Crocotile 3D -- Extremely Unique 3D Tile-Based Level Editor

  Рет қаралды 31,952

Gamefromscratch

Gamefromscratch

Күн бұрын

Пікірлер: 105
@gamefromscratch
@gamefromscratch 4 жыл бұрын
Link: www.gamefromscratch.com/post/2020/05/12/Crocotile-3D.aspx
@nort9689
@nort9689 4 жыл бұрын
you know chemikhazi.itch.io/sprytile ?
@manuellopes1269
@manuellopes1269 4 жыл бұрын
Gamefromscratch why suscribe button turns off?i have put on to be subscribe and when i restart the page the button turns off not subscribe, you know whats wrong?
@gamefromscratch
@gamefromscratch 4 жыл бұрын
No sadly I don't. KZbin malfunctioning. :(
@gamefromscratch
@gamefromscratch 4 жыл бұрын
Apparently yes, but it was a long time ago. Starting to feel like i've covered pretty much everything. kzbin.info/www/bejne/joTPoYSsmbFqh9E
@D0NU75
@D0NU75 4 жыл бұрын
@@gamefromscratch to be fair, Sprytile is a plugin and still rely on you knowing the basics of Blender. This program looks more straightforward and accessible for people who only want to build a map for proof of concept or scenery. what kills it for me it is that it is not any better than sprytile, it is paid and on top of that buggy as hell.
@benoitrousseau4137
@benoitrousseau4137 4 жыл бұрын
That looks perfect to reproduce the art style of Octopath Traveler or early PlayStation games.
@uiopuiop3472
@uiopuiop3472 4 жыл бұрын
uiop uiop
@Jamie-yp7qz
@Jamie-yp7qz 4 жыл бұрын
@uiop uiop uiop uiop
@KlausWulfenbach
@KlausWulfenbach 4 жыл бұрын
It might help if there was a separate "block" mode for fine-editing of blocks and then placing the blocks in the world like Asset Forge. But this tool definitely has potential.
@Uradamus
@Uradamus 4 жыл бұрын
You can join selected faces into objects that you can then instance into the scene in a similar manner to the tile drawing.
@Czarewich
@Czarewich 3 жыл бұрын
there is a block mode now.
@Uradamus
@Uradamus 4 жыл бұрын
I'm a long time Blender user, but I still really enjoy this. Picked it up a few weeks back. It is a very different work flow, which makes it really nice as a change of pace when I need a break from my Blender based projects.
@DiiaBloodyRain
@DiiaBloodyRain 4 жыл бұрын
I have been trying to make games in this style for so long thanks so much for this useful video.
@gnolex86
@gnolex86 4 жыл бұрын
Interesting editor, has this blocky PS1 vibe to it.
@Sinistar1983
@Sinistar1983 4 жыл бұрын
Or one of those ds games
@BlenderhilfeDe
@BlenderhilfeDe 4 жыл бұрын
wow this looks & feels like 3D ... but straight out of the 80s :D
@lwaves
@lwaves 4 жыл бұрын
It gives me a big original Wolfenstein, Rise Of The Triad and even early Doom feel with it's visuals.
@billyoldman9209
@billyoldman9209 4 жыл бұрын
It reminds me of the late 90s with Deathtrap Dungeon, Die by the Sword or the first Tomb Raider.
@UltimatePerfection
@UltimatePerfection 4 жыл бұрын
The look of the maps reminds me of N64/PSX era games.
@sergeantsapient
@sergeantsapient 4 ай бұрын
I'm glad to see I'm not the only one that struggles with this UI.
@dugtrioramen
@dugtrioramen 4 жыл бұрын
Can you compare this to sprytile? Sprytile looks easier to use
@kennethleblanc5984
@kennethleblanc5984 4 жыл бұрын
A head to head would be cool
@EsmeraldMaster
@EsmeraldMaster 4 жыл бұрын
isnt it outdated
@madeso
@madeso 4 жыл бұрын
@@EsmeraldMaster I can't vouch for it's quality as I haven't used it, but there is a blender 2.8 port in the works: github.com/ologon/Sprytile/releases
@CASIOF-91W
@CASIOF-91W 4 жыл бұрын
@@madeso have you tried it for blender 2.8? Is it any good?
@madeso
@madeso 4 жыл бұрын
Still haven't
@TheExileFox
@TheExileFox 3 жыл бұрын
I don't know if your aware, but the mascot can be interacted with to zoom, pan and orbit the scene.
@chonkusdonkus
@chonkusdonkus 4 жыл бұрын
Crocodile in the corner is brilliant
@bgustinjr
@bgustinjr 4 жыл бұрын
Thanks for this review! :)
@AndrewMaksym
@AndrewMaksym 4 жыл бұрын
Love this! It looks like Rayman 2!
@midorifox
@midorifox 4 жыл бұрын
There's also a blender addon called Sprytile which was inspired by this, but it's still in beta for 2.8x and the release is for 2.7x also, if you use a pre-existing tileset like a pokemon or final fantasy 4-6 it has to look cool,imo.
@n00bc0de7
@n00bc0de7 4 жыл бұрын
It's $19.99 on steam in the US.
@gamefromscratch
@gamefromscratch 4 жыл бұрын
Thanks. That's odd we Canadians didn't get screwed. We always get screwed. ;)
@vaishnav_mallya
@vaishnav_mallya 4 жыл бұрын
For me the price is like 8 dollars equivalent to my currency.
@MrNybbles
@MrNybbles 4 жыл бұрын
I can vouch for this, $19.99 USD on Steam $19.99, the website lists $19.99 (the same as @9:22 in this video). However, unlike Steam the crocotile3d website has a "Purchases are final, and refunds will not be accepted" return policy which to me is more important than a small price difference.
@UTTheLaw
@UTTheLaw 4 жыл бұрын
This is the start of something! Cool! Thanks!
@dr3x.mp4
@dr3x.mp4 4 жыл бұрын
Wow this is amazing I was thinking of making the exact same system( I mean No difference) in godot . Wow this will save a lot of time for me
@MR3DDev
@MR3DDev 4 жыл бұрын
We have an engine for dog games, I asume this engine is more for reptile games. Why they keep making game engines based on animals?
@nialltracey2599
@nialltracey2599 4 жыл бұрын
Looks to me like the editor window size is being set to screen size, hence the scroll bars being so marginal. It's irritatingly common in web interfaces, with a lot of sites filling the screen if you hit F11, but going just off the edges if you view them windowed. It still staggers me that we've reached 2020 and OS and browser developers make it easier to query the size of the monitor than the size of the visible pane/viewport. An app developer shouldn't need to know my screen size -- they should only know how much space I, as the user, have allocated to the app.
@milanstevic8424
@milanstevic8424 3 жыл бұрын
I'm not a web developer but I know a thing or two. This is probably just an obscurely defined specification that is just used differently from browser to browser. I.e. "screen-size" and "client-area" (or whatever the API names are) got used differently between the vendors because the specs weren't clear, and in the end, for example, Microsoft decided to cater to the majority of developers (and integrate offsets within reason), while Google is strong on the specs as intended and believes that developers should adjust and not the other way around.
@milanstevic8424
@milanstevic8424 3 жыл бұрын
APIs tend to be political like this, and this perhaps a prime example of how this can affect the world. But this is just a convenience thing, imagine what happens when it comes to consumption of electricity, i.e. things that are "invisible" to a user.
@03urukhai76
@03urukhai76 4 жыл бұрын
Spyrtile has a Blender 2.8x compatible addon but it hasn't finalized yet and i haven't tried it. Blender 2.79 version was great though. You can use Blender 2.79 for this purpose. But you might want to try 2.8 version and make a tutorial.
@zieglernr2
@zieglernr2 4 жыл бұрын
I really like the look, I could see myself use this for some projects. There is just some questions I need to get anwsers on first, like: - lets say I make a box, is that just fixed/locked in the word, or can I move it around? (think like barrels in hl2) - is every tile it's own draw-call, or do they get converted to 3D objects later? (if every tile/click is it's own draw-call, then that puts some limits on the tool's usefulness)
@Uradamus
@Uradamus 4 жыл бұрын
You can join tiles into objects that can then be instanced and organized with a layer editor. You can even save them out as their own files that can be brought into other scenes. In editor, faces are all separate, aside from the object grouping, but upon export there are some options to join things up. Edit: There is also an option to stick a tile into it's own tilesheet and changing the repeat values, so you can tile a repeating texture over a larger face to cut down on the amount of necessary tiles in use.
@Skyefaux
@Skyefaux 4 жыл бұрын
looks like you could make DS games with this
@Flackon
@Flackon 4 жыл бұрын
Check also Sprytile, which is a free plugin for Blender with the same idea
@RobertSpreadborough
@RobertSpreadborough 4 жыл бұрын
I like the crocodile gizmo (trying to be positive)
@marioluigi2995
@marioluigi2995 4 жыл бұрын
I haved added it weeks ago on my steam wishlist but no promo at all. Seems to be not smooth on move cameras to put the tiles, idk.
@Uradamus
@Uradamus 4 жыл бұрын
Camera movement takes a bit of getting used to, but it isn't that bad. You can also click on the little 3D croc in the corner with any of the 3 mouse buttons to move around without having to add in the spacebar like you normally would have to.
Жыл бұрын
is there a way to remove the green background when importing the roof?
@data-_-
@data-_- Жыл бұрын
Yes, I'm not sure how but I know it's possible
@jasonmorgan661
@jasonmorgan661 4 жыл бұрын
Hmmmm I can use this for construct 3. Then I just transfer from there as a 2 D asset. Reminds me of how Tomb raider was made.
@whiitehead
@whiitehead 4 жыл бұрын
holy shit! I love it
@ascaniolamp
@ascaniolamp 4 жыл бұрын
Love it.
@rewindcat7927
@rewindcat7927 4 жыл бұрын
One thing I can’t figure out how to do with Blender is that 2d areal view - how to integrate that with the 3D editing??? I’d love to be able to do that! Does anyone know??
@jelanistowers6504
@jelanistowers6504 3 жыл бұрын
It sounds like you want planes with textures
@rewindcat7927
@rewindcat7927 3 жыл бұрын
@@jelanistowers6504 thank you for the suggestion!
@dr3x.mp4
@dr3x.mp4 4 жыл бұрын
Can you use vector for the tiles or just pixel ?
@eminioxpl6651
@eminioxpl6651 4 жыл бұрын
It looks like game from 2000
@pantiegodzlol5204
@pantiegodzlol5204 4 жыл бұрын
Neat i like
@LORDSofCHAOS333
@LORDSofCHAOS333 4 жыл бұрын
yeah but there is a plugin for blender who dues the same and its more donation style
@walletstudiosproductions1240
@walletstudiosproductions1240 4 жыл бұрын
Imma do some puppet combo shit with this
@SkyFly19853
@SkyFly19853 4 жыл бұрын
And Tiled Map Editor is the only free alternative to this map editor?
@Flackon
@Flackon 4 жыл бұрын
Tiled is for 2D maps, so not really an alternative to this
@SkyFly19853
@SkyFly19853 4 жыл бұрын
@@Flackon Oh, I see... What a pitty...
@Flackon
@Flackon 4 жыл бұрын
@@SkyFly19853 But, as I mentioned in a comment above, there is a free Blender plugin that works in the same way called Sprytile
@SkyFly19853
@SkyFly19853 4 жыл бұрын
@@Flackon I understand.
@Kruku666
@Kruku666 4 жыл бұрын
hmm can't rely thing of a good advantage this gives :(
@gabrielochsenhofer3634
@gabrielochsenhofer3634 4 жыл бұрын
It's like a paid Blender with only quads support
@nialltracey2599
@nialltracey2599 4 жыл бұрын
Lots of complicated tools can give the same results. However, then you've got to deal with all the complications and see through the complexity of a highly powerful interface to find the specific steps needed to complete the specific narrow tasks you want to achieve. Consider this the lessons: if instead of constantly forking the Blender codebase to create new specialised tools, we should instead be looking at making plugins that completely remodel the interface layer in order to specialise the tool for a specific purpose. The same is true of any software. It frustrates me that video editing software, for example, often has one set timeline view and doesn't specialise the editor to tasks like switching between cameras in videos that are already synched (although this is getting addressed thanks to multicam support). For audio software, it frustrates me that Audacity doesn't let you switch into a "labelling" workflow where you just start and stop and apply labels, and instead forces you to get a mouse out and click and drag, then type.
@dugtrioramen
@dugtrioramen 4 жыл бұрын
@@nialltracey2599 Sprytile is a blender plugin, it also does tile based building like this. But I'm not sure which one is better
@nialltracey2599
@nialltracey2599 4 жыл бұрын
@@dugtrioramen Yes, but my point is that this presents a certain set of tools in a structured way. Sprytile adds extra tools to a complicated piece of software which already has a bewildering range of tools to start with.
@philtoa334
@philtoa334 4 жыл бұрын
nice
@Uhfgood
@Uhfgood 4 жыл бұрын
This thing is old... Not saying that's a bad thing but it may be why the UI feels awkward.
@anundagreen
@anundagreen 4 жыл бұрын
Sprytile for Blender github.com/Sprytile/Sprytile
@randomfluffypup9608
@randomfluffypup9608 4 жыл бұрын
this looks kinda painful to use tbh. Maybe cause I'm too used to working in 3d, might be helpful for someone who is new to 3d.
@Uradamus
@Uradamus 4 жыл бұрын
I've been enjoying 3D modeling as a hobby for about 20 years now, and I've been having a blast with this over the past few weeks since picking it up. I like that the workflow is a fair bit different than what I usually do (sculpting/retopo), makes for a nice change of pace when I'm getting burnt out on my normal commission work in Blender.
@ЕвгенийКожевников-я3я
@ЕвгенийКожевников-я3я 4 жыл бұрын
I like engine's name :)
@igorthelight
@igorthelight 4 жыл бұрын
It's not an engine - just a tile editor :-) * No input handling * No physics * No logic coding
@Mautar55
@Mautar55 4 жыл бұрын
This is even harder than queke maper?!?!
@aureliogutierrez9195
@aureliogutierrez9195 4 жыл бұрын
is like "ps1 lara croft" World tile
@starvr
@starvr 4 жыл бұрын
If anyone is interested, it's a little over UK £15, pounds sterling of course.
@talanock
@talanock 4 жыл бұрын
this looks super janky and uninutative. you can do everything this can do in any 3d package like maya/max/blender and probably better.
@zorochii
@zorochii 4 жыл бұрын
Looks nice, though I like Sprytile better. And it's free.
@dzibanart8521
@dzibanart8521 4 жыл бұрын
so beasically the stand alone version of the sprytile blender addon. having use Sprytile myself i think srpytile is superior than this.
@gamefromscratch
@gamefromscratch 4 жыл бұрын
Yes essentially. Guess its not as unique as I said. Heck, I've done a SpyTile video even (kzbin.info/www/bejne/joTPoYSsmbFqh9E). I'm starting to forget things I've covered. Eventually I can start over at the beginning and recover everything ;)
@Uradamus
@Uradamus 4 жыл бұрын
Sprytile was directly copied from this. Crocotile 3D has been around since 2015. The Sprytile dev makes it pretty clear on his Itch.IO page that he was inspired by this program and even links back to it for those who want to give a try to the original.
@dzibanart8521
@dzibanart8521 4 жыл бұрын
@@Uradamus yes but i still find sprytile much easier to use. and i never said corcotile copied srpytile, i said it was the standalone version of it
@Uradamus
@Uradamus 4 жыл бұрын
@@dzibanart8521 Despite having used Blender for ~14 years, I still find Sprytile pretty clunky. It also annoys me that it hasn't been officially updated to 2.8+ yet, despite community members managing to pull it off months ago, and it doesn't seem like it is really being actively developed any longer, at least no where near the rate at which Crocotile has been, which is usually updated at least a few times a month and the dev is really active and responsive in the official discord server, he gets a ton more respect from me than the Sprytile dev and really makes that ~$20 price tag worth it.
@bicdragon6748
@bicdragon6748 4 жыл бұрын
why can I hear the inside the mouth of everyone who makes a vid on this. \
@SUPER_SAIYAN_KJB
@SUPER_SAIYAN_KJB Жыл бұрын
It's $29.99 American
@IJCT
@IJCT 4 жыл бұрын
learning blendere is easier.
@darak2
@darak2 4 жыл бұрын
Interesting concept, atrocious execution. This may be the worst UI I’ve seen in any game editor, including DOS editors for Build games. It’s catastrophically bad.
@containedhurricane
@containedhurricane 4 жыл бұрын
Useless commercial software, since we can do better with most 3D modelling softwares
@FolkerHQ
@FolkerHQ 4 жыл бұрын
The other program is a Blender-PlugIn chemikhazi.itch.io/sprytile Sprytile
@FolkerHQ
@FolkerHQ 4 жыл бұрын
kzbin.info/www/bejne/joTPoYSsmbFqh9E
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