looks like you sculpted and then used automatic retopology?
@esmailghadrdani6282 Жыл бұрын
I didn't do it here, but I do it for most of my work ... Here, I output from Marvelous Designer as a quad mesh and did some editing in 3D Max. I did not use automatic retypology .. 🌺🌺💗
@ttmayor Жыл бұрын
@@esmailghadrdani6282 I see, Marvelous must do some weird things with its topology when it spits it out
@esmailghadrdani6282 Жыл бұрын
@@ttmayor It is not very complicated. In any case, you can get an output from Marvelous and use it in your work. I usually output as a quad mesh ..
@ttmayor Жыл бұрын
@@esmailghadrdani6282 Yeah im just talking about the weird topology of the geo you can see when you show the wireframe, like at 1:05 , you can see how it has a bunch of strange edge loops and poles, clearly created by an algorithm, this is what I was talking about when I said automatic retopo
@esmailghadrdani6282 Жыл бұрын
@@ttmayor Yes . I'm sorry that I didn't understand correctly.. Yes, it's because I gave TurboSmooth to the object in 3D Max ..
@pramodsahu5524 Жыл бұрын
try to add voice over what are doing and why please
@esmailghadrdani6282 Жыл бұрын
Thank you very much for your opinion.. 💗🙏 I will definitely try to do this in the future. The videos are recorded as simple and descriptive as possible, but I will definitely try to talk along with the video in the future
@pramodsahu5524 Жыл бұрын
@@esmailghadrdani6282 voice keeps engaged that's why. Thank you for making good tutorials
@esmailghadrdani6282 Жыл бұрын
Sure.. Thank you very much for your opinion 🙏@@pramodsahu5524
@FPChris Жыл бұрын
Yep. So many videos I immediately mute the music. I'm trying to learn and it's distracting.