Support me on Boosty to get access to this model: boosty.to/twobidona
@adeyemoadeniyi16954 ай бұрын
Nice
@spidernevi5 ай бұрын
It's always satisfying watching someone making something in blender, it feels like both art and rocket science at the same time
@spittingame42414 ай бұрын
It is....I can testify to that.
@junweidong24484 ай бұрын
Hopefully, one day there is not need Marvelous Designer, For all 3D creator, you just need one: Blender!
@mlathi16296 ай бұрын
Man, i love the way you made this outfit. Also, the frills looks complicated AF. Completely stunned by the end results. I hope you will make more videos about modeling this type of clothes in the future. Im rooting for u👉👈
@twobidona6 ай бұрын
Thank you for your support, I can see that people liked it, so I will definitely do something else
@mlathi16296 ай бұрын
@@twobidona clothes were actually one of the most difficult thing to sculpt, many people (like me) often struggles with it due to detailed pieces, folding, creasing, etc. So I'm glad you're uploaded this video! It helps me and other a ton! I subscribed your channel so I could watch more of your sculpting process :)
@海砂-l6i5 ай бұрын
I saw the repost on other platforms, but it did not indicate the original author. Fortunately, I found you based on the keyword Rojita on the cover. I hope you can publish more videos of the same type in the future. I have learned a lot.
@twobidona5 ай бұрын
Thank you for finding me and supporting me, it's very important to me
@cromrin5 ай бұрын
Such a brilliant creation, then am I, a person who struggles with simple cube even after few months. Will try to watch more of yours videos and try to create along.
@PixelKun5 ай бұрын
Oh, it’s simple problem. Just press delete on the cube.
@beathecheese15 күн бұрын
How do you get the vertices so flush with the other mesh? Like is a addon or a key or settinggg Pls, I've been struggling with this problem.
@twobidona15 күн бұрын
I don't understand the question
@aierie-dragonslayer5 ай бұрын
I didn't expect to hear one of my favorite songs in a random blender video hahaha. Nice dress.
@florinoxas4 ай бұрын
Whats the name of the song? I cant find it with Shazam
@ginoceli52054 ай бұрын
@@florinoxas yes pls the name
@aierie-dragonslayer3 ай бұрын
Sleeping Beauty by 164
@ginoceli52053 ай бұрын
@@aierie-dragonslayer ty
@ElenaBG3Ай бұрын
Oh my...the UV is so clean!
@Andre_JT5 ай бұрын
НАШ СЛОН
@KC-nf7ly6 ай бұрын
I like the music selection! The finished outfit looks so great, excellent work!
@twobidona6 ай бұрын
Thank you, I will try even harder
@Faustina-l9v11 күн бұрын
This is beautiful,but what do you use to create extra layers for extruding the clothes
@jimmydesouza4375Ай бұрын
I am curious, why did you not use the cloth simulation feature? A lot of the other clothes making tutorials I have seen use it, and this seems like it'd be a good candidate for it.
@jensworld4442 ай бұрын
I just learned so much from this, just from watching. Thanks!
@icyyyyy4 ай бұрын
You are so skillful! I absolutely love watching you create such a beautiful dress out from nothing
@twobidona4 ай бұрын
Thanks
@karakat87475 ай бұрын
Автор попался на нейминге мешей на русском
@twobidona5 ай бұрын
Я ничего и не скрывал
@BurgessFunHouseАй бұрын
How did you make the split for the collar?
@twobidonaАй бұрын
I briefly removed the "clipping" in the mirror modifier
@halilugurokumus84406 ай бұрын
Nice work. How did you add those details. How can I learn that is there any tutorial you can suggest me?
@twobidona6 ай бұрын
Hi, what details are you talking about?
@halilugurokumus84406 ай бұрын
@@twobidona Transparency and patterns on the sleeve of the outfit
@twobidona6 ай бұрын
@@halilugurokumus8440 If you want, I can teach you by showing a screenshot, find me on Instagram
@Meramie-dx3td3 ай бұрын
I have clothes similar to this style. I love wearing them.❤
@BurgessFunHouseАй бұрын
I MUST HAVE real time speed/class of how you make the top!
@Rexhunterj5 ай бұрын
Actually beautiful, keep up the good work, reminds me of my old days back in GMax and the older versions of 3dsMax.
@gossamera46655 ай бұрын
One thing I've wondered about making clothes, would it be possible to create something that automatically conforms to different shapes it is placed upon? Like say an expanding belly or two different model bodies.
@twobidona5 ай бұрын
I think if you use the "Shrinkwrap" modifier + a properly configured weight in the vertex group, something might happen.
@gossamera46655 ай бұрын
@@twobidona Thank you. What about clipping though? Would it account for that? When you have like swaying bits that can move, do they constantly check for collision with other models? Like I've seen AAA games where like hats have just clipped through backpacks and stuff, so I would imagine there might not be an easy fix.
@twobidona5 ай бұрын
@@gossamera4665 I didn't understand anything, but I want to show you a video, maybe this is the answer to your question
@twobidona5 ай бұрын
I've pinned it in the video description
@gossamera46655 ай бұрын
@@twobidona Thank you, that answered my first question. But those clothes are only conforming to the body model, right? If for example you put a coat on top of that sweater, would the sweater show through the coat when the body is changing shape? Or do you set shrinkwrap for the coat to follow the sweater instead of the body?
@michelleh14645 ай бұрын
I would like to purchase a real time version of this tutorial on artstation, around 10 dollars, just to practice and follow along
@twobidona5 ай бұрын
Sorry, I already deleted all the videos, and besides, I did a lot of things off the record
@michelleh14645 ай бұрын
@@twobidona for future mesh outfit projects, you should consider doing it :D
@twobidona5 ай бұрын
@@michelleh1464 Yes, it's probably time
@Minrinea6 ай бұрын
really enjoyed it, i was actually looking for something similar so that will help me a lot given im starting to get better at blender :) really lovely work!
@twobidona6 ай бұрын
I'm glad to hear it, it's motivating!
@mausuruu2 ай бұрын
Amazing work, I learned so much! How do you make the vertices over the body? It's the only thing I didn't understand
@twobidona2 ай бұрын
Thanks, the magnet icon is on top
@mausuruu2 ай бұрын
@@twobidona Aaahh thank you so much!
@Nekotico5 ай бұрын
I don't understand something, sculpt details went off on final render? edit: i was kind off sleepy and didnt noticed, but sculpting is there on final rend
@twobidona5 ай бұрын
Why did you decide that?
@Nekotico5 ай бұрын
@@twobidona i dont saw the sculpt details at the end, maybe i was sleepy and didnt noticed, gonna check again, btw, great workflow
@Nekotico5 ай бұрын
@@twobidona yap, i was kind of knock off, im sorry, amazing job
@Thamakumara3 ай бұрын
Where did u got the base character models?
@twobidona3 ай бұрын
I did it myself
@adeyemoadeniyi16956 ай бұрын
I like this kind of method of extracting mesh and also UV unwrap at the same time, can you share a video on that please 🙏🙏 You're doing well.
@twobidona6 ай бұрын
hi, thank you very much, do you mean what was shown at the end of the video?
@MarvinVoilt5 ай бұрын
4:45 Damn, that is really clever! I need to try that myself.
@kimmyera1745 ай бұрын
Yup. Good old baking textures XP I wish this could work with EEVEE however, but yeah, it's in Cycles render, and you can bake all sorts of different ones, normals and bump/heightmaps too.
@thanhathoang77594 ай бұрын
h
@nonexternal5 ай бұрын
This is goooood. Im going to copy a link to this video in my video :D
@twobidona5 ай бұрын
I will be only glad, thank you
@Alan_Blossom5 ай бұрын
How long does this entire process took?
@twobidona5 ай бұрын
About a month
@Alan_Blossom5 ай бұрын
@@twobidona WOW
@richardreis74606 ай бұрын
Awesome! What the polycount of the final mesh?
@twobidona6 ай бұрын
37 thousand vertices
@FinDread06 ай бұрын
very nice. how do you do that smoothing of topology in sculpt mode?
@twobidona6 ай бұрын
This is a "slide relax" brush
@hsunyeh19605 ай бұрын
What is the first piece of music?
@twobidona5 ай бұрын
Poylow, BAUWZ, Nito-Onna - Hate You
@yamraj7424 ай бұрын
No one just me watching constantly on mouse clicks whole time😢😢
@andy0x58Ай бұрын
Прикольно!
@nikolastepanoski8418Ай бұрын
And that’s what we should call: job well done! 👍
@bleh3295 ай бұрын
Thank you so much for this! The result is chef's kiss 🔥🔥🔥 Just wondering what the music is.
@azoth._.5 ай бұрын
This was actually really good, count me as one of your 1.77k subscribers after watching this :D
@nelsondasilva73462 ай бұрын
Watching this video at 0.25 speed is the most succesfull educative experience that i've had in a long time. Amazing video.
@twobidona2 ай бұрын
thanks
@luciferteaparty5 ай бұрын
I love rojita clothing. should try to make some of them in blender too
@cssource26852 ай бұрын
admin link download
@twobidona2 ай бұрын
available on my Boosty
@Simone-l4m6m2 ай бұрын
Dress on blender without addon awesome
@jennymhulla5 ай бұрын
Can I ask how long this took you to make/how long the original speed recording is? 😍
@twobidona5 ай бұрын
Hi, it took about a month to create the model, in my opinion, 6 hours of recording, but I did not shoot the whole process, and all the videos have already been deleted
@yihong5 ай бұрын
Dude, how long u actually spend in this project?
@twobidona5 ай бұрын
About a month
@overdrive1125 ай бұрын
Hi this is awesome. I just started with blender because I want to create an armor model for dragons dogma 2. I use they games .fbx armor files as base but I don’t have a body template like you and I don’t want to export and test a hundred times and find out that it’s still clipping or something. I could import my players rig but I doubt it will have they grey guiding lines that I need for modeling. Is there a way to convert the rig file into something like yours?
@twobidona5 ай бұрын
I didn't understand
@jlar.studio5 ай бұрын
Wow!!! pense era hecho en marvelous pero es blender, esto es genial.
@twobidona5 ай бұрын
This is exactly the reaction I've been waiting for :)
@vancaryu383814 күн бұрын
may i ask which tutorials did you watch in order to learn?
@twobidona14 күн бұрын
all sorts of different videos from KZbin, I don't remember now, but first I took a course on the blender program itself
@vancaryu383813 күн бұрын
@@twobidona thank you for responding!! I was curious, in the beginning, did you have to add the plane to make new clothes or you select the vertex from the body to make the clothes?
@twobidona13 күн бұрын
@@vancaryu3838 I'm used to creating vertices from a new object, if you take a vertex from a body, then it will have materials, key shapes, scale, and other body properties that I don't need for a new object
@vancaryu383810 күн бұрын
@@twobidonathank you so much!!
@mrploxykun5 ай бұрын
Hello, amazing Work, how do you manage to extrude vertices outside the surface of the Model consistently? i don't see a shrinkwrap modifier so im very curious to know, thnks
@twobidona5 ай бұрын
Hi, I used a magnet
@mrploxykun5 ай бұрын
@@twobidona Oh ComeOn Mang
@poschrafael5 ай бұрын
Hi. Do you plan to make tutorials? Would love to learn more in depth, and support you on the way.
@twobidona5 ай бұрын
Hi, of course, someday I'll get to the clothes
@iliketoreadcardz2 ай бұрын
thank you so much! :)
@creator17095 ай бұрын
I want it😍
@twobidona5 ай бұрын
The clothes are available on my Boosty
@cin13424 ай бұрын
tutorial on making clothes like this pretty please? 😭
@twobidona4 ай бұрын
One day I will do it.
@namito39584 ай бұрын
hey i am making a model with baggy clothes (like cargo pants with drawstrings and a croptop) and im struggling mad hard with the cloth simulation stuff can i get some help please?
@twobidona4 ай бұрын
I wonder if you can tell me more on my Instagram
@namito39584 ай бұрын
say less i have a different name but ill text you @@twobidona
@wallacesousuke14335 ай бұрын
Amazing technique, would it work fine when exported to UE5? I wanna create a game someday and obviously my chars need clothes and I'm too poor to afford Marvelous lol
@twobidona5 ай бұрын
These clothes were not created for the purpose of exporting to game engines, but you can try to optimize it, although it would be better if I did it initially for such purposes, in general, in the future I plan to do everything right
@wallacesousuke14335 ай бұрын
@@twobidona but it can be done, right? And what does optimizing for game engine require? Thanks for your reply BTW
@twobidona5 ай бұрын
@@wallacesousuke1433 I'm not an expert on this, but most likely you need to maintain quality by reducing the number of polygons, because now even with subdivide 1 it's a lot.
@YJPLAPI5 ай бұрын
Very impressive. Usually do clothes with Marvelous Designer, bu tyou are making me reconsider trying blender for it too!
@n_kau5 ай бұрын
So gorgeoussss, take my sub!
@Polychi19984 ай бұрын
How did you manage to extrude while being attached to the mesh in the beginning?
@twobidona4 ай бұрын
I used a magnet
@twobidona4 ай бұрын
The magnet icon is centered at the very top
@Polychi19984 ай бұрын
@@twobidona thanks
@Polychi19984 ай бұрын
@@twobidona quick question do I need to make a seperate mesh or a specific line mesh in order to work?
@twobidona4 ай бұрын
@@Polychi1998 the magnet can be adjusted so that it clings to itself, so you don't have to divide the mesh into 2 objects
@G0rich5 ай бұрын
Похоже я единственный заметил что автор русский)
@twobidona5 ай бұрын
Нет, не думаю
@faaarns.4 ай бұрын
Where did u get the base model?
@twobidona4 ай бұрын
this is my base model
@aver46574 ай бұрын
норм сделал👍
@leonkenedy46165 ай бұрын
Why are you so skilled but not me?
@twobidona5 ай бұрын
I don't consider myself skilled
@ausama955 ай бұрын
What is the music at 2:40
@twobidona5 ай бұрын
Hatsune Miku - Sleeping beuty (piano ver.)
@cssource26855 ай бұрын
best
@PastVision95 ай бұрын
i want to seek this
@twobidona5 ай бұрын
I believe in you
@nika.pibika5 ай бұрын
OMG its really cool
@333DOT.5 ай бұрын
OMG I DIDNT KNOW A ROJITA DRESS WOULD APPEAR!!!! I WAS JUST GONNA LEARN TO MAKE CLOTHES, THEN MAKE STUFF LIKE MY FAV JIRAI BRANDS, BUT THERE IS ACTUALLY A VIDEO FOR ROJITA DRESS...! I AM SO HAPPY
@twobidona5 ай бұрын
I share your interests in clothes, but how difficult it is to do all this
@elsenordelaestrategIAXD-mm1ik6 ай бұрын
XD
@polovinakabacha49775 ай бұрын
мега хАрош
@Lutra85 ай бұрын
Кайф
@szaka93955 ай бұрын
Nice.
@khh69005 ай бұрын
Эммм чета ничего не понимаю, то есть можно сделать топологию и потом просто ее скульптить, изменять и это котируется? Просто у меня в голове было понятие, что надо сначала делать скульпт,и потом на этом всем делать сетку и в ручную ту же ткань забивать
@twobidona5 ай бұрын
Делай как тебе будет удобно
@khh69005 ай бұрын
@@twobidona а правильно и то и то, да?
@twobidona5 ай бұрын
@@khh6900 Если посмотрите мои старые видео я тело начинаю с лепки, а потом делаю ретопологию, с одеждой я либо просто моделирую её, либо создаю обьем лепкой и только потом уже моделю
@khh69005 ай бұрын
@@twobidona спасибо я на тебя подписался в тг
@1ikron5 ай бұрын
Красивое 👍
@ayase77995 ай бұрын
Can you give the human model
@topmusicgangsta-fb2hq5 ай бұрын
TOO GOOD
@sere_simply76726 ай бұрын
Great!!!
@satyamsharma82405 ай бұрын
brilliant
@sjw25194 ай бұрын
this is so wonderful! i would love if u made a in depth tutorial on making clothes :))