Crazy XOR

  Рет қаралды 1,807

metamilo

metamilo

Күн бұрын

A basic XOR circuit using some crazy redstone functionality.
Check out my website: metamilo.com/
Join my Discord: / discord
This is probably my all time favorite circuit that I've designed. It uses some weird redstone functionality and is not in any way practical, but that's what I love about it.
Special thanks to my Patrons, your continued support helps put a smile on my face every day. If you aren't already a Patron you can sign up on Patreon here: / metamilo
Boss Tier:
Bancheis - / @bancheis
BobertPickle - / bobertpickle
EnduringFrost
mkwatson
Pillager Tier:
GangOrca
LlamaWarfare
Chapters:
00:00 - Intro
00:59 - Showcase and explanation
04:52 - Patreon Shoutout

Пікірлер: 21
@phoder1
@phoder1 3 жыл бұрын
I love your 30 videos challenge, I think youre right now my favorite redstone youtuber.
@metamilo
@metamilo 3 жыл бұрын
Thanks, that means a lot.
@LordKamiSama
@LordKamiSama 3 жыл бұрын
Cool circuit but isn't this a noisy T-flip flop? where is the XOR aspect? This seems most useful as a easily togglable 5-tick clock.
@metamilo
@metamilo 3 жыл бұрын
Yes, this is a couple of dual edge detectors leading into an OR gate leading into a T flip-flop, which is logically identical to an XOR/XNOR (with one exception being it can't handle simultaneous inputs). The note blocks are just there as a means to simulate a change in state for the sake of the example, I could have just as easily used levers in their place, and maybe I should have, but I wanted it to be easy to click while recording. Normally the observers would trigger on the rising and falling edges of their respective inputs, so clicking a noteblock emulates a change in the state of that input. Using this Dual Input Flip Flop (DIFF) design pattern is a common way to approximate XOR/XNOR functionality in redstone devices because it's much simpler and smaller to build in redstone, particularly in the case of 1-wide tileable applications like this. Often you can ensure that you'll never have simultaneous input so that limitation isn't much of a problem. I don't really know anything about your redstone background, but hopefully this explanation helps and I would suggest playing around with it to convince yourself it works. Understanding how powerful this approximation is will give you all sorts of flexibility while designing redstone circuits.
@LordKamiSama
@LordKamiSama 3 жыл бұрын
@@metamilo I see. I only ever thought of XOR as a AND/OR combination circuit. I guess this is what you called a "True" XOR in your other answer. Thanks, this should upgrade my designs in the future!
@christophergilbert5988
@christophergilbert5988 3 жыл бұрын
thank you!!!!!!!
@metamilo
@metamilo 3 жыл бұрын
You're Welcome!
@christophergilbert5988
@christophergilbert5988 3 жыл бұрын
@@metamilo considering I spent 4 hours designing a 3x5x2 xor, i really mean it!
@metamilo
@metamilo 3 жыл бұрын
@@christophergilbert5988 Well, this isn't the most efficient design, just one that I thought was interesting. Here's a good video with a bunch more tileable logic gates kzbin.info/www/bejne/gZTdmYyfZduLi7M&ab_channel=Harmakhet
@LukasJB
@LukasJB 3 жыл бұрын
Are you going to do a tutorial for the 1 wide tileable multi item sorter Rapscallion showcased on his channel?
@metamilo
@metamilo 3 жыл бұрын
Probably not, unless he asks, but even then I've got a big backlog of videos that would come before it.
@phoder1
@phoder1 3 жыл бұрын
If I understand correctly he didn't change anything about the design of the component except placement.
@jaydouken
@jaydouken 3 жыл бұрын
Off-topic, but how do you get the minimal debug screen?
@metamilo
@metamilo 3 жыл бұрын
It's a mod called MiniHUD that lets you customize your HUD as well as doing some other cool stuff. You can find it on curseforge here: www.curseforge.com/minecraft/mc-mods/minihud/files
@TechManEthan
@TechManEthan 3 жыл бұрын
This is really cool but I this this is more of a T flip flop. XOR gates require lever inputs (no pulses) from what I understand. This circuit is just taking a pulse input and making it like a lever.
@metamilo
@metamilo 3 жыл бұрын
Yes, this is a couple of dual edge detectors leading into an OR gate leading into a T flip-flop, which is logically identical to an XOR/XNOR (with one exception being it can't handle simultaneous inputs). The note blocks are just there as a means to simulate a change in state for the sake of the example, I could have just as easily used levers in their place, and maybe I should have, but I wanted it to be easy to click while recording. Normally the observers would trigger on the rising and falling edges of their respective inputs. Using this Dual Input Flip Flop (DIFF) design pattern is a common way to approximate XOR/XNOR functionality in redstone devices because it's much simpler and smaller to build in redstone, particularly in the case of 1-wide tileable applications like this. Often you can ensure that you'll never have simultaneous input so that limitation isn't much of a problem. I don't really know anything about your redstone background, but hopefully this explanation helps and I would suggest playing around with it to convince yourself it works. Understanding how powerful this approximation is will give you all sorts of flexibility while designing redstone circuits.
@slimeprivilege
@slimeprivilege 3 жыл бұрын
i wish i understood any of this :'(
@YellowBunny
@YellowBunny 3 жыл бұрын
Comparators take at least 3 game tick signals to turn on? Well yes but actually no.
@metamilo
@metamilo 3 жыл бұрын
True, but explaining the subtleties of comparator mechanics was beyond the scope of this video. Experienced redstoners will know better and beginners are so far from needing to know that I'd rather not scare them off just yet lol.
@basilolomy6166
@basilolomy6166 3 жыл бұрын
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@christophergilbert5988 3 жыл бұрын
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