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In this video I use the procedural approach in B/X D&D (OSE) for designing adventures to create a level 2 dungeon exploration with the theme of exploring the unknown and location being a tomb. Will the characters find the ancient resting place of the Warlord and recover their magic sword?
Here is a play through of the adventure: • BX (OSE) D&D Actual Pl...
Map came from here: dungeonofsigns....
Building an adventure step by step: • Creating an adventure ...
Live Play of the Ant adventure: • Actual Play - BX D&D -...
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D&D Adventure Design: Exploring the Unknown