Nice! wonder what speed it runs at with all the rest of the game logic. Or is it on interrupts and therefore consistent (as long as there is nothing else on the interrupt like music)?
@ruffark3 жыл бұрын
Awesome! Please do more of these video’s, it slowly makes sense to me. Thank you :)
@SeeJayPlayGames Жыл бұрын
okay, I thought it was coming out wrong... because I tried to read it normally and it looks nothing like Latin. It would seem that it prints the string top to bottom, left to right. Wild. I guess rather than text, one would probably rather use that with wave charsets or bitmap->charset patterns. How long can a string be? or maybe instead of printing a literal, use chr$ or whater the TRSE equivalent is and increment through your character set in the correct fashion to reconstruct your tile graphics... or maybe packed images? IDK, something crazy. Not this broken text. Please.
@-Crisp-3 жыл бұрын
next with VSP please 😉
@leuat3 жыл бұрын
If you/someone can provide a nice and clean example on how to do it, I could probably wrap it into a library or something! But cycle-exact hardware tricks is really not my forte..