I love how this feels both like a University Lecture, and a kids educational channel!
@jounouchi123Ай бұрын
the pinnacle of eli5
@fuschia-draws22 күн бұрын
perfect videos for adults who loved bill nye as kids
@DanielMiclos9 ай бұрын
I just wanted to drop by and express my heartfelt appreciation for the amazing content you've been sharing on your channel. Your videos are not only educational, but also a huge source of inspiration for me and many others in the coding community. The generosity with which you share your knowledge and passion for coding is truly commendable. Thank you for being such a fantastic resource and for all the hard work you put into making complex concepts accessible and fun. Keep up the incredible work!
@tiagdvideo9 ай бұрын
100%!
@Haagimus9 ай бұрын
Would like to second this as well Daniel for making both education and programming fun and at the same time. I've watched you for years and years and I have always enjoyed everything that you've made, especially the coding challenges. For a little while, I even replicated some of the coding challenges in Python using the p5 package for python. Keep up the great stuff and don't ever stop Sir!
@arikardasis9 ай бұрын
I was going to say "This rules. You rule". But your's is more good words.
@vcvracarkad9 ай бұрын
I'd love to see this done for each R G B channel individually. i think that would create a really cool comic book type of effect.
@xM0nsterFr3ak9 ай бұрын
14:40 "This is lovely, but it's collapsing into an black hole..." That's a very funny quote 😂
@GoldbergToastyBred9 ай бұрын
it looks so organic there
@jaredgreen23639 ай бұрын
Accidentally made a gravity simulator…
@nicolaswinck95629 ай бұрын
how fascinating it was to see Gloria Pickle turning into Gloria pixels! you make it look so easy!
@radadadadee9 ай бұрын
I program for a living and I couldn't agree more. He makes it looks so easy! But I know it's much more complicated, he's just so good at his job.
@orangejuice7329 ай бұрын
In college a was an undergraduate research assistant converting a 2d voronoi lattice simulation to 3d. 7 years later I think I finally have a grasp on what that simulation was actually meant to do because of this video so thank you.
@conorohagan99479 ай бұрын
I love your enthusiasm and I really appreciate that you show your mistakes and laugh about them. Let's be honest, learning to program is boring. You make it really fun.
@guzman-do3 ай бұрын
This channel is the best programming channel on KZbin... You make the most difficult concepts simple.. amazing
@sentinelaenow45769 ай бұрын
The Coding Train is by far the most awesome educational and inspiring coding lessons there is. Thank you so much for sharing your coding adventures, you are the best. ♥
@mariovelez5788 ай бұрын
Can’t believe this guy taught me so many wonders of coding back in the day and he’s still going! Keep up the good work!
@krepker9 ай бұрын
Mindblowing His ability to pick some abstract concept and just use it to solve an real problem in minutes
@Rand00mThing9 ай бұрын
Wow I admire your coding skills. I could not do what you keep doing. I don't have the passion to always throw myself into new coding problems. I will never forget you, "Coding Rainbow" 🙏
@MyCodingDiary9 ай бұрын
You're doing a fantastic job. Don't ever stop creating!
@CocoaBeans6609 ай бұрын
This guy makes me so happy and is such an inspiration for KZbin and coding in general. I love it
@barco100019 ай бұрын
In all my (few) but intense years of learning creative coding I have not had a greater source of learning and inspiration from your channel. Your ways of teaching and exploring deep and complex topics of creative coding are amazing, fun, and highly enjoyable. The coding community cannot thank you enough!
@TheMasonX239 ай бұрын
As a former graphics programmer, I loved this! Also, your enthusiasm and positivity is infectious! Love it man, always happy to hop on board!
@dr_ned_flanders9 ай бұрын
Wonderful video, Daniel. I love how each video is so visual and leads me to learn a new algorithm or mathematical technique as well as improving my coding.
@HeadmostCantaloupe7 ай бұрын
I love the new editing style Dan! Feels refreshing to see intros and the Apple ][ jingles being used in the beginning of the video!
@dgo44909 ай бұрын
This algorithm is good for relaxing UV maps for unfolded meshes for artist texturing. The "raster dots" effect can easily be achieved by averaging the image into boxes of n by n pixels and drawing a circle scaled to the magnitude of the average value. Instead of scaled the dot can also be proportionally occluded by another offset dot masking it out, or a hole dot within the dot and whatnot...
@RyanMcCoppin7 ай бұрын
Dude, you are doing a great job. You are personally entertaining, you are providing problem solving techniques and the projects you are doing are very cool. I'm glad I found this channel.
@cashewABCD4 ай бұрын
Watching these for free, what a great world your building, thank you!
@munzeralseed9 ай бұрын
Love it! It reminds me of a technique you used before, which is Floyd-Steinberg dithering. However, this one seems more challenging since you used an external library, but it sets a challenge to write the whole algorithm from scratch and optimize it, which I think I will attempt!
@TheCodingTrain9 ай бұрын
oh, please do! I would love to see it!!!
@SianaGearz9 ай бұрын
Floyd Steinberg performs error diffusion in some direction, whatever direction you're scanning towards, say towards bottom right, so if you apply it to a moving image, your start of scan is relatively stable say top left corner but your bottom right is very noisy. This isn't visible in static images, only moving. You could potentially start scanning out from the middle but that doesn't really solve the problem, it will still be obvious where the noise is eminating from. There's a more modern algorithm with a similar visual outcome to Floyd Steinberg but without bias in any direction, where you use a precomputed blue noise as a threshold function, and you can reuse the same across frames or use a spatiotemporal variant, and the way to compute this blue noise, the foundation is in this very video - Lloyd's Relaxation of a random point set. Blue noise sampling is the foundation of a lot of modern stochastic rendering methods in graphics. There's a whole research group at Nvidia concerned with blue noise.
@landsgevaer9 ай бұрын
You don't need voronoi for how it was eventually done. You could just determine the point that is closest to the pixel ... (That point's voronoi cell will contain the pixel.)
@a.lollipop5 ай бұрын
@@landsgevaer the voronoi diagram is necessary for getting the polygons whose centroid the points move to.
@landsgevaer5 ай бұрын
@@a.lollipop Like I said, you don't need it anymore the way it was eventually done. I gave the much simpler alternative above...
@menaced.9 ай бұрын
This is basically just shader math, you should try doing a video about/using glsl or hlsl, theres some fun stuff you can do with them, maybe use shader toy? (Never used it bc Im a gamedev so use shaders in engine/in opengl)
@Flackon9 ай бұрын
Back in the day I made a random map generator and the coastlines and elevation features were drawn via voronoi diagrams. I coded the main app in p5 but also imported d3 for the voronoi computations, so, yeah. No shame in that, lol.
@rohitwesley9 ай бұрын
Hay i been braking my head on this algo for the last yr, was exploring how to go from delaney to nanite 😂 and went as mad as you have, 😅 the fact that u had a hard time, makes me not feel so dumb anymore, not to take anything away from you, love your stuff watch as many as i can, would love to see you experiment with shadertoy constraints and do some crazy stuff 😊
@hamiltonianpathondodecahed52369 ай бұрын
Every time you introduce some idea, I feel like, "yeah sure, I know the math, that's how that works, no way you can implement it in a single video", then you simply code it up. I am amazed.
@aeschynanthus_sp8 ай бұрын
The formula for the area of a polygon is the famous shoelace formula! Mathologer, among other people, has a nice video about it.
@ThugLifeModafocah9 ай бұрын
I understood the absolute number of ZERO things. Thank you.
@JUNGELMAN20128 ай бұрын
Hands down....Black belt in coding. I love it.
@pattvira9 ай бұрын
I felt so relaxed watching this 😌with a nice touch of Dan's enthusiastic sounds every time he got the next thing to work. Jokes aside! Got lots of inspiration from this tutorial - thank you Dan!
@TheCodingTrain8 ай бұрын
Thank you Patt!
@paper_airplane9 ай бұрын
Just wanted to note that there are more sophisticated stippling algorithms, like the one based on power diagrams, which is a generalization of Voronoi diagrams (implementing it _is_ a coding challenge). See "Blue noise through optimal transport" paper for details. Besides, you check whether the center of each pixel is inside the Voronoi cell to calculate its mass center. Considering each pixel as a square and calculating the intersection area with each Voronoi cell will give a significant quality improvement for the Lloyd algorithm.
@galzajc12579 ай бұрын
fun fact: we just had those in our first lecture of solid state physics this monday. i'm deffinitely tempted to make a 3D version of this, and make it efficiently, that seems like a fun geometric problem.
@MarioTorre9 ай бұрын
Pretty good stuff. This seems a very useful method to correctly simulate film grain in a digital photo
@astropgn9 ай бұрын
This has been my favorite channel since I don`t know, 2017
@Hamomim19 ай бұрын
My brain hurt, but I was amazed by the beauty of mathematics and your explanation. I have been following it more or less for years. thanks
@Tomtekavler9 ай бұрын
I can't and have never coded in my life but i still love your videos!
@SianaGearz9 ай бұрын
You can. Just start somewhere and one step at a time.
@tiosam14269 ай бұрын
It's a translation of light and shadow with a circle radius variation.
@DarkoRomanov9 ай бұрын
The black holee is mesmerizing
@yertzar7759 ай бұрын
This is actually part of Solid state Physics formulation of the K-Space for electrons
@allaze-eroler4 ай бұрын
It’s been YEARS (about 5 to 8 years) that i was looking something exactly that! It would have been immensely interesting to adapt it as a lizard skin! I’m now curious how it will be done with blender (open source 3D modeling software) my idea was to use the white color as inexistant scale while the black color would represent the smallest scale of a lizard. Your example is exactly what I’m trying to reproduce as a lizard skin generator! Anyway, thank again for the amazing video you did here!
@kuoyulu67149 ай бұрын
I have no idea whats going on but this is so cool 😃
@randospawn74959 ай бұрын
I like dithering in art, it looks cool
@EXPLAIN_TO_YOURSELF8 ай бұрын
Maybe I should leave a comment on each video you upload. Whenever I'm coding or facing a task, I play one of your challenge videos. They inspire and empower me to overcome the obstacles in my tasks.
@BillionPlusOne8 ай бұрын
This was super fun to watch, thanks so much!
@HomeofLawboy9 ай бұрын
14:43 God coding the fabric of spacetime
@mrmb849 ай бұрын
The black hole! 😯 Unexpected but so cool!
@Autopawn9 ай бұрын
Thank you! Your work is inspiring 😄
@soadsam9 ай бұрын
babe wake up! new coding train video just dropped!
@HexaflexagonFan8 ай бұрын
the point where you made the points relax based on the centre of gravity could (maybe) be used for liquid simulation
@PeterHellmich9 ай бұрын
Could be a beautiful effect to transform from the totally distributed dots to those of the image.
@munzeralseed9 ай бұрын
He already did it with the logo at 0:09 and it looks so cool!
@PeterHellmich9 ай бұрын
Okay but how? Simply the reversed process?
@munzeralseed9 ай бұрын
Yes I think so
@GoldbergToastyBred9 ай бұрын
Im so excited! I saw your video on nebula tv but i didnt had any subscription so i couldnt watch i didnt think you would upload it this early
@gazzaka9 ай бұрын
You are brilliant...loving the videos, thanks 🙂
@xenedon15099 ай бұрын
well that was awesome
@sachinsurya0078 ай бұрын
You are Bob Ross of programming
@kasperchristensen84169 ай бұрын
Thank you for another great video, Mr. Shiffman 😁👍
@olli36869 ай бұрын
Wow! Last week, I wrote a kinetic voronoi algorithm which doesn't require any triangularization
@anon_y_mousse9 ай бұрын
This does look like fun. I think I'll try it in C with RayLib, and use color. This might make for a really cool image viewer.
@gfabasic329 ай бұрын
Such a great series!
@landsgevaer9 ай бұрын
Instead of converting points to voronoi, and then figuring out which polygon a pixel is in, you could just determine which point is closest to the pixel... (The trick with remembering the previous pixel's index still works, or you could use a k-d Tree to make it efficient.)
@adamgliwa8968 ай бұрын
Hard work, and good explanation. Very helpful! 👍
@KeithKritselis9 ай бұрын
“Let's put them into an array. And lerp the original points towards the centroid.” It seems weird that I understand that...
@YuHayate8 ай бұрын
Coding Challenge 182: edge detection?
@PaulMurrayCanberra9 ай бұрын
@4:31 Other ways to convert an array of x/y into a flat array of pairwise numbers: const somePoints = [{x:1,y:2},{x:3,y:4},{x:5,y:6}]; const method2 = []; somePoints.forEach(p => { method2.push(p.x); method2.push(p.y); }); console.log(JSON.stringify(method2)); const method3 = somePoints.reduce((vec, p) => vec.concat([p.x, p.y]), []); console.log(JSON.stringify(method3)); .forEach is quite a bit better than writing for loops. .reduce is for functional programming weenies, although it is admittedly cool and tends to be compact.
@kevinrichter65038 ай бұрын
Small mistake on 9:07, where the last circumcircle of the right triangle should be. But overall, that was a fun and educational coding challenge! As always ;)
@aleksander51279 ай бұрын
I love your content. If you allow me, here is a suggestion. You could implement an algorithm to find the path to the goal on the Micro Mouse Race.
@PumpiPie8 ай бұрын
amazing :D
@aquelaquelaquelaquel8 ай бұрын
Man.. I really love your videos although I don't code almost at all.. but damn i like how you integrate things that are pure abstractions for me into applicable real projects. You are a true professor.
@riccardoronconi21469 ай бұрын
Well. This was pretty amazing
@RedHair6519 ай бұрын
I'm currently learning Apps Script for work as a Python person in private, and this video gave me violent flashbacks.
@metallust9 ай бұрын
Cool as always
@Crazyclay78YT9 ай бұрын
oh man ive been wanting to do this
@adrinoadrino68329 ай бұрын
Reminded me of Origami and Crease Pattern
@realcygnus9 ай бұрын
Good one Dan !
@knevari39529 ай бұрын
You are the best !
@geoffwagner49358 ай бұрын
Who ever decided on "ducks" at Columbia Collage was a genius, you'd have to be to pick an animal that just says quack all day long as they walk up and down the sidewalk.
@nembobuldrini9 ай бұрын
fascinating and relaxing
@samable95859 ай бұрын
I like ,relax, followed by head scratching 😂😂
@agzertuche9 ай бұрын
Thanks!
@flameofthephoenix83958 ай бұрын
0:39 Yeah! I kind of am a little confused about that particular thing, currently what I've always thought them to be was when you take a bunch of points with a given radius, then starting with the highest radius and going down just render every circle, then bits closer to a point will be prioritized over ones further resulting in segments being created. But it was never really clear whether this was actually Voronoi or just another simpler method intended to replicate it.
@flameofthephoenix83958 ай бұрын
8:29 Ah! So, it sounds like the method I learned actually is Voronoi and it's much more efficient for finding the areas than the method of having each pixel calculate their distance.
@flameofthephoenix83958 ай бұрын
While unrelated to this particular video, surely this comment section is as good as any! I was thinking about how it may be nice to see what you can do with exclusively bill-boarding in 3d graphics, there's of course traditional bill boarding, but you can also make other bill boarding rendering techniques, like for instance rendering 3d lines, this is where you position your image in-between the projected versions of two points then scale it up according to the distance between them and rotate it to fit between, this works really well for a similar cost to standard bill-boarding, you can also do something similar to traditional bill boarding but where you place the image at the incenter of the projected version of a 3d triangle and of course scale it to the size of the incenter too, though I haven't worked out how you could also try incorporating rotation into that to make it a little better. Regardless, I'm curious just how far you could go with just methods like these, I've already made some interesting things with it like a spider since spiders are mostly just lines anyway that could be made out of the 3d line rendering, similarly skeletons would be easy, but for anything beyond that you may need to get super artistic with both traditional and incenter bill boarding plus possibly making new rendering techniques.
@vicentesoto16289 ай бұрын
geez xD this is high vibration content Loved it Is it maths, cs or stand up comedy though
@StefanWolfrum9 ай бұрын
Wow, so cool!!! ❤
@IgneousGorilla9 ай бұрын
Amazing video!
@tyhuffman54479 ай бұрын
Stunning as always!
@TheCodingTrain9 ай бұрын
Thank you!
@programmieraufgaben83919 ай бұрын
thats cool!
@flameofthephoenix83958 ай бұрын
Hm, I think the fact that you've once again reverted back to averages instead of properly finding the centroid but weighted, the black hole problem is likely still back at least to an extent. If your image was either consistent brightness or a brightness according to the distance from some vector, then the points would likely all collapse into the same place.
@flameofthephoenix83958 ай бұрын
Hm, after some thought, here's a potential way to weight the centroid towards certain values, first you compute the normal centroid, then you interpolate each Vertice from itself to the centroid based on its weighting then you recompute the centroid with the new vertices to get the weighted version. I don't know if this is the best method of doing it, but it's worth a shot!
@Sama_098 ай бұрын
Now we need this in python
@regicsf9 ай бұрын
That is the K-Means algorithm right there.
@stabilini9 ай бұрын
Amazing content, thanks !
@Jova9 ай бұрын
Awesome!
@npexception9 ай бұрын
This looks like a great way to create something that can be fed to a pen plotter. I imagine a giant stipple plot of a picture of my cat :D
@clearwavepro1009 ай бұрын
Excellent!! :)
@wongqtr3 ай бұрын
I barely understood anything but all I understood was "little dots move around and make cool shapes, man codes them to make image"
@delqyrus26199 ай бұрын
2:31 I would name my library "delaunaway".
@JaafarCherkaoui8 ай бұрын
Nice
@Versette9 ай бұрын
The moment I finished reading the video's title is when I failed the challenge 😅
@RikMaxSpeed9 ай бұрын
No prizes for all those global variables (and name clashes).
@MartinSvandaDeveloper6 ай бұрын
oooooh man you are really crazy
@undergraduate60509 ай бұрын
It is used in that point me website.
@jvsonyt9 ай бұрын
15:08 it would be cool if you wrapped the averaging code in an "if then" with a size greater than or equal to like 9 pixels or something to limit how deep the blackhole became