Again you are answering questions I have had for years! I would also like to know about the smooth UV workflow. So when I am adding subdivs in zbrush do I need to check the Suv button? Or do you create the 3 LODs before you get into sculpting? Because if I smooth the UV's after having sculpted detail, won't the exported disp and normal maps not work?
@lucasv8883 жыл бұрын
Hi Grant no you dont need to check the Suv button so you will always export displacements and normal maps from the subdivicion level you are rendering in my case is always a lod 300 , if you only subdivide the model your uvs are going to be fine but if you reconstruct subdivicions in zbrush then your uvs will change so you will need to copy and paste your render mesh uvs into your zbrush model before exporting maps. Very happy that you liked the video !
@lucasv8883 жыл бұрын
here we go ! kzbin.info/www/bejne/qYXTan-ajZ6Albs
@louissnuggleton4544 Жыл бұрын
Hey, ever thought of streaming on twitch? :) this model is insane!!
@lucasv888 Жыл бұрын
Thanks man i tried for a bit but was very difficult to get the audience i will try again in the near future
@louissnuggleton4544 Жыл бұрын
@@lucasv888 lookin forward to it. would highly suggest streaming something like "creating a creature from scratch". would be a nice little journey to tag along
@carlaalmeda20273 жыл бұрын
Lucas, thank you for sharing! Very useful and clear workflow. If you have time would be nice to go deeper into the UV sets (smooth and not smooth) and the implications of that for the texturing guys. Thanks again :D
@lucasv8883 жыл бұрын
Thanks man ! yes i will try to do one explaining that step a bit more :)
@lucasv8883 жыл бұрын
here we go ! kzbin.info/www/bejne/qYXTan-ajZ6Albs
@carlaalmeda20273 жыл бұрын
@@lucasv888 ¡Muchas gracias Lucas! Now I understand the artifacts that I was getting sometimes from dsp maps on my super lowpoly meshes 😅
@TheSatzy66992 жыл бұрын
Wonderful 👌🏻
@lucasv888 Жыл бұрын
Thanks a lot 😊
@bittublastgamer20228 күн бұрын
i still watchs your video after 4 years still helps me sometimes thanks for that
@lucasv88827 күн бұрын
@@bittublastgamer202 ho thanks man thats awesome , hopefully i get time and i can make some new ones
@TeachmeYoutube.26 күн бұрын
@@lucasv888Please drop some creature tutorials :(
@TeachmeYoutube.26 күн бұрын
Like from blocking to detailing please
@boneivory20203 жыл бұрын
Thanks for sharing Lucas! Is Lod 300 is the same as the highest subdiv in Zbrush ?
@lucasv8883 жыл бұрын
No the lod 300 is the render mesh the highest subd lvl in zbrush is around 50 million polys, lod 300 would be subd lvl 1
@ell3d7233 жыл бұрын
Thanks for sharing! Is this with manual retopology or automated?
@lucasv8883 жыл бұрын
this is manual topology :)
@dyncgi10 ай бұрын
Hi Lucas, thank you for all those cool tricks! I see that you have almost 50mil polygons at the highest subdivision level in Zbrush, how can you get that much details at that number of polygons without splitting the model into difference parts? I have a model with 6 subdivs but the details are really low res, what could be the tips you can give me, please!
@lucasv88810 ай бұрын
Hey man thats because my topology has more polygons where i need them. As a rule if your model has 100k polys 50k are in the face , makes sense?
@dyncgi10 ай бұрын
@@lucasv888 Oh yeah, that makes senses, so the strategical topology is the most important factor to get the good details. Thank you very much!
@lucasv88810 ай бұрын
@@dyncgi exactly!!!
@sys21463 жыл бұрын
Great video, thanks for sharing! Can you explain how to create the unsmooth uv layouts?
@lucasv8883 жыл бұрын
Thanks a lot !! yes ofcourse i will try to do a video about it
@lucasv8883 жыл бұрын
kzbin.info/www/bejne/qYXTan-ajZ6Albs
@heminrasul3 жыл бұрын
awesome video as always!
@lucasv8883 жыл бұрын
Thanks man !
@minhaj_khan3 жыл бұрын
Golden content! :D
@lucasv8883 жыл бұрын
Thanks man!
@silm6323 жыл бұрын
Amazing video 🔥
@lucasv8883 жыл бұрын
Glad you liked it
@xuanprada3 жыл бұрын
Muy bien che :)
@lucasv8883 жыл бұрын
Gracias juancho !!
@oartehaga2 жыл бұрын
THank you Lucas. I am loving your Channel. Please do not stop you help us a lot.