Continuous World Generation in No Man's Sky

  Рет қаралды 70,693

GDC

GDC

Күн бұрын

In this 2017 GDC talk, Hello Games' Innes McKendrick presents a study of the technical architecture of No Man's Sky, focusing in particular on the techniques used to generate planets and the supporting structures allowing this to happen continuously in real-time.
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
/ official_gdc
Check out our Facebook page for GDC exclusives
/ gamedevelopersconference
Visit our site: ubm.io/2ctNvqZ

Пікірлер
30 Things I Hate About Your Game Pitch
37:37
GDC
Рет қаралды 1,5 МЛН
Building Worlds in No Man's Sky Using Math(s)
53:52
GDC
Рет қаралды 97 М.
狼来了的故事你们听过吗?#天使 #小丑 #超人不会飞
00:42
超人不会飞
Рет қаралды 65 МЛН
The Worlds Most Powerfull Batteries !
00:48
Woody & Kleiny
Рет қаралды 26 МЛН
1🥺🎉 #thankyou
00:29
はじめしゃちょー(hajime)
Рет қаралды 79 МЛН
Кәріс өшін алды...| Synyptas 3 | 10 серия
24:51
kak budto
Рет қаралды 1,1 МЛН
End-to-End Procedural Generation in Caves of Qud
1:04:21
GDC
Рет қаралды 136 М.
Procedural Level Design in Eldritch
50:14
GDC
Рет қаралды 37 М.
No Man's Sky: How I Learned to Love Procedural Art
31:22
Procedural World Generation of Far Cry 5
59:42
GDC
Рет қаралды 51 М.
I Walked Around a Planet!
8:41
Dirt The Gamer
Рет қаралды 498 М.
The Biology of No Man's Sky
22:32
Curious Archive
Рет қаралды 270 М.
50 Game Camera Mistakes
1:00:53
GDC
Рет қаралды 496 М.
Reinventing Minecraft world generation by Henrik Kniberg
49:41
10 Things You Didn't Know you could do in No Man's Sky
5:04
NoloPada
Рет қаралды 426 М.
狼来了的故事你们听过吗?#天使 #小丑 #超人不会飞
00:42
超人不会飞
Рет қаралды 65 МЛН