Coding Math: Episode 41 - Isometric 3D Part I

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Coding Math

Coding Math

Күн бұрын

Пікірлер: 50
@sgruhier
@sgruhier 2 жыл бұрын
Thanks a lot for your videos! That was a huge help for me. I'm building a mobile game for my daughter and without your channel, it would have been much more difficult for me. 🙏
@ghostlordgaming3787
@ghostlordgaming3787 7 жыл бұрын
Hey Coding Math, your Isometric videos were a huge help for me. Thank you so much for teaching how to live between dimensions!
@medhavimonish41
@medhavimonish41 6 жыл бұрын
YOU SIR , ARE THE BEST. I have been searching for this for a long time.
@peterfarrell66
@peterfarrell66 9 жыл бұрын
Brilliant explanation of the reasoning behind using "ugly numbers." Nice cube world.
@LuRybz
@LuRybz 8 жыл бұрын
This channel is a precious thing for me. Thank you for sharing your knowledge.
@flameprincess7313
@flameprincess7313 8 жыл бұрын
I love your isometric videos, thank you! :D
@mrbendel
@mrbendel 9 жыл бұрын
Fascinating. Loved the part learning about why it's really diametric and not isometric.
@XxXKobalXxX
@XxXKobalXxX 9 жыл бұрын
Immediate subscription, incredible video, planning on watching the rest of the series. You deserve many more views than you have. thank you for the video. Looking forward to the rest.
@lucaug10
@lucaug10 9 жыл бұрын
First episode on this series and I already love it.
@gummifer
@gummifer 9 жыл бұрын
Super inspiring as always!
@naraksama3903
@naraksama3903 2 жыл бұрын
Link used in the video for the tileset: www.deviantart.com/spasquini/art/Isometric-new-tiles-274882986
@MasterOfMisc
@MasterOfMisc 3 жыл бұрын
This video is AMAZING!!!!
@FPChris
@FPChris 3 жыл бұрын
Excellent video. Thank you.
@mreazl6227
@mreazl6227 4 жыл бұрын
Isometric's reverse is Inotsometric
@thegeneralunderstanding6060
@thegeneralunderstanding6060 3 жыл бұрын
Haha
@jontis96
@jontis96 9 жыл бұрын
Will we be seeing any videos on isometric hitdetection? When all tiles share the same Z value it's pretty straight forward to calculate what tile the mouse is over. Would love to see a video when that is not the case, when you have to account for tile depth. Great video, thank you!
@codingmath
@codingmath 9 жыл бұрын
Jontis_00 Well, I'll be doing some character movement in isometric in the next video. That might solve some of that.
@jontis96
@jontis96 9 жыл бұрын
Looking forward to it :)
@return75
@return75 3 жыл бұрын
perfect, perfect, awesome
@prashanthkumar0
@prashanthkumar0 5 жыл бұрын
great ..👍👍
@tahameron9155
@tahameron9155 8 жыл бұрын
Exactly what I was looking for ! Thanks a lot .
@lightningshark67
@lightningshark67 6 жыл бұрын
I'm not sure if you still read comments here. But I followed this tutorial, and my code is exactly the same as yours. (Since I couldn't find the error and so just copied the github code) and my tilemap is generated all glitched and cut off?
@kevnar
@kevnar 5 жыл бұрын
Civ 2, reborn!
@AkioJunichiro
@AkioJunichiro 8 жыл бұрын
(Sorry for my English I will try to be understandable ) The image drawing function doesn't work for me. The tiles are cut and doesn't display like yours however I have the same code and the same tileset. I try to change tileWidth and tileHeight but it doesn't work. Do you know how to resolve it ? Thanks for your work.
@KeithPeters
@KeithPeters 8 жыл бұрын
It looks like the image has changed. The tiles are smaller and there is a 2 pixel border on the left. Try tileWidth = 56. Then in the drawImageTile function, use this for the second argument to context.drawImage: 2 + index * tileWidth That compensates for the 2 pixel margin.
@AkioJunichiro
@AkioJunichiro 8 жыл бұрын
It works thank you so much
@notSoAnonyymus
@notSoAnonyymus 2 жыл бұрын
Holy shit this was gold!
@fyrofux
@fyrofux 6 жыл бұрын
Hello :) Nice video, it helped me understand diametric vs isometric, thanks !
@johnpage4853
@johnpage4853 9 жыл бұрын
Awesome :D so easy compared to linear perspective 3D stuff
@dreamsgambit
@dreamsgambit 9 жыл бұрын
Awesome!
@shekhawat5917
@shekhawat5917 6 жыл бұрын
which lib ?
@jellohunter7981
@jellohunter7981 4 жыл бұрын
Thanks
@muhammadyarkqub6920
@muhammadyarkqub6920 5 жыл бұрын
:D Nice tutorial...
@mf2810
@mf2810 9 жыл бұрын
This is excellent - thanks
@leonli5067
@leonli5067 8 жыл бұрын
Thank you very very much!!!
@indoxperia
@indoxperia 8 жыл бұрын
this video is very useful for me.
@lucasmachain
@lucasmachain 9 жыл бұрын
Sublime
@danigolmestre
@danigolmestre 8 жыл бұрын
Thank you!!!
@lucasmachain
@lucasmachain 9 жыл бұрын
can you teach us raycasting?
@KeithPeters
@KeithPeters 9 жыл бұрын
Lucas Machain never done it. but maybe at some point. not sure how feasible it will be in JS.
@xshad3x348
@xshad3x348 9 жыл бұрын
Keith Peters i think that for the raycasting you don't need to make a video, cause the line intersection video teach that, right? if im not wrong, when the line intersect with a point, that is the "hit point" for the collision. i hope this make sense, btw, love your channel!! im learning a lot! :)
@KevinTan
@KevinTan 7 жыл бұрын
this is what we need in life haha
@identifinity333
@identifinity333 7 жыл бұрын
I can barely understand it :/
@supertren
@supertren 8 жыл бұрын
The explanation of the code is very bad!
@KeithPeters
@KeithPeters 8 жыл бұрын
+supertren supertren I'm sorry you think so. What part did you not understand?
@supertren
@supertren 8 жыл бұрын
+Keith Peters I don' t understand anything, perhaps because I am spanish and I don' t understand english, can you please put your code in github with comments?, if you want...
@KeithPeters
@KeithPeters 8 жыл бұрын
+supertren supertren the code is in github. github.com/bit101/CodingMath There's usually not many comments, because I spend several hours making a video to explain it.
@supertren
@supertren 8 жыл бұрын
+Keith Peters thank you anyway...I will try to understand more english or more math...I am very interested in make an isometric game from scratch
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