I know others have done something similar, but I think this is a more accurate method. Song used: Arbiter Grounds - The Legend of Zelda: Twilight Princess OST
Пікірлер: 1 000
@ZullietheWitch2 жыл бұрын
Seems like the video got a little crunchy from the compression in a few spots. I'll try to watch out for that more in the future.
@Tidurian19972 жыл бұрын
I'm really curious to see how dark root basin looks without the water in which the hydra is placed, or making the invisible platforms in the crystal cave visible🤔
@mostafafawze58632 жыл бұрын
i like these vids that show something we never think about keep these vids
@SocksMahoney2 жыл бұрын
Aside from just upping your rendering bitrate, yt will crunch up videos that are under 1080p. You don't need to record in 4k or anything but if you upscale your vids to 4k in rendering, the uploads will be a lot cleaner since yt uses a completely different codec for 4k videos.
@Reac22 жыл бұрын
A trick to avoid that is to brute force upscale the video into 1440p or 2160p with whatever editing software you use and uploading it that way. The more redundant pixels, the less important ones get lost in compression.
@louisgreubel7422 жыл бұрын
Still, super awesome concept. Thanks for it!
@KreationKills2 жыл бұрын
manus' man cave when he pays the electricity bill
@vit9682 жыл бұрын
*"I see the light. It burns!"*
@theredheadedmenace10102 жыл бұрын
“I did not see the light until I was already a man(us)”
@starchythepotato28772 жыл бұрын
Manus Cave
@oshenone69472 жыл бұрын
I'm gonna fill his man cavern with my estus flask
@TheKing-qz9wd2 жыл бұрын
@@theredheadedmenace1010 "You think the Abyss is your ally? You were merely adopted by it. I was born in it, molded by it."
@jadephoenix42972 жыл бұрын
Oolacile's light spells sure have gone a little overboard.
@MrDibara2 жыл бұрын
No wonder Manus was so fucking pissed at them. Who can sleep with so much light on your eyes?
@thegk-verse42162 жыл бұрын
Thus began the age of light
@Red-Tower2 жыл бұрын
@@thegk-verse4216 thus began the age of light mode *oh god my eyes it's so bright*
@Proto2942 жыл бұрын
Nah man they just turned on discord light mode
@XRandomXShinigamiX2 жыл бұрын
Haha yes 😅
@diegobrando29592 жыл бұрын
Really goes to show how simple thing like lighting have such a big impact on the level design
@SIGNOR-G2 жыл бұрын
Even your normal forest outside the village can get pretty creepy at night
@anordinaryfaraamknight73702 жыл бұрын
@@SIGNOR-G And that's why I'm sad that we didn't get the a good, atmosphere lighting in DS2 like in E3 Demo.
@SIGNOR-G2 жыл бұрын
@@anordinaryfaraamknight7370 i doubt the final result would have been THAT better. The game was criticized also for other things. It would have improved the early game though.
@86Fallowcp2 жыл бұрын
@@SIGNOR-G eh, DS2 had a lightinh system planned that was ditched because the consoles couldn't handle it, alongside much of the texture work
@Ethan-ib5hk2 жыл бұрын
@@SIGNOR-G if ds2 fixed the clunky gameplay and redid some of the areas it would be good imo.
@adradox2 жыл бұрын
Without proper lighting DS1 looks like weird steam asset flip kind of game.
@TheCivildecay2 жыл бұрын
All games look like shit without a lighting system
@adradox2 жыл бұрын
@@TheCivildecay Depends on a lighting system.
@meyes56712 жыл бұрын
@@TheCivildecay not to be that guy but theres games that dont even have lighting systems
@SonofTiamat2 жыл бұрын
It looks like old school Tomb Raider
@genericgorilla2 жыл бұрын
Why would you waste effort giving proper textures and bump mapping to walls the player won't be able to see? You can see the same patchwork approach on the walls of earthen peak, except the lighting engine got switched and it looks awful
@chucksto2 жыл бұрын
This just in: Local witch stops time and reveals just how little abyss there actually are. All blame for cleaning goes to Artorias.
@leonardwimbelton89202 жыл бұрын
God, my sides
@ghoulish61252 жыл бұрын
"Yup, looks like there's a clog, further up the pipe, near Oolicile."
@TheKing-qz9wd2 жыл бұрын
Let poor Artorias rest in peace...
@davidhong19342 жыл бұрын
@@ghoulish6125 New Londo water park, now open!
@MagicScrab2 жыл бұрын
i dont know whats creepier. the lack of atmosphere, the music, or the way your player dashes
@deepfriedpotato96682 жыл бұрын
I have a feeling you would enjoy 2001 A Space Odyssey
@crestfallenwarrior57192 жыл бұрын
The Music is from The Legend of Zelda Ocarina of Time. From the Shadow Temple. If...If you want to know, of course.
@Tanuki_Sama2 жыл бұрын
@@crestfallenwarrior5719 it is? I was thinking it sounded like that
@scantyer2 жыл бұрын
@@crestfallenwarrior5719 it's not from OOT. It's from TP, more specifically the arbriter grounds
@crestfallenwarrior57192 жыл бұрын
@@scantyer whaaat? Really? My Bad, i was very Sure. :(((
@eliteclasswarrior942 жыл бұрын
The textures are a tribute to king's field 4
@theobserver84292 жыл бұрын
You joking or real
@eliteclasswarrior942 жыл бұрын
@@theobserver8429 nah just kidding. Of course there was no need to use hd textures on something submerged in the dark.
@pouncelygrin66992 жыл бұрын
@@eliteclasswarrior94 xD
@DaRoachDoggJrr2 жыл бұрын
Real talk though, kf4 is an amazing game.
@eliteclasswarrior942 жыл бұрын
@@DaRoachDoggJrr Oh yes it is!
@shauryachauhan7842 жыл бұрын
Don’t stop doing videos like this. They’re really interesting
@ticklemytesla26832 жыл бұрын
Especially that part at the end with the zoom out
@matguimond922 жыл бұрын
there is literally only one area like this in Dark Souls lol. The only other place left to do is The Gutter and The Black Gulch.... This content creator will dry up in a few years if she can't milk Eldin Ring properly.
@Bathezid2 жыл бұрын
Trust me, I don't think Zullie will be running out of "content" when they have been doing far more for the community over the years than you know. I doubt you could even imagine it.
@ticklemytesla26832 жыл бұрын
@@Bathezid agreed
@96goka2 жыл бұрын
Crestfallen already did this specific one
@facundotorres1752 жыл бұрын
Dusk really needs to find the bathroom
@mark01832 жыл бұрын
She overdose on mushroom 🍄
@KrookedKookie2 жыл бұрын
@@mark0183 Side effect of OP mushroom lol.
@silvercandra42752 жыл бұрын
@Luis Martinez Dusk of Oolacile. An NPC in the game. They are wearing her dress and crown in these videos
@ukguy2 жыл бұрын
@@mark0183 She ate Elizabeth's mushroom lol
@manvslife2712 жыл бұрын
There is a certain creepiness to seeing things you were clearly not meant to see
@SIGNOR-G2 жыл бұрын
*INSIGHT GAINED*
@suwote2 жыл бұрын
That's why Out-of-bounds is the most terrific thing that can happen in any game
@rascalvo2 жыл бұрын
I watched lance mcdonald video about the town outside the P.T. house. There's nothing there, and still is unbelievably unnerving to watch the empty place fully knowing that we weren't supposed be there... And it feels like the game knows it too
@SkillfulCurve2 жыл бұрын
@@suwote I did one in call of duty modern warfare 2 and I explored the enitre city near Prypyat or something like that and was awesome and fucking scary. They recycled the entire map from modern warfare 1 so all buildings ecc...were solid and you could go very far before falling in ro the void
@mrhomosensual87172 жыл бұрын
@@suwote subnautica used it to their advantage too
@vanderkarl39272 жыл бұрын
It's good to see Dusk confronting the traumas of her past. Being able to see the toxic environment she was put in from an objective perspective must feel satisfying!
@KrookedKookie2 жыл бұрын
Yes the primeval man was oppressing her so hard.
@muslimcrusader5987 Жыл бұрын
😂😂😂
@muslimcrusader5987 Жыл бұрын
I imagine this was Dusk trying to confront the Dark initially, before Manus absorbed her.
@rashiro72622 жыл бұрын
So this is how the Abyss looks like for Alvina
@skytherk.53592 жыл бұрын
This place is not so damb terrifying anymore... but Manus still is never the less
@suwote2 жыл бұрын
I thing it became much more terrifying with light
@dennisthiha43392 жыл бұрын
@@suwote the drops are creepy and scary as heck
@weaselbeee2 жыл бұрын
@@suwote yeah fsr being able to see everything is just really creepy and unnerving
@mkv27182 жыл бұрын
damb? 🤨
@lehelisbored2 жыл бұрын
Am I the only one who always thought that Manus looks a bit goofy with his over-the-top anime monster look and his big out of place gorilla hand? And I know this sounds edgy, like a "watch out, we have a badass over here" type thing, but seriously.
@sabotower17922 жыл бұрын
This version of Manus almost creeps me out more. He looks strangely fluorescent, like those lizards that spend their entire lives in darkness, and I really think it suits him well
@khajiitimanus74322 жыл бұрын
Why, thank you! It is definitely a good look....
@muslimcrusader5987 Жыл бұрын
@@khajiitimanus7432 I’m sure in Namira’s realm there are Dark version of Khajiits. Khajiits with Dark soul…
@harrabiwassim9 ай бұрын
"this version"? do you mean with the light? or is there another Manus in a later game that I am not aware of?
@fallatiuso2 жыл бұрын
Damn, just look at Manus's grave there at the end, it looks really ceremonial/ritualistic with those structures; even the ground looks like it has a pattern on it. He must have been a really important/esteemed to the people who buried him.
@Aetius_of_Astora2 жыл бұрын
Considering he was basically the first of humanity he was probably a pretty important figure in society. Must've been quite the shock when he died.
@khajiitimanus74322 жыл бұрын
I definitely like the vibe - it's a bit easier to place as some sort of Shadow of the Colossus reminiscent atmosphere.
@michaelmannix16042 жыл бұрын
Not many people notice this, but at the center of the arena is a humanity-shaped imprint. I assume it was Manus's "resting place" before he went [cough] berserk.
@trielt12 жыл бұрын
@@michaelmannix1604 The whole thing looks like a cemetery. He was probably buried in a place of prestige, and others were buried around him. Then the people of Oolacile came, defiled his grave and turned him into a monster.
@deadoneeyetheunkillable35912 жыл бұрын
@@trielt1 The abyss turned him into a monster, not the people of Oolacile.
@TheBoarKing12 жыл бұрын
It never occurred to me that his arena was his grave site
@femthingevelyn2 жыл бұрын
that's literally the first thing you learn? we dug up an ancient human and now everything went to hell, go to his grave and kill him
@ericvail77242 жыл бұрын
@@femthingevelyn I always kind of assumed his grave was the one with the bonfire? A grave within a cell. It would make a bit of sense. He was locked away inside the cell, unable to truly die. One day he went mad, and he managed to break through the wall, turning the surrounding area into the chasm of the abyss
@lapelcelery422 жыл бұрын
@@femthingevelyn Where do you hear that?
@femthingevelyn2 жыл бұрын
@@lapelcelery42 after you beat the chimera boss when you talk to Elizabeth, she tells you what the problem is and what to do to stop it
@Mutericator2 жыл бұрын
Fun fact: if you line up Oolacile with Darkroot Garden, the entire area to the right and back from where you fight Manus (if you're facing away from the entrance, as though you've just walked in) is part of the Four Kings boss arena. The FK area is actually partially up from the floor shown off at 4:28 or so, but it does overlap. The Abyss is still there, in the same spot.
@muslimcrusader5987 Жыл бұрын
That’s really cool.
@exbelion35432 жыл бұрын
Are you also planning to light up tomb of giants or dark chasm of old?
@AaronCorr2 жыл бұрын
Yes please
@prettycrumby2 жыл бұрын
this.
@exbelion35432 жыл бұрын
@@slavprince137 well, I guess Dark Chasm of old is the only one left
@syed_992 жыл бұрын
Here's the Crest video if anyone's curious: kzbin.info/www/bejne/Y2qTmZeXnah6aZI
@AshnSilvercorp2 жыл бұрын
@@slavprince137 I watched it, and I guess what makes it less impactful than this is that it was using base lighting. This kinda used full lighting, like, no shadows or darkness period. Perfect flat global illumination. It felt more haunting and out of place.
@nimeshajayatunge40072 жыл бұрын
Damn this is really cool, I agree with that other commenter let's see Tomb of the Giants lit up
@chosenundead50092 жыл бұрын
Nice
@alastor80912 жыл бұрын
I'm too scared.
@NowReadThis2 жыл бұрын
Too true
@emperortgp24242 жыл бұрын
seriously this is such a simple idea for a video but somehow no one thought of this before
@KrookedKookie2 жыл бұрын
Crest has done a video about that as well as a bunch of other dark souls stuff.
@mikhail_roberts2 жыл бұрын
Shows you what an essential part of level design lighting is. The level layout is just OK, really. Obscuring pathways and enemies with the lighting basically makes this level.
@pious832 жыл бұрын
I'm surprised that Manus looks even better with more lighting.
@TheBronf2 жыл бұрын
im my randomizers i done i had manus spawned at the crystal cave entrance. terrifying as hell when you see him dashing towards ya XD
@khajiitimanus74322 жыл бұрын
Shadows are merely starker and deeper the more light is present. I'm pretty dang photogenic, eh?
@StabStabStabStabby2 жыл бұрын
Dark souls has an incredible amount of detail in some respects, especially when you consider it's a ps3 era game and a lot of detail originally would never have been seen by the intended audience.
@TheBronf2 жыл бұрын
@@StabStabStabStabby hell even a lot of buildings that were far away had full rendering. makes you think on how the hell they were able to make that game run
@stairmasternem2 жыл бұрын
I like how you can see the lighting techniques they used on Manus for his intro.
@exbelion35432 жыл бұрын
Basically a mix between Valley of Drakes, Lost Izalith without lava and Tomb of Giants
@ilikeanimeverymuch2 жыл бұрын
Actually valley of drakes is connected to dark root garden and according to lore it was previously Oolacile :P
@nathanjora76272 жыл бұрын
Lost Izalith ? How so ?
@zxcvbnmasdfghjkl33772 жыл бұрын
@@nathanjora7627 Massive caverns with repeating textures, although tomb of giants fits that description just fine
@jacobgriffin35792 жыл бұрын
I always start out DS1 with the intention to finish it, but just thinking about huge maze/trap areas like Tomb of the Giants just make me not want to play it.
@giantenemycrab11922 жыл бұрын
@@jacobgriffin3579 you’re missing out then. While those areas can be tedious if unprepared they fit the atmosphere and world and are still really good.
@richroberts75122 жыл бұрын
Objectively, I know there's no point to Zullie grabbing all the items. But dammit. I still want them to!
@glauconvieira79302 жыл бұрын
Not killing the lizard made me nervous
@ericvail77242 жыл бұрын
Not saving sif irked me a bit. I know it’s pointless for this, but still
@bungiecrimes72472 жыл бұрын
the fact they didn't play the entire game in this video really grinded my gears.
@peytonpalmerini75012 жыл бұрын
It's crazy how something so simple and even a little bit low quality looking can be changed by the lighting choices of the environment. Development speed of this area was probably quite fast, which might be why manus is such a complex boss.
@Rafaeleao22 жыл бұрын
Wow the ceiling on that area with Sif has some ADVANCED DARKNESS.
@khajiitimanus74322 жыл бұрын
Now the real Abyss begins.
@Wormerizzator2 жыл бұрын
Zullie, I have a question: in DS2, in the Dark Chasm of Old under Drangleic's Castle, in the final part after the fog, just before you drop, there's a little crack in the columns in front of the player from which it's possible to see the Darklurker watching you. So, I was wondering: if it were possible to get to him... what would happen?
@lunarluxe98322 жыл бұрын
bump
@TheAbyssLurks2 жыл бұрын
Check out Elajjaz darklurker dungeon skip video, if I understood what you said correctly it's exactly what you are looking for!
@dunkleham2 жыл бұрын
"Wait, it's just cave?" "Always has been"
@aaziuskrauze2 жыл бұрын
Looks like some Kings Field location
@amberhernandez2 жыл бұрын
I'm reminded of an old quote: "Using darkness lets you pull all sorts of tricks and cut corners in your game, but take care to ensure that when people do light it up, that it doesn't look cheap and boring."
@khajiitimanus74322 жыл бұрын
Huh... interesting!
@lemontop8812 жыл бұрын
Wow, it's a PS2 Shadow of the Colossus terrain generated with the Unity engine looking map. Peak King's Field.
@user-rd4hr6si7e2 жыл бұрын
I'v got same vibes too! But for me this more looks like Tomb Raider or Croc 2 from ps1
@khajiitimanus74322 жыл бұрын
I was trying to place the vibe somewhere.... Definitely a Shadow of the Colossus vibe, now that I think about it.
@johnboy18512 жыл бұрын
Brain: Okay time for bed.. KZbin: Yo you wanna see this area without any DARK!? Brain: Okay one more video.
@LautrecOfCarim2 жыл бұрын
I always just assumed those pits were entirely filled with red phantom chained prisoners, given how many of those show up once you get gravelorded. Heh...
@khajiitimanus74322 жыл бұрын
That's fair.
@MugenDino55552 жыл бұрын
I'm getting lots of Brightstone Cove Tseldora vibes because of all those repeated textures
@khajiitimanus74322 жыл бұрын
Hmm... I can definitely see the resemblance.
@robinlydian44522 жыл бұрын
Huge appreciation for these videos, 50% for the fascinating continuing exploration into these games, and 50% for all the TP music. Please keep it up! Love it
@JohnDWJ2 жыл бұрын
That's really neat. Nice touch having Dusk be the one to explore it.
@comradecatbug52892 жыл бұрын
Zullie always dresses as Dusk in Dark Souls 1
@JohnDWJ2 жыл бұрын
@@comradecatbug5289 Oh! Teach me to pay attention. Lol. I thought she was always in witch form.
@comradecatbug52892 жыл бұрын
@@JohnDWJ She is, in Dark Souls 2 and 3. Dark Souls 1 doesn't have Zullie's set, so she goes Dusk instead.
@JohnDWJ2 жыл бұрын
@@comradecatbug5289 Hmm. Interesting. In the later part of DS1 there is the witch Beatrice's set across from the back door into Blighttown. In the Valley of the Drakes. That's not far from the witches set in the other games. I'm not complaining of course, Dusk is lovely.
@roshan69992 жыл бұрын
I'm glad they went with that level of darkness. Place when it's lit up literally looks like a non cubical version of a minecraft map
@CPU9incarnate2 жыл бұрын
No need to put effort into something the players won't see. Plus I'm sure performance was a concern, all those ghosts are computationally expensive.
@xebraashe58542 жыл бұрын
The place where you fight Manus really is just a Zelda boss platform, like literally Bongo Bongo type stuff. Amazing, perfect choice in music too, almost inside the well as a child in OOT but just that extra bit of creepy to give you abyss feeling
@vkey68282 жыл бұрын
Who would have guessed that a Zelda OST of all things would fit so well with the creepy atmosphere of Dark Souls
@j0anbug2 жыл бұрын
Zelda + Berserk= Dark Souls tbh
@God-gz2zr2 жыл бұрын
Actually seeing how the structures look is crazy, like how his arena is shaped. After this long and I'm still learning things
@argo84072 жыл бұрын
Looks like a hidden part of the Great Hollow
@gianlucacarbone47752 жыл бұрын
The Abyss : “be illuminate” Manus: I refuse
@Ventachor2 жыл бұрын
3:25 Well, it looks like Midna evolved. *cough*
@AmazingChest2 жыл бұрын
This was a very interesting watch, feels like you just peeled back the curtain and revealed the wizard hiding behind it!
@WELLbethere2 жыл бұрын
"Every fleeing man must be caught. Every secret must be unearthed." I salute you zullie, truly a seeker of truth
@TheZmanGaming2 жыл бұрын
The Twilight Princess music in these last couple vids and the timing especially of switching between music has been an absolute treat. Bravo good sir 🎩
@jahuhahu2 жыл бұрын
Manus seems so much smaller, but still looks like cleric beast.
@areyousureaboutthat81242 жыл бұрын
When you turn on your phone at 3am
@BiggerBricks2 жыл бұрын
I love the music for this section. It's like horror-infused Super Mario 64 music that you would hear in a desert-themed level.
@jukkamegido64092 жыл бұрын
Its the music for Arbiters Grounds in Tloz Twilight Princess, a desert dungeon, so you're totally right.
@BiggerBricks2 жыл бұрын
@@jukkamegido6409 :O I never played Twilight Princess OR this DLC so I had no idea. Thank you!
@DC-lh9ed2 жыл бұрын
Excellent music choice 👌🏽 Arbiter’s Grounds from Twilight Princess was such a wonderfully creepy dungeon
@Cellod98 Жыл бұрын
Leaving without saving sif shows you’ve truly gone hollow after all these years
@nice.52672 жыл бұрын
That boss arena reminds me of the arena for the final boss in Mario 64
@Wolfos19962 жыл бұрын
Damn, now I wanna play twilight princess again xD
@jacklamb11552 жыл бұрын
These vids are super interesting. I also love the inclusion of zelda soundtracks. Adds the extra appreciation!
@anarchyrebel4992 жыл бұрын
Thank you for visiting doge, he is a very loyal and respectful doge. When farming I always stop to boop the snoot.
@devinguy2 жыл бұрын
cursed images, blessed insight
@jeremyparsons29442 жыл бұрын
I can't see Manus without hearing Ordinary Day in my head
@eliemaury58872 жыл бұрын
It's suprising that the atmosphere of this cave make me feel like when i was 8 and searching Giratina in Pokemon plt in it's upside down world, probably in great part 'cause of the strange sounds and the ost. Also, thx for your work Zullie, i'm always loving it !!!
@matthewmcfarland31022 жыл бұрын
Love the music choice! Arbiter's Grounds theme from Twilight Princess is so eerie and it works really well here.
@justjass74812 жыл бұрын
Somehow that made this place even more misterious for me
@Robthetank0012 жыл бұрын
Always wondered if there was a lore reason why Manus' Abyss and the New Londo Abyss look different aka these spooky caves vs the literal void
@hcl96672 жыл бұрын
More time had passed between the time New Londo's rulers fell to the Abyss and the chosen undead's arrival than between the exhumation of Pygmy's tomb and the chosen undead's arrival.
@michaelmannix16042 жыл бұрын
Then Untended Graves and Wolnir's Abyss in DS3. Tbh, I imagine New Londo's was designed with the Four Kings' fight already in mind, and they knew it wouldn't work without a void.
@Knightshadess2 жыл бұрын
It's actually strangely scary. I'm not sure what about it is causing it but it gives off creepy vibes even without all the darkness. Props to the dev team for making an area that looks scary even in broad daylight.
@XRandomXShinigamiX2 жыл бұрын
Once again proves how much love and effort was put into this one game, so many interesting things about this world of Lordran!💗
@vergeofapathy2 жыл бұрын
This somehow makes the area seem much bigger _and_ much smaller than it feels like when playing the game, and that's freaking me out. 😱
@AaronCorr2 жыл бұрын
You didn't save Sif you monster
@DJAlphaOmega2 жыл бұрын
Truly love seeing all this content from you!
@rolandoftheeld2 жыл бұрын
I've always wanted to see this! This is awesome, thanks so much for posting it!
@tazaycharla34262 жыл бұрын
It's amazing how many corners they got away with cutting while still having such great atmosphere, it's so smart
@jawar56732 жыл бұрын
Not sure if it's just the way it's shot, but the boss arena looks a lot smaller when it's lit up.
@AlsoMeowskivich2 жыл бұрын
been interesting seeing all these videos of yours showing off all the little things we've all been wondering or never even thought about with dark souls.
@petermower57082 жыл бұрын
I really like this slightly longer style of video that spends a couple more minutes showing an interesting aspect of the game from a few angles. Keep it up Zullie!
@buyas10162 жыл бұрын
Can you do how the abyss in New Londo and the abyss in the past are connected? I've seen a video of it but only on a map viewer. Is it possible to do it?
@khajiitimanus74322 жыл бұрын
I believe I've also seen that video.
@buyas10162 жыл бұрын
@@khajiitimanus7432 I've seen them were each are located but not fully rendered. I am wondering if it's possible to load both maps at the same time to see the connectivity of the abyss of the past to the present
@antonshoptaw84632 жыл бұрын
You monster! You didn't save Sif!
@hellkek27682 жыл бұрын
I love the variety and randomness of your content
@TheMarauderOfficial2 жыл бұрын
The rock arrangement in Manus’ area is gorgeous
@MrRedberet2 жыл бұрын
I always found the Chasm of the Abyss to be the scariest place in Dark Souls, as someone who's afraid of the dark and due to the place's unsettling atmosphere. But after watching this, maybe it's not so bad... like idk, this place with the flat lighting just looks more unsettling to me.
@theta_clips2 жыл бұрын
"Dark Souls 2 has bad textu-" 0:08
@remingtongagnard44422 жыл бұрын
Absolutely beautiful and so interesting!! Love seeing stuff like this
@eldelnacho2 жыл бұрын
It's amazing how good lighting can make a huge difference in a videogame.
@GunRunner1062 жыл бұрын
now do ' Tomb of the Giants' next~
@BenDrDoom2 жыл бұрын
For some reason this reminds me of the lighting in dark souls 2.
@corbinwhite5762 жыл бұрын
Thank you for making these really cool videos! It's really neat seeing how much work the devs put into an area shrouded in darkness.
@corbinwhite5762 жыл бұрын
Also, Manus is still scary as hell with the lights on!
@balaam_70872 жыл бұрын
This is exactly the kind of video I love. I know it isn’t dark souls, but I’d kill to see the entire Vault of Glass from Destiny 1 get the same treatment. Been trying to find a video for years that shows it, but no luck:/
@connorcorn73092 жыл бұрын
The Abyss is actually Dark Souls 2? Woah
@h4rdboiled6952 жыл бұрын
Tomb of the giants pleeeease
@dookan81042 жыл бұрын
Really reinforces the idea that Manus' arena/grave is still way high above the actual Abyss, even though it's the lowest point of the Chasm.
@Atoedaso2 жыл бұрын
Jesus Christ I've been waiting 7 years for someone to do this. Love you!!!!!!
@chumi2692 жыл бұрын
Really clever by from software developers. They modeled everything with the same texture and used a really cool shader (I suppose)
@GallantBlade4752 жыл бұрын
Yeah, the eerie, murky lighting really does make this area, apparently.
@michaelalem13492 жыл бұрын
oh lord this is creepy
@711ramen Жыл бұрын
You consistently have the best background music.
@thraftofcaanan281 Жыл бұрын
One of my favorite levels just from atmosphere, I remember when this dlc first came out, I wasn't expecting it to be so short but so good and have such an impact on me
@Alucia02 жыл бұрын
I actually find this more creepy than the dark version. It has that sort of uncanny valley type effect. It's also Interesting to know that the darkness effect when Manus shows up is actually part of him and not the enviroment as well.
@toodles34922 жыл бұрын
That's really neat seeing where the devs cheaped out because they didnt need so much detail. Also way too weird
@Kinguification2 жыл бұрын
These are amazing videos!
@snapp02 жыл бұрын
Thank you zullie, very cool 😎 it's amazing how much lighting can affect an environments presentation.
@scring7132 жыл бұрын
I see where Dark Souls 2 got its inspiration.
@wKarge2 жыл бұрын
It looks like the handiwork of a unpaid intern with no prior experience and made just an hour before the DLC released.
@starchythepotato28772 жыл бұрын
nah man only the background walls you never see are filler textures everything u see normally is fine
@xavierpaquin2 жыл бұрын
The music is always top-notch in these...
@vitrais17972 жыл бұрын
I got frustrated over playing DSR, but you clearly made my day. Thank you, this is perfect!