Not trading denies competitors from being happy. Mercantilism 101.
@jameswilliamson62883 жыл бұрын
YES
@caesaranthonyrnrnt73302 жыл бұрын
This
@tachankaisbae17852 жыл бұрын
Not if their losing then who cares
@FWoodside5 жыл бұрын
This video is a good summary. Here are a few extra points to think about. I typically play on epic length deity games on the largest map size, so this may not apply to all games you play. #1 Something I've seen mentioned in the comments: Denying your opponents luxuries keeps them unhappy. This is 100% true and is important to exploit if you have neighbours that you want to gain a lead on. I typically find that gold is fairly easy to come by later in the game, so it can often be beneficial if you are the only Civ with access to a certain luxury resource to prevent other Civ's from ever getting it. Additionally, you can build up smaller civs by trading luxuries to them (even if they offer less money). This will give you allies on the map as well as strengthening them overall so they will be more useful when you drag them into war with their neighbours. #2 If you deny Civs luxury resources, they will trade with each other instead of you. Just as a balance to my first point, Civs that might have wanted to trade with you for your luxuries will find a way to get them from somewhere. If you are on a giant map with tons of civs, chances are they will be able to find them elsewhere. If they do this, they will like you less because you wont trade with them, and will like the other AI's more because they will. This is worth keeping in mind. #3 If you own many luxury resources and refuse to trade them, the AI will build entertainment complexes. This I have found to be huge. First of all, other Civs making entertainment complexes means that those cities aren't making other things that they could be like wonders or units. If you starve especially large civs, they will start building them all over the map and essentially stalling them out. This is especially effective if there are Civ's who you have traded lots of luxuries to for a long time and then suddenly cut them off, making many of their cities unhappy. Not only this, but if you intend to invade that Civ later, the cities come with an entertainment complex already built which can help manage loyalty and happiness problems from capturing enemy cities. #4 Loyalty. Not mentioned in this video at all is that happiness impacts the loyalty in a city. I have never investigated this extremely in depth, but I believe it is +1 loyalty for every happiness in a city. If you are able to amass a glut of luxuries, you can keep your cities very loyal. If you deny your enemies luxuries, their cities may lose loyalty. Loyalty pressure can be a tricky thing to manage against other civs and usually requires multiple angles of attack if you intend to take over their cities this way, but it often comes down to a handful of points and this is certainly one way to achieve this. My overall strategy is usually to trade luxury resources early on when the relationships and gold make a big difference. Then select civs that I eventually want to go to war with, make them reliant on buying my luxuries (also means the AI's tie up their luxuries in trades with other civs so they wont be available to my target), and then suddenly cut them off. Shortly after this as they begin compensating by investing all their production in entertainment complexes and water parks, go to war. Really appreciated the video for a clear and concise explanation, but these are a few points I have noticed in my playthroughs that I felt were worth mentioning.
@sirred3134 жыл бұрын
Someone else plays my style... thank you for the pointers
@samuelimevbore58683 жыл бұрын
Solid 👌🏾
@shelbyramin13763 жыл бұрын
Thank you for the tips. I will give this a try.
@jasonstjohn25403 жыл бұрын
Epic length?!
@elizjawebb63103 жыл бұрын
I feel like I just took a course in international relations 🤣
@Skyblade124 жыл бұрын
I never realized that duplicates do literally nothing. I thought they let you spread them to more cities. That makes the “duplicate luxury resources” vote in the World Congress so much more valuable.
@Wilsontripplets Жыл бұрын
Well u never get to use it as ai always vote in a block to make sure I lose an amenity.
@renealbrechtsen97436 жыл бұрын
This is so useful. Amenities has always confused me; like what they are and how to get them.
@TheSaxyGamer6 жыл бұрын
Thanks, glad I could help!
@HanZhang19946 жыл бұрын
There is a reason to not trade extra copies of your amenities, and that's to prevent rival civs from gaining amenities. The smaller the map the more you need to consider this as you're more likely to be the only source of a type of luxury. Very often it can be worth it to leave a rival civ at -15% growth and -5% non food yields in 1-4 cities (for example) than to take 6 gold for yourself, which is about what most neutral civs would give you for a luxury, especially if you're both racing for a luxury or for strategic goals, and especially if the player number is fewer.
@VickiVampiressYT6 жыл бұрын
I never thought of it this way. I always thought about all the gold those suckers will give me for my furs and truffles. Must be in my Dutch nature.
@CamilaZancanella6 жыл бұрын
Actually good point, thx
@jamalholmes43485 жыл бұрын
Very very good point!!
@fredwilson14485 жыл бұрын
If you're playing this like a competitive game then you are technically right, but civ is more like a simulator to play around in. Is it really realistic that a country would deny trade with another in order to make them less good?
@robertvirnig6385 жыл бұрын
@@fredwilson1448 Yes it is realistic, it is called an embargo
@MichaelJohnson-kq7qg4 жыл бұрын
Don't always sell your luxuries. Sell them to your allied to keep them happy, but if someone isn't part of your alliance, you MIGHT want them unhappy.
@ThePDXAccountant4 жыл бұрын
Just purchased Civ VI because of COVID-19. Thanks for making these videos!
@bluezebra67014 жыл бұрын
Bad timing lol, how's the game been?
@theflyingmylle4 жыл бұрын
I feel sad for you, since the game is free now (yes 100% free)
@blackedmirror50734 жыл бұрын
Alex Hockley it’s free now... whoa!!
@billohsnap54184 жыл бұрын
@@theflyingmylle weeell you know GS isnt on epic yet + the mods which will probably never be available on EGS
@PrimarchRoboleonFrenchyman4 жыл бұрын
If he bought from instant gaming, not bad at all
@celesefernal24903 жыл бұрын
Man made a whole PowerPoint presentation for us. Respect
@katherinec43606 жыл бұрын
Ohhhh, is this why the cities that I try to take over spawn barbarians sometimes? this makes so much sense
@jonathanguajardo34456 жыл бұрын
I find zen meditation a good religious belief because most of my cities will have at least 2 districts anyway. It's one of my go to's if im going for domination and a free amenity is always welcome
@Xion_Toshiro3 жыл бұрын
So that's how Amenities work... Between this & Religion; I haven't the foggiest idea of how either works, and the Tutorial's lack of a Save Feature doesn't help. But your Videos certainly help!
@Kyle4966 жыл бұрын
"not as complicated as other topics" and yet the video is nearly 30min long.
@TheSaxyGamer6 жыл бұрын
The content may not be complicated, but that doesn't mean there isn't still a lot to talk about. It is an "in-depth" series after all.
@oosul726 жыл бұрын
@@TheSaxyGamer Don't get me wrong I appreciate the work you put into things you do a good job so good production with that said you repeat everything you say at least twice sometimes more your videos can be half as long and a lot more productive per minute but again thank you
@SvenTviking5 жыл бұрын
Sadly, that is one problem with KZbinrs from the US. Excess verbage.
@istvanjuhasz76214 жыл бұрын
Welcome to Civ VI. I watched 3 hours of tutorial, for abbsolute begginers just to know wjat to even do
@TylerAndToast4 жыл бұрын
I love how in depth civ is yet how accessible
@gopackgo14122 ай бұрын
Ur videos were the best. Hope to c u playing new game next year
@Diaboli212 жыл бұрын
Thank you for the clear and easy explanation! Considering I have played the game a couple years and didnt know you cant get benefit from the "extra" luxuries, this video really did come in handy.
@bs150996 жыл бұрын
Oh man, once i was so close of winning by domination, and my cities went to revolt, then i ragequitted
@l.madrid88155 жыл бұрын
If you are close to domination victory then your military should be strong enough to put down rebellion
@yngfljm22774 жыл бұрын
@Ryan Farley r/ihadastroke
@Devin13645 жыл бұрын
I started watching all your videos because my friends always beat me in civ even when I have the best start possible - thank you for making them!!!! Had no idea how to get amenities before this :)
@Halberder845 жыл бұрын
Thank you so much for this video. I just didn't get amenities and by the late game, all my cities were suffering. After watching this, I went into my current game, traded my duplicate luxuries for luxuries from other countries I didn't have and all my cities went from content and displeased to happy. Boom. And now I know why it is important to build entertainment districts. It's a like from me.
@liorthedemon27795 жыл бұрын
With Gathering Storm, now that we have the world council, there is sometimes a vote for copies of a luxury to provide extra amenities, look out for that!
@MGSBlackCat174 жыл бұрын
I haven’t played since Revolution back on the 360, and your videos have been helping me get back into the game. Consider me subscribed now
@Dude15654 жыл бұрын
Same here
@roygav6 жыл бұрын
Good job, thanks for the videos (and slick background music)! Two more sources of amenities: * Audience Chamber - 1st tier building for the Government Plaza. Adds 1 amenity and 4 housing to cities with a governor. * City Park - One of Liang's promotions allow builders to create this tile improvement which gives 1 amenity if adjacent to water.
@TheSaxyGamer6 жыл бұрын
Ah yes, thanks!
@11anonymous66 жыл бұрын
Stupa (from religion) can also provide +1 amenity; just for another ‘you missed...’
@Hercules1-v9m4 жыл бұрын
Ugh thank you. You explained the one game mechanic I never understood.
@Durzo12594 жыл бұрын
Man, thank you for this. Civ 6 has the most _useless_ civilopedia ever. Type in "amenities" and it tells you every which way to get them, but not what they *do*, or how to know if you have enough . I've lost count of how many other topics I've typed in and rather than explain their function, it goes into a long-winded narrative of it's importance throughout history. BUT HOW DOES IT WORK AND WHAT DOES IT DO!? The question I end up yelling at every civilopedia article.
@failure44524 жыл бұрын
I know right? I had this with the naturalist. I couldn’t figure out the requirements for a natural park, so I searched the civilopedia. It said nothing about what I wanted to know, but contained like 20 lines of useless drivel about history. I. DON’T. CARE.
@caltheuntitled80214 жыл бұрын
@Failure44 Depression If you search “Natural Park” instead of naturalist it will tell you the requirements for one. I just looked at it today, actually.
@failure44524 жыл бұрын
@C Shucha ah, that may help. Thanks
@pitthepig4 жыл бұрын
I just go to civilization.fandom.com/wiki/Civilization_Games_Wiki as a default. Much more useful than the civilopedia
@yngfljm22774 жыл бұрын
@@pitthepig yeah that wiki you linked is my go to 100% of the time, very useful
@xboxlivegmer2474 жыл бұрын
THANK YOU! I was so damn confused about amenities but now I feel like I know everything I need to know. Great vid
@Shishnut3 жыл бұрын
I was having a hard time understanding this actually! Now I understand why I have so many grapes inside my capital and that changes absolutely nothing, lol. Great explanation! Thanks!
@patrickbendix68675 жыл бұрын
These in-depth videos are very well done and extremely helpful. Thanks so much!
@IanMorency3 жыл бұрын
Wow thanks for those tips! I wasn't aware of the downsides of not enough amenities and I often get red messages because of that... I will try to get my people a lot happier from now on!
@TheTaurus5024 жыл бұрын
Another quality video from the saxy fella! wow i watch a lot of game help videos for a lot of different games an this channel is one of the best as far as, to the point, great production value, an super use full game info on the specific topic he is covering. Thanks SG.
@johnosenbaugh22504 жыл бұрын
These videos are super helpful. Haven’t played since civ 4 and it’s a much more complicated game now.
@jisookim69046 жыл бұрын
Don't forget that the Great Engineer ones do stack with the Mausoleum bonus! Still Paxton only buffs the district that he got used on.
@rodmucio2553 жыл бұрын
What a defined learning video. Am a fan lol. I have watched a lot from your channel as I start to venture civ 6 just like I had civ 5. Thanks man
@KHMakerD3 жыл бұрын
These videos are really awesome
@askialee6526 жыл бұрын
I don't trade anything to my enemies.😡😡😡
@1Maklak6 жыл бұрын
By trading you're boosting one competitor and yourself, so in a way you're nerfing everyone else. Unless they hate you and give you unacceptable prices or it's a civ that's already stronger than you and you don't want to help them, it's beneficial to trade. So trade with everyone, but start with weaker civilizations that like you and you'll have a lot more luxury resources and gold than you normally would.
@unholyxeras81826 жыл бұрын
Trade to BROgamesh, cos he's a bro
@a1be31s8x95 жыл бұрын
@@1Maklak Do what I do and trade cash now for gold per turn and make big bucks
@garyhamilton21043 жыл бұрын
@@1Maklak Good point, I just don't trust anyone. Does trading with someone open up risks? For example you open your borders to them and let them in and they do a sneak attack or some shit?
@1Maklak3 жыл бұрын
@@garyhamilton2104 Opening borders or sharing a map lets you scout each other and I generally do it. Since there is no fog of war, you'll see a buildup of troops on the border before they start a war and know a war is coming. I don't remember, but IIRC starting a war moves all the troops outside each other's border. Have a chokepoint city and defensible terrain between you and them and it should buy enough time to switch to military production and kill their army. I'm not sure, but I think the AI is less likely to attack a trading partner, so that helps too. Trading technologies (or was it science treaty in this version of civ?) helps them, but my point still stands. By trading you help yourself and one competitor, so be biased towards trading, unless it's a bad deal or they're already too strong or you plan to go to war with them soon.
@charliek25574 жыл бұрын
All your videos are great! You do a very good job with production and polish.
@Alvosploio4 жыл бұрын
Every single one of my cities is displeased... so it's safe to say, I f*cked up and it's going to take me the rest of the Renaissance era to fix it.
@ArannaRNV6 жыл бұрын
I JUST found out about this In-Depth series you're making! Looking pretty good :D Good job, keep it up!
@TheSaxyGamer6 жыл бұрын
Thanks, glad you enjoyed it!
@thanemorgan35184 жыл бұрын
Thanks! This was valuable. I have won a few dieties, but after seeing this and how little attention I paid to amenities, I'm not sure how.
@failure44524 жыл бұрын
Wait how did you live 30 turns on deity?
@puppydog84535 жыл бұрын
Also, you can reduce amenities by policy (the one where you reduce your opponent spy’s levels).
@Electrilyfe5 жыл бұрын
I’m in a game right now where I set the only win condition as domination. I have been at war for maybe 150 turns. Causing war weariness amenities to go -9 lol. Good thing I’m almost done conquering the whole world
@roberttabet7226 Жыл бұрын
That was so well done, organized and presented. Thank you❤
@CaseyHancocki3luefire6 жыл бұрын
Thanks for this video. I really feel like I understand the amenities system now.
@TheSaxyGamer6 жыл бұрын
Thanks! Glad I could help!
@nzcamel36 жыл бұрын
As long as one is keeping housing on a leash, its easy to run ecstatic cities for ages.
@1Maklak6 жыл бұрын
I don't see why you would want to do that. More citizens means more production, science, culture, etc. Once they get low on amenities, they will switch from working farms to working other tiles, so I like to go with as much population as possible.
@soorian64934 жыл бұрын
@@1Maklak maybe for Scotland? Seems gimmicky though
@tatraqushie5 жыл бұрын
I really like your movie clips, it is very comprehensive. Great work~!
@puppydog84535 жыл бұрын
What happened to the war weariness in depth video?
@phillippiedmont40744 жыл бұрын
I was just looking for this and was surprised I couldn't find it
@yngfljm22774 жыл бұрын
he lied to us
@BarronCedricTan6 жыл бұрын
I really enjoy your videos. They are my go to source whenever I need some clarification on some concepts. Keep up the good work.
@Abesstu6 жыл бұрын
You missed temple or artemis wonder
@TheSaxyGamer6 жыл бұрын
Aw, shame on me, I love that wonder haha
@jeremybridges60156 жыл бұрын
so far he has missed colossuem,... certainly he will talk about it
@TellurianAmethyst6 жыл бұрын
@@TheSaxyGamer also some great people (some generals for sure) can add amenities when retiring them
@JefAlanLong4 жыл бұрын
Also missed the builder improvement Li Yang adds on her last promotion, city park. +1 amenity if built next to water. Also one of the holy site buildings you can add to your religion (stupa?) is +3 faith, +1 amenity.
@lewisblackwiththenicehair4 жыл бұрын
@@JefAlanLong I believe Stupa is Housing, the Amenities one is the Arabic sounding one, Dahr-e-something. Gives +1 for each era since it was built or repaired if I remember correctly
@archerhawkings4726 жыл бұрын
your videos are just amazing man!! please keep up the good work
@ldenglish3166 жыл бұрын
Excellent explanation and strategy suggestion.
@TheSaxyGamer6 жыл бұрын
Thanks!
@benwillems85845 жыл бұрын
You actually need to try hard to get at spawning barbarian levels
@matthewstephens65025 жыл бұрын
I'm surprised it hasnt happened to me yet. I cant grasp thia amenity shit yet.
@steeltalon9375 жыл бұрын
Matthew Stephens the amenities will usually keep themselves stable aslong as you keep improving, if you want to utilize the mechanic to help you, yeah it’s confusing
@matthewstephens65025 жыл бұрын
@@steeltalon937 yo i picked up on it. Had barbians pop out before i learned though.
@failure44524 жыл бұрын
Yeah, it’s really difficult to actually have your city rebel
@caltheuntitled80214 жыл бұрын
Basically, if your cities are starting to go into the negatives, build an entertainment complex or two, maybe a national park if you have a good spot
@pedrootavioazevedodaroz17365 жыл бұрын
14:16 pretty sure there is an "A" missing from that... And the last "A" is vocalized, as indicated by the ~ on it.
@gonzaa58095 жыл бұрын
Yes, it bothered me so much
@DonsFan565 жыл бұрын
Seeing a few comments saying that you shouldn’t trade copies of luxuries to avoid making the ai cities happy in return for 6 gold or so per turn, and yes I get that argument completely. I think personally that the best solution is to trade away copies of luxuries to the least competitive rivals, the ones you absolutely know will not be a threat to you. If you’re in a direct science race with a science based civ then don’t trade them the copy. If it’s Norway, however, trade away!!
@dannybarulli28004 жыл бұрын
An In-Depth on Production to be plugged in this series would be great! (Of course you may have already published one)
@pauloel6 жыл бұрын
In complementing your recommendation, I found that the one possible exception to trade away an excess luxury is that at times, a sadder AI opponent might be better than a few pieces of gold toward your strategy. I had times that few extra bucks were completely irrelevant for me, every other AI but my enemy was already getting all excess luxuries from me, and my plans for the enemy cities was to razed them all tp the ground, thus, until that happened, I figured a sadder enemy was less threatening. In short, your 4th tip there.
@1Maklak6 жыл бұрын
Amenities really put a soft cap on going wide. Once you're above 4 cities, and especially above 10 cities, those extra cities are really starting to leech luxury resource amenities from where you want them to go. It might even be a good idea to limit housing in less important cities. In addition, each city adds 1 to the threshold for Era Score, so if you go nuts with settlers, you'll be stuck in a permanent dark age.
@alexandermoore29596 жыл бұрын
I don't really think this is true. It depends on how well you use the dedication bonus when you are in a dark/normal age. For instance, a city adds one to era threshhold, but if you build 2 districts with monumentality in that city, you are still gaining 1 threshold to a normal age, and with 3 it's a gain of 1 to a golden age. That might be difficulty earlier in the game, but what about mid game, where completing trade routes gives era score? that's a really easy one to get loads of free points with. I've had games where I've spammed out like 12 - 14 cities as Russia by medieval era, and NEVER once entered a dark age. That being said, Russia has an unusual advantage to gaining era score, so they may be the exception to the rule.
@naizulykciwz28736 жыл бұрын
Does +3 to Cities in 6 Tiles mean its enough to the border or is the center of the city need to be in the 6 tiles?
@idan11346 жыл бұрын
city center to the source
@mikaelhauk5 жыл бұрын
@@idan1134 The source being the district/wonder and not the city the district/wonder is in?
@idan11345 жыл бұрын
@@mikaelhauk The source being the wonder itself
@PMMagro6 жыл бұрын
Aztecs with Zanzibar & Buenos Aires = AWESOME! Try it, you will have sever withdrawal issues though if you ever lose it again...
@1Maklak6 жыл бұрын
I get withdrawal issues when a civilization refuses to renew a trade deal where they sell me 3+ luxury resources.
@kpounder49085 жыл бұрын
Also according to the wiki cities in unrest may spawn Barbarians as well but not as frequently as in revolt
@tfilth59265 жыл бұрын
Amenities are nearly impossible on Deity difficulty as I'm constantly being overrun by the Barbarians but this definitely helps me understand them much more. So far the civs I used to beat Deity difficulty on are: Macedon, Persia and Nubia.
@milosstojanovic46236 жыл бұрын
Nuclear Weapons also decrease amenities, in one game i had like 15 Nuke weapons :D and i noticed that population happiness reduced significantly, so less nukes happier population ( its logical isn't it :D )
@warcriminalyes6 жыл бұрын
Yeah, use them on the enemies. -Nuclear Gandhi 2k18
@josdelijster45054 жыл бұрын
I do build more entertainment districs often certainly going for culture vic...it helps so much with that.... realy tbe often just speckle my wide empires
@jisookim69046 жыл бұрын
Also you should have mentioned some specifics like how the Great Merchant Colaeus works.
@nayaung71066 жыл бұрын
there's a +4 housing, +2 amenities and -8 gold.....something policy card
@captainosu20946 жыл бұрын
New Deal
@RayVitoles4 жыл бұрын
@@captainosu2094 The new deal is the only reason i rush democracy.That policy is SO GOOD..
@AndrewGourlayPhonicStudios5 жыл бұрын
love how casually he tackled Mikisiw-Wacihk haha x
@Xion_Toshiro3 жыл бұрын
On my 1st Playthrough; on Settler Difficulty, My Cities were Displeased from 4000 BC ~ 1900 AD, (5,000 years), but we got by ok enough. But hey, I got those walls built! Then I realized why I'm not doing so hot... my Cities need Amenities. Time to get those Amenities up... Which is more than what I can say for Civilization on SNES 🤬 Revolts on every turn... How times change.
@DanMarinerMan4 жыл бұрын
Man. I was wondering what these did. I had some cities sitting at -6 for like multiple eras...
@DjDanee876 жыл бұрын
You say selling secondary ones is beneficial even if the AI only pay 1 GPT in return? Isn't it bad to supply them for so cheap? The AI gets the happy bonus also, or it should in my mind, so I usually only trade it away if it a fair deal or something close to a fair deal. I'm not charity :)
@TheSaxyGamer6 жыл бұрын
True true, definitely try to find which AI will buy it for the most, and if they're all pretty crappy deals, sell it to the AI that is the weakest haha.
@nzcamel36 жыл бұрын
Nah, I think them suffering is better than giving a lux away for only a little gold.
@iamspamus87846 жыл бұрын
Depends if you want them to be friendly to you or not.
@yaosumlin48296 жыл бұрын
I'm gonna guess that its just in like civ 5 where you want to sell the luxuries early in the game and on the higher difficulties. In civ 5 the happiness they would get from you would be so miniscule and would only really matter once ideologies came into play but I did play on deity so...
@t0wnkrier6 жыл бұрын
iamspamus this is my opinion. Sometimes I take a crappy deal just to get them friendly with me. Otherwise I’m not trading it unless it’s a great deal.
@galaxyred74 жыл бұрын
So to fix low amenities u need better entertainment to satisfy ur citizens, ah that actually makes sense
@Saccian3 жыл бұрын
After watching this video, I have decided I am to call everything 'nice good'. It just has a good ring to it haha.
@garyhamilton21043 жыл бұрын
If you came for how to get them, not why you need them, go to 7:50
@DOCTOR_KIA5 жыл бұрын
Thank you so much for this, I’m definitely going to start building entertainment centers now lol
@tagej.a27684 жыл бұрын
Saxy Gamer: Revolt will spawn barbarians and that really sucks. Me: BOUDICA BOUDICA GO GO
@ngilbert865 жыл бұрын
I know this asking for additional work here, from someone who has helped my game immeasurably already, but I would love it if you uploaded these powerpoints and shared them.
@richie8240 Жыл бұрын
How does Amenity from Great People work? Is it applied to the City that receives the GP or the City District that consumed the GP? If the latter then how are Great Admirals applied when they are used on a ship?
@user-qx4sc5ku2w4 жыл бұрын
Really great tips Saxy!
@ZerekXD6 жыл бұрын
Aye, This was so helpful, I didn't even know the copies didn't count. From Day 1, I always struggled to understand Amenities and always found my self trying to conquer many civs because my people weren't satisfied. I'm still going to find it a bit difficult to manage it, since I'm a fairly new player to the Civ world, but since I enjoy this game so much, i'll learn quickly. P.S. Do you have any strategies for building large militaries in a short amount of time, I've seen some AI's build them in about turn 150. Thanks for reading :)
@bryanbauer25344 жыл бұрын
The entertainment complex is also needed in every city with the Byzantine empire
@mightymouse59306 жыл бұрын
Love the video and your channel so when I make the following criticism, please note that it’s only an observation. Only use the word “less” when the thing you’re talking about can not be counted. Less happiness, less experience, less time. When something can be counted, you should always use the word “fewer”, not less. Fewer resources, fewer amenities, fewer cities, fewer people, fewer bandits. Again, fantastic content.
@mightymouse59306 жыл бұрын
PS: “umm”
@SavantApostle2 жыл бұрын
Do the radius of entertainment start at the complex or the city center their in? Does the radius have to extend to the city center or just their border?
@TheSpoonyluvin5 жыл бұрын
Question: So, if I have 10 cities and 2 sources of a luxury resource, does it get distributed to 8 cities or only 4? Thank you in advance.
@shootingstar33715 жыл бұрын
lol ahahahhh haahaha hahaha ha ha ahhaha ah ahhahha h ahahah hahahah
@shootingstar33715 жыл бұрын
hhahaha h a haha h hah aha
@shootingstar33715 жыл бұрын
lol
@shootingstar33715 жыл бұрын
lmao figure it out for your self
@FullKnight514 жыл бұрын
Sorry I dont know.
@garyhamilton21043 жыл бұрын
What do you mean by "extra copies" of luxiries? so like 2 tobacco tiles? Only one will work? What if you have them in separate cities?
@woah53333 жыл бұрын
I did not know luxuries go to certain cities where they are needed at all. I wouldnot have built entertainment center in super unproductive cities and slowly waited for them to go up if I knew. In my previous deity game I just ignored the district for smaller/less productive cities and tried to get luxuries and it just somehow worked out
@yuishirou6 жыл бұрын
Fun fact: Palenque means Market in Filipino
@richie8240 Жыл бұрын
The Coliseum: I don't understand. Is it within 6 tiles of the Coliseum - OR - 6 tiles of the City that has the Coliseum - OR 6 tiles of the border of the City that has the Coliseum? I have gone for the Coliseum many times and always disappointed. I assume it is better on a small map where the cities are closer together, but a standard map or bigger it might be useful only to the city it is built in.
@ivanroentgen4905 жыл бұрын
First time I played I decided to go to war later in the game. All my Cities ended up revolting and every city would spawn 3 tanks and a machine gun unit. Everything spiraled down from there. XD Edit: I forgot to mention I was also bankrupt.
@DanMcLeodNeptuneUK3 жыл бұрын
Holy shit! In the intro you sounded just like Kent Brockman/Harry Shearer!!
@duckpond78564 жыл бұрын
Really useful info but makes my head hurt (lol). Almost makes me want to go back and play Banished again. So much to learn . . .
@richyrich60994 жыл бұрын
"Its hard to keep them at ecstatic" Lady Six Sky: *chuckle*
@kevnar2 жыл бұрын
I never trade away benficial resources or techs, even to friendly civs. The more miserable their people are, the easier they are to beat.
@undead_inside86344 жыл бұрын
I managed to get a city with +56 amenities without Buenos Aires, that would make it +72. I think the highest possible with no DLC might be like +76 or something.
@halloween72754 жыл бұрын
Infinite
@hanneshartmann36714 жыл бұрын
So to get that clear. If I have two instances of lets say Salt it gives me +1 Amenity in 4 cities, not 8?
@Gordon_863 жыл бұрын
Are there any way to see what amenities i have and what i have traded for gold? I cant remember all trades i do and it would be nice to know what are the current deals...
@Robert-eu7zs5 жыл бұрын
What’s the name of the background music? I need it in my life
@dieterbletten24944 жыл бұрын
So I have many cities and luxuries. City A being unhappy and therefore using 6 luxuries. City B being content and not using 2 luxuries. Could I build an entertainment complex in City B and reduce its need of luxuries so City A can have more luxuries (i.e. 8)? EDIT: For this to work I need at least 8 different luxuries, because a luxury does not multiple amenities within the same city. In my example the cities were probably using the same luxuries and could not freely move them around.
@jeremybridges60156 жыл бұрын
i thought a copy of luxury resources affect 1 extra city; so if 1A=4 CITIES, THEN 2A=5 CITIES,.. BUT NOT 8
@TheSaxyGamer6 жыл бұрын
No, multiple copies unfortunately offer no bonus whatsoever.
@vsuley6 жыл бұрын
Do you need trade routes for the amenities to spread to other cities? I'm guessing yes, but wanted to confirm for my early game strategy.
@infamoussky226 жыл бұрын
no, you don't need trade routes for amenities to be distributed across your empire
@TheNiiNeOfSpades6 жыл бұрын
Did I miss the part of the video where it's explained how the amount of amenities a city requires is determined?
@TheSaxyGamer6 жыл бұрын
Yep, right around 0:58
@stanettiels73672 жыл бұрын
But wouldn’t the duplicate luxury resources be useful for being distributed to cities to get “amenities from luxury resources”? Wouldn’t that be an instance where keeping duplicate luxury resources be helpful?
@kazomazo66464 жыл бұрын
A Question related to creating units and building. In every turn i noticed that you can choose to build something so in first turn first let's say you click on a worrier that need 4 turns to be ready. Second turn i clicked on a slinger needs 5 turn to be ready so does the first worrier training process stops advancing or both keeps going and everyone will be ready and appear when completing there amount of turns ?
@genericwd62902 жыл бұрын
The first warriors build is stoped anytime you decide to build a new unit or building while another building or unit is being built the first one is stopped
@DarkMorningFilms5 жыл бұрын
Great video my dude! I'm going from a casual player to one who wants to crush his friends >:)
@Skyblade124 жыл бұрын
Also: The bonuses for Water Park buildings do stack with Entertainment District ones, right?
@victordegrande16285 жыл бұрын
Does war-weariness only affect some cities but not others? In the video you showed two cities, but only one was suffering from war weariness.