"Courage Is What It Takes To STAND UP AND SPEAK!" - ALLIES #16 (Destronaurilen), Axis & Allies 1942

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Chimo Chills

Chimo Chills

Күн бұрын

"Courage Is What It Takes To STAND UP AND SPEAK; Courage Is Also What It Takes To Sit Down And Listen." ~ Winston Churchill
Axis & Allies 1942 Online is the official digital version of the cult classic strategy board game-Axis & Allies 1942 Second Edition! Play as World War II powers on either side of the conflict: the United States, United Kingdom, and Soviet Union form the Allies, while Germany and Japan make up the Axis.
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Пікірлер: 6
@icicle-kv8zg
@icicle-kv8zg 4 ай бұрын
Gg chimo. Glad to see more games on the channel
@bjornappelberg8216
@bjornappelberg8216 4 ай бұрын
Hurray. Another game. Glad to see more of them.
@z000ey
@z000ey 4 ай бұрын
GG! One thing, check 11:20, you could have moved your USSR guy from Szechwan into Anwhei (instead of retreat into Khazakh), from where he threatens to take either undefended Shaghai or undefended Manchuria, and even if reinforced by a fighter your ZSSR fighter can still hit it coupled with the inf next round. Just messes with Japan quite nicely, makes him lose tempo as he needs to transport so close to home to retake or to defend instead of him being able to use transports offensively vs India ;)
@chimochills
@chimochills 4 ай бұрын
Agreed. Not being used to that opener I reacted wrong. Honestly I make lots of little "mistakes" recording. But its more entertaining than me staring at a screen forever. #shrugs#
@stt5v2002
@stt5v2002 4 ай бұрын
On US 1 you had an opportunity to move both US infantry and the fighter to Ahnwei. If you do that, he has to land a significant force or move back from Bury to protect it. He also can't just walk one infantry through China, he has to being enough forces to fight for it. This removes a ton of pressure in south asia and India, and you can then just step back on the next turn. You aren't in a rush to get those ijnfantry to Europe - Russia is doing fine.
@riffbw
@riffbw 4 ай бұрын
I was thinking that too. Two infantry in Anhwei threatens Manchuria and Kiangsu forcing a reaction from Japan. Japan can still take Bury, but they'll have to pull troops back from India to defend or reclaim 5 lost IPCs the next turn.
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