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In this video we go over part I of the game modes in Cosmic Carnival. I was brought in to implement the rules that Suncoast Pinball designed, so this is a snapshot of some of what we have going on in the game! This is alpha code, so there's still some work and new features to be done!
Modes:
1. Draleana - Shoot the right 3 drop targets 3 times to start mode. Hit drop targets until you spell DRALEANA. Completion awards 1M points.
2. Comet Chaser - Shoot the left orbit 3 times to start Comet Chaser. From there, hit the skillshot by knocking down the lower drop targets and shooting the ball into the shooter lane, then shoot the lit orbits to complete the mode.
3. Dunk Tank - Complete all 3 dunk tank targets on the left to start Dunk Tank mode. From there, you have a set time to complete a left to right orbit, and a right to left orbit in sequence. Completion lights Ringleader Multiball at the scoop.
4. Ringleader Multiball - 3 ball multiball with 30 second ball save. Jackpots are available at the ramps, scoop re-lites jackpots.
5. Mystic Martians Award - A shot to the scoop when no other scoop modes are running awards a random martian award.
6. Ringleader Mode - 3 consecutive shots to the ringleader ramp start this mode. To complete, shoot each ramp 3 times in succession. Completion awards 1M points.
7. Cosmic Clown Mode - 3 consecutive shots to the cosmic clown (right) ramp start this mode. To complete this mode, you must clear all 10 shots to the standup and drop targets.
8. Security Force - Completing the lower inlane/outlane lamps twice starts this mode. When this mode starts, you must complete the 4 green lit shots. Careful though as these shots change every few seconds.
9. Skillshot - Plunge the ball and you have 10 seconds to hit the lower drop targets. Shoot the ball back into the shooter lane to get a skillshot award. Awards increase the more you make the skillshot.
Each mode advances the tally on either the Cosmic Clown or the Ringleader side.