Cloudscape Dev Log #13 - Adding Zelda-like Dungeons to my solo indie game!

  Рет қаралды 3,642

Konitama

Konitama

Күн бұрын

Пікірлер: 31
@weltenbummler2535
@weltenbummler2535 2 жыл бұрын
It's amazing to see how much you add in only one devlog! Mostly I stop watching other devlogs because they become so slow. Like in other logs the creation of the blocks would be the entire video, you show the entire dungeon mechanic in one. I love it. Keep it up!
@Konitama
@Konitama 2 жыл бұрын
Thanks I was worried this video dragged a bit too much
@alexanderosinubi5154
@alexanderosinubi5154 2 жыл бұрын
I really love in depth devlogs like this. Keep up the good work developing your amazing game!
@lyricsofdust4092
@lyricsofdust4092 2 жыл бұрын
This is one of the games I'm looking forward to. Keep up the good work. These dev blogs provide trust and proof of product. Will get a sale with me for this honesty and good product.
@mr_clean575
@mr_clean575 2 жыл бұрын
You should eventually make the level editor available to players to allow them to create their own levels/worlds which they could share with other players. As a bonus, you could use a feature like that to crowd-source lots of interesting puzzles, levels, or islands, which you could choose from to speed up development.
@coolxd512
@coolxd512 2 жыл бұрын
20 Minutes of greatness , i'm ready.
@callumlewis9254
@callumlewis9254 2 жыл бұрын
Hope the game development is still going well! Would be awesome to see some more vids !
@alvin_row
@alvin_row 2 жыл бұрын
Nice stuff! I love these longer devlogs
@lordmelord4935
@lordmelord4935 2 жыл бұрын
Very nice to see how you’re using the Legend of Zelda games for inspiration for the dungeons. Keep up the wonderful work! 👍
@Just_jarmo
@Just_jarmo Жыл бұрын
Man, its so great seeing the progress youve made since the beginning. I am so dang excited to get my hands on this game when its finally ready. Keep up the awesome work. Love the update videos!
@demiwey6414
@demiwey6414 2 жыл бұрын
Every dev log, I get more excited for the release of Cloudscape. It's looking great!
@joel9999
@joel9999 2 жыл бұрын
Nice! Cant wait for the release of this game
@illmatic7005
@illmatic7005 2 жыл бұрын
Love the problem and solution breakdown. Keep up the good work!
@GamesBySaul
@GamesBySaul 2 жыл бұрын
Dungeons sound really fun, you really went into depth (no pun intended (I think!)) on explaining them! Nice work!
@dillonk.2700
@dillonk.2700 2 жыл бұрын
This is awesome! I love hearing about what you've tried and why it may not work for your intended outcome. I should be taking notes! Unity has so many systems that I am sometimes too lazy to explore and end up going the most comfortable (and least efficient) route to achieve what I need in my projects. This is really invaluable info you're sharing, so thank you : )
@daemontale
@daemontale 2 жыл бұрын
Great update, didn't expect dungeons to be a huge part of the game but it fits in so well 😯 Also cool to see how you're reusing assets to scale out new features. Good luck with the next big update 👏
@ActuallyAric
@ActuallyAric 2 жыл бұрын
I'm super excited for this game to come out.
@TitanLordofPizza
@TitanLordofPizza 2 жыл бұрын
Looking great!
@Adam3k20
@Adam3k20 2 жыл бұрын
Cannot wait for this game, keep up the great work!
@Axel-yj8uq
@Axel-yj8uq 2 жыл бұрын
Yessssssss so hype
@yced101
@yced101 2 жыл бұрын
Absolutely great devlog. Keep Up the good Work!
@eboatwright_
@eboatwright_ 2 жыл бұрын
This is awesome! I'm currently making a roguelike so I've been getting all into that procedural generation :)
@Vort3xDragon
@Vort3xDragon 2 жыл бұрын
I can’t wait for this game it’s so hype!
@Callam001
@Callam001 2 жыл бұрын
cant wait for this
@nozoke
@nozoke 2 жыл бұрын
Great stuff. Looks so exciting to try :D
@Benjabenjaaaa
@Benjabenjaaaa 2 жыл бұрын
Great Video Keep It Up
@badratindiedev8328
@badratindiedev8328 2 жыл бұрын
Great work dude :)
@shroomy__rxcks
@shroomy__rxcks 2 жыл бұрын
i know this isn't related to the devlog, but i think the procedually generated overworld looks really weird for some reason. it looks like everything is just unnaturally and haphazardly tossed around (yes, i know that's kinda exactly what's happening).
@thomwern
@thomwern 2 жыл бұрын
Take-my-money !!!
@anispinner
@anispinner 2 жыл бұрын
Big. The girl's character is really pwetty. Why does FPS fluctuate so much? Is there some constant garbage collection happening or inefficient loops?
@Konitama
@Konitama 2 жыл бұрын
It's not actually FPS, it's ticks per second (how many times the code is executing per second) so it's not really something noticeable with the actual framerate of the game
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