You’re a legend in the community for not only implementing multiplayer in your game, but making so many awesome tutorial about it for the rest of us. Much love from Canada.
@Mk2kRaven2 жыл бұрын
🤣🤣🤣
@Forest15382 жыл бұрын
I can't believe I have found someone so passionate to work on their game and KZbin channel, explaining things to people who might not understand. I'm seriously impressed and can't wait to see where things go. They are already great and can only get better!
@ZooHair2 жыл бұрын
I would highly recommend adding the squish animation to the player when they jump. More juice = awesome game
@abdessamadcherrat52752 жыл бұрын
I like the style of your game, it is SICK
@johnbeverly97232 жыл бұрын
I love how it's gonna be free!! I always see these fun chill party games (maybe not so chill with the screams of bloody murder in the effort of winning) but you always have to buy them and then it doesn't feel worth it. Hope it gets lots of attention!
@Nick-rs6sb2 жыл бұрын
This is awesome, very useful as well. Thank you!
@KamranWali2 жыл бұрын
The progress is looking really good. Also implementing multiplayer is a huge achievement. Keep it up! :)
@chomp7272 жыл бұрын
looks really good! well done
@GamesBySaul2 жыл бұрын
Nice work! The game is looking really fun, I am excited to try it out! And helpful certainly looked...well helpful! :D
@yll1b5962 жыл бұрын
Super cool video! Relates a lot to the game I'm making so even as a devlog this is super helpful to me!
@ZygerGFX2 жыл бұрын
Thanks! Good luck with your game too :))
@meeperhere2 жыл бұрын
Notification Squad! Let's go!
@faiazbinnesar29372 жыл бұрын
you are truly an inspiration
@ZygerGFX2 жыл бұрын
Thank you :D
@teddy61782 жыл бұрын
Awesome! Thank you
@Blixir2 жыл бұрын
Idk if something like this is already a thing but some sort of stomp or fast fall would be nice. It could help you maneuver around quicker or even be used to knock away players when you land.
@SlavicPickle2 жыл бұрын
Looks awesome as usual, Zyger!!!! Will there be a couch co-op option? Thanks
@ZygerGFX2 жыл бұрын
In the long run I would love too. Right now I'm going to focus just on online and then plan on making it co-op too
@proxyzov2 жыл бұрын
"Nice!" - Some Dude
@KyuuDev2 жыл бұрын
Maybe you could combine the dash and punch move into like a dive push because I think a static punch might slow down gameplay a little. Otherwise, amazing vid as always
@ZygerGFX2 жыл бұрын
Great idea will definitely add this !!
@xyoxus2 жыл бұрын
1:30 Did you fix the spelling of the "Creatae Lobby" button? 2:14 Forrest is also spelled with only 1 R unless it's a joke combining "for rest" or something Some great insight on the development, I wish it was a bit more indepth, but I guess that's what your tutorials are for :)
@ZygerGFX2 жыл бұрын
Hi thanks for letting me know its all fixed 🙂 . And I'll try my best to make future devlogs more in depth !
@atrejoprivate95412 жыл бұрын
Hello. I wanted to know whether u use clientside prediction with correction of the server. Or is every Player simlpy calculating every outcome of their inputs and sends it to the other players via the server. Cause this makes it very easy to hack and without prediction the latency’s are more noticeable!
@dinojakeyt Жыл бұрын
this reminds me of splunky, lol nice game though it looks super fun
@RobLang2 жыл бұрын
Very cool! How did you implement anti-cheat? Is the game server authoritative and the movements sent by the client checked? Given you're working toward release, do you have a marketing plan? The game looks great fun, good luck with your release!
@ZygerGFX2 жыл бұрын
Currently there isn't actually ant anti cheat prevention. But I'm not too worried since the game is meant to be just for fun and mainly to play with friends. At some point I'll probably try adding something
@darknside2 жыл бұрын
Cool, hello from Russia
@worldmusicvideos46462 жыл бұрын
plz there is no video about multiplayer friend list plz make a video about friend invite system using photon and unity
@BlizzardZGaming2 жыл бұрын
Could you make a tutorial for the UI design?
@SoftDevAB2 жыл бұрын
I would love that the winner of the round gets a crown on his head for the next round, so that more people can target the winner. Example. Stickman fight
@stellar57062 жыл бұрын
Why's everyone posting at the same time I can't keep up! But I chose this one so Noice.
@bluzenkk2 жыл бұрын
may i ask why you choose mirror over Fish-Net ?
@adventuresingamedevelopment2 жыл бұрын
what software do you use for video editing?
@ZygerGFX2 жыл бұрын
premier pro and after effects
@adventuresingamedevelopment2 жыл бұрын
@@ZygerGFX cool
@NeoShameMan2 жыл бұрын
We miss girl Dani vibe, or at least add some new spice on top
@ChildishSoap2 жыл бұрын
Dani but a female and calmer
@frosty76742 жыл бұрын
You never used the strength variable... 5:08, because I see yellow squiggles below it.
@ZygerGFX2 жыл бұрын
This screenshot was for the purpose of the video 😅. I do have actual variables that I use but there all over the place so not the best for showcasing in the video.
@frosty76742 жыл бұрын
@@ZygerGFX lol Ik some like you won't leave variables unused. I was just joking around for humour's sake. :P
@xyoxus2 жыл бұрын
The *GetSteamImageAsTexture* method at 1:44 can be found at github.com/rlabrecque/Steamworks.NET-Test/blob/master/Assets/Scripts/SteamUtilsTest.cs or in the DaperDino video *How To Display Steam Profile Pictures & Names - Unity Multiplayer Tutorial* at ~ 8:40 It helps a lot when trying to use the Stream Avatar e.g. as in this video to have them in the Lobby screen.
@coolorphans2 жыл бұрын
How did you make your art in your game?
@ZygerGFX2 жыл бұрын
Just a drawing tablet and in photoegop. But you don't need a drawing tablet or fancy software to make good art :)