Fascinating build, particularly with the synergy between the tractor beam and QBTs. Would be keen to hear your thoughts on MotF's uber tank build
@JuergenGDB4 жыл бұрын
This is my build... lately no one is flying heavy squadrons.... SH. Mk II, K. Agate, Ex.Sh.Tech, Maj. Derlin, Caitken & Shollan, H-Cap Ion Turb, Linked Turb, Tower, Unity. Modified Pelta-Assault Ship (Support Eng). Toryn farr, Proj. Expert, Shields to maximum. Gr-75 with Comms net. Assault Frigate Mk IIB, ECM and XI7. Cards: Surprise Attack, Fleet Ambush and Superior Positions. The object with the Pelta is to make sure the Star Hawk receives 2 to 3 shields per turn while the Star Hawk can maintain Movement or Concentrated Firepower... the Mk II is for added support and obviously to cause some pain. Transport is for spreading tokens as needed.
@TheManFromGallifrey4 жыл бұрын
Glad you found one you like
@asinglegreatarmada19984 жыл бұрын
That Liberty build is good for melting one small support ship and then taking a chunk out of an ISD.:)
@flaviobertholdo83714 жыл бұрын
Well, that is a very different build. Another use for the superweapon is to increase an enemy ship speed to bump on your Starhawk to trigger your cards as well. But for your list to work, I think you can't wait much to deploy your MC-80, you will need to drop it fast so you can have as many turns as possible shoting with both ships. Your Starhawk unfortunately is not tanky (cuz of no double Brace and Redirect and other damage reduce cards) and it won't survive for long time alone. One of the GR-75 should have Reapair Crews. Althought I liked the offensive power you brought on both ships, but I am worryed about how long the Starhawk can survive if you don't drop MC-80 fast, so it feels risky.
@brettwiemken55594 жыл бұрын
Crabbok, if FFG came out with more rebel/empire waves for armada, what ships would you like to see?
@susiduo34384 жыл бұрын
The Liberty setup is really nice.
@nicholaskallmyer98654 жыл бұрын
I don't think you were unjustified in saying that you don't like the Starhawk, not having a defensive retrofit is a bit of a hamstring. But, the beauty of this game is that there is always a workaround, which I think is shown pretty well here. Cool to see the brute of the fleet carrying Raddus vs being the ship dropped in
@garrett33004 жыл бұрын
I love the ideas around the tractor beam...
@cameronseverin71114 жыл бұрын
Interesting Build I hope we get to see a Batrep of it soon!
@andyablluxembourg86274 жыл бұрын
second it
@spartnmarcen51104 жыл бұрын
Always fascinating to watch these videos.
@justincase34694 жыл бұрын
Glad you came around on the Starhawk.
@deviljon4 жыл бұрын
Overload Pulse does have more appeal now that we have 6 token monstrosities out there. If you double arc that gunnery team isn't doing much though. I would also say that if you're planning for the starhawk to get shot up maybe trim stuff down and get the mark 2 and unity with an expert shield tech instead of Lando.
@40kthrawn304 жыл бұрын
So my starhawk list hasnt lost yet knocking on wood lol. Faced rebel starhawk as well as an imperial isd list if you want crabbock dont mind sharing it got a tournament coming up n if it keeps up hope to take it wish me luck guys.
@vh85424 жыл бұрын
share it, and let us know how the tourney goes
@40kthrawn304 жыл бұрын
@@vh8542 since u asked I'll put it up tomorrow on this comment post
@josephmoberly21094 жыл бұрын
I’ve always found Lando to be a bit risky, but I guess so are defense tokens with all the ways to get past those. Nice build!
@shanyin4994 жыл бұрын
Thanks for the build idea
@faidesish4 жыл бұрын
Overload pulse is one of my favourite upgrades! I actually prefer not to use mon karren as I use OP on a cr90b as first activation and then allow them the use of red tokens against the mc80 lib so they have to burn all the tokend
@therealneal99804 жыл бұрын
Faith Bampton as an Imp I usually run Overload Pulse on an Interdictor or Raider 2 to set up a shot from an Avenger ISD
@Judgewrath14 жыл бұрын
I do love the Hawk, so I'm glad you found a good build for it.
@joshclouse40644 жыл бұрын
I like the speed zero shenanigans when I’m actually able to pull it off.
@ChristmasGnome4 жыл бұрын
Not sure if I agree with fully kitting the Starhawk like that. Will take some lucky stuff to counter losing the 220 pts when the Starhawk is exploded.
@reavern4 жыл бұрын
After logging some time with the Starhawk, I discovered its lack of a Defensive Retrofit isn't a problem if you put Agate (Commander) on the ship. 2 Braces are almost as good as ECM with one Brace because you could potentially use Brace twice in a round without having to discard one. I have to disagree about putting HIE on the Starhawk Mk1 because IME that version needs its two blue dice for ACCURACY's, not blue crits. I battled two opponents who both equipped HIE on their Starhawks (one was a Mk2) and I recall they only used HIE once (and it was the Mk2) because once the SH gets into close-medium range, it's more important to block Brace and Redirects to get all that damage through than to use HIE to reduce extra shields. Rather than equip Leading Shots, which would force you to discard a blue die for rerolls, I'd equip High-Capacity Ion Turbines, because it's relatively easy to double arc with the Starhawk, so you can use the extra blue die on the sides to shoot targets in front. You can use HCIT in your build because you don't have another Modification. Although, I have to say that I think it's unfair that the Starhawk's MCTBA isn't a Mod, whereas the Onager's Superweapons are Mods, which means the OSD can't equip the more powerful Turbolaser upgrade cards, like Spinal Armament. Considering that the Phylon Q7 Tractor Beam IS a Mod, I can't imagine why the MCTBA isn't a Mod. That's a big advantage for the Starhawk. If you insist on using HIE, I'd recommend H9 Turbolasers over LTT, to turn a red hit or crit into an accuracy, so blue accuracy's aren't as important. Also, the combination of Intel Officer on the SH and Overload Pulse on the Liberty seems unnecessary IMO because an enemy ship will have to discard its OP'd defense tokens to use them, so what's the point of IO? It's only useful if your second attack is against a different ship -- like a flotilla (I agree IO is perfect for countering Scatter) -- but the Liberty has Gunnery Team and, as you said, Overload Pulse doesn't exhaust, so the Liberty can shoot 2 enemy ships with OP per round, decreasing the need for Intel Officer. I'd take Agate (Officer) over IO, or Walex Blissex, or even Strategic Advisor. Or forget the SH's second officer slot and put Toryn Far on Bright Hope to give your shooting ships a blue reroll.
@JuergenGDB4 жыл бұрын
Hello, I would like your opinion on my build. I have been using it rather well, although if the opponent brings a lot of squadrons I feel Im doomed. SH. Mk II, K. Agate, Ex.Sh.Tech Maj. Derlin, Caitken & Shollan, H-Cap Ion Turb, Linked Turb, Tower, Unity. Modified Pelta-Assault Ship (Support Eng). Toryn farr, Proj. Expert, Shields to maximum. Gr-75 with Comms net. Assault Frigate Mk IIB, ECM and XI7. Cards: Surprise Attack, Fleet Ambush and Superior Positions.
@182Harding4 жыл бұрын
The hardest part about a Starhawk is going to be that maximum speed 2 for me. Going to be really tough against Onagers deployed across the board that just sit and shoot.
@CamillusofRome4 жыл бұрын
The first (and only) time I've played my Starhawk was a Raddus list with an MC-75 Ordnance cruiser.
@DakkaDakka124 жыл бұрын
did the mc-75 have profundity to drop a surprise hammerhead?
@CamillusofRome4 жыл бұрын
@@DakkaDakka12 No it didn't. I thought about it, but I opted for a flak-oriented Neb-B since I was running w/o squadrons. In hindsight, I probably would have fared better in the game if I'd gone with Profundity. I did manage to kill the Onager, though!
@Hokum_Paints4 жыл бұрын
I'd like to try a Starhawk, the model looks awesome.
@mintgarnish62814 жыл бұрын
Cmon baby, daddy needs a Pelta!
@eoinobryan7784 жыл бұрын
It looked like a tank but it's still tricky play and takes a subtle approach like most rebel ships, still a cool great ship
@toejamkook4 жыл бұрын
I would love to get the starhawk
@mitchcowan14464 жыл бұрын
See! Its not nearly as bad as you thought. I think this is a good build too.
@shaunscott47734 жыл бұрын
I like the synergy, I think repair crews will be more beneficial than comms imo though, slicer tools is a good idea for squadrons, would it maybe be worth dropping the comms net transport and bringing a few Z95s? They may not do much but they'll hopefully keep swarms away from the capital ships?
@darrienarnold-cowley8914 жыл бұрын
Glad to see I might actually be able to use the Starhawk now lol !!
@rumblepuss88484 жыл бұрын
I really think it needs a defensive slot. I don't think it's quite that bad but it's just not always worth the points
@Warrickomega4 жыл бұрын
Barring something wrong, going to try it this week!
@deltc3 жыл бұрын
I'm curious what might change on the MC80 upgrades with the change to Gunnery Team.
@joshharmon48384 жыл бұрын
I like how you have thought outside the box on this one to pull a workable build for, to my thinking, a limited use ship. I think the question is going to be does it play well or do opponents consistently go after the Starhawk hard in the beginning?
@truegrits2574 жыл бұрын
Looks fun keep it up.
@joshualemrow93464 жыл бұрын
Still looks good
@LeonBestCCFC4 жыл бұрын
I'm not sure I like MK, OP and Intel Officer all being used across 2 ships looking to shoot the same target. This is looking for the MK to shoot first, trigger OP and set up a devastating punch from the Starhawk, which then renders Intel redundant when it works. Intel makes for good insurance if OP doesn't trigger but that's a lot of points for just insurance. If the MC80 isn't shooting before the starhawk then that's OP wasted as nothing else deals damage. MK allows the defender to only spend 1 defence token before all are exhausted, which is okay but still doesn't seem worthy of 8 points when OP is looking to exhaust them all tokens for the next shot anyway. It just feels like they work against each others full potential and all three are expensive upgrades totalling 23 points.
@Khether00014 жыл бұрын
*Overload Pulse* is not popular? That's strange... I usually just play with my family and close friends and we kinda banned that card for being a little OP, specially if you put it on a *ISD* with the *Avenger* title _(where the target cannot expend exhausted defense tokens)_ , my friend had *Admiral Screed* to guarantee at least one crit and he called that ship *THE FRONTAL FLANKER* lol 😋 _Personally when I had to play against that I replaced the FL for W "so happy I was" to be that target of it, it still had other nasty upgrade card combos I can't recall, but that was the one I remember the most._
@elizabethlestrad52824 жыл бұрын
Well, just forcing them to have to discard defense tokens is good on its own (or else take a ton of damage). Never thought of that.
@flaviobertholdo83714 жыл бұрын
You shouldn't ban cards, even if it is not "fun". But I understand it can be toxic for other players, lol
@Crabbok4 жыл бұрын
Overload Pulse doesn't really do much on an Avenger. Crit effects trigger AFTER your opponent has the chance to spend defense tokens.
@Khether00014 жыл бұрын
@@Crabbok wait... what? *OOOOOOOOOOOOOOOHHHHHHHHH!!!!!!!* I need to make a call!
@coldshiny74934 жыл бұрын
imperial player here, if I played rebels I'd be going double Starhawk every time.
@182Harding4 жыл бұрын
Cold Shiny Why run two Starhawks when you could run.. One million
@NinjaEnShort4 жыл бұрын
Not a big fan of the 3 activation list, played a tournament yesterday, lost an MC75 but a bunch Y-wings, few shots from the 75 and a pelta were enough to kill the Starhawk radus bomb.
@johnturner88024 жыл бұрын
Hmmm, haven’t considered that use for the tractor beam before...
@LunarOutlawsGarage4 жыл бұрын
Lol this is my build lol, the one I pointed out right after you upload the video 😂
@LunarOutlawsGarage4 жыл бұрын
I said MC30 as if it was coming out of the ship itself as I think the intention would be like the movie Rogue one.
@niklass3724 жыл бұрын
Really good Vids mate
@MegaFattymac4 жыл бұрын
nice build!
@ivorjutt4 жыл бұрын
Waiting for a game with this list.
@nathanneugard62764 жыл бұрын
Cool!
@schlagsahnett55324 жыл бұрын
Nice
@jaubrey20114 жыл бұрын
Any insight into the health of FFG? Armada and XWing product has dried up in Plano TX. Been looking for the Huge Ship conversion for 2.0 since before Christmas. Missing thoer FFG products like Outer Rim also. My local store isn't small, they have thousands of board games, comics, etc. and an active league player base.
@erichludwig20954 жыл бұрын
I’m with you on not liking the Starhawk. It’s cost is too high for what you get. I still subscribe to the idea of using a larger number of smaller ships in a more flexible fleet.
@andyablluxembourg86274 жыл бұрын
small ships are canonfodder, they stand no chance against isds
@temujinching16134 жыл бұрын
I hope this works. If not, the Starhawk is just a slow, expensive, desk ordainment
@charlielara15784 жыл бұрын
When did this happen
@andyablluxembourg86274 жыл бұрын
some love for the starhawk lol
@Mitharan234 жыл бұрын
I don't think you sensationalized it. I just do think that it's good in limited views. Having to take Agate really limits it. Can it be good? Of course. Does it beat the MC80? Honestly, no.
@PetersaberHD4 жыл бұрын
IMHO Weapons Battery Techs could be better, doubling your chance for a blue crit, and chances are you will want to double-arc a singular target anyway
@SCblacklance4 жыл бұрын
Whenever I play table top games, I love to play lists that are fluffy. They are not usually competitive but fun for me because they are to the fluff of the lore. Do you have any suggestions? I have been toying with a 7 fleet idea from Rebels in mind or something ABY.