Creating hair with Ahoge in Autodesk Maya

  Рет қаралды 12,544

Ahoge

Ahoge

Күн бұрын

Пікірлер: 77
@tevfikTt9974
@tevfikTt9974 4 күн бұрын
this is the best for maya and for me:)
@AndraAhi
@AndraAhi Ай бұрын
This is AMAZING. Looks a lot faster than my xgen workflow. I have to try this.
@Ro3D_DigitalInsights
@Ro3D_DigitalInsights 13 күн бұрын
This is AWESOME!!!
@lolthisnerdsaidmemes
@lolthisnerdsaidmemes 14 күн бұрын
this looks great.... kudos for keeping it free
@junechevalier
@junechevalier Ай бұрын
Oh my! This looks awesome!
@noiryork101
@noiryork101 Ай бұрын
Looks very interesting. Thank you so much!!
@martina_verde3D
@martina_verde3D 3 ай бұрын
looks really good!
@Hoshi_SH
@Hoshi_SH 2 ай бұрын
It's great. XGen was a bit overkill for stills and simple animations. This completely replaces the XGen workflow for me. Thank you so much for making this.
2 ай бұрын
wow, amazing. Can you make a version for Maya 2022?
@ИльяКальченко-ш2з
@ИльяКальченко-ш2з 2 ай бұрын
Magic!
@KongMin223
@KongMin223 2 ай бұрын
very useful!
@Hawk-hy2vo
@Hawk-hy2vo 3 ай бұрын
good work
@skapade2
@skapade2 2 ай бұрын
Please explain how to install the plugin and can I run on maya 2022??
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
Here is installation guide ahoge.wiki.gd/en/installation Currently there are versions for Maya 2024 and 2025. Later, I'll try to support more versions with future versions of Ahoge.
@kodama5048
@kodama5048 Ай бұрын
Hello, I am using this plugin with interest. However, after running the plugin, the starting point of the hair is reversed. How can this be solved?🙄
@kodama5048
@kodama5048 Ай бұрын
There was a friendly way to solve the problem on wiki, thank you!
@bonu_cha8949
@bonu_cha8949 Ай бұрын
Amazing🤩 its very usefull for stylized characters hair😁 but can you guys say me can i simulate it 🥺 if i connect ahoge to geometry does it mean geometry movement from based nDynamic or joint is also move ahoge🤔
@ahoge-plugin
@ahoge-plugin Ай бұрын
Yes, ahoge will follow the geometry just fine. There’s currently an issue with playback, it will be fixed in the next release. But, it renders without any problems, and motion blur is also supported.
@bonu_cha8949
@bonu_cha8949 Ай бұрын
@ahoge-plugin Brilliant❤️‍🔥
@LeonardoDevGames
@LeonardoDevGames 2 ай бұрын
Excellent plugin!! Can you make a version for Maya 2023? because it will be great for creating metahuman hair. I don't know if it's possible but it would be good.
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
I'm finishing a new version of Ahoge and will publish it soon. The updated plugin will include color controls, and both color and width will be displayed in the viewport. After that, I'll work on automating the build process for multiple versions of Maya.
@Mido74242
@Mido74242 3 ай бұрын
Can you add dynamic hair mode in ahoge please😊😊❤
@ahoge-plugin
@ahoge-plugin 3 ай бұрын
I'm sorry, but I don't understand what 'dynamic hair mode' means. Could you please elaborate? Currently, you can animate hair by rigging the NURBS surfaces, and motion blur is supported, although it hasn't been fully tested yet.
@Mido74242
@Mido74242 3 ай бұрын
@ahoge-plugin owh okay ☺️
@ambre_9127
@ambre_9127 2 ай бұрын
​Sooo cool !​ It makes me want to try
@SolarEnergy8888
@SolarEnergy8888 2 ай бұрын
It looks really cool! It seems to be more flexible to adjust than traditional hair cards! Is the completed hair model low-poly?
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
I'm not sure what 'low-poly' means. It can be set up as either low-poly or high-poly.
@Thee_Ansar
@Thee_Ansar Ай бұрын
This is Great however how do i export this to use as hair in unreal engine 5
@ahoge-plugin
@ahoge-plugin Ай бұрын
You can export Ahoge as Alembic in "Unreal" mode and import it in the engine.
@ProMontreal
@ProMontreal 15 күн бұрын
Would this work if you sculpted your hair in Blender and then imported it in maya
@ahoge-plugin
@ahoge-plugin 15 күн бұрын
If the topology is correct, it should work, of course.
@ProMontreal
@ProMontreal 15 күн бұрын
@@ahoge-plugin Thank you. Out of curiosity, could this be used as hair cards in a game? I've ever used Maya so this would be the first time for me.
@inh2568
@inh2568 Ай бұрын
Hello. Very interesting tool. Could I apply hair simulation or rig and animation to this ahoge?
@ahoge-plugin
@ahoge-plugin Ай бұрын
Yes, we have demos available on our Boosty page. Motion blur is also supported, and it can be rigged just like any other geometry in Maya.
@inh2568
@inh2568 Ай бұрын
​@@ahoge-plugin Thank you very much! I would really appreciate it if you could post a tutorial on rigging using ahoge. And I wish you an early New Year's greetings.
@fpashe4895
@fpashe4895 Ай бұрын
I'd love to try this but Maya 2025 is not updating the script-plugin. I noticed after drag & dropping, according to the tutorial, the product should appear on the top set of tabs in Maya ... but nope. Unless it's hidden somewhere I cannot see?
@ahoge-plugin
@ahoge-plugin Ай бұрын
You need to restart Maya and load the plugin in the Plug-in Manager.
@katiemiller8708
@katiemiller8708 Ай бұрын
do u have tutorials on how to simulate it?
@ahoge-plugin
@ahoge-plugin Ай бұрын
It's comming😸
@brandhuetv
@brandhuetv Ай бұрын
any dynamic and animtion for this hair, also is it turnable for cards ?
@ahoge-plugin
@ahoge-plugin Ай бұрын
Ahoge can be animated just like any other geometry in Maya, and motion blur is supported. I'm not sure what "turnable for cards" means.
@brandhuetv
@brandhuetv Ай бұрын
@@ahoge-plugin hair cards for lowpoly hair, like in xgen
@neozyykun
@neozyykun 2 ай бұрын
is it possible to convert this to cards or it stays high poly
@yuzenpro3263
@yuzenpro3263 Ай бұрын
Can I export the hair as a texture? Assuming that initial geometry has UVs?
@ahoge-plugin
@ahoge-plugin Ай бұрын
Not at the moment. I might implement Ahoge->"Textured Planes" converter in the future.
@yuzenpro3263
@yuzenpro3263 Ай бұрын
@@ahoge-plugin This would be an awesome feature to have бро!
@hoilumng8242
@hoilumng8242 2 ай бұрын
Incredible, need one works for blender
@K-fly-b4o
@K-fly-b4o 2 ай бұрын
I have followed the tutorial for manual installation, but it still cannot be displayed normally in the workspace and the plug-in manager is not found
@K-fly-b4o
@K-fly-b4o 2 ай бұрын
I am Chinese windows
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
@@K-fly-b4o I will install Chinese Windows later to see what's happening. You can try this manual ahoge.wiki.gd/en/installation
@K-fly-b4o
@K-fly-b4o 2 ай бұрын
@@ahoge-plugin I've tried manual installation but it didn't work
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
@@K-fly-b4o I will install Chinese Windows and fix install.mel, hopefully by the next release.
@ahoge-plugin
@ahoge-plugin Ай бұрын
@@K-fly-b4o install.mel should work on Chinese Windows now.
@杨倩婷-s9o
@杨倩婷-s9o 2 ай бұрын
您好,我想知道为什么我在创建 ahoge 头发时没有添加细分和头发数量的选项?
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
这个功能会在稍后添加。感谢您的反馈。
@faolanmalcadh4438
@faolanmalcadh4438 2 ай бұрын
it looks super cool, buut can we export it in marmoset for render ?
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
If Marmoset supports Alembic, then yes; however, there is currently only initial support, which will be expanded later. More formats are planned to be added in the future.
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
Marmoset is supported now.
@flioink
@flioink 3 ай бұрын
Looks OK but you don't see any hair representation in the viewport. If you don't have an Nvidia card you're screwed because you gotta use Arnold CPU render to be able to see anything.
@ahoge-plugin
@ahoge-plugin 3 ай бұрын
Hair is shown as wireframe in the viewport at the moment. The next version will have color and width shown.
@lethalramen
@lethalramen 3 ай бұрын
Is it possible to export this out to Unreal Engine?
@ahoge-plugin
@ahoge-plugin 3 ай бұрын
Yes! You can export as alembic, and import in unreal engine
@armandogomezcoria3715
@armandogomezcoria3715 3 ай бұрын
this pluggin works with redshift??
@ahoge-plugin
@ahoge-plugin 3 ай бұрын
As far as I know Redshift's SDK isn't freely available.
@EnginSarikaya3d
@EnginSarikaya3d 2 ай бұрын
​@@ahoge-plugin the plugin not work for redshift
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
@@EnginSarikaya3d I can't make it work without its SDK.
@MJ-jq1nl
@MJ-jq1nl 2 ай бұрын
does it work with V ray ?
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
Not yet. I don't know if V-Ray's SDK is available, I need to research it.
@MJ-jq1nl
@MJ-jq1nl 2 ай бұрын
@ahoge-plugin yes please!! Thank you
@柯江堤
@柯江堤 Ай бұрын
做到
@harry_wang1400
@harry_wang1400 2 ай бұрын
maya2018 pls❤
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
The plugin is written in C++17. It cannot be compiled against older versions of MtoA. The oldest version of Maya it can work with is 2023. It might change in the future, if I decide to rewrite everything.
@NeonMaster
@NeonMaster 3 ай бұрын
Looks cool, but unfortunately, I don't know maya yet. Does something like this exist for blender? And one more question: if the Ahoge made by mesh base, could it possible to rig with armatures?
@habibi-mq7yb
@habibi-mq7yb 2 ай бұрын
Daz hair converter for blender. It converts mesh hair into particles system
@JonCG
@JonCG 2 ай бұрын
Make Paypal also for payment, please.thank you
@ahoge-plugin
@ahoge-plugin 2 ай бұрын
Unfortunately, due to our geographical location, PayPal is not available here. We will look into alternative methods.
@柯江堤
@柯江堤 Ай бұрын
做到
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