Best Static Defense #11: Stetmann | Starcraft II: Co-Op

  Рет қаралды 1,748

CtG

CtG

Күн бұрын

Starcraft II Co-Op Solo Mission: Temple of the Past
Co-Op commanders have some of the most stalwart static defense in all of real-time strategy. They feature insane ways of holding locations secure.
I devised a setup to compare their performance against each other using a solo on Temple of the Past. I will be comparing their total damage ratio, their ability to defend the temple, their survivability, and their popularity with people.
We have Stetmann next with Lurkers, Spine Crawlers, and Spore Crawlers. The Lurkers have Tunnel of Terror and Focused Strike Algorithm. Stetmann supports them with repair, stetzones, and overcharge.
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Пікірлер: 6
@Jedrex899
@Jedrex899 Жыл бұрын
I know it's too late to change it, but imo one of the stats should be Ease of use/Required APM to make it work - the higher the APM, the lower the score. Here with Stetboy is the prime example of how you can make it work, but you need A LOT of effort to make it happen, while someone like Swann or Karax have much easier time, and it is not included in any way in stats.
@pinkmimic5942
@pinkmimic5942 Жыл бұрын
Mobile static defense. Something is wrong, I can feel it...
@pinkster112
@pinkster112 Жыл бұрын
Winner is still the winner, those who know, know . . . Karax :D
@shadowpriest2574
@shadowpriest2574 5 ай бұрын
Isn't Swan better most of the time?
@maltardraco9555
@maltardraco9555 Жыл бұрын
Bruh, why not just mass infestors and swarm the map with free units?
@Comrade.DeZZaR
@Comrade.DeZZaR Жыл бұрын
Because they measure static defense. And it does not matter that the STATIC defense is MOBILE moving around the map.
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