Can someone explain to me how the archdemons die? Are they killed by a grey warder in the game?
@ImpGooseАй бұрын
That is such a good question. I don't even know where to begin. Technically (if we count the old lore) archdemons die only if their soul pass into another closest BLIGHTED creature with a soul. So, 2 souls can't survive in one body, they destroy each other and the archdemon can't rise again. That's why Grey Wardens were that important for humanity. Yes, a Warden must die. It's a suicide mission. The best drama ever happens in DA Origins because of this and all possible options connected to the archdemon soul passing to a different body. I think I'll make a video about it haha. Why did you ask this question? Is it because of one particular mission in DAV?
@Darth-MusaАй бұрын
@@ImpGoose Shh don't tell her we killed Corypheus' arch demon and nobody died because the person they were bound to was not trapped beyond the veil oh lore expert. lol
@ImpGooseАй бұрын
@@Darth-Musa I fail to understand what you want to imply. When the Inquisitor/Morrigan drinks from the Well of Sorrows, it shows that Corypheus' dragon is not an archdemon. It was an attempt to create one by corrupting a typical high dragon with red lyrium and a fragment of his soul. It was a fake. No Grey Warden was needed as there were too many alterations in the ritual he performed. The Evanuris are spirits and therefore they could find their way to survive and possess mortals who reflect their essence or blighted creatures because they were blighted as well. Cory was a mortal and not a spirit. Therefore his soul couldn't possess anyone. Though after DAV, I'll not be surprised if they return him somehow. I'm not a fan of many lore decisions they made. I'm not an expert and never called myself that, though I appreciate your compliment. I hope one day you'll find time to discuss your theories without mocking others. It's impossible to know and remember everything, yet we can talk about stuff in a civil manner. It doesn't break any bones to be respectful.
@Darth-MusaАй бұрын
@@ImpGoose It doesn't break bones not to be respectful. I didn't realize you had insights into the rituals he performed. This is why I say you are a lore expert. I would never know that. Please tell me which specific variations of his ritual is that gave him a... well... not an arch demon. But a blighted dragon, bound to his will that made him immortal and would need to die before he could be killed. And how is that different from an arch demon. If i were to say this video was lazy writing and not a real dragon age critique you'd have some issues? Maybe you should apologize to bioware then.
@SeventhheavenDKАй бұрын
@@Darth-Musa . Did you even play Inquisition? Morrigan (or the Inquisitor itself) clearly mentions after drinking from the well that the Red Lyrium Dragon is NOT an Archdemon.
@chaitea3421Ай бұрын
I loved the ending but the lack of an epilogue really hurt me. Every other dragon age game had a satisfying epilogue that really put a bow on the adventure.
@ImpGooseАй бұрын
Indeed. I was surprised it wasn't there
@kayne8222Ай бұрын
True, ending would have been better serviced with a hangout scene similar to Inquisition perhaps. Let us sit with character deaths or celebrate beating the gods. The few slides that cut to credits was jarring. This game never let's you marinate with decisions. It's endlessly "Oh no... it's ok we got this!"
@feelyourlinesАй бұрын
no Cole to absolutely destroy my soul (especially after those Solas memory reveals..), no Fenris to tie into Tevinter slavery.. i just wanted my broken boys :(
@ImpGooseАй бұрын
Right?! Fenris would be awesome in this game!
@cracmar03Ай бұрын
Tbh I was more terrified that Isabela mentioned Kirkwall once. I had male Hawke romance her ... and no mention ? Really ?? So she just sits there in Rivain and leaves him ? I never left any of my Hawke's in Fade ... I like the game, but not having Keep was a very bad call. Morrigan too. No mention of Warden, no mention of Kieran ... I did had Warden that romanced her. So I am not sure if I wanted in state of these things Fenris and Zevran back.
@karandullet380Ай бұрын
World breaking lore everywhere
@karandullet380Ай бұрын
@@cracmar03to me the game can be good but falls because of what they did but this Game dose not feel like DA....this is not DA
@SeventhheavenDKАй бұрын
@@cracmar03 . I had the same problem with Isabella, my Hawke romanced her too. My HoF is with a Warden Alistair. The game suffered a lot from not being able to import your choices, I had Solas and Harding mentioning Cole and Sera when I don't even recruit Cole and when I kick Sera out from the Inquisition, it broke my immersion completely.
@ashanti5707Ай бұрын
I feel like the game is lacking a lot of sub text in it's dialogue & writing, i.e. unspoken or implied meaning behind the words that are actually said or written. There were a lot of times I felt like the game did not respect my intelligence or ability to have my own perception of things & decide what moral values my character should have. I think this is because the dialogue felt simplified like the game was telling us x + y = z; the dialogue & writing would have been better if it was "Here's x & y, you decide what z should be, maybe t & c is involved too depending on how you look at it". I also wish they would have took more advantage of the Tervinter setting. The topic of slavery was minimal throughout the game, despite blood magic being more common place in Tervinter with the pre-existing lore highlighting how Tervinter magisters have slaves on-hand for their blood magic spells. I think due to the x + y = z approach to a large chunk of the writing, I felt a bit disappointed that they missed the opportunity to expand upon the grey area of intending to use blood magic for the greater good, yet being corrupted by its power; Tervinter would have been perfect for this but it feels like they simplified this grey area and made blood magic = bad. Sometimes there's flashes of great nuance/grey area such as the dialogue you have with Solas, but it almost feels like the Solas dialogue was written by a different team/person to whoever wrote large chunks of the game in between. I also think this x + y = z approach is largely why the choices from previous games you could import was limited to 3. Importing several choices would mean writing the game in a way that respects the moral virtues & decisions within the handcrafted world built by the player. I was disappointed this game didn't respect that role-playing element of Dragon Age as this is what made Dragon Age stand out compared to other RPGs. If I had to describe the role playing in this game, I would describe it was a "closed-fixed roleplay" where the meaning of being a "hero" is objective and set in stone, as opposed to an "open roleplay" where the values of what makes a "hero" is subjective and for the player to decide, with plenty of sub text and nuanced dialogue that the previous Dragon Age games had. It may be a good game, but it feels like a bad Dragon Age game. It feels like the developers were invested in making a great game, but weren't invested in making a great Dragon Age game.
@ImpGooseАй бұрын
Very close to what I'm feeling, thank you. About simplified stuff... sometimes I couldn't understand why Rook or other characters explain the obvious which breaks the golden rule of writing "show, don't tell" They told a lot.
@karandullet380Ай бұрын
Sonthimg tells me whatever the original team wrote they jist burned it and started writing their own stuff which is pure shit I hope dragon age is sold to studio which understands it
@DratioАй бұрын
The writing was painfully didactic
@the-dark-side.Ай бұрын
Maybe you just didn't pick it up? Okay. Let see. What's the thing about Neve? What is the thing about Neve that is not mentioned but is always clearly part of her character?
@ashanti5707Ай бұрын
@@the-dark-side. It's fine to disagree with me. I'm not into answering knowledge test questions or getting into a toxic game of each of us trying to prove who understood what scene/character in the game, I prefer open discussion. What's your thoughts on the writing or use of subtext this game or with Neve since you've brought her up?
@LuciferMoonlightАй бұрын
Having recently completed the game myself, I definitely think it had a lot of shortcomings that left me a little frustrated even though overall I mostly enjoyed it. But unlike other games in the series I'm not itching to play though it again. I think my biggest compliments are in regards to the flat, poorly written dialog, the forgettable or all together absent at times music and all the unused or ignored lore and previously established world building. Like how come there's not more slaves represented in Tervinter? But the core story with its twists and the big moments really captured my attention and pushed me through despite all that and I genuinely think some of the characters and their stories were wonderful. So overall it's a very mixed bag that left me satisfied, but also not wanting more.
@ImpGooseАй бұрын
That's very close to what I feel. You wrote it beautifully ❤️
@gabrielmourao2861Ай бұрын
it's dragon age, but also not dragon age at the same time, that's why we fans feel weird...
@ervus3289Ай бұрын
there is a lack of intelligence in writing. This is why it feels so wrong. We will never get such banter as dorian, vivienne and solas had
@tinderbox6563Ай бұрын
@@ervus3289 Good catch! The writing was not on par with the old DA. It could be because those games were written by people who really excelled in their field. Those with experience, dedication and a love of gaming. Personally though, I loved the final Casablanca walk off between Solas and Inquisitor (sniff). Perhaps less control by upper management to cover modern sexual and gender roles as if it was a first year psychology class.
@miroconev9096Ай бұрын
So witch dragon age feels like a dragon age ? All 4 games are very different .
@SeventhheavenDKАй бұрын
@@miroconev9096. Not at all. Origins, DA2 and Inquisition despite the differences they have, still feel cohesive, and in the same world. Veilguard feels like a totally different IP in every possible way.
@miroconev9096Ай бұрын
@@SeventhheavenDK Inquisition never felt in the same world to me . 10 years ago many said the same things about Inquisition they are saying now about The Veilguard . Different times different games i guess .
@ShinarydkАй бұрын
I am so envious that it made people cried. I didn't cry at all. By the end I didn't even care about Solas. I felt so disconnected from it.
@alinajustme11Ай бұрын
I kind of understand what you're saying. I wasn't feeling it for the most part and wasn't immersed at all during the first half of the game (except for Weisshaupt). I only started caring and feeling emotions in the final act, which was the best part of the game. The quality was dramatically different from the previous acts, almost like they were written by completely different people-maybe they were.
@jessicas5727Ай бұрын
This game confused me a lot as well. There were so many points in the game where I could picture a choice from Origns or Dragon age 2 that would have fit right in. I guess the best way to describe how this game made me feel was it felt like a rough draft to a story that wasn't completely fleshed out.
@tourguidebarbie0Ай бұрын
For me DA was always like like a pool of water you think is a puddle until you step in it ans drown. Smaller then open world but DEEP af. This game feels as deep as water across a counter top.
@tj3603Ай бұрын
Yay, would love to see your full on spoiler review going into details! As for why you feel weird, as person who went through the same roller-coaster of emotions and confusion, when you like but don't like the game, want to do it all over again, but still understand it's the worst installment in DA quartet, that still made you cry and, if you prone to daydreaming and hyper fixations like me, see entire scenes with characters happening inside your head. What is going on? I came to conclusion it's the writing. Bones, concepts and high level outline is awesome, lot of promise, it probably was done by experienced writers and hooks you in, but execution and detailed script written by beginners often leading to jarring effect, like sex jokes in the middle of greek drama about Solas and Mythal relationship, and you sure as hell can feel that disconnect. Many dialogs and situations lack subtlety and trademark ambiguity, because you told how everyone feels, you told who's the bad guy and what is correct decision of dealing with them, no nuance, everything black and white without shades. Only exception is old dawg Solas and his plotline, he is my favorite 😋
@ImpGooseАй бұрын
Solas didn't disappoint haha
@Chris-p928Ай бұрын
To me, the game feels like an MCU movie. Great fights, satisfying boss encounters, cool graphics, some emotional moments but definitely cut down a lot on respecting the source material. Adherence to lore was a bare minimum just enough to let you know you are in Thedas. I still enjoyed it, but I got this weird feeling at the end too, feeling like "well that was fun", when fighting two major gods that ruined the world should feel heavy, like it was life-changing in game, but all of it felt like a nice bit of action to me. I finally figured the weird feeling out at the rally before the last fight. There Rook was giving a big speech and getting all his allies together, and I just wasn't feeling it. I was just like, welp, boss fight.
@ImpGooseАй бұрын
It's fun, it's epic, it was made by talented people. Why does it feel weird and even wrong, though? I'm so confused. Help?
@davidradach9311Ай бұрын
I haven’t completed the game yet, but I’m having conflicted feelings as well. I just completed a side mission in the Hossberg Wetlands with a creepy echoing well. To me, that felt like Dragon Age. From what I’ve see so far? When the game’s on, it’s really on! When it’s off it’s really off. I’m even having difficulty locking my feelings down about it.
@woam3360Ай бұрын
I like the game but it feels unfinished. A lot. I hate that, even if I loved the game... Things feel rushed for a ten years development...
@johandepohan7312Ай бұрын
I feel exactly the same, I feel so conflicted about every part of the game. It was both dissapointing and amazing in the same time
@BoySiddyАй бұрын
It is potentially because it was flat morally and thematically. Where is the Tevinter slavery, the fucked-up things with the Crows, the greyness in companion stories, the moral complexity to wrestle with? books.google.be/books/about/The_Art_of_Dragon_Age_The_Veilguard_Delu.html?id=SyQaEQAAQBAJ&redir_esc=y Besides if you haven't checked this out, it gives some context on the story that could have been, but wasn't.
@AdelTheAwesomeАй бұрын
I feel like its because it's an action game with Dragon Age paint on it? Like I'm a long time dragon age fan, and as a game if i ignore dragon ages of past and look at it alone, its not a bad game. It's fun, the characters are cool, not the most amazing roleplaying but it gets the job done, we won't talk about the post credits but it's fine sometimes you fumble the landing a bit. It takes away from the experience a bit but not game ruining as a standalone. But it's not a stand alone though, stand it next to the previous games, its not a dragon age game. Roleplay be it a set character like hawke, or a mostly set character with detailed line choices like origins or a mostly blank slate like inky, there was always a chance to roleplay and that was ALWAYS Bioware's bread and butter, that was their thing. Their magic. You hear bioware and you think a world built around you and a world where you can be anything and anyone. You the player felt like the character, even if it was set like Hawke and we had to either be an icon or a bear, the choices and impacts of the choices felt like they were yours alone. The companions reacted to you like you were a real person and you could either help them, or screw them or piss them off. I find that when I try to roleplay with Rook. While I'm sure it wasn't the devs intention, but I almost feel foolish for trying to add to the character to make it my own? It feels like they had a set character in mind but tried to give us the illusion of a blank slate, yet failed to do either because unpromptedly rook will drop their own lore. You can be an elf and have vallsin but the choice to even imagine you're dalish is taken from you, same with a qunari under the qun. And then on the faction point, you don't stand shoulder to shoulder with any of your peers, so you cant imagine your equals nor can you add to the backstory without the game hitting you with lore that changes it (which would be fine if it's a set character). I feel like if we could have done just a bit of a prologue with rook pre varric, in their faction and then do a time skip, this could solve some of the issues. Some people said they felt like the devs had a human in mind which is why race dialogue feels so off, but I almost feel like they made the companions and their group dynamics/who they end up with first and then half way through said 'and here's this guy i guess' which leaves the protagonist feeling less like a protagonist and more like Rook is a DLC character added late game and they didn't have enough time to feel out how the dynamics would work. (i'm almost done with the play through) It just doesn't feel like it was entirely meant to be an rpg which feels weird because Dragon Age was not only an RPG but they were THE RPG, the concept of your choice impacting next games and your experiences for it was such a big part of it. Sorry for rambling, TLDR: it feels weird because Bioware was a roleplaying and lore experience power house but the game itself feels like roleplaying and lore was a low priority over the action gameplay and scenery. Fun game but not truly a 'dragon age' game
@cracmar03Ай бұрын
Tbh despite playing all previous Dragon Age's several times AND finishing Veilguard like hour or so ago .. I am going to say this is the only Dragon Age game that managed to utterly horrify me. It's not a bad thing really, I was just horrified thinking how I dodged the bullet and didn't sent companion to die. I feel .. weird to say that I was relieved that I sent other one to die instead. I don't want to imagine my Rook not only accept that death but somehow explain why he's not coming back to Assan. Then we had the stuff with blight .. I will say that I liked Veilguard. My biggest gripe is the Keep. Keep should have been kept. I was very disturbed with cameo characters from previous games who on purpose had to act like they have amnesia. I had world states where Morrigan and Isabela both were romances for Warden and Hawke. To see them like that .. 0 mention of Warden or Hawke, and Isabela at best comments that she grew fond of group in Kirkwall. That's not cutting it. I would have honestly just redo Keep as priority for Veilguard. The miniscule choices they let us pick weren't enough to satisfy me. And then we had some issues like .. where is Warden ? Where is Hawke ?? Why is entire south and for some reason Free Marches that are on NORTH (Epler for the love of gods, you put Nevarra in your 'Northern' game ... and what is right next to Nevarra and right under Antiva ?? FREE MARCHES. They are on NORTH side of Thedas, not south) under care of .. Inquisitor ? It would make so much sense if Inquisitor would take care of Orlais, Warden of Ferelden and Hawke of Free Marches. It would be especially rewarding who kept their Wardens and Hawke's alive and well. I would love to have meeting between the three and Rook discussing situation. And then we have issues like lack of choice for Well of Sorrows .. ends up in Emmerich telling Taash wrong things. My vashoth took the Well. Morrigan was no dragon, it was Mythal dragon that fought for me. Meanwhile Emmerich tells Taash it was Morrigan. It was not Morrigan. It was high dragon of Mythal, a kin to Archdemons. I also think issues were with how game decides Rook. There is .. next to no backstory ? I would prefer instead of Faction defining Rook it would be race. My dalish had very little dalish lines to speak in game, which was absurd. Also next to no companion asks you about your story. Combined it with fact that by faction you are some sort persona non-grata in them .. and it leaves sour taste. By end my Rook was defined by her dialogue options instead of faction. They could have gone ME 1 route and tell us to pick race - bam chunk of origin story and then pick faction - bam second part of your origin story. And have characters like Isabela refer to that, or Rook mentioned bits.
@99verucaАй бұрын
Coming back to Assan? Oh no. I agree with everything. Especially, the problem with the geography. Did they not consult a map? Antiva, Kirkwall, it's the Free Marches. Why do they treat all of the places we visit as if it were Tevinter???
@bl1ndrag3Ай бұрын
The game is immature. It's soft. Safe. Marketable. It fails to follow in it's predecessors footsteps of a dark, gritty, mature, almost "horror" RPG style setting that forced you to really feel and care for the struggle in it. You cannot be mean. Rude. Evil. Heck, you can't really even be mildly abrasive to those around you. The dialogues in it are written as if you are in a therapy session half the time, and the other half feels like you are being talked down to as if you were a child needing to be told things. I couldn't get past the 20hr mark without uninstalling and I'm mad about that as I've played over 1k hours in DAO alone. I loved this franchise. It was a refreshing and mature take on the RPG theme, where I didn't feel like I was in a Disney fantasy land. It was horrifying and grim, and it was wonderful. Game mechanics aside, what they did with the setting and story is inexcusable. I could take the new combat style, as it was a decent attempt to mix tactics and action into a unique style and was enjoyable. But the writing, characters, and story are what make a Bioware RPG, and this felt like a slap and spit in the face of their own legacy. Hat's off to those that enjoyed it. At least someone did.
@chuckm196129 күн бұрын
I cared a LOT more in this one. For me, earlier DA games were so macho, so bloody, so deadly serious as to be almost self-parody. Whereas this game dared to venture into Actual Emotions.
@bl1ndrag328 күн бұрын
@@chuckm1961 the fact that you think the prior DA games lacked "Actual Emotions" to me just screams that yes, you were exactly the target audience for DAtV. I'm glad it worked for you. The vast majority of the player-base feels otherwise, given it's current player counts across all platforms, but I'm glad it did resonate with some.
@maddona3245Ай бұрын
I have enjoyed this game a lot and I will be replaying it multiple times. I think keeping more than three past choices would have been much better but I figured it was a memory issue so that sucks. As far as the lore stuff, I didn't see any huge deviations just things not mentioned very much. Like the slavery in Tevinter, which both Neve mentioned and Dorian (in codex entries) did rail against. I imagine it was left out because of today's intolerance for basically anything that even looks the tiniest bit like prejudice or racism or basically anything morally questionable humans do. And that brings me to the writing. I don't think it's bad. It could have been better in spots but to me it feels like a young adult book and not an adult one. It's not the adult level stuff the previous games we love had. It's not a deal breaker for me. I loved Percy Jackson and Harry Potter just as much as I like Stephen King and Terry Goodkind.
@tayakalinichenko6348Ай бұрын
I' m sad ...all this beautiful locations , all this years , concept art , promises , money , beautiful cinematics . And in the end when i think about this game I have this feeling ... wasted potential. It's sad and i realy don't understand why they did this . Maybe they just hate their fans really
@karandullet380Ай бұрын
This isn't dragon age feels like whatever original team wrote was burned because the new writers wanted to shove whatever the fuck they wanted narcissistic fucks that they are
@zinedine3030Ай бұрын
I think the main reason because the of past choices of game. You're confused because this isn't really the world state you're making. It's what Bioware makes different from any other games developer: choices integration. Yes we don't need "did you bring druffalo back to Hinterland farm" kind of choice. Just at least 3-4 big choices from past games and those are okay. And the fact I heard what happened to Southern Thedas during this games means kinda delimited what happened in past game (soft reboot) If they decide to release another Dragon Age or Mass Effect, they have to integrate past choice, non negotiable
@ImpGooseАй бұрын
It's a very curious detail... Funnily, I thought that choices wouldn't matter that much.. but probably you are right. They played their part as well.
@bunniewoodАй бұрын
Veilguard to me felt like DA with no soul. I didn’t care about the characters except for the ones from inquision. The dialogue was childish and I felt no tension in the world. Solas is a very important character to me and while I cried too I was unhappy with his ending. Fans have such extreme hopes because we waited 10 years for this. I feel so angry at BioWare for making the choices they did.
@rethomoreАй бұрын
Yeah, Solas would never do that.
@Mike-r4hАй бұрын
I can see why people say ' this is not really a dragon age game '. Not where I stand, but i get it. But we need a widely accepted definition of what a ' dragon age game ' is, otherwise people will start throwing that term around while meaning entirely different things.
@ImpGooseАй бұрын
Chaotic, socially awkward characters with overly therapeutic banter and dialogues are not Dragon Age characters. To me that has always been a story of mature people with their dark past who found each other by chance but knew how to evolve while the game doesn't punish you for choosing unpopular options. DAV feels weird. It tries to tell why people are together instead of showing. It over explains things leaving no mystery behind. Sometimes it explains things when it's obvious. Dragon Age has always been a game with tons of breadcrumbs for gamers to collect and then deduce what they mean. DAV doesn't have that and they just repeat the same line to confirm the obvious that has been on fandom forums for years. Sometimes dialogues looked like a comment thread when it came to the Evanuris lore...
@Mike-r4hАй бұрын
@ImpGoose I agree with everything said, I just don't mind it. There are people for whom this is the first game in the franchise, and they deserve to have the game having been designed for them, too. If Bioware made Dragon Age just for me alone, I'd tell them to make Origins with a new story and fresh graphics. I wish I could play evil Rook. I wish Rook's dialogue choices weren't so similar to each other, in intent and tone. I wish a number of different things that would make this game perfect for me. But I can't expect that. I will enjoy this game for what it is, not wonder about what could have been. The only thing that would ruin it would be poor story and lore continuation. And I find that this is one of the strongest parts of the game.
@alexevans4637Ай бұрын
@@Mike-r4hKinda agree!!
@Dracarys-e4gАй бұрын
I like this game. Although it has many shortcomings, it is a complete story and it brought me a lot of touching moments.
@joeranadae3247Ай бұрын
I think I understand why the didn't add any options from DA:O. The Warden's goddamn dead if Weisshaupt is anything to judge by.
@karandullet380Ай бұрын
NO I DO NOT BELIEVE MY WARDEN IS ALIVE FINDING THE CURE EVEN IF HIS HOMELAND IS IN CHAOS
@enmukeeenmukee3254Ай бұрын
I just do not have the patience in me to endure the game. I played for 30+ hours then I bounced to Origins, the game I really missed and then I bounced to Morrowind. I feel that it was such a lost opportunity, so many creative people just wasted their time.
@michellek1977Ай бұрын
I just finished my first run yesterday! I cried a lot and in the end was just very much "in my head" about it all. It's a game that requires processing after you are done, that's for sure. There are lots of things I loved and also things I wish had been handled differently. I'm still processing, lol. But I will say two things that stuck out to me: 1. Early on in the game, Act 1, I felt like they were doing a great job of tying in Rooks faction to letting us make unique characters who felt fleshed out. Then, as the game progressed, I feel like that got left behind and I'm sad about that. 2. Great companions but I felt like I didn't get to know some of them as much as others and that some subjects were handled in a clumsy fashion. And BW games, especially DA, rely so much on the companions. Hell, the devs kept saying over and over how much they made companion development a central focus of the game, but... something was lacking. Especially with Romances! The bones are there but not fleshed out as much as I expect from DA. And Neve... Neve is clearly meant to be one of the darlings of this game and yet I feel like I knew her least of them all. Now I did make some choices that affected that and didn't romance her, but I did all of the content available to me and by the end of the game still did not understand why she feels the way she feels outside of being a kind of Batman for Dock Town, lol. It was great to have so many lore theories confirmed, I enjoyed that. And some twists I didn't expect, also a delight for a lore nerd. Then there were areas where I would have loved more content, more deep dives. I dunno what kind of DLC they would make for this game but my hope is that, if they do make DLC, it will be focused in on Lore that was hinted at/skimmed over but not delved into the extent I would love. I sincerely enjoyed the game, I was caught up in it the whole two weeks it took me to finish. A lot of my "hmmmmm" - pensive? introspective? - feelings aren't dissimilar from how I feel when I finish a really good book/series and then it is over and you feel a little numb, a little cut off. The down after the adrenaline rush, lol.
@ImpGooseАй бұрын
I'm so glad you liked it! Though it's confirmed that there will be no DLCs, I do see that they would win from that. They left a lot of bones that had no flesh, as you said. Also, I am forced to say that the writing is very questionable throughout the game. Sadly, I wouldn't buy a DLC with that kind of writing if they made one. It was my expectation to get a top level of writing, of course...the emotions needed to be processed because too many things were very weird.
@_Koozebane_Ай бұрын
I hated finding out what Solas did to Rook's memories. "Why is he always back here by himself?" Total mind f*ck.
@julilla1Ай бұрын
I cried all over again at that, ngl. It really threw me for a loop.
@TheDream6842Ай бұрын
Despite being really different from the other DA, this one has the best ending and the most amount of emotional scenes.
@ImpGooseАй бұрын
I agree with that! It's the first game where I actually sobbed like a little girl haha. However it is very different and it's hard to treat it like a DA game. It's something new and fun to experience 😁
@MrAnothisАй бұрын
The "true" ending is indeed really fullfilling, bringing a perfect close to the Inquisition's storyline. In contrast, the other normal endings feel lackluster in comparison, way more matter of fact.
@9365fallАй бұрын
How do you feel about all of southern thedas being whipped out by a flight off screen?
@SeventhheavenDKАй бұрын
@@9365fall . That was BS, personally, as a fan since Origins, I felt disrespected by that. I couldn't even enjoy the ending of the game (even with all those emotional twists) after the last Inquisitor's letter, because I was only thinking about characters from Ferelden, and especially about my favorite character, the Hero of Ferelden, at that point I just wanted to rush the game and finish it. The hate that these Neo Bioware developers have for Origins is more than obvious, the post credit scene was just insult to injury. I was angry and sad at the same time with this game. Not to mention I was tired already of the game, with the same puzzles of "destroy the blight bulbs" 🙄. And the amount of Sponge Reavers thrown at you. Also, what they did with Varric was unforgivable. The writing in this game is abysmal.
@GRIMHOOD99Ай бұрын
@@9365fall great actually because it felt as a real result of the actual war going as poorly as it was described in Inquisitor's letters. That was the main reason nobody from south could really come help to the north to begin with.
@ashmitchowdhury15Ай бұрын
Simple it has few very highs but frequent lows. Also dialogue doesn't really add much to existing lore. Act finales are pretty epic though.
@acdcljbАй бұрын
Origins was the best, you could go full murder hobo, or you could push your companions to go murder hobo on you. That is range. Can you even ditch companions in Veilguard?
@sofajockeyUKАй бұрын
Finished it yesterday. It's awesome. Probably my favourite of the 4 games (previously DA2), though I did work hard for the 'best' ending. Started my 2nd playthrough.
@zh9335Ай бұрын
Ur insane
@ImpGooseАй бұрын
That's very interesting! Why is it your favorite game in the series? What was that outstanding feature that put DAV to your Top 1?
@EmmaSoyer72Ай бұрын
@@zh9335It's his opinion bruh
@zh9335Ай бұрын
@@EmmaSoyer72 it’s like saying I like the taste of shit better than food. Same same
@alexevans4637Ай бұрын
@@zh9335The game is good. Sure it's not so similar to the other DA and it has it's issues(I found a good amount). But it follows perfectly the lore established in the trespasser dlc and the Tevinter Nights novel and recent comics. The story is solid and the ending is phenomenal.
@daizenmarcurioАй бұрын
bellara in that thumbnail looks so good ngl
@ImpGooseАй бұрын
Also, that look describes my emotions completely haha
@erinH942Ай бұрын
I have not finished the game (listened to the video only) as I got to play about 12 hours before I was hit with the worst case of flu I’ve ever had. But it’s good and helpful to hear your thoughts on the game as a whole and will look forward to hearing your full review in the future. The 12 hours I did get to play were fun and enjoyable but they didn’t grab me the way Inquisition did and that is a quality I definitely miss. But I will try to enjoy it for what it is.
@ImpGooseАй бұрын
Oh, my dear please get better soon! ❤️ You definitely should try to enjoy DAV to understand if the game works for you. I agree that something is very difficult with this game in terms of connection.
@BlazingTiger5000Ай бұрын
Its not Dragon Age it has Face of Dragon Age!! Yes I am in Agreement 💯.
@ImpGooseАй бұрын
🥹 It's good to see that we are on the same page
@oliviawilliams6204Ай бұрын
I’m missing 5 achievements personally. I wonder what they are since they are all hidden
@vanyadollyАй бұрын
I'd really suggest looking at the artbook for the concept art from Joplin and what the story was supposed to be. It's more coherent and actually fills in some of the gaps that were left in DAV after so many rewrites. Unfortunately I think too much interference and old writers leaving left DAV with some very inconsistent lore.
@pandorakaze4038Ай бұрын
Thank you! Wi will be waiting for your review.
@ImpGooseАй бұрын
Glad to see you around, my dear!
@shiro.euphoriaАй бұрын
I’m at chapter 6 right now and very satisfied with the game, at least with gameplay aspects and visuals. I’m invested in characters too; at least Bellara had grown on me. Overall I want to play more, and it’s enough for me, but it’s not excitement, just an interest. Music is not fitting into the setting, and some (not all) dialogues felt very bad (there are so many fanfictions that will sound better than this; I’m really confused how a paid, experienced writer could make this). I’m confused why they forgot about slaves in Tevinter and child abuse in the Crows . And why all elves just believed that evanuris are bad now… and why bad guys are typical venatori + ataam from past games, that’s so lame. Past games had clunky gameplay but amazing writing; And veilguard has satisfying and interesting gameplay with bad writing.
@angelicaeagles9627Ай бұрын
I enjoy playing the game and I finished my 1st playthrough and I won't lie, I was hella confused at times, and I know the lore by heart, no spoilers but the resolution of Harding's quest had me scratching my head. I like it but it's not my favourite
@ImpGooseАй бұрын
I can relate. It was a lot to process. The game was fun, the characters had their issues like the one you described. Idk... changes like that are chaotic and make us scratch our heads. The worst thing for me was that everything till the tiniest lullaby that was just a fandom theory for fun turned out to be true. Sometimes I had a feeling I was in a fanfiction story.
@Aleel-ys4zuАй бұрын
Without spoiling what can you say about the ending? I heard many people saying it's good. Is it a sad one like FF16 or a satisfying ending?
@ems7448Ай бұрын
@@ImpGoose Honestly, I've caught myself wondering a few times if, after the story had to be re-written again and again when the game was rebooted, the writers "cheated" and just browsed something like the DA Reddit subforum and took all of the threads where we discussed theories at length and said, "yeah, that sounds good, we'll use that" and wrote all of our fan speculations into the game. Because there are SO MANY things we've written out over the years and almost all of them turned out to be correct, so either DA fans are just amazingly smart or the writers may have "borrowed" from some of our ramblings. It may also be why a lot of the big lore reveals are falling a little flat for me, because it's a lot of "oh yeah, we already thought of that".
@angelicaeagles9627Ай бұрын
@@Aleel-ys4zu without spoilers, I can confirm that the ending, mostly the last few hours are the best part of the game, the endgame definitely feels more like a Bioware game.
@angelicaeagles9627Ай бұрын
@@ImpGoose exactly, it felt like everything I knew was completely null and for the resolution of some things, I felt like it just came out of the blue, I was puzzled with how we ended up with a certain solution
@zsusenseiАй бұрын
I loved veilguard and yes the ending is the strongest and most well done part tbh. Also sadly the story and the world has a lot of wholes bc they tried to avoid anything from previous games at all cost... (lack of Keep/saveimport)... You can say it is a retcon but tbh it rather felt like important missing pieces for me. Hoewer I loved most of the companions and their personal quest lines, romance and the drama was satisfying for me too. I have very mixed filing but it is a solid game I'm not gonna lie. Worth the time but do not exept this is a good sequel.
@sethzunker2100Ай бұрын
agreed. it was not dragon age. feels like the franchise was entrusted to people who didnt understand its core (or its lore) and who were prone to laying over it their own ideology. in its way it was a very hostile game. it often like an extended kindergarten class where the devs were attempting to educate players about how they think trans people should be handled by society. thats what the devs are about, but that should not have been what the game was about.
@MsIorvethАй бұрын
im really curious what you think about lore of veilguard like new additions and resulting some of old
@ImpGooseАй бұрын
I'm trying really hard to avoid being emotionally unstable at this part. I published 2 books, created my own universe as best as I could, I'm not an expert by all means, but I worked hard on my writing. When a non-native English speaker who writes in English sees their experiments with lore as unprofessional... it's a bad sign for a franchise. I expected them to be smarter. However, they hold the power of an author. They set the rules, create things and then face consequences for their creative decisions. If I were them, I wouldn't change the lore so sloppily. One of the reasons why I feel weird after completing the game is because I don't believe the new set of rules. It's sad, really. I'm still processing what to put into my big review because the fact that I don't believe the new lore is my problem, not the game. What do you think about the new lore? Was it a pleasant surprise that almost all fandom theories were true?
@MsIorvethАй бұрын
@@ImpGoose i liked blight lore cos its consisent to what we know before also damn me it makes dwarf even more tragic also love new titans lore wish we got more info about other evanuris i think they missed oppurtunity to give us more info while in solas prison and more in arlathan forest in general i need to know whats up with all those stone bodies in arlathan and crossroads!and ballara quest was kinda dissapointment cos there was now new info about forgotten ones we fight one and yet still knows nothing :/
@ImpGooseАй бұрын
Well, that's the thing that I don't like. All other Evanuris are dead. There will be no more info about this pantheon of gods because it doesn't exist. Anaris appeared out of nowhere, though he was supposed to be trapped as well but in a different prison if we believe the old lore anyway. The titan thingy is cool and I liked it, besides one thing is how a spirit abused a titan and then a spirit took their dreams, so that the blight appeared. If their dreams are blight why the titans weren't blighted in the beginning and only then their blue lyrium became red and corrupted? Those are good questions to think about but they don't work well together because the only explanation is "magical magic does magic". Therefore Bioware gives the community a chance to create and adapt the lore through theories. Then they'll do the same trick they did with the Veilguard. They'll take the theories from reddit and put them into the game. I'm not joking. Everything that mattered to the grand plot was put to the new game. I read most of those theories online. So the Evanuris are to blame for everything. Alright, no problem. But Solas killed them to destroy the Fade. So there's no sense even talking about it. Unless other people played the game and didn't listen. They repeated the same stuff over and over again.
@MsIorvethАй бұрын
@@ImpGoose about lyrium yes its weird that now red lyrium is just angry lyrium about abused spirit well it works for me cos if we look at spirits that experience too much bad emotions they become demons and souls separated for bodies for thousand years like davrin said its caged animal mistreated and imprisoned for centuries until all its known was fear
@GRIMHOOD99Ай бұрын
My main gripe with a lot of people being like "it's not as dark as previous games" and "combat is repetetive" and "there is no good writing in it" when none of those statements is true or apply to other games in the series. Veilguard has tone all over the place but parts of it are darker than DA2 and Inquisition to name a few siege of weisshaupt, cauldron and it's history on griffon extinction, aftermath of blighting of either city depending on your choice all of those felt as dark or darker as anything in those two games. Combat gets repetetive is literally true for every single dragon age game at least in this game you can switch your stats on the go if you wanna try somethin else in your class. And there is absolutely great writing in a few quests especially towards the end of the campaign. I am fine with people having problem with visual style, majority of dialogues being fairly low quality especially in the first 12 hours but people also like to compare writing to the writing of the origins where writing and worldbuilding was the only reason that game was good in the first place. This game could have been so much better but I still think it is much better game than base inquisition by a long shot.
@marcomongke3116Ай бұрын
I will play it with the lowest expectations as possible. I wonder if u played Andromeda before, but this 1 feels and looks like that game. Just need to finish Inquisition somehow first. The open world designs are such a kill joy. And your sad tone and voice giving me bitter sweet nostalgia.
@ImpGooseАй бұрын
You sure do that to avoid any emotional damage. To tell you the truth, there were moments when I angrily shouted at the screen because the line in a convo was that stupid... Having the lowest expectations was my approach for Andromeda and I don't really like spaceships and that kind of vibe, so it didn't hurt me as much as DAV.
@marcomongke3116Ай бұрын
@ImpGoose hoping for the best! But do try to cheer up, Goose!
@marli6011Ай бұрын
The entire game was a nod to regret and letting go. It was an end to the Dragon Age that was, and the start of a new story. It really was a goodbye, and a hello, and it leaves lots open to continue with. I was skeptical right up until around 40 hours in, but i finished last night with 140 hours and I want more! It broke me in all the best ways. I started off really indifferent to all of my companions, and ended with just as much love for them as those in other games. I still have the hope that we will have more in future, even if it isnt exactly what i had hoped for
@marli6011Ай бұрын
DAI did the romances *and friendships best 🤷♀️ I actually felt like the romances in this were more like games like Valhalla, where the option is there but it doesn't really add much. I think that's deliberate, to avoid fans moaning that they have to romance someone to get certain scenes 😬 actually, I think alot of what they have changed was to avoid fan kickback. I also still believe it was written for late teens/early 20s, no matter what epner says. But yes, I wish we could build depth by being able to control being able to say hello. I felt many connections didn't really set in until so late in the game. It may be that I missed some stuff in act 1. But I didn't really feel connected to people until the end. It will make further playthroughs better I think, because I have grown to love the characters. I just wish there was more to love with them. I romanced Lucanis and whilst it was very sweet (the end was beautiful) there was so much more I wanted. His entire fight/angst that I was expecting wasn't there. I kind of thought it would be similar to a mix of fenris and Anders...I do wonder if the next game will continue with the same characters, and if so they'll be more fleshed out in that one 🤷♀️
@EmmaSoyer72Ай бұрын
I saw by accident the first couple of shots in the video. I hope it is not a big spoiler😢
@ImpGooseАй бұрын
Nah, you're good 😊
@EmmaSoyer72Ай бұрын
@ImpGoose Oh good because I am actually at the end of act 1😅
@ImpGooseАй бұрын
Enjoy! It has its great moments ❤️✨
@angelus2402004Ай бұрын
Just finished playing it today. Playing as a mage on my next character.
@n7kiingfreshii599Ай бұрын
I can see what u picked just from the beginning 😭. I went with the other way SO SAD
@ImpGooseАй бұрын
Oh, I'm so sorry! Have a new playthrough to fix what was done? 😅
@n7kiingfreshii599Ай бұрын
@ hahaha. Its a lose/lose choice and you know it 😂. I think thats one choice I cant change even in future plays.
@spellandshieldАй бұрын
I admire you; I could not finish it...I tried but it was just too painful.
@ImpGooseАй бұрын
I understand where it comes from. Sadly, I needed to be sure myself that it's not DA. The most annoying thing is that my husband likes the Veilguard because he doesn't care 😅 The writing makes him laugh when it's bad and he's just a positive dude in general. The game is fun and that's enough for him. I'm a drama queen in the house haha
@daunted232Ай бұрын
Necromancer corpse of Dragon Age. It moves it twitches, but it is still dead. (feel free to ignore if you don't agree)
@ImpGooseАй бұрын
I wish I could decipher your symbolism to have a conversation 😅
@daunted232Ай бұрын
@@ImpGoose It's like bioware is holding up a lifeless puppet, sure the puppet is well-made, but it's not a real boy. (Pinocchio)
@ImpGooseАй бұрын
Oh, I see. Well, I'm not surprised that many think so. I wouldn't call it a puppet because (scandal, I know), an author has all rights to disrespect the lore and do whatever they want. That's the power of being an author. It just has consequences and I'm not a fan of the consequences. Many people loved the whole thing. I'm just not one of them which saddens me greatly
@daunted232Ай бұрын
@@ImpGoose The power of being an author, is the ability to make a worse thing that your last thing?? Ah you have an interesting mind :D
@ImpGooseАй бұрын
I do, actually. You compliment it well, though it sounds a bit sarcastic and I see no reason for it. The main difference between an author and a reader/watcher/gamer/ etc is that one creates and other consumes. Indeed an author has all the rights and power to do everything and face consequences from their audience. Why does it make you laugh?
@ervus3289Ай бұрын
this is it. I love this game and I hate it at the same time. its 10/10 game but 3/10 dragon age. I must admit I was expecting something like inquisition but well... i dont have any more words. I think that I replay the inquisition and after that I am going to create my own ending.i am disappointed. This is an amazing game but not my dragon age not my Thedas.
@jonathanhabens9795Ай бұрын
It just feels like being a fan of a book series and then having a very different writer finish the series with little care for the original story, lore or fanbase. It's so much worse than Game of Thrones final season.
@EualiaАй бұрын
The level of writing/dialogue at times felt like itbelonged in translated novella. I've made my own VN that habe better dialogue/writing and I'm subpar at most. It was the most mixed I felt in awhile for a game. worse that said game was a childs cartoon wearing both the dragon age skin at times but being a whole other game at other. I enjoyed the music/environmental design. Some dialogue with old characters were great but alot lacked LIFE and CHARACTER
@AbsolNoxiousАй бұрын
My general feel about this game, as an old fan of the saga was that it was a good game, but a bad dragon age. I enjoyed it a lot, and the fantasy was really nice, but the core feelings and immersions weren’t this present here. It often felt empty and I have a lot of complaints regarding this. But yeah, the game is beautiful, the gameplay is fun, and some part of the adventure, especially during big main-quest missions were so very good and hit hard and make me cry. I’ll be happy to watch your next video to learn more about your thoughts. You sound more reasonable than a lot of KZbin influencer on the topic right now :) All the best
@xDittoWaffuruАй бұрын
I had fun with the game but I have many mixed feelings about it
@marconeves1979Ай бұрын
This is NOT a good game. I know we are all emotionally tied to it. BUT we need to come to terms that this is not a good game.
@ImpGooseАй бұрын
I'd add a minor correction, though. It's a good action RPG game. Seriously, it's well made and entertaining. It's a questionable Dragon Age game, so some may call it bad. To me, unfortunately... 😭 It's super weird to call it Dragon Age. It's God of War with the face of DA.
@marconeves1979Ай бұрын
@@ImpGoose I respectfully disagree on two points. It's not a good RPG or a good action RPG, if you've played other games of the same kind/genre. (it's very shallow in all departments). I believe that in one year's time, you will most likely change your opinion on this 180 degrees. But again, it's just my opinion.
@ImpGooseАй бұрын
No worries 😁 Give me an example of good action RPGs, so that I could understand your pov please
@the-dark-side.Ай бұрын
@@ImpGoose EVERY single DA game has been different from the last as far as mechanics,combat and graphics engine. To say this game is not like the last dragon age is literally what we've been saying since origins. Inquisition is barely recognizable as a dragon age game from origins but I bet that's your favorite one. And the "this isn't dragon age" would be ridiculous if you said that about Inquisition right?
@marconeves1979Ай бұрын
@@ImpGoose Sure: Witcher 3, Cyberpunk2077, Ghost of Tsushima are the ones I'm thinking of.
@toppyali2348Ай бұрын
I haven’t bought this game yet, but it sounds bad, like the potential is there but you’re treated like a child in a safe place with no choices but lots of colours to grab your focus. As a 41 year old man I’m not hopeful of when I do get it I’ll enjoy it, in fact I expect the potential to annoy me even more.
@ImpGooseАй бұрын
A child, yeah. A lot of that in writing, especially normalised social awareness in banter. I loved DA banter and it made me smile or laugh all the time. Here, the only cool character with banter is Taash (my biggest surprise). Davrin has some nice lines sometimes too. However, it feels that the game was made by different people. The main and companions quests are mostly awesome but the game is much bigger than that. Idk... it's really confusing. I liked it and I didn't at the same time... I can't understand it.
@oskyys6853Ай бұрын
Where tf is Sandal?!
@bungouyevskyАй бұрын
My problem with the game is the ending. Don't get me wrong, ending was amazing, but... Hells, if you could do such a good job why didn't do it from the very start? (this sadly reduced my score for the game) I felt the true DA epicness after I started the point of no return in the main story. Now I crave for a fully DA game. Well, at least I've been to Treviso, quickly became my favorite place. (Tbh I'm really sad about how I loved Antiva. Thinking about Zevran's situation...) And thank god, I finally played as a Tevinter elf in a DA game. I loved the OST as well. And my Rook. Manfred and Assan too.
@ImpGooseАй бұрын
Sadly, I understand what you're talking about. It was something similar to me.
@thirdcoastfirebirdАй бұрын
I am not hurt at all. There are a lot of things in this game that I don't like, but there are things I do like. To each their own.
@ImpGooseАй бұрын
That's so nice! I'm truly happy that you didn't have the confusion I'm in haha
@thirdcoastfirebirdАй бұрын
@@ImpGoose Oh I was confused, but I don't think about it that much.
@morganlefaye6445Ай бұрын
Your wording "it has a Dragon Age face" is imo the right way to say it. I enjoyed the game as it is but at some points I was like "what am I playing here?". My first run was as a Grey Warden aand being told by non-Grey Wardens what the blight is rubbed me the wrong way. There would have been so many better options to explain it to "new players". My 2nd run which is still ongoing I chose a Lord of Fortune background and there is a big gap of backstory here. It might get better towards the end but I don't think it will. The LoF part of the game is from my feeling not really fleshed out at all. You don't see much of them as for e.g. the Crows where you're more involved in their story even if you're not a Crow. What I loved in this game, as a non-binary person is where you help Taaash find her own way. I would have loved to have someone in my life when I was struggling with myself. I didn't like every convo you can have here but overall I think it was very nice to put it in there.
@ImpGooseАй бұрын
I'm so glad we are on the same page. It's heartbreaking to see DAV as a continuation of our favourite story. I had very high hopes for Taash. Their arc was a bit bumpy at start because I wanted to learn the depth of being a non-binary. Taash acted like a child (yes, she's the youngest but respect has no age). Taash appears and acts as a lost child who has no roots and wants to be everything because of "stupid dress". There is so much going on inside but the main conflict is a stupid dress and what the mother said. Moreover, Taash is a bully without a reason! Even my Rook said that to help Emmrich befriend Taash. BUT then, Taash's banter and shouts after battles were the only ones I enjoyed! I played regularly with this character. They didn't sound marvel. The quest with Taash's mother made me cry, so many things were relatable (including stupid dress and cold attitude) and it was a real pain in that story. Once again CONFUSING! And the weird experience was being told off for misusing pronouns by Isabela 🤔 I have never met a non-binary irl. You are my first, Morgan! 🥹 Misusing is a new thing in our world, we can't get anywhere without patience and respect. Sadly, Bioware did a poor job in terms of creating an understanding. Well...it was really sad. A wonderful personal quest and so many small details spoiled it 😭 The story with Grey Wardens brought the old atmosphere back but sometimes writing was off. Indeed "what am I playing?" is the best phrase ever. It WAS fun, yet what was that? I'm going to start a new playthrough as an Antivan Crow now 🤣 but I doubt I'll have 1k hours like I had with DAI or DAO...
@morganlefaye6445Ай бұрын
@@ImpGoose I use they/them as pronouns and as long as I communicate in English everythings fine. It never happened once I was misgendered by anyone when they knew. In German and Dutch however it is quite difficult. I'm a assigned female at birth (afab) and "they" in both languages is the same as the feminin singular. So you need to use "fabricated pronouns" like dey/dem in German, but those are not integrated into our language yet, so no one uses them outside of the LGBTQ+ community. Yes, I could tell anyone I meet to use those, but hardly anyone will because it isn't "normal" (yet) to do so. (OK that was a longer intro than I anticipated to what I actually wanted to say) Many were offended by that "pulling a Bharv" cutscene with Isabela. I wasn't because I am misgendered on a daily basis (at work) followed by an empty "I'm sorry". Believe me I would love them to do push-ups every time they do it. I think they'd learn quicker. 😆 (I'm not angry to be misgendered, but after 2 years it is annoying)
@ImpGooseАй бұрын
@@morganlefaye6445 thanks for explaining this! It's quite hard to integrate into non-English languages. It's similar in Slavic languages as well but the only difference is that everything is masculine by default...while "they" is always plural. English has its tricks because their words don't possess gender. I once tried to explain to a British friend that a word "coffee" is masculine but many treat it as a gender neutral word because it ends with "e". My friend glitched for a moment hahaha
@morganlefaye6445Ай бұрын
@@ImpGoose Coffee is in German masculin too. But I have a mind blower for you, because "the boy" (der Junge) is also masculin but "the girl" (das Mädchen) is neutral. If you put them in plural they both go feminin 😂 I hate German grammar btw 🤣 I am just now so accustomed to it that I don't think about it anymore.
@ImpGooseАй бұрын
👀👀👀👀 Excuse me?! 😭 That's wild hahaha
@DipperSoftАй бұрын
I used to be a huge fan but hearing how flat Rook is and how juvenile the companions behave really turned me off. On top of the fact that there are no nonsexual romance options for ace people, nor any ace representation at all, I decided to forgo this game. I don't think it's worth paying $60 for mediocrity.
@Jx300mxАй бұрын
I like the game; it's alright. But it just doesn't feel like a Dragon Age game. It's way too disconnected from the earlier ones. Characters from previous games have memory loss, and the plot twists don’t really fit with the story’s overall logic.
@anderporascu5026Ай бұрын
Knowing the pattern of these games I suspected DAV would take after MEA in many ways except for maybe having a persistent world after the main plot is done. DAV dodged that bullet. What is it with AAA studios going on a fanfic-like side trip before a sudden return to form? I've seen Devil May Cry do it, I believe Final Fantasy did it along with other studios but hopefully this practice is over.
@ImpGooseАй бұрын
I have a feeling that we will replay BG3 more than DAV. It was fun but feels weird...
@rodrigoguimaraes9561Ай бұрын
the young audience is the goal for all major emnterprises and services, is a strategic thing, but if you assist Dragon Age absolution who is amazing and is after inquisition you will see that the backstage troubles and the aftermatch from Bio VS ea clash severely damage the produtction of the game. is not horrible like Andromeda ( when nothing are remotly ME beside the tittle) the major mistake whas not being able tho import the choises from the keep. this is a must have- non negotiation for ME or they can Expect full scale War with the consumer. all them
@xsvrrxАй бұрын
im 65 hours in and just finished the first act 2 quest. im loving it so far thanks for the gamplay spoilers warning ill listen and not watch.
@ImpGooseАй бұрын
Hope you'll enjoy your ending 🍀✨
@themisfitjester7034Ай бұрын
Tbf, the game IS unfinished, the team that made the bulk of the work, that made that actual story and all the good stuff left or was laid of, so many people came and went during the making of this game, there was too many cooks in the kitchen so to speak. As a result it changed directions several times and ofc it didn't help that the state of bioware is an absolute mess, the higher ups care more about playing identity politics then they do hiring good and talented people, anyone that has spoken out about it has either been fired or was told the be silent or loose their jobs, this I believe hurt the end product. From everything I've seen it has alot going for it, but bioware really need to overhaul the game, it wouldn't even be the most difficult thing, especially compared to the work required to fix games like no man's sky or cyberpunk 2077. Fix the dialogue, remove and redo the pandering scenes and moments that are so in your face that literally nobody stands behind them, including the people they tried to pander too, maybe add more scenes with important characters making them feel like they are an actual part of the story, and look into the lore to make it all seem more relevant? It's relatively easy fixes tbh, however it would require bioware to admit they fucked up, but EA is hemorrhaging money atm with this product, and they mainly care about their bottom line, so I'm suspecting that they'll end up cleaning house at bioware after all this, if they haven't already begun. Now if that will help the game or kill it completely remains to be seen.
@ImpGooseАй бұрын
You wrote many things that I find true after playing it. It feels like the game was written and created by many different teams...
@themisfitjester7034Ай бұрын
@ImpGoose yeah, and sadly it was, I'm glad they didn't just abandon it entirely tho, and they pushed thru it most likely due to how much money they had already sunk into making it. but the fact that gaider who has been the lead writer and practically made dragon age left shows, biowares best chance is to beg him on their knees to come back one final time to help them polish it and finish this series properly, cuz it so deserves a proper goodbye. Highly doubt he would, but come on, DA is like his baby, can't just leave it gasping for air like this. 😂
@kwstasdelipeleas762Ай бұрын
I mean the fact that your are confused says everything about the game, as a new DA game you should have been at least excited if not overwhelmed and you are not as do many other fans
@elivenya-theautisticbookwy9638Ай бұрын
They did an unfixable damage to the lore....so either we wont get another DA game because the sales are too bad, because of the mess the made or we will get another game but it will be forever diconected to older games with alternative world lore...eitherway we lost
@9365fallАй бұрын
The series is dead to me, and it seems like it's dead to most of the fans. There were only 3 endings, really only 2 choices mattered. No matter what you do all of the characters from the previous games are killed off screen. There's no redeeming the ending in my opinion, because you didn't save the world, it's destroyed, everyone's dead, there is no going forward in the setting.
@MammothMoralsАй бұрын
you say it only had 3 endings as if the other games had hundreds of endings. yet inquisition had one ending and origins just had one ending that had slight differences to it.
@elivenya-theautisticbookwy9638Ай бұрын
the worst thing is...everything but the the true ending feeld completely out of character...it's just there to give the illusion of other endings in the worst way possible..
@KonigKaiser4Ай бұрын
Davrin and Assan 😢
@maiafayАй бұрын
Damn, I’m still in act one. Then again, I did write a Rook/Solas fanfic right in the middle of playing because I couldn’t stand their chemistry being wasted and had to satisfy my wish fulfillment fantasy.
@ImpGooseАй бұрын
Take your time ❤️ If it makes you create, it's wonderful!
@YueAkiАй бұрын
Share the fanfic please
@the-dark-side.Ай бұрын
told you lol
@ImpGooseАй бұрын
I had to check it 🤣
@karandullet380Ай бұрын
It's just the games main story is good no doubt but without keep choices and good dialouge it kinda starts to fall flat and not feel like dragon age the companion quest some are good,some are bad,but dialouge in all of them is very bland and bad and the endings in all are un satisfactory like half of the time I wondering why is that evil at least develop him more at leat lore wise make him make sense it dosent make sense especially the qunari quests are really bad and um then just comes the lore with qunari and the crows and in the world in general but you can at least ignore it like in this game while completeing a quest you would somtimes go like "yes i am feeling this is dragon age" and then they open their mouth with their pixar kind of dialouge youre like do you really hace to open your mouth and ruin it all plus the companions banter and relationship feels like therepy sessions instead of different people with conflicting ideologies and world view overcoming their differences and growing on each other like if there is any conflicts it just solves with be nice there is no argument between them,little cat fights, i mean i expected neve to be angry at Taas since her people are invading Tivinter nothing...nothing at all we're all good friends the moment we meet each other no witty banter at all
@MammothMoralsАй бұрын
Taashs people aren't invading Tevinter tho. shes not part of the Qun. they aren't her people as much as humans in ferelden are Neves
@RealLiveWireАй бұрын
you should be honest and say the game blows, and its not the same bioware that made origins and inquisition
@ImpGooseАй бұрын
True, honestly is important. However there are many people shouting without analyzing stuff which is simply not a respectful way to communicate imho As I once heard somewhere, "Honestly without kindness is cruelty. Kindness without honesty is manipulation." Official Bioware marketing campaign and KZbin creators from the council manipulated the community while many fans are simply cruel in their disappointment. There is another way to hold a conversation and I'm planning to stick to an analytical journalistic approach, separating my emotions into a different rating category to give a full picture. That will be honest and respectful.