Its a great game but some boxes are almost unfairly hidden.
@WheresTheLake13 жыл бұрын
6 months late but “almost”?
@canontheory Жыл бұрын
2 years late, but some are ridiculously hidden like to the point of not fun to find
@Macapta4 жыл бұрын
I think it’s great, story is a good level of difficulty but 100% is tough. Great replay value for it. But Cortex Castle kicked my ass with that section where you have to switch masks on the fly.
@littlea4204 жыл бұрын
Lol ahh that’s how it was like with verteran mode waw
@Icandothisallday15214 жыл бұрын
I thought stormy ascent was bad, cortex castle in crash 4 makes crash 1 hardest levels look easy imo
@tyrgannusgaming66574 жыл бұрын
Cortex Castle and the flashback tapes feel like Super Mario Maker levels. Super Crash Creator? I told someone that Crash has hit Super Meatboy levels if not surpassed in one or two places and they didn't believe me.
@sadpotatochip59304 жыл бұрын
@@tyrgannusgaming6657 I love the Flashback levels! It reminds me of the N. Brio and Cortex bonuses from Crash 1.
@davidsimmons47314 жыл бұрын
My 7 year old son and I have been playing it and we got to the part you're taking about and it kicked our ass. We had over 300 deaths trying to finish it. The very last section of that level was hard but it didn't feel like was fair at times. We finally got it done and I'm relieved.
@titusx54 жыл бұрын
I honestly feel a bit divided on the games difficulty, much like what was said in the video. Theres times Im like "Hell yeah, this feels good! I love this!" and then immediately I get slapped in the face with some BS that just kills my momentum. Especially when Im trying get that perfect run only to find out I missed 1 or 2 boxes. It feels like I HAVE to use a guide to complete this game and thats something I usually dont like about games. I want to be able to figure it out on my own and not be like "Oh this box was purposefully put too high off screen just to piss you off"
@mohamedelhediissa2894 жыл бұрын
Yeah playing the game it's really satisfying when you find out a hidden gem or box BUT the game doesn't support exploration because the player is afraid to die and restart
@TrentDF14 жыл бұрын
As a Crash fan since 1996 who has beaten every game and reached max percentage on several of them, I think the issue with Crash 4's difficulty largely comes from what it requires you to do for its collectables and the 100%-106% completion. For example, no Crash game should ever, EVER require Platinum Time Relics for completion. That's an awful, terrible thing to require and teeters on the line of bad game design. Platinum Relics were purely for bragging. The N. Sanely Perfect Relics are another thing that are handled poorly. They quite literally require you to do the same thing you have to do in Crash 1 on the PS1: Beat every level while also breaking every single crate without dying a single time. With how long a lot of the levels in Crash 4 are, and with how difficult later levels get (Rush Hour, The Crate Escape, Toxic Tunnels...), and with how poor the hitboxes are for the crates in the Polar sections...this all makes N. Sanely Perfect Relics a poor collectable with an unreasonable requirement. It's archaic and bad game design on how to get them. There's a reason it's so criticized in the original Crash. That kind of thing should never have been brought back. The "three deaths or less" gem is another issue. This shouldn't have been a thing to begin with, 5 gems a level is plenty. But it's here, so. To properly handle it, it needs to actually scale with the game and gradually increase the number of allowed deaths instead of remaining at only three allowed deaths for every level. Allow up to fifteen deaths in the Cortex Island levels, for example. But, as a flat "three deaths or less" for every single level, it's a bad collectable.
@lichking53894 жыл бұрын
I love this game but the super secret hidden boxes in levels are killing me. Nothing worse than finishing a level and having missed one box
@Bonesaw_McGraw4 жыл бұрын
Just a kick in the guts
@paulovinicius974 жыл бұрын
Yes, that's the problem. Crash 2 and 3 wasn't like that with the crates.
@darkdilemma21games894 жыл бұрын
Bruh.......that's the struggle right there. There's always one.
@JoeV-vq7zd4 жыл бұрын
missing one box is the equivalent of being shot
@YourCrazyDolphin4 жыл бұрын
So it ISN'T just me! I'm at a point where I don't want to spin on any boxes because there is always a crate offscreen. Then miss one anyways.
@AskForDoodles4 жыл бұрын
My mistake has been trying to get all the boxes on the first run (I was used to doing that in 2 and 3) instead of just trying to reach the end. So frustrating getting to the end after 45 minutes and like 80 deaths thinking you finally got them all and then you're missing like 5... I felt like that time and frustration was wasted and I tired myself out, because I wasn't progressing the STORY anymore. Now I just try and get to the end, and I'll see what happens post-game. Gosh I miss the fruit-zooka for those boxes sometimes xD
@ghostflame92114 жыл бұрын
right lol i always thought the double jump was the best ability in warped, but actually the bazooka was amazing
@fernandomartin6613 жыл бұрын
Agree. There are several boxes that are at a certain spot and think "really wish I had the bazooka."
@jarrodtanner19864 жыл бұрын
For me the controls feel too slidy and the difficulty in my opinion is way too hard, yes sometimes it's fun but I loved the first game and this feels too hard and cheap
@KingNothing7104 жыл бұрын
It's definitely an interesting talking point about the difficulty of the game. Having grown up on the originals and replaying them I knew what I was doing, but playing this game is very hard since it's new. Playing thru Crash 4 and seeing all the new levels is fun and exciting, but I don't have the motivation to even think about trying to 100% the game.
@Ham-Prince4 жыл бұрын
I can see this game is a tug of war with casual yet completionist players. It sounds weird but they exist.
@jackwilson14624 жыл бұрын
Exactly what I am! Torn between wanting to just chill through it but getting super mad not being able to get the relics or when I can’t find a hidden gem 😂
@toongrowner14 жыл бұрын
This describes it so damn well XD
@Crisjola4 жыл бұрын
I've yet to pick up Crash 4 for basically this exact reason (I'm still on another game as a "casual but completionist"). You put it into words. 😄
@MegaZayd14 жыл бұрын
Im playing wonderful 101, i have realised i am one of those too
@toongrowner14 жыл бұрын
@@MegaZayd1 what a coincidink. Just got wonderful 101 for my birthday recently... first time I had to put a game on easy mode XD Mostly thanks to Vorken... overpowered mess.
@frankzenon33474 жыл бұрын
Im so happy that the game is actually challenging in certain ways. Its my dream come true for this game in every way
@andrewmaasch17244 жыл бұрын
Crash 4 is too hard in my honest opinion and I've been a Crash fan since the very first game (which is still my favourite). Yes, there has always been an element of challenge to these games, especially if going for 100% but it has never been at the sacrifice of fun - where I feel Crash 4 toes the line between fun and torture. I was expecting a Crash game more along the lines of Crash 3 tbh.
@jaysilva58544 жыл бұрын
I love Crash 1 the best as well and I love that Crash 4 is a pure platformer with no gimmic vehicles. Crash 3 is great but when half the game was gimmic vehicles it took away from the platforming. That said Crash 4 is tough in the later levels to get 100% gems or relics you gotta be flawless to the millisecond.
@residentsteve2 жыл бұрын
The game is insulting difficult imo, the levels are to long the mask powers get you killed to often playing the new characters is better imo.
@blaquelinktriforce4234 Жыл бұрын
Exactly
@zacharyhefner22084 жыл бұрын
It's like Toys for Bob saw all the memes that the N.Sane Trilogy was the Dark Souls of platformers . Then said "hold my beer" But in all seriousness I am digging the challenge so far. But yeah, getting absolutely everything in this game is going to be a nightmare ..
@therunawaykid65234 жыл бұрын
Zachary Hefner yeah I’m starting to prefer this over n sane I love the variety of levels and the attention to detail and more expansive levels
@krustytheclown26274 жыл бұрын
Hold my wumpa’s
@nathanpion56004 жыл бұрын
Or they heard wumpalewis complain about the hidden power crystals in crash tag team racing and said you want hidden? Toys for Bob show you hidden
@HighLanderPonyYT2 жыл бұрын
"It's got the challenge." There's a difference between a challenge and tedious bs. :P
@vitruviandrums4 жыл бұрын
When the guy on the right says that it feels like everytime you die it's your own fault 99% of the time. That's just not the case. Some of the levels are genuinely rage inducing because of poor camera angles, janky jumps, enemy hit boxes /reach and just what seems like insane amounts of rng when landing. The game has 0 flow until you git gud but I 100% do not reccomended this game for kids / people that want a casual game. It's not for casual gamers that want a fun, easy ride. It's difficult. It's like you start the game on expert mode. It doesn't hold your hand at all. Even the first level starts off difficult. The first boss level isn't difficult per se but you HAVE to be glued to your screen giving it 110% attention because you're getting fired at twice a second. Honestly I love the old games and even the remaster but sometimes it becomes frustrating enough to sell.
@Alexander_l3224 жыл бұрын
I’ll buy this when it’s cheaper so I can play it knowing I didn’t spend £60 on a headache and rage lol
@DamnZtar3 жыл бұрын
Get the switch version
@Alexander_l3223 жыл бұрын
@@DamnZtar don’t own a switch luckily
@DamnZtar3 жыл бұрын
@@Alexander_l322 why not? The switch version is only $40 at full price compared to the others
@Alexander_l3223 жыл бұрын
@@DamnZtar because the switch sucks. The game is cheap on any platform. In fact i just looked and its £40 on switch or like £25 on PS4. I’m from the uk.
@DamnZtar3 жыл бұрын
@@Alexander_l322 so how will you get Crash 4? By Xbox one?
@jordirapper3 жыл бұрын
That explanation that if you see you missed boxes encourages replayability is just wrong. Replayability is when something is so fun you want to replay it. I do not see the joy in spending 30min to try and make sure I have every box only to realize by the end I missed one box. That is just frustration and the fact people keep bringing it up proves it is a problem. In fact EVERYONE says this. Crash 4 on its own is just challenging. Crash fully completing it is an absolute nightmare.
@cupidosus14 жыл бұрын
The game itself is challenging but not too hard. However, if you are a trophy hunter.... prepare to SUFFER
@generalyousif36404 жыл бұрын
Crying in N sanely perfect relics
@ShadwSonic4 жыл бұрын
Oh I have been... and been enjoying every moment of it.
@mohamedelhediissa2894 жыл бұрын
There shouldn't be any "trophy hunters" Just to 100% the game is the most difficult thing ever (like collecting boxes in every level without dying) Gold and platinum relics are unnecessary to complete the levels just like how the n.sanely perfect relics should've been
@ShadwSonic4 жыл бұрын
@@mohamedelhediissa289 Incorrect. There is a 106% ending, and you NEED Platinum and Perfect Relics from what I've heard. Fortunately Developer Relics are not required, but I'm going for them anyway.
@mohamedelhediissa2894 жыл бұрын
@@ShadwSonic wait wait wait wait Platinum relics are necessary?!?!?!? That makes it 100 times worse! Why they change something so essential to the old games (the fact that *MOST* replayability is optional and not needed in finishing the game itself)
@JetTheProphet4 жыл бұрын
This game has been extremely fun. This is my favorite game of the year. Yes this game is hard, but it’s not bad
@therunawaykid65234 жыл бұрын
Jet The Prophet yeah I love what I’ve played so far me of my favourite levels so far is off beat which is so unique and I love that there is a cannon character that crash can jump inside which sends him flying to a different section of the level also looking forward to playing snow way out, ship happens and the polar bear level for myself!
@toooydoeur4 жыл бұрын
Try 100%ing it
@therunawaykid65234 жыл бұрын
@MGTOW Enforcer yeah I would be up for that, loving crash 4 so far!
@JetBazooka214 жыл бұрын
Game is fine in difficulty just not worth 100% completion imo
@ncsquatch25144 жыл бұрын
I was only ever really partly committed to finding all the boxes I've never been much of a completionist and I've always even since I was a kid sucked at crash as much as I love it so just beating the level is usually enough for me even if I can't find all the boxes I'll still try though
@matty_mather4 жыл бұрын
I love this game and I love the sense of achievement you get for just getting through these levels, or even collecting all the gems in certain levels, but the issue for me is that even as a Crash veteran who can 100% the originals in a few hours without even getting sweaty hands, I don’t think I’ll be able to 100% this game - and that’s what Crash is about for me - collecting everything and learning the game inside out...
@raf6864 жыл бұрын
Lol l like the fact that either mode you play it’s still hard. I never had an issue with its difficulty. Love it. If people cannot handle it? Then sucks for them.
@aceg8mer4364 жыл бұрын
Agreed
@hoodboy200014 жыл бұрын
Definitely
@raf6864 жыл бұрын
Frieza1500 for most certain. If you are going to make a game hard make it fun. If it’s not broke don’t fix it. Lol
@OODLESMCBOODELS4 жыл бұрын
It is haur pullingly hard but for some reason beating a level that has me on the brink of insanity is WAY MORE satisfying then beating a dark souls boss because you know that it is done and no matter what you won't have to do it again
@paladinheadquarters77764 жыл бұрын
The game is good, but it’s tedious to get 100%.
@sackboy84724 жыл бұрын
I love this game, but think the developers took the difficulty too far in some places, and are real psychopathic dicks to the player. Crash 3 is my favourite crash game, followed by 2, but this game is crash bandicoot 1 hard. You can spend ages going through a level, dying loads of times on the bonus stage, trying to get every single box, but there will be 1 or 2 boxes that you missed that are completely hidden off screen. Then again some of the fun is trying to find every box, but the levels can be a tad too long especially for time trails.
@therunawaykid65234 жыл бұрын
Well to me it’s about time is definitely more “dark souls” compared to the n sane trilogy, but I do enjoy the challenge, I must have died over 100 times on that Japanese themed level where you need to use akano’s spin ability to land perfectly on a crumbling platform, avoid fire spewing dragon statues and phase platforms and obstacles in and out!
@DAVEGADGETBOY4 жыл бұрын
I definitely agree about this being the “dark souls” of the crash bandicoot games.
@mmalone1394 жыл бұрын
Good to see I wasn't the only person. The end of that level is ridiculous too when they throw in wall-running, phasing boxes in and out while wall-running. I chose to play on Retro mode with enhanced shadows off and I am being hard tempted to turn it on. Not looking forward to time trials and the N. Verted modes of these levels lol.
@vjaska4 жыл бұрын
@@mmalone139 that level was a killer - I died about 28 times on it, not looking forward to when I go back and get the all boxes gem. Cortex boss fight was the worst - had about 45 lives and rinsed the whole lot, eventually got past it using the stock 5 lives given after game over. But at the end of it all, it's still a blast no matter how much I die lol
@therunawaykid65234 жыл бұрын
Matthew Malone yeah I attempted to do a time trial for the first time on the level off beat the other day......pretty impossible when you have to avoid: unicyclists juggling heads, skeleton Jack in the boxes, musically timed flames, skeletons with helicopter heads, nitro boxes, phasing things in and out, platforms with faces that can squash you if you are underneath them, gaps and ghosts playing saxophones that shoot out fireballs. all while trying to be fast 😳😳😳
@mmalone1394 жыл бұрын
@@therunawaykid6523 Exactly. Getting the relics is gonna be a chore tbh lol. And then you got N. Verted mode
@RoastedJustice4 жыл бұрын
Back in my Day, when I was 6 years old playing Crash 2, instead of complaining, I just GOT GUD.
@ChronicSynchronizer4 жыл бұрын
You also didn’t have access to the internet, not hearing constant wavering opinions of others and their complaints about a product that can now be altered post launch.
@darkskinussop53904 жыл бұрын
Thank god someone who doesn’t run to the internet to cry about their problems about a game
@mohamedelhediissa2894 жыл бұрын
@Darling Vexa Art what if the game itself is the hardest difficultly
@mohamedelhediissa2894 жыл бұрын
@Darling Vexa Art and that should be optional to 100% the game Not necessary to 100% it
@mohamedelhediissa2894 жыл бұрын
@A E difficultly doesn't mean bad game Also when rating something remove the nostalgia factor
@TopPigg4 жыл бұрын
for me i think the controls feel a bit "floaty". like you don't have as much precision as the other 3, which had less than the original 3
@MyManJFKTV4 жыл бұрын
My only qualm is the physics of the double jump and how it slows your momentum.
@iTony904 жыл бұрын
The game's difficulty is what makes me love it. I'm really really good at crash 2 and 3 I love the insane trilogy. Crash 4 I think I've died more than the other 3 games combined. Haha
@therunawaykid65234 жыл бұрын
Antonio L me too!
@alextownley93884 жыл бұрын
It’s fun as hell, but it’s absolutely tough as nails. Much more so than the original trilogy.
@MyManJFKTV4 жыл бұрын
Maaaaan this is a great return to form for Mr. Bandicoot. Weirdly enough, I think it can be a GOTY contender.
@XeresKyle4 жыл бұрын
Speaking about "insulting of your time", I know this is about Crash, but Destiny does exactly that! Bungie outright just does not respect the hours and hours you invest in that game especially talking about grinding for the Pinnacle weapons like from Vanguard Strikes, Gambit and especially Crucible, in which two of those Pinnacles from the Crucible took me a month to get (I'm talking about Redrix's Broadsword and Luna's Howl). And after grinding over a year for every Pinnacle weapon in the game, I think there is 27, now they are sunsetting them and you can no longer infuse them next season and beyond. That is such a f-ing low blow and so disrespectful to our time commitment.
@Top_Nepper4 жыл бұрын
The insane Trilogy brought me back to my childhood in regards to challenging platform games....I welcome the brutal difficulty
@Beatofblues4 жыл бұрын
09:52 I know exactly where that is XD Managed to not die first try as well, but it made me backtrack at the upper level, and the final platform had TNT crates which was difficult to see by the hand rail. But when I did die to it, I was like "Yeap, I totally did see that, but I was being less cautious". Overall I love the difficulty.
@Obi-Wan_Kenobi4 жыл бұрын
It is very, very hard. I'm all for difficulty in video game as long as it is accessible to everyone but this game is so hard that it's simply impossible for the vast majority of the palyerbase to hit 100% completion give their skill level. Not just hard, impossible. Which is to say nothing of kids, the game is so hard most kids probably won't even be able to beat the main story even if they do play on modern mode. And that seems really off, you shouldn't make a cartoony crash game so hard that kids can't beat the main story. And it's also important to remember when discussing difficulty that even if you didn't find this game that hard, you are not every player. If you're not having too much trouble, then you are at a very high skill level but most other players are not at that level.
@vilkopoljak73704 жыл бұрын
Thats the most confusing part they made the art direction for young audiences in mind, but made the gameplay for the hardcore fanbase. Its completely incosistent in my opinion, and Vicarious Visions should have done this game not TFB, and im staying firmly in my opinion on this.
@ndJssFlurt4 жыл бұрын
@@vilkopoljak7370 Ditto.
@dapperfan443 жыл бұрын
8 year old me beat the original Crash 3 back in 1999 after Christmas 1998 when I got it/when it came out. 13 year old me got all the Platinum Relics in 2003 (also, Platinum relics in each Crash game before Crash 4 were optional and were for bragging rights, not required). I definitely would've been frustrated more than having fun. It feels like they designed this for Crash experts like Garland the Great, not relatively good Crash players like you and me. Even Garland struggled.
@CharlieBorrows4 жыл бұрын
I guess the easiest way to explain this is. . I am a very casual gamer, I turn the PlayStation on maybe once a week if that and I was a huge fan of the original trilogy. This game to me is a completely different harder experience which doesn’t make it fun for me anymore. Its too challenging.. If im going to play this game properly and really take on the challenges, then I will have to devote more time and hours in this game and I honestly don’t have the time. There are ways to balance out a game and make it fun and enjoyable as well as challenging. This game takes it way too far for older casual gamers like us who loved the original and expecting something similar. Like crash 3 add on. Iloveeed that level. I was hoping for a whole new game based on 2 and 3. Even with challenging levels like this game but not straight away?? And why didn’t they build a better warp room
@toomuchtruth2 жыл бұрын
Exactly this. The new developer Toys for Bob completely missed the spirit of the older games & ruined it. If I want something hard & frustrating I'd go to work or to the gym, but those actually give me tangible rewards to make up for it. Difficult & frustrating games don't. No one wants to admit this because they're treating their skill level/frustration tolerance like it's a dick measuring contest.
@MrJoeyWheeler2 жыл бұрын
The Trilogy at least only had ~3 challenges. All crates run for clear gem Special run for coloured gem TIme Trial personally I hate Time Trials, especially when they became mandatory in 3, but regardless, that's a decent level of challenge but at least you don't need to do the levels too many times. 4 goes way too far and makes it so you need to find hidden gems, find the coloured gems, clear with all boxes, clear the reverse version, clear it without dying, clear it without dying more than X times, clear the inverse version without dying, etc, etc. It's too many times to repeat the same level.
@RedSoakedSponge4 жыл бұрын
While trying to avoid saying "the dark souls of platforming" I would say the trilogy remake definitely gave me the same satisfaction from beating some incredibly difficult challenges.
@alexcsere4 жыл бұрын
It's a great game. Getting to the credits doesn't represent the challenge. And the nice thing is you can craft it to your own capabilities. Where I draw the line is the brutality required for completion. I've completed the other 3 main series games, but this one is a heck of a grind. My example where the grind will make your teeth bleed are the blue gem run and the perfect relics for either of the bear levels, the original Bears Repeating and the Tawna variety. Trying these feats (while not NESSESSARY) are barely doable without some kind of TAS or AI.
@ScrewyLoops4 жыл бұрын
I'm having the same problems with the crates. The biggest problem for me is that the stages are far too long for this style of gameplay, I absolutely love playing it casually, but in completionist terms it's super frustrating. I'm getting OCD from missing so many Gems 😂 Great video guys! 👍
@ThecursedCrusade964 жыл бұрын
Wanna know what really irks me? The lack of "good" death animations. They re bland. Other than the secret boxes and other out of map things (e.g. boxes inside a house that looks like a map bound in the second world or something) are annoying, yeah, but the challenge itself is pretty welcomed. I really hope we get map packs or dlc later down the road, would love to get more things while I slowly work on 40 more Nsanely perfect runs...
@YourCrazyDolphin4 жыл бұрын
Yeah, unless you walk into an enemy that can be spun away, pretty much everything just uses the angel animation. Even then several enemies do the angel thing as well.
@emporcs55464 жыл бұрын
Yeah, map packs or DLC would be a nice addition!
@drewseymerman4 жыл бұрын
I thoroughly enjoy this game, the writing is surprisingly clever, difficulty is fine tuned, and adore the cartoony design. I give it a solid 9/10. Cannot wait to see the review for this!
@MyManJFKTV4 жыл бұрын
This makes me think Crash might become a series. I’m here for it.
@drewseymerman4 жыл бұрын
JFKTV I think Activision will make 2 more games after this and I’m beyond happy about that.
@jenisia36004 жыл бұрын
Is good to read this and see the difference in opinion, personally i found the story to be a fan fiction that uses the multiverse concept that's been beaten to death, dull characters motivations and characterizations, tons of callbacks, exaggerated expressions, flat and lame comedy (still embarrassed that they put that lame-ass woah meme on a Crash game). Besides story, bosses felt the same and mechanic wise it didnt bring anything to the genre that other platformers hadn't done. 7 or 8 sounds about right, 9 is just being subjective.
@AzureTheHero4 жыл бұрын
Game would be perfect difficulty wise if it weren't for off-screen hidden boxes. Make boxes hard to get not hard to find
@christophersantibanez34894 жыл бұрын
Easy way to solve this: create 2 modes: the new mode just has you respawn at a checkpoint and lives aren’t a thing. And the second mode is classic mode where it’s like the older games with a life system.
@PieroMinayaRojas4 жыл бұрын
It's funny cause everyone misses that at the start of the game
@MyManJFKTV4 жыл бұрын
Wow. You’ve just solved the equation of life.
@therunawaykid65234 жыл бұрын
Christopher Santibanez yeah if only
@redrumtm34354 жыл бұрын
Aim-assist coming soon 😂 Fuckin casuals.
@187Wretched4 жыл бұрын
I’m pretty sure all the people complaining about the difficulty are playing on modern
@AdamHallDeathPunch4 жыл бұрын
Getting every N.sanely perfect relic is going to murder completionist! I think of the level with Polar and how bad the hit box is when it comes to hitting boxes. Have fun starting that level again for the 100th time!!!
@BobaVett4 жыл бұрын
The game is an absolute blast. So well curated, and incredibly challenging. Looooooooove it.
@Jayfizzle074 жыл бұрын
Agreed!
@dragonkyng4 жыл бұрын
The game is ANNOYINGLY hard to the point of infuriating AND I LOVE IT
@xmaa9x4 жыл бұрын
The game is ANNOYINGLY hard to the point of infuriating. Period after infuriating.
@tomo89404 жыл бұрын
How many fandoms have already been divided anyway? The only recent ones I can think of are the Pokemon, Paper Mario, Zelda, and Persona/SMT fandoms.
@tomo89404 жыл бұрын
@Darling Vexa Art Minecraft and Undertle are divided? What are the reasons for that?
@tomo89404 жыл бұрын
@Darling Vexa Art I had no idea those were such big deals, wow. Thanks for the info.
@jenisia36004 жыл бұрын
Forgot to add to the title the new redesigns that one was asking for also played a huge part in this divide. Just go to their Reddit and see the plethora of discussion about it.
@haarold_4 жыл бұрын
I don’t get why people are getting mad Crash is meant to be difficult 🤨
@reagandow8504 жыл бұрын
Because people are perpetually angry for some insane reason these days. Quite honestly they need to get over themselves and enjoy something that challenges them once in a while. I’d love to see so many these people play NES games with NO walkthroughs and the only way to get hints was find it in a magazine or on the playground. Those were days the good old days. ;)
@voteDC4 жыл бұрын
There is a difference between challenging and ***king annoying. When you are having to restart multiple times because of a cheap death, the game does stop being fun to most people. I guess it is the difference between reacting to a level and having to memorise it.
@Rashed12554 жыл бұрын
Crash 3 was easy, pushed me closer to Crash 2
@rochie48654 жыл бұрын
Because they're used to being catered to. Developers making their games accessible to more people means dumbing them down. These guys went the other way and made their game harder and still tried to market towards casual gamers.
@darth_kal-el4 жыл бұрын
voteDC you never played the original crash game did you? In that game in order to get the gem which were needed in order to 100% the game and get the “true ending” was to beat every level getting every box without dying once.
@umbranelegance90343 жыл бұрын
It's not a good game by any means. Don't care how it performs or looks, the level design is downright sadistic and cruel. It feels more like a punishment than fun. This is what happens when you compare a franchise to dark souls. They were aggregiously determined to make it hard and it resulted in the game feeling like an energy syphon. If i cant even trust the devs, then it becomes this game of 'how can i enjoy a game that is constantly trying to lie to me'
@exiaR2x784 жыл бұрын
Havent finished the game yet but the stupid way boxes are hidden is very frustrating, hidden things in crash games has always been a thing but theres always been some sort of hint so you dont need a walk through. These are just like random out of view and you dont know unless you just jump and hope for the best or look up a walk through. Also the way the difficulty curve ramps up seems really weird you get a new mask or mechanic shown to you then it goes from basic things to crazy hard without really much time for the player to get the hang of it.
@WumpaIsland4 жыл бұрын
Someone needs to tell Activision/Toys For Bob that difficulty was never the defining feature of the Crash series and it never should be imo
@Wesmoen4 жыл бұрын
I think that technical limitations/knowledge was the sole reason that the first game was hard. Later games felt less limiting. Toys for Bob was a bit too nostalgic for the original game.
@WumpaIsland4 жыл бұрын
@@Wesmoen Exactly. If you're going to borrow elements from the previous games, why take from the worst of the original trilogy?
@sebastiankulche4 жыл бұрын
Yeah, finally someone see it. Also, ND remove Stormy Ascent and introduce the DDA system in Crash 2 and 3 that makes the game easier when you die a lot of times permanently in the memory card. ND want to make the series fun, easy and simpler, and Crash 4 is all the oppositive. Every game in the original trilogy became better the easier they get. Toys For Bob dont understand at all what makes the original Crash games so good even to this day!
@Jack1095Gaming4 жыл бұрын
Yeah this game in the later stages is quite difficult especially with the alternative timeline stuff later on but after streaming it over the weekend and finishing the story and timeline stuff you feel proper accomplished after try after try. Just the rightevel of difficulty
@Minerva93984 жыл бұрын
not really considered a hardcore crash fan but a big enough fan to know that i absolutely love this game. its difficult but still has that golden charm that crash had in the beginning, i for one will always be a huge fan of wrath of cortex because of how much different the game brought but Crash 4 has everything i wanted in a crash game and to bring certain characters in and be the ones you can play as make levels a lot more interesting.
@PhantomDeth Жыл бұрын
Anyone saying the difficulty is fine needs to show that they've done the 106% before having the opinion out there.. Because often times I hear people say that and they are not getting the 106% and gave up trying because of the difficulty.. Here's the thing.. Crash was always a challenge but it wasn't sadistic.. Crash 4 is sadistic and its considerably less fun and has far less appeal to return to it as a result of that.... Its difficulty also drove away the casual audience that also used to really love Crash games and were able to play along to... Crash isn't meant to be a hardcore platformer.. Its just not.. A challenging one not hardcore or sadistic... They went way to far.. The platinum times as well as the awful triple spin move.. Its torture.. There's nothing fun about the time trials in this game.. At the end I look back on the game with disappointment and zero desire to return to it ever again.. Something I never felt with Crash 1,2,3 or CTR... I'm not that keen on the redesign either.. Some personalities have even lost in the design changes.. Crash has less attitude than he used to.. Just look at the cover of Crash 2 or 3... See that look he's making with his face?.. Its sort of a bring it on, smirk its a bit cheeky... See any of that in the new design? No.. Coco has lost the zaniness she was given in the N.Sane trilogy to better pair her with Crash.. She's boring and actually kind of annoying in the new game.. Same goes with Twana.. Dislike that redesign a lot.. Dingos is on point.. I think his redesign works well.. N. Tropy as well.. Cortex no.. Far to tall, head is smaller.. N. Gin has lost the gross element from his design and has Disney eyes now.. Nope.. N. Brio is fine no issues there.. So it's a mixed bag on the redesigns.. But the main one the important one is Crash... Its not bad.. Its just not right.. He interestingly looks fine on the cover of the game... But there's something that bothers me about it.. He looks almost hunced over or something.. His nose it different and the loss of attitude it all matters.. But back to the main topic.. Crash 4 is to hard.. I'm no slouch when it comes to games I've finished many of the hardest games ever releases.. And I'll finish this as well.. But I won't enjoy myself as much as I should be with a Crash game.. And I am objective, I don't think from a purely me perspective I do look at it as a whole.. And I do think cutting out the casual audience is a massive mistake and should never have even gotten past the planning stages.. The boxes being hidden in annoying I have to look it up on the Internet places.. To overly demanding things for completetion.. To asking me to do this 10 minute sadistic level without dying and getting everything.. To then make me speed run that as well.. Bro.. Its just not at all fun... And that is the end result.. I'm not having fun.. I'm not enjoying myself.. I'm angry, and I don't want to play it.. Not exactly the results they should be aiming for with someone that's been playing Crash games since the beginning. Toys For Bob need to seriously correct this with a future title or they will be the reason that Crash gets shelved again for another decade as they will have driven the audience away with the games they've made. Here's hoping that they do learn these lessons and never do anything like this again... One final point and I'll finish up here... When I got the game and was playing it the first time though I got to about the halfway point and just stopped for like 3 months... I didn't even finish the levels the first time though before putting the game down... I always finish a game though before taking a break... I had so little desire to return to the game.. I was bored and annoyed with how much the game demands of you just to finish a stage and being demoralised by missing boxes and 30 deaths a level.. I was like... This isn't fun.. I don't really want to play anymore... I did eventually return and finish the story... And again was struck by how badly they misjudged the brand. I don't blame fans for being upset and not wanting Toys For Bob to never make another Crash game because they got this one so badly wrong.
@sebastiankulche Жыл бұрын
Unfortunately they also made Team Rumble which is also not very good in my eyes.
@BLOODLUSST6664 жыл бұрын
N. Tropy fight and The Sn@xx dimension was the only real challenge i encountered. I love the difficulty of this game. It keeps your brain on edge.
@SCOBigMike6664 жыл бұрын
Been playing this all weekend and damn it's definitely a challenge, more so than any of the previous ones in the n sane trilogy but I don't know despite getting very annoyed with the trial and error on every single level I'm still finding myself embracing the game I want to get to the end of the game and I want to eventually get to the stage where I've beaten it completely and gotten the 106% completion yes that's probably going to frustrate the hell out of me but there's a charm with crash that keeps bringing me back for more and I guess that's a fitting way for me to end the generation on before I get my ps5 next month 😁
@therunawaykid65234 жыл бұрын
SCOBigMike666 yeah I’ve always loved the challenge of crash games and so far I’m having a blast with crash 4
@SCOBigMike6664 жыл бұрын
@@therunawaykid6523 absolutely I mean yeah it may take a while to get there but the game isn't impossible, I've played harder games with less charm just for the hell of it this game captures everything that made the original 3 great and brought it to modern day
@therunawaykid65234 жыл бұрын
SCOBigMike666 I am also enjoying the more open and expansive levels with hidden crates and gems, also really like the cool mask abilities especially hakuna-wa who can slow down time it’s nice to finally be able to jump on nitro crates instead of having to straight up avoid them!
@Victorcolongarcia6 ай бұрын
My gripe with this game is that levels are TOO LONG. And they always have a very long section with no checkpoints at the end. There should be an EASY MODE
@daniellatkowsky62844 жыл бұрын
I’ll never understand why more games don’t just have difficulty settings. It used to be way more common it seems. Everyone is happy that way. Just want a chill experience, play easy or normal, want a challenge play hard.
@silverbanshee75194 жыл бұрын
Because some gamers take it as an assault to their senses for other players to have an easier experience. Too many people who can't mind their own effing business over something that doesn't affect them at all.
@karvakana9224 жыл бұрын
What would difficulty settings even do in this game? It would not change the platforming challenges you would have to clear.
@DawnAfternoon4 жыл бұрын
I imagine an Assist Mode similar to Celeste won't go amiss.
@daniellatkowsky62844 жыл бұрын
karvakana922 I just meant generally, across all games. I couldn’t say about this game specifically, I don’t play platformers.
@daniellatkowsky62844 жыл бұрын
Silver Banshee True... People get really weird about “real gamers” and nonsense like that. No one is going to confiscate the pixelated trophy they got for completing the game on hard if an easier mode is included lol. Difficulty settings can make the game more enjoyable to more people, it’s a no brainer to have them where possible imo.
@arodin56264 жыл бұрын
As someone who has platinum trophied every game in the N.Sane Trilogy, and has platinum relics for nearly every level (and I have proof if needed), even I admit they went a little overboard with the difficulty. Not with the whole thing. The game is amazing and there is a lot to enjoy, and I do understand that it is Crash, so it’s supposed to be hard. But I feel as if in some places the difficulty gets a bit overkill and how anyone is supposed to 100% it I don’t know
@RR-ut3xl4 жыл бұрын
The more difficult the better, I dont want to breeze through a game I want a sense of achievement at the end. But saying that I'm shite at Crash but love playing it!
@OversoulGaming4 жыл бұрын
That's nice if you have all the free time in the world to spend on one game but some of us have lives and prefer story focused games that we can beat, check off the list and move on to the next one.
@ashleyemmett6484 жыл бұрын
Oversoul Gaming then obviously the crash games aren’t meant for you. I’m in the middle of midterms, in vet school, and I’ve found some time to play. Will I complete this game in a week? Month? Hell no. But it’s still super fun. If you don’t want a challenging game, play something else.
@windebiesteultima33174 жыл бұрын
Oversoul Gaming why are you in a video about crash bandicoot if you want “story driven games”? Go play those.
@Paradox-xm9zq4 жыл бұрын
@@OversoulGaming Then play those story focused games. Complaining that a game is not for you makes zero sense.
@callinater61333 жыл бұрын
Jeez this is just an echo chamber of self indulgent sweats. There’s a difference between difficulty that’s fair and satisfying and difficulty that’s a product of poor design.
@WESK125gamingchannel4 жыл бұрын
I grew up with crash bandicoot and I’m a hardcore fan of the series and the franchise and I love crash bandicoot 1,2,3,4 and crash bandicoot wrath of cortex and I’m enjoying crash bandicoot 4 and I love a challenge in crash bandicoot 4 and having a blast with it and I love the scenes in crash bandicoot 4 and it’s really well done and crash bandicoot 4 is the best game I’m playing this year 2020 and I love the crash bandicoot trilogy on ps4 from 2017 and it’s awesome and keep up the awesome work you doing and stay well and stay safe and I love your channel it’s awesome and excellent.😎😍🎃👍👍👍👍👍⭐️⭐️⭐️⭐️⭐️⭐️❤️💕❤️💕❤️
@covidjesus76284 жыл бұрын
That whole made my head hurt so much.
@kadosho024 жыл бұрын
I have been a fan of Crash since the original on Playstation. It's always had that challenge, and difficulty spike. That's part of its charm and magic. It challenges you, pushes to the limit, but also shows that games can be more than one level of obstacles. Going forward. I hope they keep this creative spirit alive. The difficulty is a must. If games like Demon/ Dark souls and others can test us, so can a platformer that does not hold back.
@tyrgannusgaming66574 жыл бұрын
I am so happy that it's hard. I mastered the original 3 games decades ago and can platinum them blindfolded. It's fun to die again. It's fun to struggle again. It will make me sweat to earn what I need. Good. It would have been boring and possibly not worth the money if I zoomed to 100% in a day or two. Wrapping up the flashback tapes currently before I take on the monsters of the platinum relics. Also the crate placement is gorgeous. Gems are supposed to be a reward. This game is less than a week old and we will all eventually know where all the crates are. I think hard crate placement adds to longevity. The floatiness of Crash's jumps are awkward. The "story" is cringeworthy. The art style feels like a Spyro game, not Crash. Some of the level's themes are completely nonsensical (jazz ghosts in New Orleans? Insane platforming just to get....snacks in the future?). The platinums are slightly overtuned whereas the golds seem undertuned. All of that being said, the difficulty is certainly NOT my issue. It's a good game, 2 is still my favorite, but the difficulty is DELICIOUS!!! That being said, getting the developer time relic for Cortex Castle is easily harder than anything in Super Meatboy. Don't pretend it isn't.
@emporcs55464 жыл бұрын
Hahahaha, agreed that the difficulty is delicious, and some of the things you mentioned about the game’s issues, I can agree with.
@goosealmighty68514 жыл бұрын
Been a huge fan of crash from the day he landed on playstation, I think what it's dividing is the people who have only played the remakes vs the people who know and love the games from the old days... If you want to speed through a game just to say you have it done is really a waste of the developers time and money. This game gives you loads to do that being from crawling every inch of the map that might take 40 mins to find gems, boxes or just to get the relic for not dying, to running through the level in seconds. I think people just way too much to give out about nowadays back when we had these games on the original playstation we played them for days that turned to months and to years, the team behind this game has done a great job with it and it's truly one of the best games of the year.. Anyone who enjoys the old games. Pick this up, it's the first game this year I went and dropped €70 upon release and If it was 80 I still would be writing this comment.... Pardon the pun but its a gem 😏😂 fantastic game
@jor-elrand61373 жыл бұрын
Can’t even get the gems in here. I’ll just play the N.sane trilogy for now.
@christopherjohnson91674 жыл бұрын
love the brutal difficulty, frustrating but damn satisfying
@stuartgibson63573 жыл бұрын
I hate Crash 4 with every bone in my body. It's hard for the sake of being hard and to the point of being unfair and no fun at all. How is anyone supposed to get N Sanely Perfect/ time trials relics when levels are lengthy, some boxes are sadistically hidden and tons of bullshit being thrown at you (courtesy of the masks) with no time to react. This is not a game where you can improve with practice because you won't. I don't want to play a game that expects me to do the impossible and spits in my face for daring to try. Crash 4 is one of the worst games I've ever played and I'm sorry I ever got hyped for it.
@nope56573 жыл бұрын
I have to agree. I'm a casual gamer, so I'm sure hardcore gamers will roll their eyes at anything I say as just a dumbass casual who doesn't know how to play games. But I'm a Crash fan. I played the trilogy endlessly as a kid. I bought, played, finished, and loved the N-Sane Trilogy. And we all know those remasters amped up the difficulty. So if I can play the remaster and love it despite the difficulty, I think calling Crash 4 sadistically unfair holds merit. Crash 4 in and of itself is a great looking game. It functions well. It's not a broken game by any means. But it's just no fucking fun at all. When a level in the remaster was giving me grief and I finished finally it, I felt a sense of accomplishment. When I would finally finish a level in Crash 4, I just felt relieved it was over. No sense of fun, no sense of accomplishment. It was like getting a dentist appointment over with.
@Crisjola4 жыл бұрын
"No you *will* comb every pixel of this world." Scott, that is so accurate in terms of how it shaped a bunch of impressionable children, that I think Crash 1 & 2 fed into me being an over achiever anyway once I was a bit older and those two things (Crash 1&2 as one thing) basically describe my entire personality. That's a mind blow right there. And it *really* explains why I am the way I am about video games (especially ones on the PS4 because I honestly don't pay super attention to Steam Achievements but I want to Plat things ((also if KZbin ever lets you search comments and pull up someone's entire history, yes, I *still* haven't gotten my first Plat because I want it to be the Witcher 3 and other things like life and RDR2 got the in the way)).) I would say "thank you for helping me understand why I am the way I am today" but mostly I think I want to go sit for a long time in a corner and think. :/
@MyManJFKTV4 жыл бұрын
Plats are overrated. I only have 28 or 29, more than anyone I personally know, but I pale in comparison to other people. Meanwhile, two of my friends play more games than I do but have less than 3 of them a piece. I was goin’ somewhere with this, but I forget.
@Crisjola4 жыл бұрын
JFKTV I agree, which is why I don't care about achievements on places like Steam. But for a game I *truly* love (like the Witcher 3) I think it's kind of cool to have on your PSN Profile forever. I get that I showed up late to the party with TW3 because I was determined to finish Witcher 1 on my PC (that… just died on the vine thanks to some irritating mechanics) and finally just jumped into 3 after it went on sale at Thanksgiving back in 2017 for PS4 (yes I have it on PC and PS4). Like I won't even try to Plat something like Bloodborne (because I'm not a masochist) but I do think that a game that I truly love (like RDR2 or The Witcher 3, or heck, even LittleBigPlanet3-LBP1 had online community trophies that basically were impossible unless you were a proper level designer) is something that is neat. I won't go out of my way to get trophies unless I'm smitten with the world and something like RDR2, TW3, Horizon: Zero Dawn, and Death Stranding (games I bought to last me well into the next gen because I don't trust first release console runs) are games I'll consider getting a plat in. I've no honest idea how to actually do the "survive X number of bear attacks" in RDR2 and after banging my head against… well a bear's mouth… I'll eventually look up a guide. But I do echo the sentiment: Plats are overrated. Especially if you've got friends who ridicule you for not having one/any (I'm lucky to not have people like that around me.) Honestly I think the way Steam and XBox's gamer score/card works is better. But there are Steam Level elitist out there so… eh. People.
@MyManJFKTV4 жыл бұрын
Cris Michel - I’m admittedly a masochist and got the plats for Sekiro and Bloodborne haha. I absolutely loved those games tho, like you said, and I went thru and beat them multiple times each. Most of my plats are Sony exclusives/console exclusives tho, which leads me to believe theirs are easier to get. Or I just typically like those games more often than not.
@shakezilla294 жыл бұрын
Crash 2 is my go to platformer, and all i can say is that I'm having a much harder time trying to 100% crash 4. If I'm just running to the end, then I'd say the difficulty is just right. I can't say I'm a fan of the offscreen boxes though. Stopping to move the camera around an extra inch just messes with the momentum. The music isn't doing it for me the way the N.Sane trilogy did, but its not bad.
@rezeren53264 жыл бұрын
The music, at least in some levels, is very reminiscent of the background music in Spyro games. Like a mix of upbeat sounds interjected with that dreamscape-esque flavour Spyro games bring IMO. I think it reaches a perfect balance between Crash's goofiness and the attention to detail/liveliness/ambience of the world TFB created
@SirAthiro4 жыл бұрын
Oh good it's still hard. Honestly got nervous seeing the title.
@gernblanston29054 жыл бұрын
I enjoy the difficulty but, the one thing that I found irritating in the original games is still here. The depth perception while jumping. It takes me a few jumps sometimes figure out where to place myself to get a jump because I can't line it up because there are no markers to tell if I am far enough along a platform to make the jump. I still really like the game though.
@OversoulGaming4 жыл бұрын
Have you tried turning on the yellow ring underneath you when you jump? It shows you where you're going to land
@YourCrazyDolphin4 жыл бұрын
@@OversoulGaming It's on by default.
@NickManLee974 жыл бұрын
I think the difficulty is prefect for crash and works really well. The only mechanic ruining it for me is having to do the slide spin move through every time trial level in order to get platinum, they need to take it out and allow it to be based on skill as opposed to how fast you can mash two buttons together through entire levels
@elizabethw.61544 жыл бұрын
I like the game. It gives you a feeling of success going through it like the old ones (Warped was MY game). The only thing I don't like is the shadow box system (where you have to double back to go get the empty boxes that are now real). There's way too many times you have to in each level and the long distance back you have to go. Sometimes on the bonus levels it's the entire level! So you have to go through it, then back and then forth again... ultimately make three passes. Just seems a bit annoying and padding of time.
@N-GinAndTonicTM4 жыл бұрын
I have no problem with a platformer that requires some challenge to complete. But I do have a problem with a platformer with such sharp difficulty spikes.
@siloPIRATE4 жыл бұрын
11:30 that’s not new. Crash was adding checkpoints when you died too much back in the 90s
@OrdemDoGraveto4 жыл бұрын
I'm with the guy in the right! I loved the game dificulty, and I do belive it's scalable based on the player skill level. You can play it casually and just complete the levels, and it will be a worth challenge. Or you can try to get all the gems, and then it's a whole new challenge. Or you can go after the insane relics and time trials, and then it's really difficult for the hardcore crowd!
@rochie48654 жыл бұрын
I beat this game but found 2 too difficult to beat when I first played the trilogy. About Time (lol) to go back.
@LaughingLiftingGaming4 жыл бұрын
Some say Rachel went the way of the Joe Hendry, and now spends her days in the Whatculture Scottish dungeon churning hair gel for Scott Tailford.
@tribii14 жыл бұрын
I miss Rachel
@retro0dan9304 жыл бұрын
It is quite difficult especially the when you get the new masks. However if it was way would it be worth playing?
@MrJoeyWheeler2 жыл бұрын
Personally it's not the difficulty I dislike. It's the fact that it's a big departure artistically, is artificially elongated, requires you do the same levels at least 6 times, and also retcons out most of the franchise including a cult classic. It could have built on what came before but instead threw it all out. That's to say nothing of AU Tawna (but she IS an AU character and it's freely acknowledged that she is an AU character, so I'm more willing to let it slide, despite her California University Hairdo)
@milkteawithoutbubbles4 жыл бұрын
It's difficult as it should and I never have the reflexes for a platformer like this
@Sonicx2164 жыл бұрын
Crates being hidden really well off camera does kinda frustrate me but I like the challenge of the games.
@KristofferSkjrestad4 жыл бұрын
Love the Neutral Milk Hotel album behind you, Josh!
@ShadwSonic4 жыл бұрын
Personally, the only game I ever considered the 3D equivalent of Meat Boy to be Sonic Unleashed... but this is closer to that than other games I think. Now, bear in mind that 1. I loved Crash by default, and 2. Mastered both Unleashed AND Meat Boy... Heck YEAH I'm loving this! The only issue is that every time I die, I have to hit Restart Level and load it all again, otherwise I can't go after the N.Sanely Perfect Relic. Every level I've got the Box Gem in is one I've earned that Perfect Relic, though that number is only... 7 so far.
@Nitemerican4 жыл бұрын
Modern gamers: ItS tOo HaRd! Also Modern gamers: THEYRE FINALLY REMASTERING DEMON SOULS!!! 💘💝💖💗💜💚🧡💚💚💚💜💓💚💞💟💕💔💓💟
@citizensnips23484 жыл бұрын
I can’t wait to backstab me some salty scrubs.
@emreityiii60194 жыл бұрын
I appreciate having to earn things by playing the game like the old days. In my opinion micro transactions should be optional. At least give the player a chance to earn extras themselves. I hope Activision doesn't go full micro transaction.
@crazymage53164 жыл бұрын
Divide? I haven’t even heard anything bad bout the game
@Pado014 жыл бұрын
Somewhere in the world there is a Games Journalist demanding an easier mode.
@littlea4204 жыл бұрын
JME yea it’s always
@thetruthhurtshuh74704 жыл бұрын
Same but it’s easy content for them
@TheIbanez21601 Жыл бұрын
I'm all for challenging games and not making a game to easy or hand holding but seriously...there were moments of difficulty with Crash 4 to the point where it felt like a joke, especially when it came to the completionist aspects of the game. Aside from the unforgiving difficulty and ridiculous hidden boxes throughout levels of the game, it's a stellar Crash game. They nailed the direction of the game and got a lot of things right. It's just the difficulty especially in terms of completing the game 100% and the hidden boxes that leave me feeling cold about the game.
@canontheory Жыл бұрын
Same, nothing worse than beating an impossibly hard level without dying and you miss 1 box
@emporcs55464 жыл бұрын
It is interesting to see that there is such a mixed fan base. I do think that having challenge in Crash games is good and that it is very much a precision-type game where collecting as much as possible is what you should go for. At least, that’s what I think. But also, if you want, you can just play the level and go through it. From the looks of this game, it seems they are trying to keep the difficulty of the originals while also allowing players to just go through the levels if they don’t want to collect everything, but Idk. I am glad they added different modes to the game, and that there are other things in the game to collect. There are so many gems to collect which is cool, too. I like the colored gems that are in the game, but there are no skull routes. This would have been a cool addition to the game from the originals. I like the 2 player ideas and the mirror modes. One thing I am not too much a fan of is the story or plot of the game and the character designs. Also, some of the choices for the designs of some elements of the game were not the best, in my opinion. I do like the lore, but some parts of the story are not the best. I prefer the darker story. I do think some of of the boss fights are lacking too, and some bosses should have more health, from seeing gameplay. But from the looks of it, it seems like a challenging game that is similar to the early Crash games. Those original Crash games were TOUGH, and I think most can agree on that. If you haven’t played them to get gems and such, play them. It’s fun once you play a while, at least for me.
@jcrofficial43094 жыл бұрын
Before clicking this video, I thought it would be because it got easier.
@moa99044 жыл бұрын
This game’s difficulty is a headache. Crazy hidden crates. Ridiculous obstacles. I’m disappointed 😔 even though the game is beautiful and the story is great, I’m disappointed because it feels like torture.
@CorundumDevil4 жыл бұрын
This may decide whether or not I (a non-Crash fan growing up, it's just one of those games I never picked up and never had the friends whom would have shown it to me) will purchase into Crash.
@samjaxwhistler3 жыл бұрын
The thumbnail is the whole video in a nutshell.
@jordanboxman4 жыл бұрын
The game is without a doubt hard. I found myself really pissed just last night playing through this level with like...a festival going on? Large balloon characters in the air with musical instruments as platforms. That level is amazing, but damn dude. I messed up the 3 deaths or less gem near the end, and then to top it off I missed only 2 boxes. The game is VERY challenging, but do not let that turn you off. This game has so much good to offer, but it requires patience and a keen eye at times to play. Love it regardless.
@JoshhMarshh4 жыл бұрын
I enjoyed the game up to the Snaxx dimension. The difficulty curve spiked sharply, and cortex Castle requires very specialist moves which should have been a part of an optional level (akin to Champion’s Road, Super Mario). A lot of the “replayability” features feel cheap, but I enjoyed the majority of the game nonetheless.
@Zokaru4 жыл бұрын
I think the main difficulty comes from the length of the levels they’re just too long I think. I’ve spent an hour on a level more than once just to miss a hidden box which made it hard to wanna go back and try it again. Still the game is fun as hell and I’m just happy we actually got a good ass crash sequel in 2020. Never thought this would even happen
@crimsondragon96824 жыл бұрын
There are two things that are really bothering me. These things are the absurdly hidden boxes that are sitting really far out of camera or behind parts of the scenery like these boxes inside these tires in level 3 that get unreachable as soon as you did the bonus round and this shitty bear segment with its really bad hitboxes. Sometimes I dash trough theme straight on like a dart right in the middle but just get three out of four boxes. This is the worst thing in the game because it happens at random and the bear segment is on the last bit of the level. You have to go through this huge and difficult level with the yellow gem path and then you have this wonky ass bear part at the end. I would not even be this angry about it if it would be at the start but it has to be on the very end.
@deandrinksfairy4 жыл бұрын
I feel there's such an entitlement with fans when they say games don't match they're skill level. I'm not great myself but I never blame the game for this, it just adds to that feeling of achievement when you finally beat the trickier elements. Considering players are getting better and better it's hard to find a balance that pleases everyone l guess.
@g_dakid77674 жыл бұрын
Yo . Paid 60 for one game when previously I played 60 for 3 games. I want it difficult AF because I want to put in time and hours that I did on all previous 3 games together. Get my moneys worth
@henyersbaltar2194 жыл бұрын
I wish i started the playthrough on retro. Modern isn't bad but i do miss being stuck on a boss and having to do it all over again. I am a high difficulty junkie so I'm biased but ill do retro on the sequel for sure. hopefully there is one
@PurushaDesa4 жыл бұрын
Guys, it's a full price game. Regular people don't plough through 50, 60 quid's worth of game in 9 hours. The replayability and devilishly hidden boxes are just value for money. The very measurement of hours rather than days is geared towards enthusiasts rather than reflective of the kind of gamer who will live inside a premium AAA priced game until the next one a month later. I think the real difference is it's been a long while since people treated a platformer with the same hunger for completion as a big modern open world experience.
@shauncameron83904 жыл бұрын
@Darling Vexa Art Like the last Mega Man game.
@3dipto4 жыл бұрын
the game is hard (especially that god forsaken second to last level) but its still very beatable. a lot of its hardness is based on trial and error. for the most part, you can blame yourself for failing because you didn't master the game mechanics well enough instead of the level design. Once you lose 15-20 lives in a level, your next play will result in you losing much less lives. that being said, I really admire the boss fights and a lot of the neat level design. I think its a solid 8/10