Publish your UNITY game on Google Play Store - 2023 guide

  Рет қаралды 221,243

Coco Code

Coco Code

Күн бұрын

Пікірлер: 282
@wogcharriot
@wogcharriot 2 ай бұрын
after trying to do this with some short cut videos and getting nowhere I thought (rightly) maybe it's a case of getting what you went to, so I decided to invest a bit more time , around 10 or so minutes, into your video.... COMPLETELY WORTH EVERY MINUTE thank you so much for this video. it's easily the best one I have seen and it was easy to follow and quick - I spent hours trying to fix a build issue that related to where my unity builds were downloaded and installed to that involved something as simple and dumb as a space. again - thank you, thank you, thank you.
@alshahriar1473
@alshahriar1473 Жыл бұрын
Make sure to keep your project key safe. You can't update your app if you lose the project key you used first time to publish your app.
@yusufum_
@yusufum_ Жыл бұрын
Sounds like experience has spoken! :)
@LazyCliqueOFC
@LazyCliqueOFC Жыл бұрын
Now you can
@ariella2658
@ariella2658 Жыл бұрын
Really?​@@LazyCliqueOFC
@fadlhlisl
@fadlhlisl Жыл бұрын
@@ariella2658 happened to me
@asdftgb1765
@asdftgb1765 9 ай бұрын
0:11
@JohnathanNausley-fh6eh
@JohnathanNausley-fh6eh 9 ай бұрын
I want to say thank you for helping me be able to add a game to the store love you all
@1_in_8billion
@1_in_8billion 9 ай бұрын
What's it called??
@JohnathanNausley-fh6eh
@JohnathanNausley-fh6eh 9 ай бұрын
@@1_in_8billion look up XP Booster under the name Droid Studios
@random_precision_software
@random_precision_software 2 жыл бұрын
ABOUT TIME SOMEONE DONE AN UPDATE FOR GOOGLE PLAY STORE !!
@CocoCode
@CocoCode 2 жыл бұрын
💪
@dopaminecreations9585
@dopaminecreations9585 Жыл бұрын
​@@CocoCode code
@yusufum_
@yusufum_ 2 жыл бұрын
Amazing! I was just thinking why anyone not making an updated video for publishing. You are great as always. Just in case, I would like to recommend some videos about some possible rejection from google play (common mistakes developers do).
@jw200
@jw200 Жыл бұрын
They will beat you around and up in the beginning but later they leave you alone. They just wanna make sure you're serious about your app. No problems later
@davidbaity7399
@davidbaity7399 Жыл бұрын
I dont do this enough to remember all the steps, Thank you for the instructions!
@MR.OOFproductions
@MR.OOFproductions Күн бұрын
For photo screenshots can I go back to that? I only added 2 and I would like to add more is it possible to return where I was at if I already summited it?
@chandrasekarannatarajan5013
@chandrasekarannatarajan5013 10 ай бұрын
It would be very hard to do this upload if this tutorial was not there. Excellent guidance, Thanks a lot Keep creating videos like this
@SNSDTae
@SNSDTae Жыл бұрын
you are really amazing , after I search for many tutorial , none of them acrually help me , until you show up ,a lot of thanks , the way you teach is quite clearly and detail,good job
@panpam-educar-jugando
@panpam-educar-jugando Жыл бұрын
Amazing! Thanks for the tutorial. It's really helpful 😍
@gervagared
@gervagared 3 ай бұрын
Congratulations!. Your tutorials are great. Good job.
@doublehitgames531
@doublehitgames531 Жыл бұрын
Amazing amazing tutorial Ty very much. Please add a tutorial explaining the Unity Dashboard Liveops Auth - using Google Play games sigin. Mybe others liveOps features ate unity dashboard too. For me, the liveops features is very hard to use. The unity docs is very week!
@stanlalisaqueen1097
@stanlalisaqueen1097 4 ай бұрын
Thank you for thisss i appreciate now my game have almost 500M+ Download! 🎉🎉
@ferds814
@ferds814 Жыл бұрын
omg thank you so much!! i just spent last 4 hours trying to get to upload and kept getting unsigned package error. it was the arm architecture that screwed me over. also make sure to uncheck that debug option. thank you very much for this awesome video!
@tonytran07
@tonytran07 Жыл бұрын
THANK YOU!
@raulrusboy
@raulrusboy 11 ай бұрын
Uncheck debug and Development build, and if your app is bigger than 150mb, check the 'Split Application Binaries' in the Publishing Settings of the Player Settings.
@Jimaniki
@Jimaniki 2 жыл бұрын
Thank you for all your videos, you are the best pedagogue for Unity in english
@CocoCode
@CocoCode 2 жыл бұрын
Wow, thank you! 😎
@justanopinion7029
@justanopinion7029 Жыл бұрын
@@CocoCode Im not getting the sms code or call ive netered all the details properly no errors but the sms never arrives ive seen this in reddit forums..Why and how to fix i cant get my game to store without the sms pls help
@GabrielGcbs
@GabrielGcbs Жыл бұрын
You have no idea about how useful and amazing your video is. Thanks, +1 sub!
@kristiyanaleksiev8403
@kristiyanaleksiev8403 2 жыл бұрын
This comes out just in time for my first android game. Thanks!
@GabrielGcbs
@GabrielGcbs Жыл бұрын
for me too, good luck for us!
@doraemongaming2376
@doraemongaming2376 Жыл бұрын
Have you guys uploaded your games on Play Store if yes than you are earning from it or not?
@kristiyanaleksiev8403
@kristiyanaleksiev8403 Жыл бұрын
@@doraemongaming2376 yes, on Google play. "Arrow It" it has like 100 downloads and I have earned like $1 but when I updated it the ads stopped working and I don't earn anymore
@Dexterdevloper
@Dexterdevloper 9 ай бұрын
Extremally helpful.
@pixelart0124
@pixelart0124 11 ай бұрын
I'm playing Diablo while listening to your tutorials. I just like your voice and accent, very nice and calming. Not ASMR really, but sort of akin to those overexplaining ASMR videos, something about explaining something in slow detail is calming.
@pixelart0124
@pixelart0124 11 ай бұрын
I feel like a coddled baby listening to your videos, while I shed the blood of swathes of monsters and robots in Diablo. What a world we live in...
@pixelart0124
@pixelart0124 11 ай бұрын
About 2min into the video. I really appreciate your tutorials. This seems incredibly useful. And actually inspiring and encouraging for me, knowing what I already wish to do. Thanks for the content.
@andywildsnake7714
@andywildsnake7714 Жыл бұрын
Excellent tutorial! Straight forward and simple. Thanks a lot!
@aaronh560
@aaronh560 11 ай бұрын
Why am I getting, The Android App Bundle was not singed?. I have extra options for signed by google play and singing keys. So I can't upload for internal testing until I can figure it out
@raulrusboy
@raulrusboy 11 ай бұрын
Might be because you have debug or development build selected. You'll also probably need to select 'Separate App Binaries' in the Publishing settings too.
@aaronh560
@aaronh560 11 ай бұрын
@@raulrusboy Yup, that was it. I saw a about it too but didn't realise the check box was in the build settings and not the android settings. Literally found the button a couple hours before your message but that was it!
@tyrel7341
@tyrel7341 2 ай бұрын
This saved me from soooooooo much headache.
@jimpowell7057
@jimpowell7057 Жыл бұрын
Thanks!
@CocoCode
@CocoCode Жыл бұрын
Thank you!
@septiawanrizky1013
@septiawanrizky1013 Жыл бұрын
9:53 Mine when upload got "You uploaded a signed APK or Android App Bundle in debug mode. You must sign your APK or Android App Bundle in release mode"
@gernotweiser
@gernotweiser Жыл бұрын
very nice description, thx
@iconicspark1264
@iconicspark1264 Жыл бұрын
Iupload my first game with the help of your video. thanks
@young_you
@young_you Жыл бұрын
Subscribed! Thank you for your thorough explanation.
@tafman
@tafman Жыл бұрын
Thanks for this tutorial bro, it's really helpful... We appreciate it 🙏🏽
@helloyou191
@helloyou191 Жыл бұрын
Hello, on minute 8:15, on the "Build" section from "Publishing Settings" should we have only the "Custom Main Manifest" checked? And the other settings empty?
@XDgamer1
@XDgamer1 2 жыл бұрын
Coco Code is the best!
@eztruss
@eztruss Жыл бұрын
Wowowowowwow uwo
@ToadlingNo.1
@ToadlingNo.1 Жыл бұрын
Go for it
@Semmetje11lolly
@Semmetje11lolly Жыл бұрын
Very good tutorial! I do have a question tho. I can't seem to find the video you were talking about where you show how to generate those images in Unity itself?
@EDW4RD249
@EDW4RD249 Жыл бұрын
3:37 Can I edit one of the previous steps? (I just completed the Data Safety step, but need to update it, I haven't continued with the app setting in the google play console)
@EDW4RD249
@EDW4RD249 Жыл бұрын
When publishing, do I need to disable in the unity editor the option?: Project settings -> Services -> Ads -> Test mode Also, in the Ads manager in the gameobject that has the scripts?
@Quantiflyer
@Quantiflyer Жыл бұрын
yes you need to disable test mode when publishing your app
@zapleaf
@zapleaf Жыл бұрын
Seems a few things have changed. Had to submit changed to google and I am now waiting (stats 7+ Days) for a review before my game can be active and it's currently inactive with a dead link to the google play store location. Have I done something wrong?
@MrRevelance
@MrRevelance 2 жыл бұрын
Please continue playfab as well!!! you are the best
@regys9521
@regys9521 Жыл бұрын
Also you could update videos on how to monetize unity games with Unity Ads and in-app purchases
@jorgeponce5147
@jorgeponce5147 Жыл бұрын
Hello! Excellent video! I have a question about min 2:46 I don't know what to put in my game there are only Rewarded videos and you can also buy Coins within the application. In my case do I have to put yes or no?
@blu145
@blu145 7 ай бұрын
1:01 yes "Create AAP BAATAAN"
@thejeromelim
@thejeromelim Жыл бұрын
it's a good tutorial. how about when the aab file exceeds 150MB. google play is not accepting it. do you have a solution for that?
@ErenBR562
@ErenBR562 Жыл бұрын
Same here
@michchal6414
@michchal6414 Жыл бұрын
I have a problem with internal testing, after opening link game can't be downloaded and says that "product unavailable" Note that there is no warnings on google play with the game file
@VMYE-ir6vw
@VMYE-ir6vw Жыл бұрын
Awsome tutorial!
@raghav2356
@raghav2356 Жыл бұрын
@8:15 why use setup keystore ?
@superzaidgaming1987
@superzaidgaming1987 Жыл бұрын
Thank you so much I appreciate it and I really did this 💗
@superzaidgaming1987
@superzaidgaming1987 Жыл бұрын
I mean I really need this
@Chuck_Greene
@Chuck_Greene Жыл бұрын
Do you have a video explaining how to use the firebase testing for the app?
@franciscovicente92
@franciscovicente92 Жыл бұрын
And if we are an individual , what app bundle naming should we use ?
@igorthelight
@igorthelight Жыл бұрын
com.yournickname.yourgamename
@EthanoCreates
@EthanoCreates Жыл бұрын
Unfortunately google play now makes us go through closed testing where we must get 20 testers to opt in to test the game for 14 days for dev accounts made after Nov 13
@CocoCode
@CocoCode Жыл бұрын
Oh wow, that makes a huge difference! In my opinion it’s a good change - may reduce/slow down Google Play spam. I understand the frustration it causes for smaller developers, but it also requires to plan out your release
@EthanoCreates
@EthanoCreates Жыл бұрын
Yeah will probably help with quality control for Google play, but definitely does throw a spanner in the works for smaller developers who may struggle with finding 20 testers, will make sure I account for this extra time needed next release 🙏
@davidsanchezplaza
@davidsanchezplaza 6 ай бұрын
amazing tutorial
@YusafAnimations
@YusafAnimations Жыл бұрын
9:30 mine doesn't have that list
@henryrosales8500
@henryrosales8500 8 ай бұрын
I was having trouble with uploading, and it was so stupid but just in case anyone else has this problem. I checked development build because you know it's not ready for release yet so I just thought check that. But this caused an error with google not recognizing the "app signing" so if anyone else is having this issue just make sure you don't have development build checked
@rafaelbalanzavinas338
@rafaelbalanzavinas338 3 ай бұрын
Hi i need help, the option of upload native debug.. i DONT HAVE IT, it only has the first option and the last , what can i do?
@helloyou191
@helloyou191 Жыл бұрын
Hello! Does ARM64 Architecture affect the game in any way? Like the graphics, FPS etc? Should additional testing be made after the architecture was changed for ARM64 ?
@6Planet
@6Planet Жыл бұрын
Not in my experience. (10+ years making android games in Unity) But it's always a good practice to test things after every change.
@helloyou191
@helloyou191 Жыл бұрын
@@6Planet thank you!
@FelipeViana-bg7h
@FelipeViana-bg7h Жыл бұрын
Great tutorial! Saved me
@SpeedIncStudio
@SpeedIncStudio Жыл бұрын
if my game have the Unity Ads I don't can mark de ads in PlayStore too? Because are two distinte platforms? Thx for the video! Hugs fom Brazil
@themadcrown249
@themadcrown249 3 ай бұрын
how to add pricing to my app?
@iraoua
@iraoua Жыл бұрын
thank you so much
@DevikenGames
@DevikenGames Жыл бұрын
Thanks for the amazing video,i hope you will do the same for IOS,and make some videos about Ads and in-app purchase integration
@MrJotaFelipe
@MrJotaFelipe Жыл бұрын
Awesome video! Can you do one for App Store too?
@Croav.Official
@Croav.Official Жыл бұрын
on 9:52 I cant import the app bundle it said that The Android App Bundle was not signed. I SPENT 25 USD PLEASE MAKE A VIDEO SHOWING HOW TO FIX THIS
@igorthelight
@igorthelight Жыл бұрын
From another comment: Make sure "Development Build" is not checked in Build Settings.
@DanKardell
@DanKardell Жыл бұрын
Great job. If you have the internal test on your device, how do you then get the production version?
@awesome1337
@awesome1337 Жыл бұрын
I see that you use stable version unity 2021.1. An dyou going for max API 32. I just wounder what Java are you using? What gradle version are you using to make API 32 work? Im stuck at API30. Cant upgrade.... Thanks if you can answer
@xdedeone
@xdedeone Жыл бұрын
Can you make a video on how to make an application like yours from unity? The result looks pretty good to give it a try
@emmanuelafatolou9297
@emmanuelafatolou9297 Жыл бұрын
thank you so mush 😭😭😭😭😭😭😭💥
@justanopinion7029
@justanopinion7029 Жыл бұрын
ANYONE PLS HELP!!..Ive read in reddit forums people put in the correct details the + all of it and they never get the sms or call anyone else having that problem and how to fix..There google support doesnt help at all
@hakpakgames
@hakpakgames Жыл бұрын
Hey Coco Code, are you supposed to include the app versions of your previous release to the new release? What does including the previous release do?
@CocoCode
@CocoCode Жыл бұрын
Sorry, I don't understand the question?
@hakpakgames
@hakpakgames Жыл бұрын
@@CocoCode When you are updating the app, below the app bundle, there is an option to include app versions from your previous release? Do you know what that is for?
@dev.faizan
@dev.faizan Жыл бұрын
@@hakpakgames did you find the answer
@sceptiletops3760
@sceptiletops3760 9 ай бұрын
Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many,Many, Thanks pal
@tonytran07
@tonytran07 Жыл бұрын
Great review Thank you Coco-CooOOooDe!
@elevenminecraft
@elevenminecraft Жыл бұрын
thx i'm going to be rich and here 1+ subscriber
@GeniusK
@GeniusK 2 жыл бұрын
good tutorial. Thank you. There were 2 warnings after uploading the app to the public. Can you tell me about those warnings ?
@CocoCode
@CocoCode 2 жыл бұрын
Thank you! Sorry I haven't mentioned that in the video. Here is the screenshot of the warnings: share.cleanshot.com/81ntyl2K > 1st error (about completing the advertising ID) may be in fact a problem in the future. For newer android builds you need to do one more step shown on this screenshot: share.cleanshot.com/md6rQgbd (Policy and programs -> App content -> Advertising ID) and select Yes/No if your game uses ads. > 2nd error can be pretty much ignored - we already provided debug symbols, and no steps are needed in this case. Unfortunately google play requirements change quite rapidly. I will do my best to update this video (in the description or with the new video) if there will be some new breaking changes happening.
@GeniusK
@GeniusK 2 жыл бұрын
@@CocoCode Thank you so much. this is helpful. ❤️
@nicolassuarez1697
@nicolassuarez1697 Жыл бұрын
Outstanding! Now IOS please :)
@techedz1812
@techedz1812 Жыл бұрын
NIce video! thank for this info.
@tnkspecjvive
@tnkspecjvive Жыл бұрын
This Video is GOLD!
@jphgaming00
@jphgaming00 Жыл бұрын
Sorry, my english is very basic. Do I need the .aab file or can i publish my game in APK? Because when go to the build in .aab there is an error, so i would can publish my game in APK? What's the difference beetween aab and apk? Can i publish my game in apk or not?
@Finn_Allison
@Finn_Allison Жыл бұрын
Thanks for the tutorial. I'm having a few issues in the internal testing phase that I wasn't getting when running the app in Unity. For example, when I try to open the camera the screen goes black and there are no requests for camera access. Any ideas?
@satchensewnarine9862
@satchensewnarine9862 Жыл бұрын
I'm having an issue where after I build the IL2CPP ARM64 version, a few functionalities of my game stopped work (for example, the OnCollisionEnter2D doesn't work aka my character no longer dies)
@Vasquez2701
@Vasquez2701 Жыл бұрын
Wonderful video!
@John_Macaroni
@John_Macaroni Жыл бұрын
When will you show how to get the screenshots easily?
@nomisnibor
@nomisnibor 9 ай бұрын
Please help! I have tried to upload a bundle with API levels 32, 33 and 34 and it did not work on my both mobile, a Motorola g22 and a Huawei P30 pro (it says this device is not compatible on the Google play store for both). Then I upload an API 29 and it works for the Huawei but still not for the Motorola whereas it is compatible with an API level 31… Anyone has an idea why?
@LOPSN.GAMES7853
@LOPSN.GAMES7853 Жыл бұрын
Great video, it says Android SDK is missing required API level when I download it, can anyone help???
@LOPSN.GAMES7853
@LOPSN.GAMES7853 11 ай бұрын
@GhostAnimationsYT thanks
@elangovan9838
@elangovan9838 Жыл бұрын
How you did that background effect
@diegocosta2383
@diegocosta2383 Жыл бұрын
Woooooww. Excelent video!! Simple and objective. The limited version API in 32 for google play limit the android version of my game. How can I maintain in older versions of android? hugs.
@iamQuicklearner
@iamQuicklearner Жыл бұрын
Very well explained.
@hakpakgames
@hakpakgames Жыл бұрын
This video is great! Could you make tutorials on how to release an update for your apps on google play store?
@CocoCode
@CocoCode Жыл бұрын
Thank you! I covered updating the app in 12:23 - is there anything else I missed?
@hakpakgames
@hakpakgames Жыл бұрын
@@CocoCode Oh yeah I see it! Thanks Coco Code!
@ohadudi4862
@ohadudi4862 Жыл бұрын
very informative, thanks!
@russellgu8y2447
@russellgu8y2447 Жыл бұрын
Thanks for your help, I didn't realise everything would be so complicated.
@krystianeotis6479
@krystianeotis6479 Жыл бұрын
I would love another tutorial on the ui builder
@andronescu_
@andronescu_ Жыл бұрын
Love you man!
@MarekNijaki
@MarekNijaki 2 жыл бұрын
Awesome work
@CocoCode
@CocoCode 2 жыл бұрын
Thanks a lot 😊
@Inth
@Inth Жыл бұрын
Kiedy probuje wgrac apke do internal testing: Pakiet aplikacji na Androida nie został podpisany. A wszystko krok po kroku z tutorialem robie. Poradzcie :)
@morningstarintheabyss2309
@morningstarintheabyss2309 Жыл бұрын
Bro please help me when I want to add the app bundle I don't have any file available everything is just unavailable I wanna publish my app but I can't
@deltaghostprofessionalgame875
@deltaghostprofessionalgame875 Жыл бұрын
I cannot see your app link of the description.
@calvinms7503
@calvinms7503 Жыл бұрын
THANK YOU!
@emergentgameplay
@emergentgameplay 2 жыл бұрын
How about some A* pathfinding as your next video? Say, pathfinding on a chess grid board. Orthogonal and diagonal. Kind of like in Overland game (which looks like might have been made in Unity)?
@Quantiflyer
@Quantiflyer Жыл бұрын
Brackeys has done it already, and it is still up to date
@random_precision_software
@random_precision_software Жыл бұрын
Hi, I've just got an email from Google saying there's a "Google play games on PC" .... Now is this a separate store for PC games or do you have to make your Android games compatible with your PC ?
@page0809
@page0809 2 жыл бұрын
In update part of the video you didnt go to closed testing but on internal testing. What is the difference?
@CocoCode
@CocoCode 2 жыл бұрын
Maybe I will cover that in a future video, basically: > Internal testing - instant release, up to 100 defined emails, intended for in-house testing of your game > Closed testing - it's quite similar to the internal testing, but this time there is no limit on the number of users that can join this testing track. You can either invite a ton of emails or even setup a "join beta" link and share it online > Open testing - everyone will be able to go to your store page and click "Join open beta testing". Only availabe if you already have a published game. Hopefully that is clear ;)
@page0809
@page0809 2 жыл бұрын
@@CocoCode This is actually very helpful information! Thank you, sir!
@clashergaming717
@clashergaming717 Жыл бұрын
i selected the api level 33 while publishing and when i published .. my game was unable to install on many android devices due to compatibility issue , although the game was so low-end it shouldve work. is this an issue due to api level ? can you please help me out :)
@CocoCode
@CocoCode Жыл бұрын
Hey, are sure you've changed "Target API Level", not "Minimum API Level"? You should have a setting like this: share.cleanshot.com/BNJJCqgy
@clashergaming717
@clashergaming717 Жыл бұрын
@@CocoCode yup got it .. i selected the minimum level api by mistake
@reicruz9871
@reicruz9871 Жыл бұрын
What does it mean include symbol
@crystalmorgan7994
@crystalmorgan7994 Жыл бұрын
Tank you so much for show me that
@coldblood2054
@coldblood2054 Жыл бұрын
Sir how to do pre register and then release
@DdsDdsDds
@DdsDdsDds Жыл бұрын
do you know how to fix The Android application package has not been signed.?? it is when you add game for play console and i dont know how to fix this
@igorthelight
@igorthelight Жыл бұрын
From another comment: Make sure "Development Build" is not checked in Build Settings.
@reivaxcorp
@reivaxcorp 7 ай бұрын
Make apps in unity it's more easier than other languages such as android studio. Because Unity haven't issues with gadle or other dependencies. I have too many problems with Android Studio when I open old projects, sometimes I can't run them again.
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