Close your eyelids easily (Fortnite, Blender)

  Рет қаралды 25,015

Temtor

Temtor

Күн бұрын

Пікірлер: 28
@saidheeraj4473
@saidheeraj4473 3 жыл бұрын
Its this simple shit that can get so annoying sometimes, it would just look weird no matter how much you mess with it. Love it, thanks!
@flpsyx
@flpsyx 2 жыл бұрын
you are the best hidden gem channel I've found for animation. You deserve so much more, thank you for all your help
@hatemtabia
@hatemtabia Ай бұрын
im too thankful bro 1 min and a half video straight forward
@Yucy42
@Yucy42 3 жыл бұрын
I love these super quick tutorials! Thanks so much and I would love more shorts like these!
@lettuceman5195
@lettuceman5195 3 жыл бұрын
You know there is an even faster way to do this. All you have to do is select both ends of the eyelids to the base of the eye using shift+s then selected to active. Thanks for this info too btw!
@marlonepes8903
@marlonepes8903 Ай бұрын
It would be interesting to see how you create the weightpaint for all the bones🙂
@xzombiefx
@xzombiefx 3 жыл бұрын
Yay! New video ❤️😍
@punkdisbalance
@punkdisbalance 3 жыл бұрын
New video yeeeees!
@Anonymouse007
@Anonymouse007 11 ай бұрын
do you have tutorial to rig eyelid like this?
@petemoss3160
@petemoss3160 7 ай бұрын
wait, what did you even do?
@mustanggox
@mustanggox 7 ай бұрын
he changed the origin point the bones rotate around, so that when they close, they close in a more natural-looking way
@petemoss3160
@petemoss3160 7 ай бұрын
@@mustanggox ah, thanks. I saw something about doing that elsewhere, using the center of the eyeball as pivot for eyelid joints.
@Nexgeens
@Nexgeens 4 ай бұрын
use shapekeys click the model and use the shapekeys
@Lucas-Stl
@Lucas-Stl 5 ай бұрын
Hi, I’m working with a friend to make a 3D model of an anime character, out of curiosity; would this apply or does anime style not need eyelids?
@temtor
@temtor 5 ай бұрын
Haha, even anime characters need eyelids. More than any other character I would argue even, eyelids are very important for good facial expressions
@Lucas-Stl
@Lucas-Stl 5 ай бұрын
@@temtor yeah, I’m still learning blender myself but my gut thought the same. 😅 Any advice for a novice like myself?
@bifrostyeti
@bifrostyeti 2 жыл бұрын
i made some eyelashes and now at the end process of rigging everything. is there a way for me to deform the eyelash mesh with the closed eyelids i already did or do i have to do a separate animation for the eyelashes and add them onto the same bones?
@temtor
@temtor 2 жыл бұрын
Yes! Select the character mesh (has to already have weight paint n all), then shift select the eyelashes and go into weight paint mode. There select weights (top left) and transfer weight. Make sure that in the bottom left top it's set to "by name" and "nearest interpolated" (but that's mostly a bonus). This won't give you the best result 100% of the time but it's pretty darn close, just weight paint it a bit in that case.
@bifrostyeti
@bifrostyeti 2 жыл бұрын
@@temtor tried it and it didn't work unfortunately, I don't know what I'm doing wrong. Am I supposed to choose a different data type? Also for the vertex maping there's two options for nearest interpolated, there's nearest edge interpolated and nearest face interpolated.
@AaronNg83
@AaronNg83 3 жыл бұрын
good tutorial!
@saber2802
@saber2802 2 жыл бұрын
Doesn't work as well when it comes to models like Erisa
@Nexgeens
@Nexgeens 4 ай бұрын
use shapekeys
@bewitched4559
@bewitched4559 3 жыл бұрын
subsurface tutorial please?
@bewitched4559
@bewitched4559 3 жыл бұрын
great video btw!
@ParkerPino
@ParkerPino 11 ай бұрын
You sound like mr lowlander
@temtor
@temtor 11 ай бұрын
Haha, I see where you're coming from. We're both Dutch so that's likely a big contributor
@NervousBedbug
@NervousBedbug 2 жыл бұрын
Could you animate something for me? If interested comment on one of my vids.
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