Thanks for watching this video! I stream live on Twitch a few days a week and usually play viewer-submitted levels so follow me over there and you can watch me play your level when I go live: www.twitch.tv/dannybplays
@JamesSmith-to3kl4 жыл бұрын
Boop
@iamashoe14754 жыл бұрын
If it’s so fun why did you remove your own cheese?
@JamesSmith-to3kl4 жыл бұрын
Florpy Florp wth are you talking about
@TheBuilderPro20244 жыл бұрын
You are pathetic
@TheBuilderPro20244 жыл бұрын
Unsub
@Zerodoesntknow4 жыл бұрын
Odyssey Central: how to prevent cheese Danny B Plays: how to cheese
@Magnamhut4 жыл бұрын
2 sides of the same coin
@smoliv.4 жыл бұрын
Yea
@chasesullivan79724 жыл бұрын
100th like
@blackimpostor53243 жыл бұрын
@CHARLES ANDREW ABAD SANTOS cheese hazelnuts Cookies kocks
@barreldancer35053 жыл бұрын
I wasn’t expecting you here
@OrieDargon5 жыл бұрын
I wouldn't call number 5 cheese. I usually always intentionally leave a pipe or door available for the player so they can reset the room if they want
@unogamer72824 жыл бұрын
Yes
@KaziiTheAvali_inactive4 жыл бұрын
this is only cheeze for a troll or a bad level creator who expects you to die if you mess up
@thewanderinggamer13694 жыл бұрын
70 likes. Hell is waiting.
@justsomeperson73064 жыл бұрын
@@thewanderinggamer1369 facts straight facts
@thegameowl114 жыл бұрын
I was going to say
@iamjohnporter675 жыл бұрын
Well I will keep these in mind when making levels. Some people say when they cheese your level they may call it bad course design.
@DannyBPlays5 жыл бұрын
Yeah that is true. If someone didnt beat it the way you intended then there was a flaw in the design
@matthewbrown78345 жыл бұрын
Use these techniques for well hidden secrets.
@janehuskmann19145 жыл бұрын
Either decheese these levels, or do what Matthew Brown suggests.
@hellothereiplaythis92965 жыл бұрын
iamjohnporter67 I call it being smart. If the creator didn’t notice, neither did others. You break the chain
@supermaximglitchy15 жыл бұрын
but what if the creator wanted them to cheese the levels
@sasamichan5 жыл бұрын
other things creators forget, Mario's maximum jump distance and height in each style with each power up, how to fly and keep flying in each version, and that you can reach the goal as soon as its in sight and they can jump off the skull raft or snake block they are on and just head to the goal often forgetting what Mario can and can not jump off of. People also forget that some times Mario can duck jump , craw or slide or roll threw a small space.
@damamoot22915 жыл бұрын
*through
@albond5 жыл бұрын
sasamichan *through
@MeteorSmash5 жыл бұрын
*Through
@bobbysauce11745 жыл бұрын
sasamichan *t h r e w*
@eShears5 жыл бұрын
Wow every comment is a grammar correction. I’m so proud of this community.
@Caleb_Benjamin4 жыл бұрын
I really like how satisfying it is if you find a dev exit in a bad level
@ooc3295 жыл бұрын
Just trying to bring items into places when you're clearly supposed to ditch them can result in some massive cheese. Also, if you get a flying powerup, try exploring EARLIER sections of the level. You might just get to keep it later on...
@viktoranderas95414 жыл бұрын
I skiped half a level in multiplayer versus whit the acorn suite Edit: I believe it isn't called acorn suite in smb3 so someone correct me
@@alysdexia u commented on a 1 year old comment y.
@viktoranderas95413 жыл бұрын
And I'm not a native english speaker BTW.
@redishasart26745 жыл бұрын
My all-time favorite cheese I've ever pulled off (this was in SMM1, so I don't know if it works with SMM2, since I don't have a switch.) The creator put a 2x2 gap of spikes after a clown car section so I couldn't pass with a clown car. However: they also put a P-Switch in a pipe from another section. So I grabbed an extra p-switch. I brought the P-switch to the section with the clown car. I used a bit of forward momentum to push the clown car into the gap of spikes. Then I crouch placed the P-switch in front of the clown car, which pushes the clown car over a bit. I did this a couple of times over and the clown car was on the other side. I haven't ever felt more satisfied from a cheese.
@alex_tbh4 жыл бұрын
What style was it in? I have a switch so I can replicate it.
@redishasart26744 жыл бұрын
@@alex_tbh I think it was NSMB.
@viktoranderas95414 жыл бұрын
That just sounds awesome
@casshus_charisma78562 жыл бұрын
He is the messiah
@redishasart26742 жыл бұрын
@@casshus_charisma7856 I am not the messiah!
@ShanePenick5 жыл бұрын
One cheese method I like is using the spin jump in the 3D World style since it lets you jump higher. Lots of level creators seem to forget about it or not realize it exists. It can save you from having to use a spring or cat suit if you don't have to get too high up.
@claudio-maker29435 жыл бұрын
No, you shouldn’t tell people how to decheese their levels! Now I can’t be on top 1000 super expert without skipping! (i’m sarcastic, this is a good video)
@DannyBPlays5 жыл бұрын
Haha well fortunately most level creators wont even see this so we are all safe!
@autisticgaming20045 жыл бұрын
Well rip cause I'm currently almost finishing a de-cheese level on how to prevent cheese lol
@KnightToRemember5 жыл бұрын
@@autisticgaming2004 can you Give me The ID please? I'll try to cheese it
@janehuskmann19145 жыл бұрын
When I make levels, I tend to have Developer's Foresight, and reward unorthodox thinking.
@piggyman-st8iu5 жыл бұрын
I thought this was a video on levels themed around cheese.
@smpiano66055 жыл бұрын
Thank you for posting this! As a creator, I don't want to spend hours on a level just for someone to cheese it so I will keep this in mind when creating levels. 😃
@thelibyanplzcomeback4 жыл бұрын
4:51 I think I'd rather take the bottom path...
@Ben-wu3or4 жыл бұрын
there are spike blocks behind the grinders
@jacknation11415 жыл бұрын
These only apply to levels 1. Made by 7 year olds 2. Levels made by 7 yo’s who only played their level once before uploading 3. Levels made by 7 yo’s who’ve never played a Mario game before
@spociteold5 жыл бұрын
true
@makemaggaraaagd68205 жыл бұрын
This is how truth Will Come somehow
@aquaneutral5 жыл бұрын
*eXcuSe mE iM sIX*
@nolen68454 жыл бұрын
I'm 8
@pholidia81754 жыл бұрын
@Pierre Palacio I am hoping you're joking lol
@d-o-n-u-t4 жыл бұрын
Man I playtested my ~30 seconds level for about 5 hours just to make sure it was 100% uncheesable. I’d think of how to cheese it in the most obscure, weird ways until I came up with the ultimate, uncheesable design.
@alysdexia3 жыл бұрын
30 seconds -> 30-second; weird -> uncanny
@Thatoneguy-el8xn3 жыл бұрын
Then lil Timmy finds a way to clip into the wall and teleport to the flagpole
@purevessle26412 жыл бұрын
Well I will just dupelacate it block for block so I can add a star
@Geno27338 ай бұрын
@@Thatoneguy-el8xnor figures out how to make the Dry Bones shell fly
@JLNightmare5 жыл бұрын
What about Kaizo trick cheese ;) that’s the sweetest kinda cheese
@DannyBPlays5 жыл бұрын
I was gonna include that.. maybe for a part 2 video
@meta045 жыл бұрын
DannyB Plays: if you ever make a part 2 then don't forget the spiny shellmet in general (I legitimately almost cheesed the undefined out of a Japanese 50s speedrun level that used blocks and not ground for most of the level)
@thetruesaico5 жыл бұрын
Volleo 6144 and stileto
@daxedwardskeletonpals86824 жыл бұрын
0:36 you could just stop the shell at the right time and then jump through
@DreadT1e4 жыл бұрын
2:15 Thats not cheese, just good design. Unless it was unintentionally added.
@matthewbrown78345 жыл бұрын
More importantly it's good to know these so you can make your actually good levels uncheeseable . You can even use these for secret reward rooms!
@DannyBPlays5 жыл бұрын
yup exactly, this can be used as a way to de-cheese levels
@yeledcenter39063 жыл бұрын
5:09 back when I was making SMM2 levels I always put items inside of pipe to prevent softlock, I don't really call it a cheese
@ShadowBones145 жыл бұрын
Great video Danny I think this will help a lot of newer players to the game, looking forward to your stream tonight
@AGenericMiiGamingChannel5 жыл бұрын
0:52 or u can jump on the shell to stop it
@cooperspence99454 жыл бұрын
6:19 I love how he says that but it's the intended route in my level
@dmk123455 жыл бұрын
Another way to cheese the level: make Jahleel play it.
@DannyBPlays5 жыл бұрын
Jahleel White!! Old school reference that most people would not get. very nice
@sebastiansebastian52705 жыл бұрын
I got a lot of cheese ads before and after your video lol
@DandaMan20224 жыл бұрын
It’s true but kind of sad that cheesing most levels is more fun then playing it😂
@DannyBPlays4 жыл бұрын
hell yeah it is!
@MeganNarwhal5 жыл бұрын
If the level theme is jungle and you fall down into the water with no way to get back up, swim ahead. You might be able to jump back up later in the level.
@PhilippHorwat5 жыл бұрын
Sometimes you can swim directly to the goal
@nicholasharvey1232 Жыл бұрын
Some of my proudest cheesing moments: 1. 3DW style castle level has a warp box high above starting point. This warp box goes to the goal, but you cannot just jump up to it-- you're intended to go through a sub-map so you can come back out in a higher part of the main area to reach the warp box. Well, the genius who built this level put a bunch of POW blocks about three screens into the level. I simply grabbed two of them, took them back to the start of the level and stacked them, the spin-jumped off of them to reach the warp box. Given this level's clear-check time, the creator clearly did not intend for those POW blocks to be used to reach the goal early. 2. This was a semi-troll level, New Soup type, where the goal pole is blocked off by a wall of red on-off blocks, and you're intended to go down a pipe to a sub-map where you eventually fight Morton for a key, in order to reach a room with an on-off switch. You're then supposed to backtrack to the beginning of the sub-map, and come back out of the pipe in the main area with the blocks deactivated so the goal can finally be reached. Except... the start of the sub-map has a ? Block that will give you a Propeller Mushroom if you are Super Mario. The creator did make the wall of red on-off blocks high enough so that you can't just fly over them... but did not expect me to backtrack in the level and set up a triple jump, giving me just enough height to allow me to fly over the wall with the Propeller. This led to the level being cleared in half of the intended amount of time. 3. 3DW style haunted house with four doors. Each leads to a room with a red coin. You need a key to reach the goal. Well, the second door has a Boom Boom fight for a key. You're not intended to use this key to reach the goal; it was only meant for you to be able to reach that room's red coin. It was not intended to be taken out of that room. But guess what the level creator was nice enough to offer us earlier in the level: a Propeller Box. With it, you can fly up to an on-off switch high above Boom Boom, effectively allowing you to "steal" the key that was only meant to be temporary, rather than the one you're intended to get from collecting all four red coins. This results in a red coin collecting puzzle that can essentially be skipped.
@shaggy-24 жыл бұрын
Odyssey central: how to remove cheese from your level You: how to cheese levels lol
@PixelWasTaken_4 жыл бұрын
When you only come here to find out how to remove cheese
@eShears5 жыл бұрын
There was a level with red coins, and each individual section wasn’t blocked off, just an impossible jump. One section contained a stiletto with wings that you can take anywhere with you as long as you don’t go in the exit pipe. I was able to get every red coin quickly by flying over to the next area.
@evagarcia8654 жыл бұрын
I bounced off a Bowser Jr, got to a higher semi-solid platform, and skipped the whole boss battle
@realsimplyeli5 жыл бұрын
1:20 good video & music sync
@reddragon99464 жыл бұрын
This made me REALLY want to play Mario Maker 2..... So I did.
@personguy69045 жыл бұрын
i actually like to see people cheese my levels as long as it doesn't break the entire level because it shows me people are capable of thinking outside the box and doing things their own way
@TheBiggerBongo5 жыл бұрын
honestly was expecting these to be obvious, but some of them were pretty clever. Good video!
@DannyBPlays5 жыл бұрын
thank you! glad to help
@dancappilla40264 жыл бұрын
0:59 another way to cheese this level:its forest just swim in the water!
@Jesse136434 жыл бұрын
You also can stop the shell in this level.
@Rinne_Z_rank3 жыл бұрын
0:55 same thing goes for the beep blocks in both switch and wii u versions on sm3dw
@certifiedfurry5 жыл бұрын
this video doubles as a guide on how to remove cheese
@Northtamilland2 жыл бұрын
Way to cheese:Eat cheese. So you need to find a level with kaizo, then you need to perfectly jump to other platform to cheese the other shell jump, or if you're in co-op grab someone and throw him. You can spin jump in:Smw and nsbu, So if theres a spiny down trying to block you in both game styles, then you can cheese (or find secret way).
@Patolagos5 жыл бұрын
Ive been living my entire life thinking cheese was food, it seems i was wrong all this time
@janehuskmann19145 жыл бұрын
It makes sense that the maker of _Crypt of the NecroDancer_ will start with the NecroDancers of blocks (two-state/On-off blocks).
@dancappilla40264 жыл бұрын
1:02 also if its forest themes the player can swim through the water on the bottom
@mynameismmandimheretosay79794 жыл бұрын
I swear Danny B. Cheesington is just Odyssey Central’s evil twin brother with a royal family that’s always wearing a tuxedo and puffing his chest
@DannyBPlays4 жыл бұрын
that is a high honor!
@tortoiselover72155 жыл бұрын
This inspires me to de-cheese my levels more!
@DannyBPlays5 жыл бұрын
glad I could help!
@tortoiselover72155 жыл бұрын
@@DannyBPlays Thanks!
@nicholasharvey1232 Жыл бұрын
A few more of my favorite cheesing incidents, which can be chalked up to poor planning on the level creator's part: -3DW style snow level where you're intended to go down a pipe and into a sub-map. A tall wall separates this pipe from the goal. But it's not too tall for Cat Mario. And guess what powerup you can grab immediately after you enter the sub-map.... (The fix: make it impossible for the player to use this pipe in the opposite direction) -3DW style desert level where, again, you are supposed to go into a sub-map. A huge pit separates the pipe you're supposed to enter from the flag on the other side, which you're only supposed to reach after coming out the other end of the sub-map. Well once again somebody underestimated the power of Cat Mario. By climbing a left wall in order to gain some extra height, I could then do a dive attack to send Cat Mario soaring through the desert skies like Superman. The huge chasm was no match for the flying feline. -3DW once again, this time another castle level. This time it's Builder Mario's turn to make a level designer look like a fool. By throwing a couple of those red M Blocks into the lava, they can be used as makeshift platforms to bypass the sub-map completely. (A word to the wise: if you want to force a player to go thru the sub-map, place a completely solid, impassable barrier between the starting area and ending area on the main map. If you give the player a powerup that enhances Mario's movement in any way, and do not have your start and end areas completely blocked off from one another, you are asking for your level to be cheesed.) -Can't remember the game style but it had the sub-map exit pipe on the other side of a pit that the level creator thought was just a little too wide to jump over. But... an invincibility star can be picked up early in the sub-map. While invincible, I quickly went back to the main map and used the extra speed from the invincibility in order to do a running jump across this gap. I really have to wonder what all these level creators think about me using an outside-the-box tactic to cheese their level and clear it in half (or even less) of the amount of time they thought was possible. Maybe some of them even took their levels down, re-worked them, and re-uploaded a new, cheese-proof version.
@sineadthomas20244 жыл бұрын
0:47 Or just jump on the shell
@Kalaphant8 ай бұрын
0:40 When Nintendo's trailer had a similar level and they played it normally, it was legitimately weird considering I'm so used to this lol
@marshallplays63754 жыл бұрын
I Love to cheese levels it's so much fun and rewarding sometimes thanks for the video
@DannyBPlays4 жыл бұрын
I agree, always feels good to find cheese
@coreymurray4324 жыл бұрын
As for #7, it's possible the creator DID intend for you to do it that way all along. Unless you ask, there's no way to know their intentions.
@RyanGotReal4 жыл бұрын
Instructions Unclear, turned level into Swiss Cheese
@dairhat4 жыл бұрын
Alternative Title : 15 ways to avoid cheese in your levels. Cool Video!
@justsomedragonwithinternet73664 жыл бұрын
this vid can also be taken as “how to prevent cheese”
@thechargedfoxie456yt25 жыл бұрын
Me on the first one: or you can just yknow Bounce of the shell to stop it from moving
@freezeburn98754 жыл бұрын
You cant bounce off a buzzy beetle shell hence the shell surfing levels
@shigure_puriyuji5 жыл бұрын
Some of the tips are very useful in multiplayer versus. Happy cheese.
@vr_lottle12 жыл бұрын
1:36 there could be a 1-Up up there, for smart people who like to explore.
@anonymous-sx4ri4 жыл бұрын
3:33 you can avoid this cheese by simply using p blocks 3:25
@DannyBPlays4 жыл бұрын
you're missing the entire point of the cheese method
@alyssahayleysmusicandedits485 жыл бұрын
Awesome video! Joining ur live tonight!
@Showsni5 жыл бұрын
The new multiplayer modes are great for cheese, especially multiplayer co-op. The other day I went into a Super Expert Multiplayer Co-op level. It was split up into several tricky puzzle rooms - each room required hitting an On/Off switch to let you advance to the next room. Instead, I abused the Multiplayer Start Over feature. The first room was an easy switch to hit. Then I left my allies in the second room, hit Start Over, went back to the beginning and hit the switch. Then Start Over again, and respawn on my allies - next room had another switch puzzle, so I hit Start Over, went back to the start, hit the easy switch, then Start Over back ahead to my allies. And repeat! Managed to completely cheese the Super Expert level. Multiplayer also allows you to bounce allies up to higher parts of a level they're not intended to get to, to gain i-frames when going through any pipe or door, and to infinitely respawn powerups and items like springs, POWs and P Switches sitting in the open. A lot of levels don't take any care to decheese levels from a multiplayer co-op perspective, so always be on the look out for situations like those.
@Lyra_dragonal5 жыл бұрын
Um I think ur comment is a bit long
@DannyBPlays5 жыл бұрын
Recker smash, nothing wrong with a well thought out comment
@Lyra_dragonal5 жыл бұрын
@@DannyBPlaysur right
@RockhopperRio4 жыл бұрын
5:08 A tip for creators who would like to avoid this happening: Have the pope place the object in a way where it can be equipped, but not picked up. In the case of shell helmets, I have them fall on a semisolid platform with a one way door facing down on it. That way, players can equip the helmet by jumping into it from the bottom, but can’t pick it up, since the one way door will block them.
@LNERStudios Жыл бұрын
For #4, in Mario 3 Bowser can ground pound and destroy bricks
@theopoldthegamer42844 жыл бұрын
2:14 Wait, you can do that? (referring to the visual, killing Buzzy with a spin)
@ieatcheese87444 жыл бұрын
Thank for giving me ideas for blocking chesse :3
@Soap29533 жыл бұрын
Imagine using these “unintended ways” for troll levels as intended paths
@muchtheawesome61525 жыл бұрын
Thanks for the video now I’m going to use these knowledge to make a level where you can do these in the video
@DannyBPlays5 жыл бұрын
haha sounds good
@livek12383 жыл бұрын
Chesse:Its a food
@luciano31416185 жыл бұрын
Nice video, DannyB!
@brodman_mm24 жыл бұрын
Don't forget about Clown Cars, sometimes you can beat levels just by flying over everything
@jamesnovotny29912 жыл бұрын
Me spending a whole day making a level: ok cool, pretty difficult and fun Dude that can quadruple shell jump that passes it in a matter of minutes: *Pure cheese*
@brickbattle34354 жыл бұрын
I’m in the process of making a non cheeseable level
@daringdothep.r.o59174 жыл бұрын
DannyB i like it that u can cheese it and skip it 👍.
@lukegaming30523 жыл бұрын
technicly you helped people get rid of cheesing
@meta044 жыл бұрын
16. A passing knowledge of kaizo tricks can make [7] a little more useful.
@DooberTheDoobiest2 жыл бұрын
Tbh you could be rewarded on 3. When you get on the thwomps because if you hide a 10 coin the player can be rewarded for exploring
@DrRank4 жыл бұрын
There are also certain situations where you can jump without triggering a Skipsqueak. I'm not going to tell you what those situations are, though.
@ominoustoaster5 жыл бұрын
what if you make a level where the player thinks they are cheesing it, but when they have almost completed the cheese, either block off the finish or kill them/softlock them.
@DannyBPlays5 жыл бұрын
haha that would be pretty funny
@alfredcasvine7294 жыл бұрын
The 2nd way to cheese levels can be de-cheesed by putting coins in the path you should go and adding a clear condition. Done!
@mrEbraheem5 жыл бұрын
4:26 to be continued.
@felmarklabrador74844 жыл бұрын
Ok this is the best vid ever and the best youtuber
@DannyBPlays4 жыл бұрын
I feel like those are exaggerations but I still appreciate them
@felmarklabrador74844 жыл бұрын
You said to cheese and odessy no he said no cheese
@StoMoComedoPro3 жыл бұрын
You should make a video of making a level where it's like that big Little Timmy cheesable level except removing all the cheese
@shelfspring4 жыл бұрын
I didn't know yoshi's cheese. Thank you. What you told me is very useful and also very useful for battle. What you told me made me another bowser that's the strongest one on the earth.
@DannyBPlays4 жыл бұрын
Yoshi is cheese when you use him in a way that the creator didn't expect and it makes a section easier. but if a creator is careful enough you can't cheese with yoshi
@Neo-Metal173 жыл бұрын
1:47 this is why I used the P Block instead of bricks.
@neurosae3 жыл бұрын
I once made a level that involved going through, bringing a pow block back, and killing munchers. When my brother played the level, he realized he could abuse I-frames and bypass the munchers.
@Thatoneguy-el8xn3 жыл бұрын
No. Munchers count as solid objects, you can’t run through them
@youjustp0st3dcr1nge3 ай бұрын
Alternate title: How to cheese-proof your SMM2 levels
@kwanlo20013 жыл бұрын
If the level that you’re playing is a forest or a underwater theme, you can just swim through it
@davidxina72685 жыл бұрын
Most ppl know the spin jump in 3D world but not many know the absurd height of the frame perfect super jump. I cheesed a red coin lvl using it
@alexer67554 жыл бұрын
This actualy helps to remove cheese
@kingcai20914 жыл бұрын
You can also cheese a level in the super Mario world theme by getting a feather and flying over the level
@FrostByte_1642 жыл бұрын
A cheese message in any 3-D style you she can can go up high here than in the tutti styles so you can go through lots ofA level and I can skip some of it
@ITVEthanGreen6174 ай бұрын
Odyssey Central: NO DANNY, I’M PREVENTING ALL THE CHEESE IN MY LEVELS!!!
@alexamerling793 жыл бұрын
I always jump on the on off switches instead of hit them on those on off bridge levels lol can't believe people don't catch that
@thegreatpapyrus79864 жыл бұрын
Thanks for de-chezzing my levels
@DannyBPlays4 жыл бұрын
Any time!
@NintendoGamingCentral5 жыл бұрын
Another way to cheese is to find the dev exit (The passage where the creator just places two doors where one is at the very start and the other is just next to the goal).
@DannyBPlays5 жыл бұрын
nope, that's not cheese. Cheese is an easier way to do something that the creator didn't know about. Dev exit is 100% intended by the creator as a way to easily pass a section but hopes the players never know about it
@NintendoGamingCentral5 жыл бұрын
OK. I forgot that dev exits is not a cheese.
@zackwoods507711 ай бұрын
Number 13 is why I only have one lakitu total in all of my levels and even then it's at the end and allows you to collect a 1-up.
@endlessedgar45762 жыл бұрын
I was expecting more like shell jumps and farming power ups with Yoshi eggs (unless I forgot the latter one was changed from SMM1).
@makobeast17204 жыл бұрын
Are we just gonna ignore that the music still has gameplay sound?
@DannyBPlays4 жыл бұрын
ignore what?
@makobeast17204 жыл бұрын
DannyB Plays the 3D world background music still has its gameplay sounds, like mario jumping or coin pickups
@makobeast17204 жыл бұрын
But except this, it is still a great video!
@DannyBPlays4 жыл бұрын
lol does that matter? it was just music from the MM2 trailer. Just needed bg music so I wasn't talking over silence
@maurobrugnaletti80524 жыл бұрын
one time i was playing a versus round and after grabbing the key i flew over the door with a tanooky leaf and the others were stuck behind the spike wall
@ErikDaVinci5 жыл бұрын
Today I learned what to call this. The concept of cheating a level I knew. 👍 Most common chesses are even more simple than shown in the video. There are indeed some quite unexperienced makers out there. You especially come across them playing Easy Endless mode or first clear catch. -> Not wall block high enough or not wall block at all after a pipe or door the creator want you to pass trough. If the wall not block you, often the case with small boss room or glass pipes, you just jump over and pass by. Yes I'm talking about creators don't even build the wall up to the boundary! Where they leave an open pit, so often you can see the other side and just jump over it. Worst chesse are in jungle levels with waters, were you just can swim over a long distance to the other side. 😂
@Heyelijah4 жыл бұрын
Cheese 16: just don’t play the level
@lmrossi1557 Жыл бұрын
Did you know if cover pipe with a cloud block +cover the sides it makes it impossible to grab
@theduckpond42794 жыл бұрын
2:03 this isn't a cheese because creators know about this because they want players to reset the puzzle so they can retry so they don't have to restart the whole level over again.
@DannyBPlays4 жыл бұрын
The entire point is to use it in situations when the creator didn't intend for resetting to give you a do-over