Finally a good rig tutorial that isnt just "use mine in the description" or "just use rigify (or other program/site etc.) to spawn in a premade rig!". Thank you dude!
@thomas77267 ай бұрын
yes!
@lisajones2210 Жыл бұрын
FINALLY! I'm 60+. 3D art is still in its infancy to me. Working from the costumes to the bones is absolutely an alien concept. I've always started drawing with the bones for positioning, implying muscles, then working on the skin and clothing. Thank you for showing me that rigging the animal, or human first CAN be done. I'm crying happy tears right now.😂
@GeoffInfield6 ай бұрын
58 yo kiwi and loving his videos - found this after making one leg of the six legged walker he showed so perfect timing!
@martyjwalker5 ай бұрын
54 yo here having crappily dabbled with 3D since I was 24. It's a bug I can't shake.
@Feyd015 ай бұрын
Nice! I'm 45 and have been Blending for four years, love it love it!
@UrLocalMarshmallow5 ай бұрын
I know you won’t believe but only 9 years old and I made a flexible cube
@RAFA120HOJAZ3 ай бұрын
15
@Derpduck.2 жыл бұрын
He really is the GOAT.
@Polyfjord2 жыл бұрын
🐐
@skyemoore4282 жыл бұрын
@@Polyfjord 🐐
@Derpduck.2 жыл бұрын
@@skyemoore428 🐐
@Iridescent_V2 жыл бұрын
@@Derpduck. 🐐
@tigransafaryan66192 жыл бұрын
🐐
@skyemoore4282 жыл бұрын
One of the highest quality Blender KZbinrs out there. Absolutely love every one of you videos! You cram in so much excellent information with unique ideas, relaxing audio, and amazing end results!!!
@Polyfjord2 жыл бұрын
Glad you like them!
@rjwh672202 жыл бұрын
@Skye: you got that right, brother! (Or sister, as may be.)
@aurisnow2 жыл бұрын
relaxing audio!!! you said it perfectly.
@sivutietuote Жыл бұрын
@@Polyfjord Man o man if only more people realize to do tutorials like this man!!!! Thank you very much.
@Autaka-Nubia Жыл бұрын
i'm a beginner and i can't believe what i do by him !
@pro_suh69949 ай бұрын
you are singlehandedly teaching me every more advanced idea or concept in blender, and completely causeing me to reapproach how I do mostly everything.
@heavenlyedits1948 Жыл бұрын
MAN WHY I DIDNT FOUND YOUR CHANNEL EARLIER! THE WAY YOU EXPLAIN AND TELL ABOUT EVERYTHING AND SHORTCUT KEYS MAN. TY FROM THE BOTTOM OF MY HEART!
@eoghanley2 жыл бұрын
Would love a tutorial about your animation workflow, your animations are always excellent !
@lucas-correa2 жыл бұрын
Me too!
@Delphinus88ca2 жыл бұрын
This earlier tutorial of his should help. kzbin.info/www/bejne/n57FeqaEdtuIpq8 I was able to make a fairly decent animation by following it.
@declanmohan18502 жыл бұрын
Just something I noticed at the start, when you're doing the bones on each side, you can just make one side and then use the symmeturies operation. This also symmeturieses the constraints and stuff
@jakehero42 жыл бұрын
Yea symmetrize saves a lot of time instead of making it all over again for the other side
@Polyfjord2 жыл бұрын
Ooohhh nice!! I always thought that was limited to humanoid rigs!! Will try it 👍
@umoyGC2 жыл бұрын
But keep in mind to name all the bones with "*.L" (or "*.R" depends on the side :) ) before symmetrize. This will keep it organized ;) symmetrize will name it with the other side index :)
@sakariheinonen52522 жыл бұрын
Perfect! Bear in mind that symmetrize seems to only work in the x-axis.
@SakuraWitch Жыл бұрын
@@sakariheinonen5252 its best to think of it like directions x axis is left and right y axis is forward and backwards z axis is up and down a reason why the x axis gets mirrored is if you think of human anatomy, its your left and right side that looks the same otherwise it be kinda weird to have a face on your backside or another butt on your front side
@siro75487 ай бұрын
For thoes people who can,t make parent and keep offset,before this step ,try go to object mode ,select legs and select the core bone ,Ctrl+J,black to edit mode now you supposed could do parent and keep offset 😊I’m using blender4.1
@NazirKhan-g5y6 ай бұрын
really really really thanks.🤗😇
@andyklyen68853 ай бұрын
@@NazirKhan-g5y Thanks for the work around @Siro - Not sure how he's selecting multiple objects in Edit mode!?
@Blendercage2 жыл бұрын
If you uncheck “lock object modes” under the edit pull down, you won’t have to switch back and forth between object and pose for parenting. Saves a lot of time and movement when there’s a lot to bind for anyone that didn’t know.
@Polyfjord2 жыл бұрын
Ommggg!! Nice!!! This is golden
@jameslee96392 жыл бұрын
Does not work for me most of time. I wonder if it is a bug.
@ethanael_yovan2 жыл бұрын
@@jameslee9639 its a bit wierd, it kinda like saves which mode ur on for each bone and switches back when you select it maybe ur using it wrong its a wee bit confusing
@extra_ram_noodles2 жыл бұрын
EXCUSE ME WUT, This'll help me fail SO MUCH FASTER.
@DedieTheUntold Жыл бұрын
Thanks for that
@LANGIMATION2 жыл бұрын
I recommend working on one side and adding _L or .L at the end of each bone or R if you're working on the right side and then when all of them are finished select all, right click and select symmetrize. It'll save you a lot of time.
@simply_the_dev7588 Жыл бұрын
I've seen other videos that do the same with the .L naming convention. Also what's the difference when parenting bone vs bone with weights?
@LANGIMATION Жыл бұрын
@@simply_the_dev7588 parenting to bone is best for mechanical rigging and for solid objects like armor and to snap weapons and gear to certain parts of the body like the wasit or in hand while weights is more used for organic models like monsters and people
@LANGIMATION Жыл бұрын
@@simply_the_dev7588 that's my understanding of those at least
@LANGIMATION Жыл бұрын
@@JustV_9 pretty much
@Meme_spice9 ай бұрын
I am having a problem, when trying to parent the bones together the parent option is not unlocked, what do i do?
@thomas77267 ай бұрын
There should be a "public gallery of essential Blender tutorials". This one definitely would be!
@youssefsameh27abdelfadil222 жыл бұрын
Thank you so much I was looking for an easier way to create these rigs. You're a life saver. Keep up the great work.
@Polyfjord2 жыл бұрын
Thanks for watching!!!
@ANJ_gaming5 ай бұрын
I've found a lot of IK and rigging videos to be pretty lackluster in my searches but this one is really highlighting the useful bits, appreciate it!
@BombsAwayMusic Жыл бұрын
Great tut, but we need more about driving the actual animation. How do we get remove foot slippage without key frames?
@Allaboutstory Жыл бұрын
I've never seen someone explaining so smooth with so good creature designs. Amazing work ❤
@Dabbl1ng Жыл бұрын
I searched ages for a way to lock bones to an axis while being in an ik chain, couldn't find anything about it, so I gave up. Now just watching this tutorial I see you can lock axis in the bone tab! I was like no freakin way... fml, it's so simple too... Big appreciation for this video, thanks very much
@ermerk2 жыл бұрын
Best blender rigging tutorial on youtube😁
@TomWDW12 жыл бұрын
I've been using your Mechanical Creatures pack nonstop for the past week. It's so much fun!!! This new speedy tutorial is amazing. Thank you!
@EvoDanceOfficial2 жыл бұрын
i actually had the same question about the multiple parent without deform
@garmonstudios44192 жыл бұрын
same here, still looking for a good solution to it
@bowfuz Жыл бұрын
the camera attached to the thumb was a nice artistic touch, well done and omfg yes we need nearest-bone automatic parenting
@Goalatio Жыл бұрын
Thanks for this! I've been using Unity for about 8 years and animation has always been the death of my projects. Tutorials like this are making it so easy to just suck it up and "jump in" to learn it!
@Fafhrd422 жыл бұрын
One thing you can do that might speed things up even more: instead of axis locking, set up pole targets in the IK Constraint. The IK constraint will arc the IK chain in the direction of the pole target more or less automatically.
@Voreoptera Жыл бұрын
I was thinking the same thing. For the objects he is creating locking constraints makes more sense because there is locked movement in the joints. For other things pole targets would be better then locking. Also if he used pole targets then there may be small movement in unwanted directions.
@arupdeb69 Жыл бұрын
I can't even remember if i have ever seen such high quality tutorials. They are simply awesome.
@FuriousInfernoАй бұрын
that was super interesting and really easy to learn video, i appreciate that how straight forward you were and explained everything without wasting any time in bunch of random stuff, just straight to the point, i like that. Thanks man!
@yokaikk19 күн бұрын
GOD DAMNNNN, I DIDN'T EXPECT THOSE ANIMATIONS IN A TUTORIAL. THEY ARE SO SICK!!!!
@rjwh672202 жыл бұрын
Your tutorials are always quite excellent. Whenever I get a KZbin notification that you have a new video, I immediately drop whatever I’m doing (which can have unpredictable results) and view it. Thanks so much for sharing your knowledge, time, and effort to help complete strangers get better. EDIT: if you’re ever in Kansas, drop by!
@yobramyo2 жыл бұрын
Loved that mounted camera angle on the hand!!!
@YayaYayoty2 жыл бұрын
Really the best rigging tutorial I Have ever seen so far!
@BlackoutCreatively2 жыл бұрын
if you enable the transform gizmo, set to local, it removes the guesswork from which axis you need to lock
@Polyfjord2 жыл бұрын
Niiiiiice!! Thanks man!!
@WaterShowsProd2 жыл бұрын
Alternately you can display the axes in the armateur properties panel. Also useful for making sure your bones are oriented with each other.
@wolfy46642 ай бұрын
Best workflow ever, i come back to this video everytime i forget some detail
@philip63202 жыл бұрын
Thank you so much for this rigging tutorial, now I can use the mechanical creature kit to the fullest❤
@Polyfjord2 жыл бұрын
Nice!! It's a rigging technique that also works well without the mechanical creature kit, so hope people don't feel pressured to buy my asset pack!
@sobreaver2 жыл бұрын
Still, everyone buy his set to encourage/support him :P Could make my own Thing !! ;) - Wednesday fan here ;) -
@jollygood252 ай бұрын
Those finished mechanical animations with render are really cool. Great work and helpful rigging video.
@MCCDEMON2 жыл бұрын
OMG - just to have 1% of your creativity would make me the happiest man on the planet. Your work ist simply outstanding.
@KevRyanCG4 ай бұрын
This is great! I needed a refresher on some Blender rigging and this has gotten me going. Thank you. Also your cinematics are fantastic. So much personality to the creatures.
@kokoalmasry2 жыл бұрын
I love your sound effects choices for your projects
@gamethingstuff2 ай бұрын
I'm 4 minutes in and this has already helped me with half of my problems. Nice work man.
@literallymike_7 ай бұрын
I've been looking for IK...for YEARS. THANK YOU!
@Vanalleswa Жыл бұрын
wow, this is simply amazing!!! your tutorials are so clear and easy to follow!!! thanks a lot!!
@limedoes3d2 жыл бұрын
Finally the only rigging tutorial that actually teaches you how to animate the rigs
@cedarmyers67092 жыл бұрын
I love the cinematic renders and sound design! It works great where you put them in the video. The sound takes what could otherwise be creepy and makes it playful. Ok, maybe it's still creepy. Nice work!
@yeolunius45596 ай бұрын
probably my favourite blender rigging tutorial. this is the rigging equivalent of the blender donut
@TheRealPinkWish8 ай бұрын
@polyfjord: generous artists like you are the best part of KZbin: really useful information for free. Thanks a ton for your generosity and kindness!
@NovaBlueNova11 ай бұрын
I've always struggled to understand IK but your explanation here totally cleared it up for me
@faisalq8i10 ай бұрын
that hand scene on 10:22+ captured my heart XD i leterally rewinded it like 20 times XD
@valenciasainz2 жыл бұрын
You have one of the best content in 3d and Blender, thanks for the tutorial, I'm learning rigging and this is very helpful for me.
@1977music Жыл бұрын
This is literally one of the best tutorials I've ever seen. Completely mind blown
@Chaitanya_s_Renders3 ай бұрын
dude thank you! I was working on a project, rigging a robot leg I forgot about the rotation locks in IK and after hours to trying figure it out this was the 1st video I saw, Thank you
@huckinsjohnnyp Жыл бұрын
I have been teaching myself Blender for only a few months, but I am very good at learning visually. Even though you don't cover every little button you press, your tutorials just make sense to me. Thank you for these videos! I just downloaded the free version of your mechanical parts, but as soon as I make some money I'm definitely going to be getting the paid version. I really want to support you and what you do. Big thanks from a poor artist. #hearthands
@lagy41192 жыл бұрын
Wow I've watched some rigging tutoraials but never got it right, this is saving alot of time and money thanks poly.
@ChandazaCreationsАй бұрын
Oh this makes more sense for IK workflow thank you. I forgot to actually add IK bones themselves.
@LeeDanielsART Жыл бұрын
Hey man. Just wanted to say thank you so much for your excellent YT tutorials. I’m 20+ years as a freelance 2D/3D animator, but relatively new to Blender (a couple of years), and all your tuts are a HUGE help! I make AE tuts on my own channel, so I’m painfully aware how much time and patience it takes. Much appreciated and more power to you sir! ✌️
@Polyfjord Жыл бұрын
Thank you!! 🙌
@LeeDanielsART Жыл бұрын
@@Polyfjord thank YOU. I’m currently inhaling all your videos. 😂
@KnightsBauBau Жыл бұрын
One of the best platforms for learning 3D! Truly a 🐐
@XXXMakabaka18804 ай бұрын
Polyfjord is now officiallly the god of blender rigging
@apummy49302 жыл бұрын
O. I just thought "Hmmmm if he publishes an Pack with so great Armetures, then he must make a Video about that". And here it is!!! Thankts a lot ❤❤❤❤ Your just so good at Blender
@cropped15892 жыл бұрын
I like the way the speak, we are relax, your sound of typing on keybord is magic. You use blender as second hand. I hope in the future you will stay a lot on these creatures. It's so easy to whaching you and learning. I can say in may language....Bravo !! By the way I have your product and is amazing, really
@anomalyraven8 ай бұрын
Thanks! This was just the reminder/refresher I needed for my current project at work. I did something entirely different with my rig, but your explanations were so easy to understand that it was just enough to apply for what I'm working on 😄 Husqvarna wanted me to do a showcase of a power cutter and the model I'm working on has an arm extension that can grip onto rails. I needed the arm to rotate in one axis while holding still onto a rail as the power cutter is moving, and your explanation of how to do the IK rigging reminded me of how I could achieve that 👍
@yuukikazetran22949 ай бұрын
I'm a beginner on rigging and bones because I've been scaring of them for some reason. However, your demonstration was so clear and inspired me to finish what I've started, thank you so much!
@Polyfjord9 ай бұрын
Glad I could help!!
@hamhox Жыл бұрын
I used to be speedy mcrigger, but I forgot basically every single thing after a couple years so I really needed a fast refresh... Nice work, think I got it. I think there's a lot of people like me watching ;)
@ye55252 жыл бұрын
I really impressed by your filming skill, cool rigging tricks though, but those cinematic shots are top notch.
@zacharylord-rule536810 ай бұрын
You can add pole targets for the joints in your ik chains and then the joint will always point towards them. Also, if you use the "with empty groups" option, it will just create vertex groups for your rig and then you can apply them in edit mode.
@zaidkiwan51682 жыл бұрын
I would like to add that you don't have to work on the 2 sides at the same time. You can work on one side, and name the bones with the suffix .L and then select them and then hit symmetrize to mirror them to the other side
@Voreoptera Жыл бұрын
Symmetrize please remind me to use this button so I do not go locking the 3d cursor to grid, mirroring the bones, then flip names button.
@UjangBoyor Жыл бұрын
i like how you get straight to the point, and make a good cut betweens explanation straightforward. subs!!!!
@FreshYounsFR7 күн бұрын
this is the best tutorial i have ever seen😭😭
@andreyromashchenko89675 ай бұрын
I only watched half of the video so far, but wanted to say thats this tutorial is extremely helpful
@slimyelow Жыл бұрын
videos are insanely cool, I especially love the hand and the percussion solo.....totally wicked !!
@its_jaiz8289 Жыл бұрын
The hand with the beat so nice
@Dr.GreenD17 Жыл бұрын
Thank you for making more understanding of rigging in blender. At this video 10:30 the bionic hand gave me idea of Adams Family steampunk edition.😅
@anuragkatkar70632 жыл бұрын
I was literally going to animate a robot this tutorial dropped. What a great timing!!!
@spartanbdx Жыл бұрын
Your tutorials are SO good! I know there are so many other tutorials out there, but the way you explain is just BLISS! Keep bringing more animation tutorials please! Thank you!
@Patricebrouh11 ай бұрын
Wow, what a great video ! 12 minutes and I undestand clear how to speed up my rig process
@DEFENDER7485 ай бұрын
If at time 03:11 when you press ctrl+p and the `Keep Offset` and `Connected` options are disabled (not clickable) then go to Object mode and select all the bones and press Ctrl+J (To merge all the Armatures to one), then go back to edit mode and then select both legs and then the moddle bone and then press ctrl+p.
@CredOriginalYT2 ай бұрын
Thx man!
@kvngferg Жыл бұрын
I love the reverse workflow starting with the rig and then modeling around the bones, it is a great approach to creating unique creatures, gotta give it a try! Great video and keep up the great work!
@ordogemini2 жыл бұрын
You're our Blender magician
@MCNeko6554 Жыл бұрын
That hand animation was so freaking cool! I have so many ideas now for monsters in my game... @_@ creepy crawlies galore lmao.
@TheToillMainn2 жыл бұрын
I randomly figured out a lot of this stuff after rigging a industrial robot arm, like the ones they have on car factories. Awesome that you share this to other people. It is as you said, it seems a bit like a backwards workflow.
@JohnSatan2 жыл бұрын
If you enable axis view in viewport display in bone properties, it will be much easier to find what axis you need
@BombsAwayMusic Жыл бұрын
Did you find an answer to batch parenting ?
@mahefarakotobe119110 ай бұрын
Subscribed after just the intro. I already know I am going to learn a lot
@NR_5tudio9 ай бұрын
THANKS MAN U JUST REMOVE 8 HOUR OF WORKING IN MY DAY!!!!!!
@dmitr6926 Жыл бұрын
Forgot of this! locking too, now can use it, thank'ya!
@dan14352 жыл бұрын
Tip: NAME YOUR BONES it is such a life saver if you ever have any weight painting issues
@-.......-2 жыл бұрын
Awesome tutorial, it's much better and shorter than the previous one :) I can't wait to try doing it myself.
@Polyfjord2 жыл бұрын
Thanks so much!!! It felt weird recreating an older tutorial, but I felt so bad that so many got stuck because of my weird workflow in that tutorial
@Gametime05577 Жыл бұрын
Thanks for making this awesome tutorial for free
@BoDJavip2 жыл бұрын
thank you so much, i was thinking to start learning blender after i stop for a while now, i'll use your method to animate easy Thanks again
@Marco288654 ай бұрын
I find your Tutorials yesterday on you Tube And i Like them. ❤
@tomerh8262 жыл бұрын
Amazing tutorial, found it very useful. Very clear, very interesting, loved it. Also, thank you so much for the Mechanical Creature Kit, I found it very useful.
@DawkinsDog2 жыл бұрын
Love the creations you make with this method, they look so real and delicate.
@vertigo10552 жыл бұрын
This might actually get my brain to wrap around Animation. Starting with a human avatar (as my animations will be human anyways) is a bigger task than I initially expected. But, if it was too easy then it wouldn't be worth doing (In the learning sense). Cheers! Stay Healthy and Stay Sane!
@drzigzag8985 Жыл бұрын
Wow fantastic rigging tutorial. Something I've been looking for to add to a new character I'm working on right on time.
@Polyfjord Жыл бұрын
Thanks so much!!
@LineOfThy2 жыл бұрын
the syncing is probably the best part
@zohaibhassan11802 жыл бұрын
Man you are the real BLENDER GURU 🖤
@mendezcreative Жыл бұрын
Best IK rig tutorial for Blender. thank you!!
@pepperandsage22952 жыл бұрын
thank you, i've been looking for a good rig tutorial for ages 🙏
@kspmn2 жыл бұрын
Wow! Your channel and its contents are getting better and better every day! Amazing work!!!
@DreepyCore4 Жыл бұрын
This tutorial helped me so much when coming to rigging
@bflippsytrance8 ай бұрын
Nice workflow! One way to get around rigging completely in animated (hard material) assets is creating static parts with the center coordinate on the location you want it to rotate on. Creating assets in this way in blender made me able to use them directly to create mechanical arms and objects in Unreal attaching and rotating parts, I'm pretty sure it's useable within blender itself in the same way. For sure you'd want to rig any complex moving skeleton, but with things like roboting arms, gears and things that open/close I found it the fastest way to achieve it.
@elliejohnson2786 Жыл бұрын
You're incredibly talented and I feel blessed that you're giving us these amazing tutorials. I definitely intend on using this workflow for making gauntlets in armour sets for game-ready assets - Previously I've been modelling the finger sections in rest-position, and it can be really frustrating to get that right, and there's always a bit of deformities. Instead, if I model them and parent to an armature, I can change them to their final rest position after the modelling phase, and avoid the guess work involved. Thank you so much for this again! I've only recently discovered your channel and your videos are incredible, insanely well edited for time, and really informative.
@akhilpatil46682 жыл бұрын
Hi sir..akhil from india sir you are my inspiration for rigging because as because of your rigging style im getting much more interest in rigging because your rigging style shows me that rigging is not a complex or headache part so thank you so much 😊😊😊😊
@nibbler72 жыл бұрын
Thank you so much! This is literally what I have been waiting for, since you teased your kit!