Hey! Just working my way through comments. I will be making more in-depth video, but in the meantime found these Free tutorials that RL have created already and are worth a look if you are looking for a good tutorial on CC Rig FAQ : yes you can transfer animations from the MH control rig to the CC rig and visa versa 🙏 courses.reallusion.com/home/character-creator/pipelines-and-render/unreal?v=getting-started-with-cc-control-rig-for-ue-|-unreal-control-rig-plug-in-tutorials
@promptmuse6 ай бұрын
Yes, you can use it with meta human animator data, you can reuse data from MH animator to Cc Rig ❤❤ will do a video on this!
@promptmuse6 ай бұрын
Also animation that are using the meta-human skeleton they can be converted into animation that will work on your CC rigs. this works after the conversion of your cc has taken place as it renamed all the bones to suit the UE skeleton
@mgsazul6 ай бұрын
Been watching your content for a while and I can't explain how much I've learned from you and other people from the community thanks to you I'm now capable of creating my own music videos with almost zero expenses. Eternally grateful for the updates you always share this is super exciting
@thronosstudios6 ай бұрын
Reallusion is crazy. They've been the MVP in my animation workflow. Thanks for the detailed explanation on getting the control rig to work 🙌🙏
@joskun6 ай бұрын
Thank you, you are the best mentor ever PromptMuse!
@promptmuse6 ай бұрын
Thanks so much 🔥 I think I was a bit serious in this video. They are rolling back to less serious next time haha
@thmo_6 ай бұрын
This really is huge, I just started out trying to create a VTuber Tool for myself in UE5 and working on a model is hard. Using CC seems so frictionless now, I‘ll definitely try the trial for sure! Love your videos, they‘re the best resources I stumbled upon these days.
@promptmuse6 ай бұрын
Thank you so much! I think they’ve got 40% off well it looks like it because I’ve just been on their website so it’s a good deal. I know people get annoyed having to pay for accessories et cetera, but you can make them in blender or Zbrush and bring them in into Character creator. You can also export your character directly from character creator to unreal engine without having to have Iclone, for those worried about cost. I personally use Iclone for my animations, but it’s all preference and budget based.
@3dtinker13 ай бұрын
OMG i LOVE YOU!!! You answered all my questions in one video. All that remain is just putting in the work by learning CC and Iclone
@promptmuse3 ай бұрын
There is great resource on their website in the help section. There’s a lot of video guides there as well to help you along the way! I will also reference the forum just if I get stuck on anything it usually comes up with an answer I’m looking for!
@reaper_artwave4 ай бұрын
This is exactly what i was looking for. Im currently doing the kinetic rush 3D challenge, and it's my first time creating a custom character. Now it's gonna be so easy to do so. Thanks!
@audiblevideo6 ай бұрын
YAY ProptMuse vid!!!
@rubberdog6 ай бұрын
Cheers for the great video, a brill addition to CC an UE for a much easier workflow, long over due. Peace from Scotland
@AllanMcKay6 ай бұрын
Awesome video Prompt Muse! And character creator videos definitely welcome! Love CC4/IC8. Keep up the awesome work! 🔥
@promptmuse6 ай бұрын
I think I’ve been using it at the start of the channel. I use to mix AI with character creator etc in the early days, I’ve been using it for a few years now, love it too!!
@AnimatorHeadSpace6 ай бұрын
This is so freaking cool! I was never really into the hyper-realistic 'MetaHuman' characters. Glad we have the option to have more stylized characters to bring into UE, with the Control Rig.
@promptmuse6 ай бұрын
Just about to publish summit you may love 🙌🙏 same, I prefer something a bit more stylised.
@pondeify6 ай бұрын
the high cost of CC has always put me off but i'm getting tempted now. thanks for the update.
@promptmuse6 ай бұрын
I’m not 100% sure, but I think there is a 40% offer on on the website for character creator at the moment
@itsjoans6 ай бұрын
I've just stumbled your channel now and recently started modeling with blender and i just want to say thank you so much for sharing this!
@promptmuse6 ай бұрын
Thank you for the comment, blender is a great tool and you will learn a lot with it. Have you had a look at blender market for some plugins ? I spend too much money there 🤣
@DeanYurke6 ай бұрын
Thank you for sharing this PromptMuse! Just bought CC4 because of your video, works fantastic with UE5. I was buying actorcore FBX libraries in the past and assigning them manually to the metahuman base skeleton and then baking to control rig. This way is soooo much better and I can now use all the new characters from CC too. Thanks so much! (Now I'm going to have to get iclone as well as that saves a bunch of time stringing together animation cycles. Block out in iclone, import into UE5 then bake to control rig and add an additive control rig for fine tuning. Awesome!
@wholesome3d6 ай бұрын
Thanks Prompt Muse!🙏🏽 This really is game changing. I use the iClone to Unreal pipeline all the time and the transferred animations always require tweaking, especially the blinking and finger and foot animations. Thanks Reallusion, this truly is a Godsend! I actually found this more helpful than Kai’s (from Reallusion) tutorial. Prompt Muse - You have a new subscriber 😊
@promptmuse6 ай бұрын
Thank you, btw you can use metahuman animations on this too!😮
@wholesome3d6 ай бұрын
@@promptmuse Thanks. But I’m more interested in Pixar-Style characters and animations and this tool is perfect, because it allows for more exaggerated animations, like squashing and stretching the mesh.
@WillyCash696 ай бұрын
hahah Yea Kia is normally a great instructor but I was totally lost in that video as well. All the confusion is at the Unreal Side. Its a ton of steps to finalize this, unreal could really use a re-work of their system and simplify it the way Reallusion has. Unreal 6 maybe ;)
@WillyCash696 ай бұрын
@@promptmuse You mean this makes it easier to apply Unreal Markplace animations to CC4 characters ? That would be awesome, as there is a ton more animations in Unreal Marketplace vs Actorcore, big price difference too.
@promptmuse6 ай бұрын
@@WillyCash69 haha UE 6.2 . Yeah would be nice, some of the UE tools really need to be streamlined as they a really nice but not very intuitive.
@mikebryant41466 ай бұрын
That’s really helpful. Thanks much PromptMuse!
@promptmuse6 ай бұрын
You are welcome. I thought it was worth popping up and making a video about 🤣
@KYARTTUTOS6 ай бұрын
I got lost in your eyes in middle of the video, so I had to watch it twice hahaha . thanks for sharing this information😅
@WillyCash696 ай бұрын
lol Well placed Eyeliner does wonders
@buster56616 ай бұрын
You are an angel. Thank you!
@tony_cgivfx6 ай бұрын
Lol ive just spent the last month and a half making rigs from scratch (including for face) and they drop this on my final project push, what a treat. So much better and faster than adjusting all the controllers myself to match between characters. I did end up having a strange issue where it didnt separate head and body correctly when i had additional bones in there, but upon reimport it did work and i was able to add onto the cc body rig to add a tail setup for a humanoid, cool that its flexible too!
@3dchick4 ай бұрын
Holy cow! This sounds amazing!
@promptmuse4 ай бұрын
It really is good! I’ve really enjoyed using it over the last few weeks
@charlytutors6 ай бұрын
Wow! thank you for this video!
@Tiniestwombat6 ай бұрын
Yay! I love your videos! I learn so much!
@promptmuse6 ай бұрын
That’s awesome, that was my goal. I know it’s not that in-depth, but I’m going to cover the topic more as it looks like people want to know more! Real illusion have a great free tutorial resource on their website as well which is worth a peek!
@aipsong6 ай бұрын
Once again you have given us a fluid and precise roadmap to better animation !! Thanks !!! Although your videos are sparse, they are like a beautiful sunrise !!!
@PP3D6 ай бұрын
Yep, CC4 is one of the best for easy and quick character. Thanks Prompt Muse 🙂
@ratman42006 ай бұрын
Girl gimme some of that beauty potion , also thanks for the vid.
@promptmuse6 ай бұрын
I just use extreme lighting, so harsh I feel like it burns my retina 😂
@bobbykingAiworld6 ай бұрын
Your video educates with insightful clarity. 🎥✨
@Pauluz_The_Web_Gnome6 ай бұрын
After I did watch the whole video, I rewind and try to focus on the content! ❤
@vivektyagi68486 ай бұрын
Many Thanks 🎉 The pace of teaching is perfect. Hope many more on the subject are about to come.
@alexeypetrov83946 ай бұрын
WOWOWOWOWOWWW .!!! Thank U! great video, love your content
@promptmuse6 ай бұрын
Awwww thank you!!
@bit-studios16 ай бұрын
Wow!!! Excellent tutorial. Thanks for sharing. ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
@promptmuse6 ай бұрын
You are so welcome 🔥
@MichaelHurdleStudio3 ай бұрын
This was a detailed video. I've learned so much. Thank you for making this. So much to learn here, but this is a complete game changer. You got my Sub from this video. Keep them good ass tutorials coming,
@arupsan6 ай бұрын
Very informative video regarding the character workflow …
@promptmuse6 ай бұрын
Thank you ! 💫
@jblatorre20914 ай бұрын
This is awesome ty part of the issue I have had in the past w cc n iclone is a lack of good vids ty
@Desmond-Dark6 ай бұрын
This sounds too good to be true. I want to see if I understand this fully, it is now possible to create a completely a new character from scratch AND bring them in to UE AND change their mesh in all sorts of ways? I'm new to this whole CC stuff. Btw you're skilled AF. I love your vids. Seriously you're awesome and I'm so excited. I'm gonna start going through CC and maybe IClone tutorials too lol.
@promptmuse6 ай бұрын
All the mesh needs to be created in Character creator and then imported in and the converted to CCrigs but looks like a really neat way to get more stylised characters in. MH control rigs animation can be copied and pasted onto the new CC rigs as well. Looks like UE marketplace anime’s can all be used for the characters too. There are a few license agreements that need to be adhered to if using in game. It’s worth checking those out if anyone is using anything commercially. But for films and animations it’s look pretty sharp
@Desmond-Dark6 ай бұрын
@@promptmuse It's not only useful stylized characters right? Like if I want uh a non stylized cyberpunk character, CC is still useful right?
@towardsthesingularity6 ай бұрын
I love you prompt muse 💘💘
@promptmuse6 ай бұрын
Another thing, yes, you can transfer metahuman animation Face and body ! I’m just making a little video on this for you
@ronioclarenzo6137Ай бұрын
Fantastic tutorial, as always! Can you make a tutorial about converting an imported iC8 character via livelink into the main game player inside of ue5? Thanks for all your wonderful tutorials, by the way, and keep them coming!
@Baristana6 ай бұрын
You really have the best videos.
@Deljron7776 ай бұрын
This is amazing but for now way too complicated looking forward to the streamlines version where I can customize anything and create whatever I want. I love the results you get.
@hanax.0015 ай бұрын
Thank you for this! Is it possible to use this method just to set up the UE control rig for a character that's already completed rigged? (And if I do not want to use CC rig & weight painting)
@hitmangamesyndicate59706 ай бұрын
Another question… looking for a straight forward workflow to create/edit motions, add lip sync, and get blinks to export to UE5… it always seems that one thing or another is missing or bypasses export settings… thanks in advance…
@promptmuse6 ай бұрын
I’ve just created a step-by-step tutorial for this will be publishing it tomorrow UK time to help you out 👍 I was actually meant to publish it last week but had so much fun with characters lip syncing I got behind 🤣🤣🤣
@VRDivision6 ай бұрын
Great video
@promptmuse6 ай бұрын
Thanks! 🤍🤍
@shaunramkelawon6 ай бұрын
excellent
@micbab-vg2mu6 ай бұрын
thank you I will try it:)
@promptmuse6 ай бұрын
Please let me know how you get on!
@JRHorsting6 ай бұрын
Thank you, Muse!
@promptmuse6 ай бұрын
You are more than welcome 🙏
@danielbecerra60946 ай бұрын
@promptmuse Question: what is a Body/Face component? I see you add body/face components to the "CC_Rig_BP." I saw a Reallusion video where you can just add the animation directly to the CC_Rig_BP. What's the difference?
@Animotions016 ай бұрын
An IK control rig is a must for editing an animated character. The free blender pipeline tool for CC4 converts to the Blender rigify control rig in Blender. Reallusion is not standing still.
@promptmuse6 ай бұрын
I feel like I recognise your name from somewhere are you on the real illusion forum by chance 😂 ?
@Animotions016 ай бұрын
@@promptmuse yes that is my hangout but under the shorter name Autodidact. ive not seen you post over there.
@AmitSharma-xh2ws6 ай бұрын
Could you please explain how it is better than animating via iClone? I mean you can rig any character via AccuRig and give it any pose imaginable via iClone. Then, transfer the character and animation to Unreal using Live Link. Why is there a need for this plugin?
@button93 ай бұрын
Trying to find clarifying information. Can the CC4 to UE5 be done without iClone? Is iClone needed for anything other than animating? Like, will the rigging and facial morph/rig come from CC4 or does iClone have to be the 'middleman' to get that functionality to bring it over to UE5?
@bduder6 ай бұрын
Awsome video! I'm going to have to play with this. Does it work with the Metahuman identity facial capture tools?
@promptmuse6 ай бұрын
Use the MH capture tools onto a MH and then you can literally copy the capture from the MH rig to the CCRIg will be doing a tutorial in this very soon!
@JustThyce6 ай бұрын
thanks for this video!
@promptmuse6 ай бұрын
My pleasure! ⭐️
@bitmap_jack3 ай бұрын
Quick Question. So the only reasons I could see myself moving characters from iclone across to UE5 would be to make the lighting and renders nicer but also if they take on metahuman morph targets and blend shapes then surely they would be of better quality? So let’s say I’ve got my animation, complete with Acculips synced audio and all the good stuff. Can I just whap it across to UE5 for all the metahuman goodness? 🤔
@jacobvduncan6 ай бұрын
Nice video as always! I think alot of us still work with the UE4 skeleton or even UE5 quinn skeleton though, do you know if this supports exporting to those skeletons and not just metahuman or CC skeleton? Right now the workflow is import as CC skeleton then retarget to UE4/UE5 skel.
@promptmuse6 ай бұрын
Yes it does support the UE skeleton, well for my experiments that seem to work 😂
@THEREALJUDEANАй бұрын
Great video, do you have a beginner's tutorial on character creator and blender? my goal is to make my own custom superhero characters and eventually make a video game. I need to learn how to make iconic superhero outfits in the realm of dc and marvel comics. I need to know what tools is used to sculpt/ draw the details for the i conic logos to apply on outfits as well. If you have tutorials on this, I will pay to obtain these two tutorials if you have them available or if you can make them for me, Thanks.
@dead_flamingo6 ай бұрын
Nice Video! You know how to use double perlin noise on a character creator or metahuman control rig?
@duaneborgaes74496 ай бұрын
Looks like fun.
@summerrj6 ай бұрын
woohooo❤
@CompunctionTime6 ай бұрын
Oh nooo, our secrets are out now x.x
@YinSol5 ай бұрын
Thank you, muse!
@shawnboundy37166 ай бұрын
Subscribed! Thanks for the great info. Now to dig through your previous content... =)
@promptmuse6 ай бұрын
Thank you ! Some of it may be a bit outdated !
@Tontonmarto6 ай бұрын
Hi! Thank you for your video . Where do you find NIA character inside Iclone or CC4? I didn't find her . Only in the UDK project provide by Reallusion....
@HR-zg9ci6 ай бұрын
So here we have a good interaction between CC and UE. Can I also push cascadeur and marvelous designer in the pipeline? How would I do that and is it worth it? Thank you!
@promptmuse6 ай бұрын
Really interesting questions there thanks. 1. Yes, you can export Cascadeur animation into Iclone. You need to re-target the Iclone skeleton first in cascadeur then animate>export to Iclone. I’m not sure if I’ve ever done a video on this. I’ll have a look back. 2. Yes, you can import marvellous designer clothes into Iclone and the cloth physics can be converted, however, I’m not sure if the physics will transfer across to unreal currently the physics engine with this is the chaos physics. But I need to do some more tests ! But regardless of the physics the clothes can also come across to unreal engine and the CC rig.
@the_shizon33226 ай бұрын
Great video. Something I am struggling with is this. I have a characters from a Big Medium Small Mech pack. I want to get these rigged for facial animations and the steps needed to do it, if possible, is a bit confusing to me. Can you provide any insight to how it might be done? Thanks for the content!
@GrowthMindsetDigital4 ай бұрын
Great!!! 😀👍👏👏👏👏👏
@spartan57606 ай бұрын
Prompt Muse has the news that gets the views
@promptmuse6 ай бұрын
God, I love a poem 🤣
@spartan57606 ай бұрын
Feel free to keep it 😂
@Nohcal2 ай бұрын
Thanks a bunch.
@H1D3_153 ай бұрын
how can i use the cc rig with character already created in the marketplace? example the paragons characters?
@watchandproduce6 ай бұрын
What is the best way to animate a Metahuman in iClone? It's great that a character made in Character Creator can be "moved" to UE as a Metahuman but some of the Metahuman tools are just way cooler for character creation where iClone is better for controlling the animation itself. I'd love to see videos showing this process in detail.
@ramonicfilm6 ай бұрын
CAN I TRANSFER any charecter animation on unreal to cc4 ? or its just for cc4 to unreal?
@promptmuse6 ай бұрын
If I’m understanding correctly yes you can, check Reallusion latest vid on their channel and it shows the manny anime being imported onto a ccrig :)
@ItsaSimDrive6 ай бұрын
sadly for me i can't even do this cause my trials are up and all of sudden importing the animations is give me compatibility errors.
@ddrr64013 ай бұрын
what's it the different ? if i can use control rig?
@lovelettar4 ай бұрын
So basically it’s still premade mesh but changed from metahuman to character creator. It indeed easier to make compare to customizing metahuman and add rig in maya using super rigging plugin but I wonder the customization level and this isn’t free either
@lilylikesherpotato34616 ай бұрын
When I add a second character to rig, the first one disappears, even when I rename the first rig?
@Hobnockers4 ай бұрын
can you export yur CC for UE5 with the ThirdPersonBP Rig?
@motionfigura6 ай бұрын
hi, have you tested the metahuman face animator with cc characters?
@Stranger-games6 ай бұрын
Yes, I had the same question too, would it work with metahuman face animator?
@promptmuse6 ай бұрын
I’ve tested the animation that comes from the meta-human animator videos and that works perfectly. Just making a video on this now, but if you’re using a stylised character of the might need to tweak this slightly.
@motionfigura6 ай бұрын
@@promptmuse thank you,
@ERGTDev6 ай бұрын
Can you use the MH animator for iPhone driven facial capture on these new CC rigs?
@henckshk66685 ай бұрын
what PC configuration do I need for this?
@shivangipriya41536 ай бұрын
OK! I bring character from CC4 to UE, but there is no BP for character??? what I must do??
@promptmuse6 ай бұрын
Hello! It should be in /All/Game/FOLDER/YOURCHARACTERSNAME/Rigs Failing that just use the search function in the content draw. Reallusion have some nice tutorials on their channel to check out! Good luck!
@shivangipriya41536 ай бұрын
Ok, Thank you so much for your reply :-)
@Johanearldirector6 ай бұрын
Do you know if it’s compatible with metahuman animator? Would love to bring in my face mocap to cc characters
@promptmuse6 ай бұрын
Yes, I’m trying to scribble down all the notes on how to get it to work, but I’m pretty much recording to a standard Metahuman and copying and pasting those keys onto my CC rig! I would like to get nice tutorial on how people can do so much easier to explain visually ⭐️
@aryanbarure14793 ай бұрын
Im facing grave issues with my character which is making it very deformed :( Any suggestions?
@RairAfair5 ай бұрын
Hi there :) But thos rigs are with less controls than Metahuman rigs, fewer controls and face shapes. They are even greyed out, meaning controls on MH RIg. Still great, but just asking if I'm right here :) Thx for sharing :)
@JakePlayableDev6 ай бұрын
Does this use the UE5 skeleton or will I have to retarget my existing UE5 animations to it?
@achie14796 ай бұрын
Do i really have to use their character creation software or can i just use blender
@promptmuse6 ай бұрын
As far as I’m aware, correct me if I’m wrong in, But in order to convert it to cc rig it needs to be a character creator skeleton with the mesh morph. If you want to do it in blender they do actually have some free meshes on their website for use in Blender which I can imagine can be exported to CC rig. I’ll take a look into this! But for any anyone on a budget, which is most people at the moment that would be a great alternative solution (voice to text - so apologise for the grammatical errors!)
@lubospejchal4984 ай бұрын
Can I use it even for character which was created without Character Creator ?
@omega3productions-bj5556 ай бұрын
Where's the AI Character Creation part 2 of putting body textures on clothes on them??
@cvcwebsolutions4 ай бұрын
How do you turn it into a playable character
@AdrianoBla-g2l6 ай бұрын
I have no idea what are you talking about, I was just watching this marvelous mouth ... (kidding... ?)
@kaito57906 ай бұрын
Just a hint if you want to use this seriously: Read the license terms of reallusion VERY carefully. There are some unexpected conditions where you need an enterprise license.
@promptmuse6 ай бұрын
I think you’re right everyone needs to read the T and C for the model use not just for CC but also for a metahuman as well. As far as I am aware, you cannot sell the models commercially on the open market due to the technology of the skeleton and topology , but please check the specifics (on both sites) as it will continuously change. You can sell on selected markets and on their own platform.
@marcus_ohreallyus6 ай бұрын
Any way to dynamically simulate that hair?
@promptmuse6 ай бұрын
So a lot of the models I’ve seen are using hair cards which to be honest is nice and lightweight to use. They have chaos physics attached to them which will simulate hair movement. Now you can make your own hair in blender and bring it into character Creator obviously there’s a learning curve to it. if you’ve got the budget you can purchase hair packs from real illusion as well,just depends on what your budget is. I purchased a really cool plug-in in blender for her however there’s a huge learning curve to it and it also cost quite a bit so the hair character created as well as make my own hair depending on the project. Both can be simulated in UE. I find it much easier than using hair particles. Sorry I did speech to text for this hopefully it makes some sort of sense. 🤣
@FPChris6 ай бұрын
How’s the licensing for commercial use?
@promptmuse6 ай бұрын
Great question. As far as I’m aware, you can use the visuals created with Character Creator for filmmaking and other media projects with full ownership. In terms of the model (pls double check the latest t&c below in case I’m wrong) but my interpretation is you cannot resell the models directly on the market unless they are sold through Reallusion’s marketplace. www.reallusion.com/Content/EULA/EULA.htm
@promptmuse6 ай бұрын
Also, I believe MH have commercial licenses attached to them as well .www.unrealengine.com/en-US/eula/mhc
@carlosrivadulla89036 ай бұрын
how do u think the state of AI is regarding to char creation?
@Lanthiren6 ай бұрын
Wish this workflow worked for unity
@promptmuse6 ай бұрын
Yeah, they do do some bridges into unity with some of their past products so I wouldn’t be surprised if they do create a bridge, that would be awesome for game devs !
@camc71266 ай бұрын
OMG can't wait .. (discover not for MAC users) 😥
@MS.Mems206 ай бұрын
You are beautiful, and have a wonderful video. Thank you for the information
@Tridev_Roy3 ай бұрын
Want more details
@ShavkatShavkat-r8w5 ай бұрын
Please show tutorial
@JC-ov8ko6 ай бұрын
All Human characters is not helpful in my situation. What about my character whos head is a lizard?
@alexvisuals3D6 ай бұрын
It will opens a lot of doors ! Totally Game Changer
@mominul3d6 ай бұрын
Thank you pretty girl
@MarcosDanteGellar3 ай бұрын
is "free" until you need character creator 4 which is a fortune