I have watched your guides for I dont even know how many years but just now realized there are two people talking not just one...
@mattbauman556 жыл бұрын
Holy crap you're right
@Fingolfin34237 жыл бұрын
We cleared normal on our first night and then blazed the first eight on heroic, and then wiped 18 times or so on Coven. It's not talked about in this video, but there is some horrible RNG in this fight on heroic. It revolves around Storm and where the safe zones happen to spawn. One key thing for new people on heroic: (1) Storm damage starts hitting you the moment the safe zones spawn, and you are almost guaranteed to take 1-2 ticks of the Storm unless a safe zone happens to spawn right underneath you - there is no small grace period for you to find a Storm and run to it before the Storm damage begins. The ticks hit fast and hard, too. This is important. We noticed that Storm in combination with The Norgannon "puzzle" and/or Fulminating Pulse WILL kill you if you get bad luck. On all of our pulls we lost people during the Norgannon puzzle when Storm came out since it was impossible for everyone to reach a safe zone (due to the zones spawning in bad spots and puzzle adds blocking a path to get to the safe zones). Incredibly dumb design oversight. Just be ready for this and do your best with any kind of immunity you have. If you don't have an immunity you will die here. Another nasty combo is when Fulminating Pulse happens with a Norgannon puzzle. All three can happen at once - Puzzle + Fulminating + Storm. On every pull of the night we lost people due to events like this and eventually fell behind on DPS or heals, causing us to reset and try again. We have some new ideas we're going to try on week #2, but just be ready for some of this complete bullshit. The rest of the fight is easy.
@TheMMObro7 жыл бұрын
Fingolfin3423 exactly.. the norg puzzle plus bad rng killed us and it's fucking infuriating bc there is nothing you can do. What the hell kind of challenge is that?
@stephaniemitchell85097 жыл бұрын
The "frame frowers." "Heawers need to look out for the heaf of those wif a debuff." Lolol
@ANORTHOSIATIS527 жыл бұрын
And here ladies and gentlemen is where the Guilds will stack on Mythic Difficulty. Its a pain in the ass fight already
@knifetoucher7 жыл бұрын
Mechanics-wise, this boss is harder than H KJ. At least KJ gave us breaks in between mechanics, this fight is constantly multiple mechanics you have to be aware of at all times or you'll die.
@AnsaMafan7 жыл бұрын
DK tanks: AMS lets you delay the fire-attack by one stack, while the frost-attack can be reset entirely. This allows you to never have to tank-swap while frost/shadow is up.
@Theprinciple967 жыл бұрын
For those tank Druids, you can rage of the sleeper a frost stack, potentially allowing you to take the boss for what would be 2 stacks. If you do it after you get 2 stacks, you can delay taunt swap by a large margin
@Blizzhoof7 жыл бұрын
You can also shift out of the slow, get a freedom, or get a tiger's lust.
@FireflyIrelia7 жыл бұрын
Out of curiosity, do these guides not normally mention bugs that are currently affecting progress? I can definitely understand not wanting to bring it in the video itself but at least an annotation letting people know that the Whirling Saber is hitting for about 4 million damage right now on heroic which is about 8x the advertised value in the tooltip.
@getsomegoodstuff7 жыл бұрын
are you sure the tooltip isn't showing the damage from the initial damage as that does a lot less damage than the spinning itself.
@FireflyIrelia7 жыл бұрын
The tooltip is showing 1.6m on the initial impact and 550k damage every 1 second for the spinning.
@Aamodon17 жыл бұрын
It doesn't effect progress if you don't get hit in the first place. :p In all seriousness, we cleared heroic coven on Wednesday and the ability definitely did not hit for 4 million. I saw a few healers who opted to take the burst rather than cancel their cast and all of them just bounced off of it.
@peterlee3227 жыл бұрын
The whirling blade did hit me for 3.5mil once. And it was completely different compared to the journal numbers.
@connorclay23937 жыл бұрын
Sean Moniz-McMahon Well I mean I suppose that doesn't matter much if people don't stand in the sabers...
@cparle877 жыл бұрын
That shadow storm is brutal.
@zyfus51287 жыл бұрын
Okay so we have done some pulls on this one, the problem we face is that either: 1. the storms are too rng, or 2. the storms do too much damage, you can't run to a safe zone if its badly spawned. Sometimes the rng is good, and its no big deal. So either blizzard should make predetermined safe zones, or nerf the storms damage slightly. and as someone else said, the blades should do 500k per hit, but it two shots a dps right now
@lukeluckynblue18737 жыл бұрын
soOOO? where is problem? :D learn how to avoid xDDD
@lukysongyo7 жыл бұрын
Wonder why the flex scaling is not working in heroic. The amanthul titans all have the same hp regardless of the raid size, and 3 players always get the fire circle debuff, also regardless of the raid size. This made it impossible to kill with a small group. Hope this isn’t intended...
@adamalbee34337 жыл бұрын
I literally two-shot this with a 3/8/19 comp. Half the raid had died by the 4th titan, we killed her by the 5th.
@sirisaac61257 жыл бұрын
What a major oversight on Blizzard's part, pathetic.
@darthlie18397 жыл бұрын
What would we do without this channel? LFR! xD
@Erkash7 жыл бұрын
Diima's slow debuff can be removed by any effect that removes slows, meaning you don't need to waste time tank swapping when it's just diima/asara up. As a brewmaster I just tiger's lust myself when I need to move, but you could just as easily have a paladin Freedom or other monk Tiger's Lust the tank on CD to keep it below 4-5 stacks, or any other slow removal solution. The real danger of this fight is the obnoxious lineups. Getting Norgannon second means that you will deal with a storm that comes in ~10 seconds after the walking adds, meaning there will be a mess of old dudes scattered around the room when the safe zones come in. We lost a couple of pulls to there just being 0 accessable safe zones because they all spawned under / blocked off by adds, and half the raid is dead before you can clear your way over to them. You're left just crossing your fingers that the safe areas you created have storm safe zones. Certain Khaz'goroth lineups can also cause problems if your safe slice of the room's safe zone spawns in the middle of the room and has like 1 safe pixel to try to stand on that isn't covered by flamethrower. Once Asara leaves the arena after the 4th adds the fight just becomes a complete joke where nothing happens and danger of death is minimal.
@Andrew-mx8nu7 жыл бұрын
Are you guys able to link the UI for the rogue in your video at @7:00
@MrDryd7 жыл бұрын
Hey @FatbossTV is this a WA or just Boss Mods your Prot-Warri uses tracking boss abilities?
@graveborne99836 жыл бұрын
That Hunter UI... available anywhere? Especially the TellmeWhen config.
@TheGamerLuka7 жыл бұрын
THANK YOU!
@Csoery7 жыл бұрын
Thanks!
@adamalbee34337 жыл бұрын
This is definitely a fight to bring three tanks, one of them a prot pally! We don't know if it's a bug yet, but Hand of Freedom will *remove* Diima's Flashfreeze stacks! Have two tanks start tanking Noura, with the Protadin on Asara. They can *easily* swap at 2 stacks, negating and chance of three stacks happening while also remove any downtime due to the bosses moving. Four storms later (two titans later), those two taunt Asara, Protadin takes Diima, and the fight gets exponentially easier as no swaps happen at all. Four *more* storms laters, Asara leaves, Noura comes back, and from there it's literally just Normal! This strat does require fewer healers, but you also need fewer healers since DPS never have to worry about the damage reduction happening at bad times - since it won't happen at all.
@connorclay23937 жыл бұрын
Adam Albee I understand eliminating the damage downtime, but bringing 3 tanks to reduce the stacks of the debuff seems really pointless. 3 stacks of flashfreeze is nothing for a tank that watches timers and moves proactively
@Blizzhoof7 жыл бұрын
Or...another paladin can freedom the tank or a monk can tiger's lust him. But yeah, if you don't have any of those classes or a bear druid (he can shift out)...then sure 3 tank it.
@adamalbee34337 жыл бұрын
Three tanks is all for removing the damage immunity they do during a swap. @MicroMachine: I was just explaining the strat w/ a Paladin in the raid. They can hold Diima indefinitely anyway, just not having to swap Noura ever is also nice.
@adamalbee34337 жыл бұрын
Having finally killed this boss on Heroic.... 3/8/19 (yes, really) completely trivializes this fight. Reset until Norgannon is first, Aman'Thul and Khaz'goroth are jokes, and a few people can go down to Gorganneth without issue. The Aman'Thul adds don't have health scaling based on party size, so there's simply no point bringing less than a full 30 players. 6 healers is a minimum, but by using 8 we completely overheal the 8 storms and make it a loss less likely for people to die except during golganneth. In order to counter the lack of overall DPS, we three tank to remove the immunity debuff entirely (and allow a recovery if a clueless DPS dicks a tank). Doing 3/8/19, I literally killed this boss in 2 pulls, with half the raid dead both times. It makes me sick to my stomach that it even works.
@sliceofred7 жыл бұрын
Shadow Boss doesn't melee, you can have a dps tank her
@icresp42637 жыл бұрын
This boss is so RNG. Every time old men spawn, all safe zones on the outside, every time fire torment, circles in the middle. People getting debuffs right as storm hits and being killed with almost no way to predict it. I really love the fight and the idea, but its so rng, 80% of our wipes are just shit spawns and we call a wipe.
@jasantana7 жыл бұрын
Done this last night on heroic with some guildies and pugs, 3 hour wipe no kill because you know RNG... :(
@doctordemento9656 жыл бұрын
This is a shitty encounter.. running from garbage on the ground isn't a MMO.. it's pac man.
@jordanicaly1393 Жыл бұрын
@@doctordemento965It is Mmo it is just Evolving
@Magicmano1237 жыл бұрын
Butts. That is all.
@mariawinzler7 жыл бұрын
How the hell do you zoom your can that far?
@mr.gravity30227 жыл бұрын
is that the UI add on which tracks stacks and what is the name of it
@albertjace7 жыл бұрын
Felt like the hardest heroic boss in the instance after clearing, especially with the sheer amount of bullshit overlaps where you cant live unless you have a significant cooldown. pulse right before a storm? well sorry you're fucked as you're like at half health at best from the pulse and then immediately die from the storm.
@connorclay23937 жыл бұрын
jaizizkool I actually feel like this is one of the few bosses in the instance that has perfect tuning for heroic
@albertjace7 жыл бұрын
I mean the numbers by themselves are fine, its the shitty overlaps that will likely insta kill someone if they do not have a CD up.
@Blizzhoof7 жыл бұрын
Yeah, exactly. It requires them to actually use their defensive CDs properly and/or call for an external. Why is that so bad? You know EXACTLY when the debuff is going to expire and that storm is going out (the overlap is at 0:30 into the fight). No excuse for not using a CD.
@zyfus51287 жыл бұрын
Ok then, i managed to survive the storm + pulse, but this was done with divine shield. How about the next time? lets say the safe zones spawn 15 yards away, how am i supposed to survive?
@linelinneaheiaas54616 жыл бұрын
Hei mr Fatboss by the way love your movies and how explain them . but on some bosses like coven i need some more info. like if you could make a movie atleast for dps on this that tells them where to stand how to to keep them self alive a bit more. i know you explain it on some level. but i dont feel i get all info i need to keep me alive. i would be glad if you could make a video on some of bosses that is more of challange on hc then normal.
@peterlee3227 жыл бұрын
Killed it in heroic.. I'd say this is the most cancerous fight in Antorus. The pulse is too deadly when paired with storm or other mechanics
@legofail11117 жыл бұрын
What addon is that for the timers of the boss abilities?
@TumblyBumblyBee7 жыл бұрын
Question: I don't really remember how the 'Locks Gate works, but can you use it to get the raid out of the Surrounding add-spawn attack?
@MrSkyps7 жыл бұрын
Tammy no unfortunately you still take damage while traveling between after many many wipes though I find this bullshit overlap combo the least bullshit out of all of them
@Blankace.7 жыл бұрын
Ring of peace seems good on this boss on heroic.
@talisektsrand66317 жыл бұрын
thanks
@TheSdocman7 жыл бұрын
hey what u/i are you using?
@zyfus51287 жыл бұрын
Also, got a bug where the norgannon adds damage you even if you are 5 yards away from the purple circle
@DreadLordSkeez7 жыл бұрын
Whats that ui hes got? its clean.
@mitchelregnier76037 жыл бұрын
Im using bigwigs and cannot see which titan is being tormented unlike some uis I see here. Is dbm listing this properly?
@adamalbee34337 жыл бұрын
I know the alpha channel is, but if you have the boss frames enabled, they appear as a cast bar.
@mitchelregnier76037 жыл бұрын
For some reason ELVui hides the third boss bar. Is really messing me up!
@Blade-Waltz7 жыл бұрын
Well this is weird, a melee dps with taunt tanks Asara since she doesn't melee , tanks only need to swap on stacks and they stay at Noura and Diima's tanking spot. No movement or boss swap needed :)
@user-tr7vb5oq5v7 жыл бұрын
This fight is a mess on Heroic. Way too RNG based and nonsensical abilities. Melee are borderline useless in this fight
@Thundersnort7 жыл бұрын
How many healers do people bring? This is a healing intensive fight, yet for some reason my guild is trying 2/3/11. Oh and F the RNG in this fight.
@nathanpurss45827 жыл бұрын
I think this fight bugs sometimes. We had a pull where even on the opposite sides of the room, one of the bosses permanently had 99% damage reduction ._.
@RippedMoFuCk7 жыл бұрын
it was probably near the 3rd shivara tat was channellinga titan in the corner corners u didnt notice.
@icresp42637 жыл бұрын
nah we got this a few times, if you bring them together for a second then pull them back apart it fixes it. Happened like 3 times to us.
@Terrados13377 жыл бұрын
Will the oneshot of storm/impulse be fixed? cause this is fucking stupid
@Killer4fun7 жыл бұрын
How can you properly position yourself into a RANDOMLY placed safe zone?
@Terrados13377 жыл бұрын
Sorry, I didn't explain properly: On the first storm, the fire debuff will run out exactly when the storm starts. You will take the last tick from the debuff, the explosion damage, and if unlucky, take the first instant hit from the storm. My character has enough HP (and prydaz, cause never trust a healer) to take that hit but most squishy classes don't. They simply die. That way you will lose 1-2 people every pull and the RNG doesn't stop there. For PUGs it's a nightmare. It doesn't feel well designed, it's not about punishing bad play, it's about dice rolls. The torment of the titans, the major feature of the fight, is a joke compared to the other abilities.
@rehc23457 жыл бұрын
Can u use details so we can see the specs cheers
@roohni22267 жыл бұрын
Dat thumbnail tho
@Thomas-nr7vf7 жыл бұрын
Quick tip for Coven hc: The Torment of Aman'thul adds' health is the same regardless of raid size. If you have a small raid size, save hero and healing cds for this, and if you have a big one, feel lucky, because the fight is way easier for you.
@MagoLP7 жыл бұрын
Thomas Madsen Was fixed and now scales with raid size. Pretty high HP now, though.
@BusyBasaz7 жыл бұрын
Storm of Darkness the #1 thing that will wipe the raid? Hah! Have you seen people actually try and do Golganneth or Norgannon? Those are the raid wipers!
@Just_CO7 жыл бұрын
fyi song of chi-ji doesn't work in this fight
@Demias.7 жыл бұрын
that trolls feet do not move right,,, wtf
@TheMMObro7 жыл бұрын
This is the most horribly designed fight I've played. We gorefiend + mass root combo on our red marker and the storm put NO safe zones on that side of the room. You should never be able to be killed by a mechanic you can't counter. Fulminate dmg being ludicrously high is fine, you use a defensive or call for one of you don't have, but there is so much rng that you have 0 control over..
@aliriazi91977 жыл бұрын
This boss has too much RNG going on and the storm of darkness can wipe you anytime. The boss is not fun at all as it requires many ranged dps. The raids that have too many melees pretty much cant kill this boss :|
@joez92617 жыл бұрын
Having too many melee has always been a terrible raid comp
@aliriazi91977 жыл бұрын
That is true but that should not be the case. And this boss points this out too much which is not good imo
@joez92617 жыл бұрын
It has always been the case so people that run melee are messing up their own progression.No reason to run melee at all if you really want to look at it. We run 2 for Mythic, thats it
@aliriazi91977 жыл бұрын
What you'r saying is true i just said that it should not be the case i didn't say it is not the case. The bosses should be balanced as if you bring half melee half ranged so you can do it normally and you can most of the time but this boss is a joke to me. There so many melees in the game and because of the boss balances you can't bring many as you said and i don't like that at all. But that just my opinion.
@joez92617 жыл бұрын
But in reality having too many melee doesn't make sense, and there are only a couple strong melee classes, why would anyone bring a weak melee class? No reason to even gear it. While range have numerous strong classes, can dps on the move, take less dmg, never understood why people attempt to make the game harder than it is.
@WormyMaster7 жыл бұрын
I honestly dislike this boss. Too much RNG. You don't want Aman'thul to be tortured first, because then you'll have the annoying selfheal add phase twice, just like you don't want Norgannon to go second, because then you'd get a storm in the middle of the CC adds...
@connorclay23937 жыл бұрын
If you get the Aman'thul adds twice, that's simply a DPS check. If you get overlapping Norgannon with storm, that simply requires thinking on your feet and changing your CC strat on the fly to ensure the zones have a gap passing through them.
@Hemestal7 жыл бұрын
RNG boss :/. Some combinations of torments and the boss skills just straight up guarantee people will take a dirt nap, only variable is how many
@jowston1007 жыл бұрын
How the fuck do you get your camera to look like that? I was so pissed when Blizzard removed Camera Factor 5 after WoD and the normal camera sucks ass.
@sirisaac61257 жыл бұрын
I'm a melee, worst fight of the xpac and arguably ever.
@vanory19977 жыл бұрын
MELEE DO NOT APPROVE. AT ALL.
@markusbackvall54857 жыл бұрын
i hope they nerf the fuck out of this.
@brunohanham31197 жыл бұрын
worst boss fight
@Huba1917 жыл бұрын
hate this fucking boss on hc
@Loviekinz7 жыл бұрын
11/11N, 8/11H, this is next fight I went DEAD. I'm just living pug life though