Create Desert with Quixel Megascans In UE4

  Рет қаралды 24,192

Design with Dan

Design with Dan

Күн бұрын

Пікірлер: 59
@ghostdesign-ue4604
@ghostdesign-ue4604 3 жыл бұрын
Great work, looks so real, the arrangement of the scene and lighting
@DesignVDan
@DesignVDan 3 жыл бұрын
Thanks man.
@seba0456
@seba0456 2 жыл бұрын
Where did you find these sandstone models? I can't find them on bridge.
@narathipthisso4969
@narathipthisso4969 3 жыл бұрын
Amazing!! so real
@kev-in-space
@kev-in-space 3 жыл бұрын
How did you add the moisture to the soil? Thank you for the vid! :)
@inthefadeproductions
@inthefadeproductions 3 жыл бұрын
Mesh brush is not showing up.. any ideas?
@Qwerty-yr6oi
@Qwerty-yr6oi 4 жыл бұрын
Is this possible to use such scenes on big maps?(with good performance).or this only for cinematic?
@DesignVDan
@DesignVDan 4 жыл бұрын
Yes it's possible but with best optimization.
@evolgenius1150
@evolgenius1150 3 жыл бұрын
Wait. Did you.... how did u get the plugins' mix brush to work with a landscape? Is it because you exported it and then reimoported it as a mesh and used mesh paint instead of landscape? I still cant figure out rexture blend brushes with landscape layers. But I CAN make a blend brush with the plugin, donthose work on meshes?
@SanneBerkhuizen
@SanneBerkhuizen 3 жыл бұрын
Very well done!
@DesignVDan
@DesignVDan 3 жыл бұрын
Thanks!!
@EmilVillumsen
@EmilVillumsen 4 жыл бұрын
The "blend" property you're adjusting to blend the rocks and sand better, do you know what that's called in Unity? Is it Pixel depth? I'm curious what the industry standard for that setting is
@DesignVDan
@DesignVDan 4 жыл бұрын
yeah that's pixel depth but I have knowledge about unity.
@synthdude7664
@synthdude7664 4 жыл бұрын
Hey do you know it’s possible to make a multiplayer (2 player vs bots using game pads playing FPS style game using these quixel assets ?
@DesignVDan
@DesignVDan 4 жыл бұрын
yes you can they are optimized well.
@matthewhamu7763
@matthewhamu7763 3 жыл бұрын
What is the difference between the Blend Material and the Material Layer features?
@alexisaak1600
@alexisaak1600 3 жыл бұрын
@Daniyal-Enviroment Artist what did u do to get the blend option at the Sandstone Material? at 5:12 on the left.
@DesignVDan
@DesignVDan 3 жыл бұрын
I was using the Dither blend you can find here in this video at 1:40 kzbin.info/www/bejne/jaGbiqJ7acxkkNE
@alexisaak1600
@alexisaak1600 3 жыл бұрын
@@DesignVDan thx man that helped me a lot :)
@DesignVDan
@DesignVDan 3 жыл бұрын
@@alexisaak1600 my pleasure. :)
@alexisaak1600
@alexisaak1600 3 жыл бұрын
@@DesignVDan ok but i did see that u had two options here but in the other video u didnt filled the dither node with random and alpha... so what did u put in there? sry for disturbing. ^^
@DesignVDan
@DesignVDan 3 жыл бұрын
@@alexisaak1600 Those are just parameters for both of those options to tweak the value.
@stephen9849
@stephen9849 3 жыл бұрын
Who is here after the Utah Monolith? ;)
@corylee5328
@corylee5328 3 жыл бұрын
I’ve been having this issue where whenever I download from mega scans directly into unreal on the mesh itself it has a “preview” displayed over it as if it’s a texture. Do you know why this is? It’s ok every model I Dow load from mega scans
@DesignVDan
@DesignVDan 3 жыл бұрын
This is strange it never happened to me maybe you imported it with the low res texture?
@corylee5328
@corylee5328 3 жыл бұрын
@@DesignVDan i can send ya some screenshots if you'd like. i have absolutely no idea why its happening. its acting almost as a projection too which i haven't been able to find anywhere online of anyone else having this issue
@EricRuskoski
@EricRuskoski 3 жыл бұрын
Hey Cory, to fix this issue, make your light "movable" instead of "static" or "stationary" that preview word will go away, its 'preview' because its previewing static light baking with lightmass but using a movable dynamic light before its baked. The other option is Show > Visualize > Preview Shadows Indicator... checkout unreal's docs for dynamic lighting for more info.
@corylee5328
@corylee5328 3 жыл бұрын
@@EricRuskoski Gotcha! ok thank you. i was so confused for the longest time!
@rahulshinde7781
@rahulshinde7781 4 жыл бұрын
how to blend two surface material of megascans i tried but im not able to paint on it the other material
@DesignVDan
@DesignVDan 4 жыл бұрын
Through vertex painting makesure ur mesh have good amount of vertices.
@rahulshinde7781
@rahulshinde7781 4 жыл бұрын
@@DesignVDan i cant do tht on landscape?
@rahulshinde7781
@rahulshinde7781 4 жыл бұрын
@@DesignVDan i wanna paint on landscape
@DesignVDan
@DesignVDan 4 жыл бұрын
@@rahulshinde7781 you can check out landscape painting tutorials.
@playingwithahmad1893
@playingwithahmad1893 4 жыл бұрын
How did you learn unreal engine please because I wanna be a good game designer 💁👍🏻
@DesignVDan
@DesignVDan 4 жыл бұрын
Just by watching others on KZbin.
@saimrahmani127
@saimrahmani127 3 жыл бұрын
When you will look ue4 and real life their is no difference
@DesignVDan
@DesignVDan 3 жыл бұрын
True.
@saimrahmani127
@saimrahmani127 3 жыл бұрын
Thanks bro plz make a video on snow environment plzzz
@DesignVDan
@DesignVDan 3 жыл бұрын
@@saimrahmani127 kzbin.info/www/bejne/fJWzmmWiacl5obs
@khiteshjain4909
@khiteshjain4909 4 жыл бұрын
Were you using maya for making different LODs?
@DesignVDan
@DesignVDan 4 жыл бұрын
No I converted the terrain into fbx and this way I added some more Sub division to the area where i wanted more displacement details
@khiteshjain4909
@khiteshjain4909 4 жыл бұрын
@@DesignVDan Oh Got you, Thank You Mr.Daniyal.
@DesignVDan
@DesignVDan 4 жыл бұрын
@@khiteshjain4909 you're welcome :)
@mohdaquib8245
@mohdaquib8245 4 жыл бұрын
I remember something using this trick 😜😂 chill days bro
@DesignVDan
@DesignVDan 4 жыл бұрын
@@mohdaquib8245 haha yeah bro 😆😉
@CptJhonprice
@CptJhonprice 3 жыл бұрын
How did you removed lod transition
@DesignVDan
@DesignVDan 3 жыл бұрын
I never imported the lod. but if u want remove it go to lod section and make the value 0.
@CptJhonprice
@CptJhonprice 3 жыл бұрын
Thanks mate , blend option is missing in my material how to enable it?
@DesignVDan
@DesignVDan 3 жыл бұрын
@@CptJhonprice go to the link n skip the video to 1:40 kzbin.info/www/bejne/jaGbiqJ7acxkkNE
@israelfv
@israelfv 2 жыл бұрын
MOSES?
@DesignVDan
@DesignVDan 2 жыл бұрын
Oh yeah!
@israelfv
@israelfv 2 жыл бұрын
@@DesignVDan All elements is Lowpolly?
@m4r5w0n6
@m4r5w0n6 3 жыл бұрын
please find this song for me
@DesignVDan
@DesignVDan 3 жыл бұрын
kzbin.info/www/bejne/f4vKlGR-pLl3jdE
@ElliottAlderDraco
@ElliottAlderDraco 3 жыл бұрын
Play beginning segment + Longships by Enya together. You're welcome. Also: kzbin.info/www/bejne/f4vKlGR-pLl3jdE
@phonixmcneil4325
@phonixmcneil4325 3 жыл бұрын
I search for some Hobby developers for my dev Team no salary only Hobby
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