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Citizen, Specialist and City Management Guide: • Civilization 5 Tutoria...
Happiness Tutorial: • Civ 5 Tutorial - Happi...
Kia ora and welcome back to CIv 5! Today, at the request of a subscriber, I'm making a tutorial/ guide about how to settle cities faster than your opponents, so in this informal guide I'll teach you how to do that! Topics include:
how to build settlers faster, noting that cities don't grow or starve when producing settlers
which cultural policies to choose (liberty all the way this time!)
how to manually assign citizens for maximum production and minimum waste
where to place your cities, focusing on luxury resources which give happiness first, followed shortly by river-adjacent tiles, a hill for production, sea access for trade and naval units, and finally a mountain-adjacency is nice to have for later game observatories and a few wonders.
the role of workers and tile improvements, including clearing forests for a well-timed production boost
stealing free workers lol
More of me?!
Civilization V - Early Game Tips (city founding, cultural policies and more)
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Welcome to my official Sid Meier's Civilization V (Civ 5) KZbin Tutorial Series! Founded in 2016 and revitalized in 2021! Civ 5 is perhaps one of the best 4x strategy games of all time. This series will cover over civ v tips and tricks for beginners as I guide you through how to settle a city, what cultural policies to choose, how to tech up fast, how to take cities, win wars, defend your lands, negotiate peace, take to the seas and much more!
About the game:
Sid Meier's Civilization V is a 4X video game in the Civilization series developed by Firaxis Games. The game was released on Microsoft Windows in September 2010,[3] on OS X on November 23, 2010, and on Linux on June 10, 2014.
In Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally generated map, attempting to achieve one of a number of different victory conditions through research, exploration, diplomacy, expansion, economic development, government and military conquest. The game is based on an entirely new game engine with hexagonal tiles instead of the square tiles of earlier games in the series.[5] Many elements from Civilization IV and its expansion packs have been removed or changed, such as religion and espionage (although these were reintroduced in its subsequent expansions). The combat system has been overhauled, by removing stacking of military units and enabling cities to defend themselves by firing directly on nearby enemies.[6] In addition, the maps contain computer-controlled city-states and non-player characters that are available for trade, diplomacy and conquest. A civilization's borders also expand one tile at a time, favoring more productive tiles,[7] and roads now have a maintenance cost, making them much less common.[8] The game features community, modding, and multiplayer elements.[5] It is available for download on Steam.
Its first expansion pack, Civilization V: Gods & Kings, was released on June 19, 2012, in North America and June 22 internationally. It includes features such as religion, espionage, enhanced naval combat and combat AI, as well as nine new civilizations.[9]
A second expansion pack, Civilization V: Brave New World, was announced on March 15, 2013. It includes features such as international trade routes, a world congress, tourism, great works, as well as nine new civilizations, eight additional wonders, and three ideologies. It was released on July 9, 2013, in North America and in the rest of the world three days later.
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Title: Civilization 5 Tutorial - Settlers, City Placement & Tile Improvements | How to Settle Cities Faster
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