Create PCG Forest Path with Unreal Engine 5.3 - Tutorial

  Рет қаралды 21,439

CG Dealers

CG Dealers

Күн бұрын

Пікірлер: 98
@ricardobino7410
@ricardobino7410 8 ай бұрын
Holly cow!!! this was way more complex than I thought, and he goes over everthing in 20 minutes.
@mmmeiw
@mmmeiw 5 ай бұрын
Thanks for the tutorial!, just 2 fixes that i want to share for those having these problems, before starting the tutorial, turn on the plugin Procedurial Content Generation Framework, or you wont find the PCG component, and if your spline doesnt spawn any mesh, open the PCG_CopyPointsWithHierarchy, and connect the unplugged nodes, mine came unplugged for some reason, after that it should work.
@CGDealers
@CGDealers 5 ай бұрын
I'm pinning your comment so people can avoid those mistakes :)
@thebenga05
@thebenga05 10 күн бұрын
Same problem here, unplugged node. But I still have a "missing blueprint" message on this (previously unplugged ) node, do you remember which "Blueprint Element Type" I need to select in the properties to make it work again ? It is set to none right now.
@Soreja-i9l
@Soreja-i9l 3 күн бұрын
@@thebenga05 It's the "PostCopyPoints-OffsetIndices" ;)
@biobaumag6359
@biobaumag6359 8 ай бұрын
Startet learning PCG about a month ago and there where no good Tutorials on the Internet. That helps so much. thank you
@CGDealers
@CGDealers 8 ай бұрын
Great to hear!
@IstyManame
@IstyManame 9 ай бұрын
omg the timing, i just started learning pcg today
@CGDealers
@CGDealers 9 ай бұрын
Reading your minds :))) This will be very useful to you!
@Silpheedx
@Silpheedx Ай бұрын
Thank you so much for this tutorial. But in the future when you are building the graph if you could slow down and explain what each part is doing visually I would personally greatly appreciate it.
@CGDealers
@CGDealers Ай бұрын
Thanks for the constructive feedback! I will take this into account and do it better next time! Consider it done!
@micah64
@micah64 3 ай бұрын
Thanks for making this tutorial! But one call out for future -- it's really appreciated if you make the video thumbnail reflective of the final result of the project, rather than a stock or unrelated photo!
@CGDealers
@CGDealers 3 ай бұрын
I fixed that. All my recient videos are like that! Thx!
@ToysRUsKid_Critter
@ToysRUsKid_Critter 9 ай бұрын
I love this channel. Yes, I’m part of your Patreon crew
@CGDealers
@CGDealers 9 ай бұрын
Awesome! Thank you!
@wielandsmith
@wielandsmith 2 ай бұрын
Great tutorial. The only thing I would have loved would be more information about the various nodes you are using - the whys and hows, etc.
@CGDealers
@CGDealers 2 ай бұрын
Noted! Will do!
@DaRealGoosebumps
@DaRealGoosebumps 6 ай бұрын
Is it possible to create 2 or 3 level instances of that road asset and randomize them along the path? Would be super cool if that can be done. Amazing tutorial, thank you
@CGDealers
@CGDealers 6 ай бұрын
Yes you could do that.
@DaRealGoosebumps
@DaRealGoosebumps 6 ай бұрын
@@CGDealers that's great, but something is not working for me. I repeated the tutorial 3 times and I still end up with an empty spline. Im using 5.3.2
@shadowknightff
@shadowknightff 9 ай бұрын
Will you please try to create desert dune environment 🙏🙏
@emersonharropcgi1983
@emersonharropcgi1983 9 ай бұрын
Hi, ive downloaded the custom nodes from the electric dreams set, but i only have 2 show my folder and both of them come up with an error saying "Blueprint could not be loaded because it derives from an invalid class. Check to make sure the parent class for this blueprint hasn't been removed! Do you want to continue (it can crash the editor)?", im not sure what this means or what to do. would massively appreciate any help! thanks:)
@danielmiller2462
@danielmiller2462 Ай бұрын
Any Luck?
@stevenseidler9314
@stevenseidler9314 Ай бұрын
ive got this problem too
@valgau9488
@valgau9488 Ай бұрын
turn on the plugin Procedurial Content Generation Framework
@xjuliussx
@xjuliussx 9 ай бұрын
love your videos, is what i was looking for last 1 year or more. Still no solid informations on the subject how this can be procedural.
@CGDealers
@CGDealers 9 ай бұрын
I hope this helps.
@violentpixelation5486
@violentpixelation5486 9 ай бұрын
On point! 💯🔥👍
@CGDealers
@CGDealers 9 ай бұрын
Thanks 💯
@bendiba28
@bendiba28 8 ай бұрын
Hi! thank you for this tuto, it makes it all clear!!! However I noticed that if I add blueprint (assembly of bunch of SM) into the level instance, it spawn it well but the transform point mess up the layout of the static meshes contained into the blueprint actor... is there a way to apply transform to the blueprint as a single entity rather than applying random transform to each SM separatly??? Thank you
@grapho13
@grapho13 9 ай бұрын
amazing tutorial, thank you for share
@CGDealers
@CGDealers 9 ай бұрын
Glad you liked it!
@jayhop960
@jayhop960 8 ай бұрын
you are so awesome, like you helped me here so much, i was soo sick and burnt out on trying and trying and deleting projects and then you release these awesome tutorials thank you seriously, but one question, how do ytou import the heiarchys
@CGDealers
@CGDealers 8 ай бұрын
Import the hiarchy?
@jayhop960
@jayhop960 8 ай бұрын
i got it now nevermind thank you sir@@CGDealers
@jayhop960
@jayhop960 8 ай бұрын
but im still having issues with the blueprint actor@@CGDealers
@tanyabricker7902
@tanyabricker7902 6 ай бұрын
I followed every instruction and even watching other videos to complement, but for some reason my level instance is not shown, the line appears but without any mesh. I installed all the plug-ins from Electric Dreams and I migrated the custom nodes, but even with that, I can't visualize the Blueprint correctly. Please Help!!
@CGDealers
@CGDealers 6 ай бұрын
Join our discord server so the community can help you out. Or write me a message @coldwave in discord discord.gg/RXEFUnPwSJ
@teddysoftwares3007
@teddysoftwares3007 9 ай бұрын
You are great!Thanks for tutorial
@CGDealers
@CGDealers 9 ай бұрын
Glad it was helpful!
@danielmiller2462
@danielmiller2462 Ай бұрын
Amazing Video as always! Came across an issue that hopefully someone can assist with. I am only able to spawn one instance of my path, even when I manipulate the spline and add subdivisions. Any help would be amazing, thanks! Timestamp 18:26
@TolisPiperas82
@TolisPiperas82 9 ай бұрын
Is there tutorial where you make this piece?
@CGDealers
@CGDealers 9 ай бұрын
Just download assets from Quixel and moving, rotating and scaling them. Nothing so special about it. Just take your time, download assets from Quixel Bridge, get a reference from real world and start mimic it. You just use Move/Rotate and Scale tools :)
@henrygonzalez3841
@henrygonzalez3841 8 ай бұрын
I have repeated your video more than 5 times, I have started from 0 each time, but for some reason my objects are not shown, the line appears but without any mesh, do you happen to know why this happens?
@lucianogatto7949
@lucianogatto7949 7 ай бұрын
Check the PCG_CopyPointsWithHierachy node that he asked to download, it came broken and he forgot to mention on the video you need to fix it. Just look at the frame of when he has it open and copy it. You need to drag the PCG_PostCopyPoints-OffsetIndices
@croustib4t207
@croustib4t207 7 ай бұрын
@@lucianogatto7949 Hi, just tried this solution replaced the node by Post Copy Points- Offset Indices and like henry said I have juste the line of the spline and nothing shows, also double checked everything. Another comment suggested to install "PCGBlueprint Element" but didn't find it in the Electric Dream Folder
@tanyabricker7902
@tanyabricker7902 6 ай бұрын
@@croustib4t207 Hey, did you resolve the issue? I have the same problem and I can't figure what is wrong.
@TylerDel
@TylerDel 6 ай бұрын
@@tanyabricker7902did you get this fixed? I was having this issue and I deleted the pcg settings from my level instance and the remade it and added it back in. It then spawned my instance but I can’t figure out why it will only spawn one.
@petero1146
@petero1146 Ай бұрын
sadly same here. No mesh spawned. I tried everything mentioned above. May it be Unreal 5.4?...Thx!
@rahulnmahajan7224
@rahulnmahajan7224 Ай бұрын
Can we remove pcg after creating this path and use that path actor in other maps?
@CGDealers
@CGDealers Ай бұрын
Like bake it?
@croustib4t207
@croustib4t207 7 ай бұрын
hi I'm using unreal 5.3 and double checked everything but nothing shows, I tried to replaced the copy point with hierarchy node by Post Copy Points- Offset Indices Another comment suggested to install "PCGBlueprint Element" plugin but didn't find it in the Electric Dream Folder
@poly_base3d
@poly_base3d 7 ай бұрын
thanks for let us access costom nodes, the complete project is too big for download🙏🙏🙏🙏
@CGDealers
@CGDealers 7 ай бұрын
Yeah I know. You need to have space for it : )
@azeezshaik5563
@azeezshaik5563 7 ай бұрын
Can I use this in my short films?
@CGDealers
@CGDealers 7 ай бұрын
yes
@KreakStros
@KreakStros 5 ай бұрын
Hey, pivot point of my blueprint class is far from the created level (pivot point of the level is placed in the middle of it) I think the problem lies with the spline starting point - is there any solution to fix this ?
@CGDealers
@CGDealers 5 ай бұрын
Join our discord server, the community will help you out there : discord.gg/bdVDtR5DSb
@fandomscreenshots
@fandomscreenshots 4 ай бұрын
Is there any way to optimise the trees? Because whenever I add a lot of them, my FPS drops drastically and it seems Nanite doesn't do a lot
@CGDealers
@CGDealers 4 ай бұрын
You need to optimize the shader and geometry, use LODs etc.
@fandomscreenshots
@fandomscreenshots 4 ай бұрын
@@CGDealers Ahh okay, the thing is that in the description of the tree package it says it does have LODs so I expected a smooth performance just like in your video
@ZenWisdomToday777
@ZenWisdomToday777 8 ай бұрын
Why is the channel demonetised?? :0
@emersonharropcgi1983
@emersonharropcgi1983 9 ай бұрын
Hello, i got to the point filter part and i get a warning saying "1/1:[PB_PCG_Spline_C_2] Warning: TargetData doesnt have target attribute/property 'trees'", its saying this for all of my point filters, if its refering to the tags, ive tagged all my assets so im not sure whats causing this, any help?
@CGDealers
@CGDealers 8 ай бұрын
It should be from the tags. Hop into discord so we can help you out.
@thisisriil
@thisisriil 5 ай бұрын
Found this issue as well 😢, did u guys resolved it?
@valgau9488
@valgau9488 Ай бұрын
You need to recreate your PCG Settings from your level
@AdventureMine9
@AdventureMine9 5 ай бұрын
why i do not have the append attribute set?
@RkOiller
@RkOiller 5 ай бұрын
same here -- i have 5.4.1 version installed
@AdventureMine9
@AdventureMine9 5 ай бұрын
@@RkOiller news?
@CGDealers
@CGDealers 5 ай бұрын
I guess they substitute it with another node in 5.4. Go through the change log from 5.3 to 5.4 in Unreal official release doc and you will find what substitute it.
@AdventureMine9
@AdventureMine9 5 ай бұрын
@@CGDealers I ill try thx
@DakotaGeorge3D
@DakotaGeorge3D 4 ай бұрын
It's called "Add Attribute" now
@Soreja-i9l
@Soreja-i9l 3 күн бұрын
I can't find the "Append Attribute Set" (09:40 min). Does somebody know the new name for that?
@Soreja-i9l
@Soreja-i9l 3 күн бұрын
It's called "Add Attribute" now. Just in case someone has the same question ;)
@SoniaNandhikanti
@SoniaNandhikanti Ай бұрын
Hey, not able to add append attribute set, there is no option?
@CGDealers
@CGDealers Ай бұрын
The Append Attributes Set has been replaced with a more flexible and integrated system of PCG Attribute Nodes in Unreal Engine 5. These new methods provide more control, better performance, and a streamlined workflow when handling attributes in the PCG system, especially for complex procedural content generation tasks. The overall goal is to make procedural content generation more intuitive and scalable. If you're working within Unreal Engine 5's PCG framework, you'd likely rely on nodes like PCG Attribute Set, PCG Attribute Merge, and others to achieve the same (or better) functionality that Append Attributes Set provided.
@SoniaNandhikanti
@SoniaNandhikanti Ай бұрын
@@CGDealers okay, Thank you!
@JasonAdank
@JasonAdank 9 ай бұрын
why on earth is this channel demonetized?
@Ionut-l7c
@Ionut-l7c 4 ай бұрын
5:04 Creating base forest in new level requires me to set view mode to unlit to see objects, even you used lit mode.
@OlegNikonenco
@OlegNikonenco 9 ай бұрын
😀👍
@TylerDel
@TylerDel 6 ай бұрын
Can anyone provide me with assistance? I’m having trouble with PCG spline graph for a path. I got it to load my level instance but no matter how long I have the spline it only shows one instance. I have tried both distance as well as subdivision in the spline sampler
@CGDealers
@CGDealers 6 ай бұрын
Join our discord server so the community can help you out. Or write me a message @coldwave in discord discord.gg/RXEFUnPwSJ
@rayhanproject
@rayhanproject 8 ай бұрын
we need to scattred the object by ourself?, at 4:40
@CGDealers
@CGDealers 8 ай бұрын
Yes, by hand to have the best control. Its pleasent and easy process. Get some references and start moving, scaling and rotating objects :)
@ashusharma_
@ashusharma_ 9 ай бұрын
how to import custom_node filein my project that not working in my 5.3 version
@emersonharropcgi1983
@emersonharropcgi1983 9 ай бұрын
Copy the plugins folder from the electric dreams project to the plugins folder into your UE5.3 programs folders as you need the "PCGBlueprint Element" which is a C++ class then turn on the plugins in your project and they should be working, took me a while to figure that out lol. Hope this helps :)
@ashusharma_
@ashusharma_ 9 ай бұрын
thank you its working👍👍👍👍@@emersonharropcgi1983
@thenetimp
@thenetimp 6 ай бұрын
would be nice to have a tutorial that didn't require a download of a 55GB asset from the Unreal Engine....
@CGDealers
@CGDealers 6 ай бұрын
No need to download the assets. Use any other lowpoly assets.
@nayler2010
@nayler2010 6 ай бұрын
This is so broken the nodes have all changed aswell update video needed !
@CGDealers
@CGDealers 5 ай бұрын
I'm working on the water system now. Will update this soon. You could try to make this in 5.3 then update the project to 5.4 might work.
@Bluuuee
@Bluuuee 2 ай бұрын
Is anyone having trouble on 5.4? I made some changes to my level instance of the path but its not updating to the blueprint. Its still using the 1st version that I created. I just wanted to move some rocks around. Tried hitting force regen in the PCG graph deleted the old level instance in the graph and brought it in again but it still wont update. Nevermind I fixed it lol.
@kenjixo
@kenjixo 2 ай бұрын
How?
@Bluuuee
@Bluuuee 2 ай бұрын
@@kenjixo around 7:05 he was saying that you need to save what you changed and then on the instanced level of the mesh path you were working on you right click on script asset actions > PCG Level to PCG Settings. That should update the BP mesh with the changes you made. I guess I wasn't doing something right at first but then it just worked for me.
@CGDealers
@CGDealers 2 ай бұрын
lol, just about to replay
@kenjixo
@kenjixo 2 ай бұрын
@@CGDealers @Bluuuee thank you guys! For the last transforms the Hierarchy node after the merge seems to overwrite them. I ended up skipping them. Don't know if you run into the same issue!
@unreal_metronomus678
@unreal_metronomus678 6 ай бұрын
Hi! Has anybody got this working with a landscape spline?
@CGDealers
@CGDealers 5 ай бұрын
Join our discord the community will help you out there: discord.gg/E2vZwGSxdS
Unreal Engine Landscape Spline Tutorial
9:59
Some Design Tutorials
Рет қаралды 10 М.
小路飞还不知道他把路飞给擦没有了 #路飞#海贼王
00:32
路飞与唐舞桐
Рет қаралды 68 МЛН
Random Emoji Beatbox Challenge #beatbox #tiktok
00:47
BeatboxJCOP
Рет қаралды 54 МЛН
This dad wins Halloween! 🎃💀
01:00
Justin Flom
Рет қаралды 63 МЛН
Маке REALISTIC Paths along spline - Unreal 5.2 PCG
36:47
Unreal Engine 5: Point and Click Movement Tutorial
15:04
CG Dealers
Рет қаралды 3,4 М.
Crossroad Generator For Unreal Engine 5 - PCG Integration
23:31
Rendertale
Рет қаралды 10 М.
Yes, You Can Sculpt Landscape With PCG
17:19
BoroCG
Рет қаралды 60 М.
Create Massive World in 30 min -  Unreal Engine 5.1 and Gaea
18:39
How to Get Started with PCG Biomes in Unreal Engine 5.4
21:49
Procedural Minds
Рет қаралды 27 М.
Create a Photorealistic Mountain Landscape in Unreal Engine 5
12:01
How to Make a Forest in Minutes with PCG in Unreal Engine 5
13:53
小路飞还不知道他把路飞给擦没有了 #路飞#海贼王
00:32
路飞与唐舞桐
Рет қаралды 68 МЛН