Creating hair with Ahoge in Autodesk Maya

  Рет қаралды 7,644

Ahoge

Ahoge

Күн бұрын

Пікірлер: 59
@junechevalier
@junechevalier 5 күн бұрын
Oh my! This looks awesome!
@AndraAhi
@AndraAhi 10 күн бұрын
This is AMAZING. Looks a lot faster than my xgen workflow. I have to try this.
24 күн бұрын
wow, amazing. Can you make a version for Maya 2022?
@martina_verde3D
@martina_verde3D Ай бұрын
looks really good!
@Hoshi_SH
@Hoshi_SH Ай бұрын
It's great. XGen was a bit overkill for stills and simple animations. This completely replaces the XGen workflow for me. Thank you so much for making this.
@ИльяКальченко-ш2з
@ИльяКальченко-ш2з 23 күн бұрын
Magic!
@KongMin223
@KongMin223 22 күн бұрын
very useful!
@Hawk-hy2vo
@Hawk-hy2vo Ай бұрын
good work
@skapade2
@skapade2 Ай бұрын
Please explain how to install the plugin and can I run on maya 2022??
@ahoge-plugin
@ahoge-plugin Ай бұрын
Here is installation guide ahoge.wiki.gd/en/installation Currently there are versions for Maya 2024 and 2025. Later, I'll try to support more versions with future versions of Ahoge.
@LeonardoDevGames
@LeonardoDevGames Ай бұрын
Excellent plugin!! Can you make a version for Maya 2023? because it will be great for creating metahuman hair. I don't know if it's possible but it would be good.
@ahoge-plugin
@ahoge-plugin Ай бұрын
I'm finishing a new version of Ahoge and will publish it soon. The updated plugin will include color controls, and both color and width will be displayed in the viewport. After that, I'll work on automating the build process for multiple versions of Maya.
@fpashe4895
@fpashe4895 16 күн бұрын
I'd love to try this but Maya 2025 is not updating the script-plugin. I noticed after drag & dropping, according to the tutorial, the product should appear on the top set of tabs in Maya ... but nope. Unless it's hidden somewhere I cannot see?
@ahoge-plugin
@ahoge-plugin 16 күн бұрын
You need to restart Maya and load the plugin in the Plug-in Manager.
@bonu_cha8949
@bonu_cha8949 16 күн бұрын
Amazing🤩 its very usefull for stylized characters hair😁 but can you guys say me can i simulate it 🥺 if i connect ahoge to geometry does it mean geometry movement from based nDynamic or joint is also move ahoge🤔
@ahoge-plugin
@ahoge-plugin 16 күн бұрын
Yes, ahoge will follow the geometry just fine. There’s currently an issue with playback, it will be fixed in the next release. But, it renders without any problems, and motion blur is also supported.
@bonu_cha8949
@bonu_cha8949 16 күн бұрын
@ahoge-plugin Brilliant❤️‍🔥
@yuzenpro3263
@yuzenpro3263 4 күн бұрын
Can I export the hair as a texture? Assuming that initial geometry has UVs?
@ahoge-plugin
@ahoge-plugin 3 күн бұрын
Not at the moment. I might implement Ahoge->"Textured Planes" converter in the future.
@yuzenpro3263
@yuzenpro3263 Күн бұрын
@@ahoge-plugin This would be an awesome feature to have бро!
@Mido74242
@Mido74242 Ай бұрын
Can you add dynamic hair mode in ahoge please😊😊❤
@ahoge-plugin
@ahoge-plugin Ай бұрын
I'm sorry, but I don't understand what 'dynamic hair mode' means. Could you please elaborate? Currently, you can animate hair by rigging the NURBS surfaces, and motion blur is supported, although it hasn't been fully tested yet.
@Mido74242
@Mido74242 Ай бұрын
@ahoge-plugin owh okay ☺️
@ambre_9127
@ambre_9127 Ай бұрын
​Sooo cool !​ It makes me want to try
@katiemiller8708
@katiemiller8708 13 күн бұрын
do u have tutorials on how to simulate it?
@ahoge-plugin
@ahoge-plugin 10 күн бұрын
It's comming😸
@SolarEnergy8888
@SolarEnergy8888 Ай бұрын
It looks really cool! It seems to be more flexible to adjust than traditional hair cards! Is the completed hair model low-poly?
@ahoge-plugin
@ahoge-plugin Ай бұрын
I'm not sure what 'low-poly' means. It can be set up as either low-poly or high-poly.
@K-fly-b4o
@K-fly-b4o 27 күн бұрын
I have followed the tutorial for manual installation, but it still cannot be displayed normally in the workspace and the plug-in manager is not found
@K-fly-b4o
@K-fly-b4o 27 күн бұрын
I am Chinese windows
@ahoge-plugin
@ahoge-plugin 26 күн бұрын
@@K-fly-b4o I will install Chinese Windows later to see what's happening. You can try this manual ahoge.wiki.gd/en/installation
@K-fly-b4o
@K-fly-b4o 24 күн бұрын
@@ahoge-plugin I've tried manual installation but it didn't work
@ahoge-plugin
@ahoge-plugin 22 күн бұрын
@@K-fly-b4o I will install Chinese Windows and fix install.mel, hopefully by the next release.
@NeonMaster
@NeonMaster Ай бұрын
Looks cool, but unfortunately, I don't know maya yet. Does something like this exist for blender? And one more question: if the Ahoge made by mesh base, could it possible to rig with armatures?
@habibi-mq7yb
@habibi-mq7yb Ай бұрын
Daz hair converter for blender. It converts mesh hair into particles system
@杨倩婷-s9o
@杨倩婷-s9o 28 күн бұрын
您好,我想知道为什么我在创建 ahoge 头发时没有添加细分和头发数量的选项?
@ahoge-plugin
@ahoge-plugin 27 күн бұрын
这个功能会在稍后添加。感谢您的反馈。
@neozyykun
@neozyykun Ай бұрын
is it possible to convert this to cards or it stays high poly
@faolanmalcadh4438
@faolanmalcadh4438 Ай бұрын
it looks super cool, buut can we export it in marmoset for render ?
@ahoge-plugin
@ahoge-plugin Ай бұрын
If Marmoset supports Alembic, then yes; however, there is currently only initial support, which will be expanded later. More formats are planned to be added in the future.
@ahoge-plugin
@ahoge-plugin 20 күн бұрын
Marmoset is supported now.
@hoilumng8242
@hoilumng8242 28 күн бұрын
Incredible, need one works for blender
@flioink
@flioink Ай бұрын
Looks OK but you don't see any hair representation in the viewport. If you don't have an Nvidia card you're screwed because you gotta use Arnold CPU render to be able to see anything.
@ahoge-plugin
@ahoge-plugin Ай бұрын
Hair is shown as wireframe in the viewport at the moment. The next version will have color and width shown.
@lethalramen
@lethalramen Ай бұрын
Is it possible to export this out to Unreal Engine?
@ahoge-plugin
@ahoge-plugin Ай бұрын
Yes! You can export as alembic, and import in unreal engine
@柯江堤
@柯江堤 7 күн бұрын
做到
@armandogomezcoria3715
@armandogomezcoria3715 Ай бұрын
this pluggin works with redshift??
@ahoge-plugin
@ahoge-plugin Ай бұрын
As far as I know Redshift's SDK isn't freely available.
@EnginSarikaya3d
@EnginSarikaya3d 19 күн бұрын
​@@ahoge-plugin the plugin not work for redshift
@ahoge-plugin
@ahoge-plugin 18 күн бұрын
@@EnginSarikaya3d I can't make it work without its SDK.
@MJ-jq1nl
@MJ-jq1nl Ай бұрын
does it work with V ray ?
@ahoge-plugin
@ahoge-plugin 29 күн бұрын
Not yet. I don't know if V-Ray's SDK is available, I need to research it.
@MJ-jq1nl
@MJ-jq1nl 28 күн бұрын
@ahoge-plugin yes please!! Thank you
@harry_wang1400
@harry_wang1400 Ай бұрын
maya2018 pls❤
@ahoge-plugin
@ahoge-plugin Ай бұрын
The plugin is written in C++17. It cannot be compiled against older versions of MtoA. The oldest version of Maya it can work with is 2023. It might change in the future, if I decide to rewrite everything.
@JonCG
@JonCG 21 күн бұрын
Make Paypal also for payment, please.thank you
@ahoge-plugin
@ahoge-plugin 20 күн бұрын
Unfortunately, due to our geographical location, PayPal is not available here. We will look into alternative methods.
@柯江堤
@柯江堤 7 күн бұрын
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