what ruin development process
@natefann9350Ай бұрын
@@jonnybravo595 🙈🙈🙈
@ChadwickMannАй бұрын
This feels very similar to Millenia with their towns, vassals, and outposts. Civ 7’s towns look like a mix of all 3
@catofwar11914 сағат бұрын
Man this is all brilliant! Except for the SWITCHING OF CIV, my only gripe about the new Civ
@pizzaman112 ай бұрын
This is cool but I wish Civ would just pick a design and polish it. Civ 4 became really good because they stuck with a basic system and kept iterating on it since Civ 1. Since Civ 5 they keep reinventing the wheel every game, so you get cool systems but super unbalanced and unpolished.
@ShadowReaper-pu2hx5 сағат бұрын
Towns seem good for claiming areas of land that wouldn’t make for good cities (too little production around) but that you still want to control.
@miravlixАй бұрын
Just don't see the "totally different", all the features is in Civ 6 mostly, they have just been moved around a bit and given QoL improvements. They split gold purchase and production, but it's still gold/production as it was in Civ 6. We still uses hex zonal cities and you seem to have forgotten we could place stuff an expand borders in Civ 6 too, but they have polished things up, so some things is less random and more user controlled, the underlying map we build on top is still random, so instead of random random and random, we now get random - control - control, but since you depend on not rolling a nat 1 to get started, the control is sometimes an illusion.
@seanammon699320 күн бұрын
I am so excited to play this
@plswhydoineedahandleАй бұрын
I'm so stoked
@hesamhatami1670Ай бұрын
I am civilization fan but I think this mechanic was was used by Humankind before and now Civilization copy it but still it’s cool I like it
@stefankatsarov580614 сағат бұрын
Ednless legend has a similar mechanic whit city expansion too.
@ehsannadeem3970Ай бұрын
Freakin love this
@furyok58302 ай бұрын
1. reminds me a LOT fo how Humanking works, and its not a bad thing, 2. I hope they will add teams and multiplayer like civ 6 had
@Virens1322 ай бұрын
Hopefully the first mod we'll see
@furyok58302 ай бұрын
@@Virens132 I play civ6 a LOT with my fiancee in team mode, even if its not fair or balanced or anything, its a lot of fun, for us this Team capability would be brilliant. I will even love to see it evolve and see an option for shared gold for example, but we shall see ^^
@DominikBaszczykiewicz2 ай бұрын
@@furyok5830 i suggest to try civplayers league community with the mods (like better balanced game mod in the 1st place), imo with this mod multiplayer is quite balanced :)
@iwatchwithnoads74802 ай бұрын
@@furyok5830get married asap so this won't be an issue. I was like you once but now we just play games in bed to make baby
@Joso997Ай бұрын
The big difference is there’s now tiers of settlements; when you first settle, you settle a town, which you can have as many of as you want. The town can, at some point, be upgraded to a city, and this is what the Settlement Limit applies to. So there’s no hard cap on how many towns you can settle, just a limit on how many of those you can upgrade to cities.
@underarmbowlingincidentof1981Ай бұрын
Settlement limits seem weird... So early game conquering becomes really difficult to pull off and razing cities becomes the better option... huh
@davidsprenkle2641Ай бұрын
It's a soft cap, so you can conquer all you want if you can handle the happiness hit.
@stefankatsarov580614 сағат бұрын
Its basically how it was in Civ V, the more towns to less happiness you have.
@SafeRemain2 ай бұрын
Liking and commenting to boost engagement on the better version
@SteA1972 ай бұрын
I don't know how the algorithm works but it may be worth delisting the loud version? This is great by the way. I hope your channel blows up over the next few months.
@CharlieNorthover-f1i2 ай бұрын
This is amazing. Love the channel. You have any ideas for content once Civ 7 releases? Cus I'm excited and subscribing :D
@maximus56682 ай бұрын
Why pre industrial cities are so large? I hate that system of unhistorical districtification of cities across the ages.
@daniillevchuk6128Ай бұрын
It's not historically accurate game, lol
@retroneer5824Ай бұрын
I understand your point but this is the same game that has allowed you to play as the US since bronze age, they have to take liberties to ensure playability and enjoyment
@EltJohnАй бұрын
Where was this information released? Just curious about the source, I haven't been paying attention to the news.
@CivMinuteАй бұрын
I get all my information from the official Sid Meier’s Civilization channel, there’s lots of gameplay footage there
@MrJakeasaur98Күн бұрын
So basically Humankind style.
@vlastos7772Ай бұрын
Humankind 7 💁🏼♂
@ToAsteriFactorАй бұрын
So it is hust reimagined Millenia's mechanic. Seems more interesting because it seems more important and simple than Millenia's one
@historish1652 ай бұрын
Good video but man that music's distracting.
@Joso997Ай бұрын
Ok actually this is a good feature
@Theo-d8cАй бұрын
Isn’t the city growth for mechanic just age of wonders4
@daundredemars5028Ай бұрын
I hope we get 3x huge earth maps
@CivMinuteАй бұрын
Me too, that would be awesome
@doyoungkim6448Ай бұрын
Please god, before launch the game, they change the game name such as HumanKind II
@sausnebАй бұрын
The unhistorical district thing is so annoying. Americans apparently have no idea how tiny cities used to be. The game is becoming a Flintstone-ish cartoon. Civ inhabitants driving their pedal driven stone car to the drive through tavern on the way to the amphitheater district
@BARBARBINKLEАй бұрын
Civ has been shit and historically inaccurate since Civ 6. Just bite the bullet and make the switch over to paradox games they’re so much better and have way more depth.
@dango6266Ай бұрын
Buddy it's a turn based game with tiles where a single civilization persists for thousands of years which are represented in a few hundred turns
@arzentvmАй бұрын
its a game
@czechmeoutbabe199721 күн бұрын
I actually think it looks way better at representing urban sprawl instead of neat little hexagons. Cities used to be tiny, but places like Rome, Paris and London and Constantinople were bustling
@realah3001Ай бұрын
5 is still superior
@wanekiacook9257Ай бұрын
Great... more city management, just what I wanted.
@dartdaly4744Ай бұрын
Hey thanks Good job on uploading a better version of the video! Wish more Devs had better community interaction! Sending love from the internet! 🫂
@mirzaalam98442 ай бұрын
Cool new game is out. I completely skipped civ 6 hope this one is better.
@SeanBn2 ай бұрын
It's not out yet
@Flowers4FischlАй бұрын
This one is worse than 4 or 5 or 6 I mean just look at the ui look at the leader models not to say it won’t come with expansions and dlc right away so there will be few civs to choose from and game features like world congress won’t be available.
@SeanBnАй бұрын
@@Flowers4Fischl Notice how you said nothing about the actual gameplay of this video game