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A big thank you to @DaishoTactical for helping with this video.
In shooters, peeking an angle is incredibly dangerous. And if an opponent is holding down that angle, death is almost certain. There have been tools introduced into games to try and even the odds - many adapted from real life. The most well known of these, is of course, the flashbang.
So, whats the difference between video game and real life flashbangs?