Creating Server Authoritative NFT Games : Unity Playfab Overview

  Рет қаралды 1,022

FusedVR

FusedVR

Күн бұрын

When developing NFT games, especially those where players can earn NFTs, the last thing that you want to happen is that a player is able to cheat and mint themselves an infinite number of NFTs. To prevent this, NFT and play to earn games need to implement some form of server authorization that can simulate a game on a server and prove that a player did in fact earn their rewards. One such tool that can help in this regard is Playfab and in this video we will walk through Playfab and provide a high level overview.
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Chapters:
0:00 Motivation
1:30 Playfab Overview
3:24 Server Authoritative
5:55 Inventories
9:05 Conclusion
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#crypto #metaverse #playtoearn

Пікірлер: 11
@DowsodsaiZ
@DowsodsaiZ 2 жыл бұрын
Really look forward to!!
@Zuzu7570
@Zuzu7570 2 жыл бұрын
I connected a camera device to a websocket server . When i tested it with a local server it works fine with me and i see the video . I tried next to connect this websocket server with UNITY 3D and i used a nativewebsocket packages , a message in the console appears "connection open" but nothing was shown meaning i don't get a jpg byte displayed . When i close the websocket server in Cmd , a message appears "connection close" . Any help please, despite there is a connection between the server and client but nothing was shown to me in the Unity 3D display .
@matthewfavela6894
@matthewfavela6894 2 жыл бұрын
This looks sick! You should do more tutorials on this
@FusedVR
@FusedVR 2 жыл бұрын
definitely can!
@lorenzoconsoli1916
@lorenzoconsoli1916 2 жыл бұрын
Hi, can you do a long video where you create an nft game or a play to earn game on Unity? I think it should be very interesting for the majority.
@FusedVR
@FusedVR 2 жыл бұрын
any particular type of game you would be interested in seeing?
@shivpratapsingh2881
@shivpratapsingh2881 2 жыл бұрын
@@FusedVR A multiplayer fps? Or anything pvp where projectile weapons are involved. Also, I had a question, how hard would it be to implement a betting system in a pvp game where you and your opponent bets a certain amount of their crypto, locking it in a smart contract, on the match and winner takes it all. How would you approach something like that? I am sorry for the typos man I am an absolute beginner, just started learning c# and looking into crypto and nft and your content is very insightful! Thank you 🙏
@FusedVR
@FusedVR 2 жыл бұрын
@@shivpratapsingh2881 there are resources out there for betting, but it would involve being familiar with all the different components of the stack from Unity to Playfab to blockchain
@shivpratapsingh2881
@shivpratapsingh2881 2 жыл бұрын
@@FusedVR Thank you for the reply sir! Can you suggest a stack for a beginner like me? If I want to make an android game? It would really help me out getting started.
@astyy
@astyy 2 жыл бұрын
How would you link playfab with a wallet? Let's say I want to avoid third party logins and only use a wallet to create and use a playfab account. Have you thought a solution for that? Thanks!
@FusedVR
@FusedVR 2 жыл бұрын
For that you can use the FusedVR Crypto APIs
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