Hello @FusedVR thank you for the Tutorial!! I wanted to ask if there was a way to jump between levels using your method? I've found other ways, mainly with (triggerbox -> openLevel by name) but the transition is not seemless like yours.
@DevanshuHada-ly6bjАй бұрын
I am having this error Argument Exception : JSON parse error: Invalid escape character in string. After going back in editor signature complete and connecting and signing through browser. Any Idea?
@vitalsports9864Ай бұрын
Hello I'm now
@luironi1022 ай бұрын
Hey, is there an option to host this in a container?
@apolloyeet71102 ай бұрын
Gonna try to do this in uefn
@BlackJackBBB2 ай бұрын
Jesus Christ, if you are doing math then do it correctly and not just for one space where both portals are looking in the same direction.
@javlontursunov65272 ай бұрын
Please make this possible to run it in the local host
@Zoe-hi6xt3 ай бұрын
Thanks, really easy for beginners to understand!!
@sabihullah77223 ай бұрын
Does it work for wallets other than Metamask?
@phartem3 ай бұрын
is this now avaliable?
@stefmartens74443 ай бұрын
Hi! I'm working on building a React dashboard where I want to display multiple streams simultaneously. Any advice on how I can achieve this? I've got my own Node.js Express backend with a basic WebSocket server configured, and Unity connects to it using the Unity Render Streaming asset. Do you think it's feasible to implement this setup? Any help would be much appreciated!
@ArmanKhalatyan4 ай бұрын
nice work, thank you! are any tutorials to speedup the AR scenes? or this streaming is working only for the VR??
@TheJoktan5 ай бұрын
Amazing! Thankyou
@harvey52545 ай бұрын
Hello, I hope to have a cloud rendering function, which is to run the rendering layer on the server, and then the VR (htc vive, quest2) side can pull the picture for presentation, and then I operate in the VR side, so that I can not be affected by the performance of the VR device
@franciscooteiza5 ай бұрын
This channel is officially dead.
@sxpv6 ай бұрын
That is a great tuturial, thanks a ton 🙌 I have a question tho. What if I need to capture a view of the portal, considering changes of its perspective caused by the player's position? (Simply put, capture a material while it shows "the other side" in player's perspective). If I create an additional SceneCapture camera and place it right in front of a portal, it will ignore all the relative motion percieved by the player, and will mirror my main camera's view (which I assume happens because of how the screen capturing works in UE). Is placing a thrid camera in relate to the portal and the player's main camera will solve the problem? If yes, I would appreciate any help with these vector transformations. I understand this should work, but can't wrap my head around what shoul be added/substracted from what 🙏
@user-hh3yw2qr3h6 ай бұрын
Hi, I can't activate zero interactions because this option is missing on the MagicLeap icon. Can you help me? Thanks!!!!
@gracielabaldini16536 ай бұрын
Gracias !!! re bien explicado, lo pude seguir. gracias
@3_5_wP8 ай бұрын
Congrats! Keep it up 👍
@Uncle_dervus8 ай бұрын
will this work for a weapon?
@AlexRonai8 ай бұрын
Hello, I think it's because the certificate isn't valid, but because of that even after the game finished loading, the VR button is grayed out. I tried hosting on itch io since it uses HTTPS but on it the AR and VR buttons don't appear for some reason
@WALTERVR88 ай бұрын
PLZ THANKS YABA GABBA DOOOOOOOOOOOOOOOOOO
@somayaalqahtani77269 ай бұрын
Yes
@julenlabiste47649 ай бұрын
very nice ;)
@runycalmera-business10 ай бұрын
How do you see Lighting (Bitcoin) in this. Can you already use a lightning wallet to enter a webxr game.
@runycalmera-business10 ай бұрын
Can you authenticate with a lightning wallet? Like getalby?
@runycalmera-business10 ай бұрын
This is great!! Thanks. Where is the link to your video about integration of WebXR with Ethereum? Do you also have an integration with webnl (Bitcoin)? That would be cool. Having your lightning wallet linked when you enter a webxr site.
@lekhang759410 ай бұрын
can u run an unity webgl game 2d within docker compose
@KatochXcrypto10 ай бұрын
Is it Open Source?
@KatochXcrypto10 ай бұрын
Hello. Is it possible to integrate blockchain let's say Ethereum with VR gaming apps? If yes, can we use NFTs in-game using VR headset?
@GlobeWishLearn10 ай бұрын
Very cool video.. We are also creating VR mixed reality content to use own VR app.
@yuchen358711 ай бұрын
Great video! I am thinking about can we leverage this rendering streaming feature on a mobile AR app?
@olivermb11 ай бұрын
I'm excited to try this, but when I load the Render Streaming Service, I have two scripts that are blank. Within the scripts folder, I don't see the Render Streaming script. I'm sorry that this is a stupid question. I'm just a prof trying to learn for her class. :( TYIA
@CassiusWilcher-yl8cm11 ай бұрын
OKAY
@starioa Жыл бұрын
The BEST way to CloudXR of NVIDIA to Ubuntu machine? Is it possible? CloudXR server can be installed in Windows machine, but can in UBUNTU? I am interested in developing XR/VR for ubuuntu machines. Suggestions?
@VexGTfr Жыл бұрын
Bro thats The demo
@zacknewman7371 Жыл бұрын
Is there a way to use this to stream VR content from the Unity editor to a Quest device, when the Unity editor is running on a Mac? It looks like the Oculus app is running and I believe that wouldn't work on Mac. I'm mostly trying to facilitate my development process so I don't have to build and install the app every time to the device. It would be great if I could just test the VR app by streaming it.
@ioano5432 Жыл бұрын
Hey, is your SDK compatible with UE5?
@FusedVR Жыл бұрын
APIs are compatible with UE5 - someone on discord had tested this out a while back
@fisicalove Жыл бұрын
i have a project like this and i want connect my wallet or any wallet with objects in unreal engine for buy in digital format, can you help me?, i would like send an email if you want hear about this and collaborate
@fisicalove Жыл бұрын
how can do this with unreal engine? conect metamask
@fisicalove Жыл бұрын
ahora mismo estoy trabajando con un proyecto arquitectonico en unreal engine en donde quiero colocar piezas y objetos como vino, comida, libros para la venta digital, como podria conectar la wallet del usuario para que realice la compra en el metaverso?, la interfaz como he comentado es unreal engine
@ioano5432 Жыл бұрын
I really like what you do for the community
@luiz8755 Жыл бұрын
Unfortunately, is not. SteamVR still has some weird bug in 2023.
@unityvirtualproduction Жыл бұрын
Can Unity Render Streaming be used for streaming from the editor to KZbin?
@Need2pee Жыл бұрын
Hey I'm too late..but is there a way to create dripping of paint if you paint at same spot for a longer time with this example?
@musashi4856 Жыл бұрын
$849 per ticket for 2023❗️Still worth it⁉️
@olivername Жыл бұрын
do you have a copy of that image
@olivername Жыл бұрын
Would like the image so I make that one in blender
@user-sp4vp4jo2p Жыл бұрын
Where can i find the plugins?
@Shmoji Жыл бұрын
my team has a VR app already completely built and working on headsets. We want to use exporter to convert that app to webXR, but having troubles, so i have a question: - Will the exporter automatically convert our cameras and interactions to work in webXR like they already do when built on headsets? Or do we have to manually add some webXR camera and interactions in addition to the other ones?
@DustVoltrage Жыл бұрын
Thanks for this overview ! I still feel like I have no idea how to implement ChainLink in Unity, but it does a good job showing the use cases ! A quick note though : NFT metadata and URI are not usually stored on centralised server, at all. The industry standard is IPFS and is not a centralised, and I don't know anyone that uses centralised servers for NFT stuff ^^