A few addendums: 3,2 - I believe it's just there for wall destruction (where Heat 3,2 is a little better) (f+2,2),1 - Under Heat and charged causes guard break b+2 - Causes Strong Aerial Tailspin state in combos d+1+2 - Launches on CH d/b+2,1+2 - Causes T! and it links after jumping 3, so it's good for combos WS+1~PHX - I imagine it's there for ending combos and not for pressure
@jimsfaceАй бұрын
Oh hell yeah dude. Thanks for this. Gonna lab all night tonight
@DoctorGrayАй бұрын
❤❤❤
@finnTekkenАй бұрын
What do you think? I did my labbing , did not watch yours yet, i think he is incredible strong, fun , consistent and easy to use.
@Tyler2kАй бұрын
Haven't gotten a chance to play online yet, but he's definitely a hybrid of a lot of characters. Apart from the deep dash d/f+1 line, yeah, consistent is probably the best way to describe him.
@finnTekkenАй бұрын
@@Tyler2k very... and incredible mids. and CH launchers. his lows are OBVIOUSLY designed to be at the weak or weakest end. but.... i dont know, if that is a hard enough weakness. if the legit broken stuff is gone and you still look at what he has. i would predict him to be a staple tournament character, thats obviously judgment after not even day 1. SO , i could obviously be completly wrong here.
@WilliamLondorАй бұрын
After labbing him for 2 hours I think his weakness is ssl. Am I right?
@Tyler2kАй бұрын
Don't know for a fact, but it feels to be a consistent defensive option.
@instawale1Ай бұрын
zantetsuken gets tiring to say lol, I just started saying odin