Tiberian Sun Firestorm: We didn't start the fire!

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Dr White

Dr White

Күн бұрын

Join me on a quest into the cyber-apocalypse of Tiberian Sun Firestorm! Watch as all the characters they couldn't afford to bring back get unceremoniously killed in the opening cutscene.
After all - Kane lives in death!
Want to support me to make more videos?
Donate to my kofi at: ko-fi.com/drwh....

Пікірлер: 564
@DrWhite
@DrWhite 2 жыл бұрын
Okay so Pinned comment time! WILL I MAKE A RA2/C&C3 VIDEO? Short answer; Yes. I do want a break from RTS and the C&C setting for a bit, but I am definitely going to cover them in the future. SO WHATS THE NEXT VIDEO? If the segment at the end didn't reveal it; Mechwarrior 4. After that I'm doing Outpost 2. WHERE HAVE YOU BEEN ALL YEAR? Graduating from Uni. I'm a real games developer now!
@MMaster1397
@MMaster1397 2 жыл бұрын
Congrats on your achievements! Hope the job will give you the fulfillment you deserve! Looking forward to any of your future work.
@thex2thaz
@thex2thaz 2 жыл бұрын
MW4!? Fuck yeah!!
@themightyshrelock3818
@themightyshrelock3818 2 жыл бұрын
Will there be alfabusa easter eggs? ;P
@dtluna1312
@dtluna1312 2 жыл бұрын
Great vid. And congrats on your graduation, mate! Hope you find a non-shitty job
@doom7ish
@doom7ish 2 жыл бұрын
Congrats on being a real game dev man
@gguy17
@gguy17 2 жыл бұрын
"Our directives must be reassessed." I always theorized that this was the moment when Kane decided that his goal would no longer be to turn all of Earth's population into tiberian lifeforms, but to use a Scrin treshold tower to do something else. Unfortunately we don't know what his new ultimate plan was as the story, so far, ends with C&C3 Kane's wrath. :,)
@mralexs
@mralexs 2 жыл бұрын
I'm 90% sure this is when LEGION was born
@DerEuropaer
@DerEuropaer 2 жыл бұрын
Yes indeed. It's such a shame there was never another Tiberium game after Kane's Wrath... But one thing is for sure: It would have been so stupid, if the writers had decided that Kane's ultimate plan would have been, to simply escape from Earth with the help of a badly animated portal. Good thing such a travesty never happened!
@Hinokassaudifan1
@Hinokassaudifan1 2 жыл бұрын
I like how we all ignore that abomination lol
@zyxophoj
@zyxophoj 2 жыл бұрын
@@DerEuropaer I thought I had repressed that memory.
@許進曾
@許進曾 2 жыл бұрын
@@Hinokassaudifan1 Just need to remember "Never Existed"
@CABAL_REBORN
@CABAL_REBORN 2 жыл бұрын
One does not simply cheese the core defender, and yet you have done so valiantly. My commendations commander.
@mercenarygundam1487
@mercenarygundam1487 3 ай бұрын
A human has something an AI lacks CABAL, thinking outside the box
@Templarfreak
@Templarfreak 2 жыл бұрын
13:02 to clarify, this is the Mantauk, the subterranean mobile HQ that Slavik used for most of the original Tiberian Sun campaign, the Nod counterpart to GDI's Kodiak. 14:48 this mission can actually be a normal macro mission, too. GDI will give you Engineers (i think the intention is to be quick panic repairs for your Fist of Nod), and there's actually nothing stopping you from taking a Construction Yard. I usually go for the top base as it's much easier to destroy. Odd quirk with this mission: You can then unlock BUILDING MCVs, for some reason, and in doing so when you deploy it, it for some reason... Gives you GDI buildings you can build. Weird, lol. Anyway, yeah, this poor game man. They had so many other things they wanted to implement that they just couldn't get around to it. Some features are even almost entirely functional but for some reason were left on the cutting room floor, like the Dropship Loadout menu. 1. Cyborg Reapers were meant to be in the base game but got cut due to some bugs before being re-introduced in Firestorm. 2. the Starport mechanic from Dune 2000 was meant to be available to GDI through the scrapped Dropship Bay building. 3. It is my understanding the Firestorm Defense System wasn't fully realized and functioning totally in the intended manner (ex: the bug with flames). 3. Threat Rating Node, which also MOSTLY works and was simply scrapped. Essentially, your units would have auto-targeting one way, but when you build the Threat Rating Node, it would "improve" their auto-targeting, focusing down higher "threat" targets. 4. Orca Transports were meant to be buildable and usable by the player, but due to some absurd bug that existed in the game until only recently fans were able to patch it, were not made available. 5. Nod was supposed to have RA1-type Spys in the form of Chameleon Spy. some of the features still work, like revealing production of an infiltrated building, and some work but with major bugs, like infiltrating radars reveals that player's revealed terrain to you, but the bug being also to everyone else in the game. revealing power level and revealing resource storage usage and capacity. im not sure if those last two are functional in TS, but the first two are. 6. Limpet Drone was originally meant to be some kind a proximity mine, but due to some limitation they scrapped the mine and made it the Limpet Drone. 7. the Chemical Spray infantry from the first C&C game was meant to make a return. for whatever reason they scrapped it. it has a fully-realized sprite in the game that goes totally unused. 8. Harpies were supposed to have rotors, but due to some kind of limitation of how their voxel rendering engine worked, could not actually be put on the graphic. it only has rotors in the sidebar icon. 9. GDI was meant to have a dedicated tiberium vein clearing unit, but this unit was scrapped due to being redundant (since GDI can just easily kill the veinhole). 10. there was a GDI "Command Center" building that got scrapped. it's unclear what it would have done, possibly just acting as a Tech Center. 11. originally, GDI's Radar was meant to act as the pluggable structure instead of the Upgrade Center. there was multiple balance concerns with this, ranging from it'd be too easy for GDI to tech, to it would also be a huge loss if this Radar was destroyed since Radars are typically a semi-high priority target when attacking someone's base. 12. Nod was originally meant to have their own Repair Bay. 13. the EMP Cannon was meant to be only for Nod at one point. 14. there was an entire scrapped lighting system that was meant to at least affect the accuracy of units, higher light = more accuracy. to go in conjunction with this, there was going to be buildable light posts that would illuminate a large area. i believe that how much accuracy a unit had baseline and how much accuracy they get from being in good lighting and how much accuracy they give a unit for being in good lighting was going to vary from unit to unit. 15. Spotlight Towers were originally meant to be buildable and would have gone along with said lighting system, units targeted by the spotlight tower would have things targeting it have further improved accuracy. essentially, the spotlight tower would have provided maximum lighting onto a targeted unit. 16. the Turbine Power Plant that GDI has was originally intended for Nod. 17. Airstrikes from the first game were intended to make a return. 18. there was meant to be a superweapon that would be available to whoever captured a neutral Mutant building that would give them a commando reinforcements of Umagon, Tratos (acting as a vehicle hijacker) and Ghost Stalker with a handful of Tiberium Fiends. 19. Hunter Seeker was a buildable unit and was intended to have most of the functionality the current Limpet Drone has and were meant to have a detonation feature, where at any time you could destroy the vehicle it was attached to, as well as give you more information about the unit. 20. instead of the Cluster Missile, Nod's main superweapon was originally meant to be a normal missile like in the first game, except you had the option of picking 1 real target location and 2 fake target locations. 21. scrapped support power for GDI that would just reveal a small area for free, kinda like Yuri's Psychic Reveal in Red Alert 2.
@montypython5521
@montypython5521 2 жыл бұрын
What I'd do for a 3D remake of this game with all these features(most of them) and more
@doctor_cheesecake
@doctor_cheesecake 2 жыл бұрын
They were also planning on adding CABAL and the mutants as playable factions but ran out of time. With how cobbled together the engine is it's a miracle mods are even able to add more playable factions since they hardcoded 2 factions being available.
@Templarfreak
@Templarfreak 2 жыл бұрын
@@doctor_cheesecake i dont recall that for _Tiberian Sun,_ but they _were_ planning on adding those factions for the scrapped version of C&C3 that Westwood was working on before they were shut down. Mutants i dont think were ever intended to be a playable faction for TS, at one point Umagon was meant to be a hero unit for GDI, and at another point Umagon, Ghost Stalker, and Tratos were meant to be a superpower similar to GDI Drop Pods that would give you 1 of each and some Tiberium Fiends, and the only way to get this superpower was to capture a neutral building on some maps, but at no point were they intended to be units for their own playable faction from what i can tell. most concept art and models for CABAL units made by Westwood were also made sometime after the release of Tiberian Sun, such as the Swarmling, Trooper, the mecha T-Rex thing, and so on.
@Seriona1
@Seriona1 Жыл бұрын
@@Templarfreak Mutants were 100% planned to be part of the campaign as a faction you played who advantage was that you can cherry pick your build between Nod and GDI.
@Templarfreak
@Templarfreak Жыл бұрын
@@Seriona1 i have never heard of that before and i cannot find any sources that say this was going to be a thing or that something like this was cut.
@Aw-ev1mv
@Aw-ev1mv 2 жыл бұрын
"CABAL reveals his true colors... A sort of light blue." I laughed way too much at this joke
@Kurorahk
@Kurorahk 2 жыл бұрын
Hey I'm one of those ancient modders, grew up modding the game and spent years on Project Perfect Mod and a few other sites digging through things, trying to figure out things like how to make Dropships properly work, trying to make hologram units (as in a unit makes holograms of itself, resulted in some wacky stuff). Even was once part of a mod team, even have some assets on a few small sites at one point. Sadly I think all but like 4-5 voxels I kept through the decades between machines have been lost to the digital wasteland. But it was a fun 8 years from 2000 to 2008 for modding TS and RA2. And TS holds a special place in my heart as the first game I bought with my own money, I played that game to death and am glad it is still technically playable even today. Even if it requires setting my resolution to tiny and if I want to show friends I have to use a capture card on the monitor that's going to have it running on. What a wonderful buggy weird game and series. I really do miss TibSun's take on the universe, it's visuals, storytelling, and just the way things felt to actually have stakes left it's mark on me and where I have gone as an artist, writer, and engineer turned prop maker.
@Kiwithe3rd
@Kiwithe3rd 2 жыл бұрын
The first mod Kiwi remembers playing for any game was one called Mammoth Wars for TS that, if memory serves, left the base units mostly untouched but just added a bunch of stupidly OP end game units like an "Eye of Kane" that used the ICBM model and when deployed basically insta-gibbed anything in its range. Also Kiwi has no idea what mod it was in or anything but the words "Giant Underground Dragon Walker Prototype" on top of a mammoth MKII are burned into Kiwi's memory.
@clydecraft5642
@clydecraft5642 2 жыл бұрын
Kiwi is a kiwi
@PhoenixLive_YT
@PhoenixLive_YT 2 жыл бұрын
Please continue with this series !!
@Henskelion
@Henskelion 2 жыл бұрын
I actually always really liked Dogma Day Afternoon, where you have to recover the artifacts from the Cult, as janky and terrible as it is. Something about all the weird scripted events, like the Cult leader appearing on a cliff with lightning strikes around him while chanting "Come to me...", while the level starts off with Rain in the Night pt 2, which sounds like it should be music from a spooky Halloween level in a cartoon platformer game and not an RTS soundtrack.... definitely C&C's weirdest mission. EDIT: btw, one thing I noticed on that mission is that you don't need to use the Juggernauts to clear the Veinhole monsters. You can actually just position Ghoststalker right next to the monster "hole", and two shots from the railgun will kill it, nice and quick.
@DrWhite
@DrWhite 2 жыл бұрын
Yeah but Ghoststalker could be doing other, more important things like finishing the level XD Although I'll admit I should've touched more on the cult leader and what they implied for the lore and stuff. I just couldn't make it fit with the pacing.
@Sorain1
@Sorain1 2 жыл бұрын
@@DrWhite Maybe pop out a little video talking about it if you have the time?
@hecksters423
@hecksters423 2 жыл бұрын
You could also use an exploit involving the Juggernaut and the "light infantry" that it spawns at a certain health threshold. Get GS to manually attack the Juggernaut to half HP, deploy the Juggernaut, let him C4 the Jugg, and if you have the Jugg on orange when you detonate the C4... Congratulations, you have your own Cult Guard.
@johndexterzarate6663
@johndexterzarate6663 2 жыл бұрын
....Finally, stepping into Red alert 2 and yuri's revenge, then crying at every load save in Singularity.
@kawatika
@kawatika Жыл бұрын
Really love the edit at 5:44. The little humorous quip followed by a seamless swipe into a horde of Titans and all in sync with the sick soundtrack. Can't stop replaying that part.
@Marc_Araujo
@Marc_Araujo 2 жыл бұрын
Here's to waiting on the release of Command & Conquer: Remastered Collection II.
@GymBossAniki
@GymBossAniki 2 жыл бұрын
Hell yes, a mechwarrior 4 video next. That treasure trove was my first entry into video games and I cant wait to see your take on each of the 3 entries under it. Ive been thinking about playing it again and fashioning some fan fixes together to make it easier to get fully functional and comfortable on modern hardware.
@Szoki86
@Szoki86 2 жыл бұрын
I remember how disappointed I was when I discovered that in FS artillery (including Juggernauts) can actually miss when the target is moving, making it much, much weaker as a defensive unit and only truly effective in destroying enemy defensive turrents from a safe distance. I know that Nod Artillery always hitting the target was ludicrous, but it balanced the very meh Tick Tank. And playing as GDI I could always spam Titans (aka the best unit in the game), Jump Jets or Orca Bombers to counter them.
@zyxophoj
@zyxophoj 2 жыл бұрын
It was indeed ridiculous to see artillery shells crash to the ground 5 squares behind a fast unit like a bike, and even make a crater where they landed... and have the bike explode anyway. It's a little bit sad that GDI completed their juggernaut project at the exact same time that the laws of physics governing artillery were changed. That, combined with juggs' iffy accuracy meant their main use was smashing obelisks so that the titans could clean up everything else. The inexplicably fat ass of the obelisk in Tib Sun definitely helped a bit there; even juggs had a hard time missing that.
@RexZShadow
@RexZShadow 2 жыл бұрын
@@zyxophoj artillery was so broken, literally all mission you can build them you can clear by just moving 2 line of artillery leap frigging each other.
@hatoryh
@hatoryh 2 жыл бұрын
Well for me I cheesed last missions with disruptor tanks, the wave can bypass firestorm walls too. Core defender did not even wake up.
@Stryker200000
@Stryker200000 2 жыл бұрын
So glad you did this. Loved both videos and looked forward to your take on the Firestorm expansion. I’ll be honest, even though I’m around 37, I never did play the campaign when I was a kid, just skirmish. But thanks to your videos, I’m playing the campaign now
@meanmole3212
@meanmole3212 2 жыл бұрын
I can't fucking take it with those cabal zoom calls with random guests, too funny
@youmukonpaku3168
@youmukonpaku3168 2 жыл бұрын
Hey, it is actually possible to turn Nod FS 01 into a regular base building mission! You have three engineers, use one of them to steal a Refinery while it's got a truck on, use a second to steal a Barracks. The third has to stay alive to not fail, but now you can train more Engineers at will.
@Silvercruise
@Silvercruise 2 жыл бұрын
I always did that and just took over the entire gdi base before completing the mission
@mralexs
@mralexs 2 жыл бұрын
Every time I've tried that it only lets me build Rocket Soldiers and Light Infantry
@123ismell
@123ismell 2 жыл бұрын
Thoroughly enjoyed the Tib Sun & Firestorm videos. A real nostalgia trip!
@RecolitusMorbus
@RecolitusMorbus Жыл бұрын
I can't, for the life of me, think of a better game other than Tiberium Dawn. TibDawn was my very first game. I come back to it like you come back to TibSun. It reminds me of simpler times where there were no responsibilities to occupy my mind during all the hours of the waking day; where Tiberium Dawn, Tiberium Sun, and StarCraft/Brood Wars soothed all wounds; where all I had to worry about was when the next Brian Jacques Redwall novel would arrive by mail once their paperback editions were announced. I miss those days. I miss them so very much.
@Hammer_Of_Olympia
@Hammer_Of_Olympia 2 жыл бұрын
Man your content is honestly hilarious. Keep it up man! Love your stuff
@killertank2186
@killertank2186 Жыл бұрын
Couldn’t help but immediately notice the project wingman music hiding in the background. Nice.
@c.a.7844
@c.a.7844 2 жыл бұрын
Don’t think I didn’t notice that Outpost 2 truck at 12:56… **HONK**
@Dynasty1k
@Dynasty1k 2 жыл бұрын
Listening to the old music from C&C and Red Alert is always a welcome noise.
@Slightlymisshapen
@Slightlymisshapen 2 жыл бұрын
Wonderful video. Made me relive my childhood. between this Red alert 2 and Baldur's gate 2 it was pretty much peek solo gaming for the late 90's
@michaelbeale2498
@michaelbeale2498 2 жыл бұрын
I remember all the amazing maps with the modded units we will never see again. A pour out a drink for the fallen maps.
@napdogs
@napdogs 2 жыл бұрын
Loved this overview of the base game and expansion really captured why I love this game to this day
@magomoon1
@magomoon1 2 жыл бұрын
Thanks Dr White. Firestorm really mark my childhood as one of my favorite games of all time. I was waiting this video since I discover your channel.
@ste887
@ste887 2 жыл бұрын
the mod you're referring to that you can't remember was called ultima mod, and the suicide unit was the matter-antimatter transporter. god that thing made my machine chug back in the day, who needs a suicide truck that fires 36 ion cannon strikes at once when destroyed? really? though will admit was fun sneaking it into a base with a carryall, or using the sidebar glitch to build the structure version and stick it right in the middle of the AI base and watch their stupidity be rewarded with 'by gods light i smite thee'
@MEMUEROOO
@MEMUEROOO Жыл бұрын
Another great video. Glad to see people still enjoy the classics.
@sefyravelvetpaw8166
@sefyravelvetpaw8166 2 жыл бұрын
12:57 that cute little tractor truck from Outpost 2 lol
@skyvipers
@skyvipers 2 жыл бұрын
Smiling the entire time watching this vid, thank you so much.
@WallNutBreaker524
@WallNutBreaker524 2 жыл бұрын
22:49 , i can feel your pain , having something that has been with you for sometime , and then losing it , i feel your sadness. I lost my account on google thats been with me since like , 2012? or something like that , and other things that i deemed important to me but now are gone or i cant find em.
@kranianus5559
@kranianus5559 2 жыл бұрын
RA2's going to be a blast with the gameplay part. I can feel it.
@sanguiniusonvacation1803
@sanguiniusonvacation1803 2 жыл бұрын
Nice hearing the tts voices together again for a vid
@katier9725
@katier9725 11 ай бұрын
There is a kind of easter egg in the GDI mission with the virus Cyborg: if you check the south-eastern part, you'll find a veinhole. For some unclear reason this specific veinhole was modified via map settings to have a truly ridiculous amount of HP, far more than a player would normally usually use to kill something. It *can* be killed, but it takes a very long time of sustained fire to take out.
@Fate_37
@Fate_37 2 жыл бұрын
16:25 The FIREstorm defence system can't defend against FIRE? Oh, the irony!
@ThePrinzKassad
@ThePrinzKassad Жыл бұрын
Juggernauts are like Stormtroopers... They miss almost anything!
@Zen17h
@Zen17h 2 жыл бұрын
Ah yes, early defender cheese. I remember I once managed to trigger the Core Defender early by suiciding a bunch of Orca bombers into the firestorm grid and hoping they crash into the buildings
@mystogen9137
@mystogen9137 2 жыл бұрын
These videos are a gem Thank you for this
@lunarservant6781
@lunarservant6781 Жыл бұрын
Slavic is here giving you the go ahead to assault a dangerous AI and the fact that he delivers “smash that machine into junk” with such an even tone kills me
@CvBrony
@CvBrony 2 жыл бұрын
Props for the SwatBot in the thumbnail!
@paragonrobbie9270
@paragonrobbie9270 2 жыл бұрын
Dr. White, Earndil, Kiwi AND ThunderPsyker!? *The boys are back!*
@julietkilo9716
@julietkilo9716 2 жыл бұрын
Tib Sun has the best CnC atmosphere change my mind. CnC3 was a gud gaem but didn't manage to capture the grim atmosphere of the Yellow and Red Zones. The planet is literally transforming into Something Else, there's almost no hope, and I loved it so much.
@CommanderBohn
@CommanderBohn 2 жыл бұрын
Man I really want a remaster of Tiberium Sun, RA2 and their expansions. The remasters of the original C&C and RA were huge hits.
@ReviveHF
@ReviveHF 2 жыл бұрын
Other than that, I want Generals and it's expansion remastered as well.
@CommanderBohn
@CommanderBohn 2 жыл бұрын
@@ReviveHF Darn. Didn't knew you were such a C&C enthusiast among the moffs.
@nejmq
@nejmq 2 жыл бұрын
Today I watched your video about tiberian sun, it was so amazing i love it, then today comes this video, i am so happy!
@matsuhikotakagawa8060
@matsuhikotakagawa8060 2 жыл бұрын
Hmm... I still remember those days that I modified the Jugger's artilerry physic to use that of Tick-Tanks, so it will no longer be _'lobbed'_ at high altitude.
@skullmn3534
@skullmn3534 2 жыл бұрын
22:38 ... That was the "Demolition Ion Truck", I forget the name of the mod, but my friends and I had used it before. When the game slowed down from all the shrapnel and explosions, killing several infantry, hilarity ensued when their lagged speech said something of the sort: "Medic Medic Medic Dick Dick Dick!!!"
@crafty6833
@crafty6833 2 жыл бұрын
Keep making these videos esp. with these series! New sub here, keep up the good work!
@owocodrutz6837
@owocodrutz6837 2 жыл бұрын
Bro i played this game since i was 7 lmao and rn im still doing it. It is still one of the cool games tbh
@coyote4326
@coyote4326 2 жыл бұрын
You kinda make me think of the "Civvie 11 of RTS games", which is great.
@Xsifilad
@Xsifilad 2 жыл бұрын
you know you can just deploy MCV next to cabal core, then build a barack on the inside, thus bypassing the firewall, then spam disc throwers and destroy the core.
@darkravenbest8970
@darkravenbest8970 2 жыл бұрын
1:01 I too like when kodiak wreck far more bigger than its unit model.
@toramaru2490
@toramaru2490 Жыл бұрын
At the fist of nod mission, you can safe the village and get engineers. Capture the bottom right base and its just cake walk after that
@dbocsan
@dbocsan Жыл бұрын
We need a Tiberium Sun Firestorm mod with that random map generator feature in Tiberium Wars or Kane's Wrath.
@doom7ish
@doom7ish 2 жыл бұрын
Listen to the Sound of Your Own extinction Human! -Cabal
@sonictank
@sonictank 2 жыл бұрын
You just don't have to capture the relay stations to shut down Cabal's firestorm barrier. Just use disruptor tanks. Disruptor beams somehow penetrate through the barrier. A small trick to destroy the core without activating the defender itsellf:D
@skulker2
@skulker2 8 ай бұрын
Hahaha all the little things in the video like a streamer in the video feeds, the Wii start up music when cabal is reactivated lol. Hilarious 😂
@scotth6797
@scotth6797 2 жыл бұрын
Wait a tibsun video with part of the Mechwarrior 4 soundtrack? ooh nice
@JohnTrustworthy
@JohnTrustworthy 2 жыл бұрын
Tiberian Sun Firestorm: Or why an uncut diamond is better than a polished turd.
@AlexanderBogdanow
@AlexanderBogdanow 2 жыл бұрын
Finally! Nice work me lad!
@alexandrebotev5038
@alexandrebotev5038 2 жыл бұрын
Thank you for your review. This is the way I like it, Humouros and straight forward though still tactical.
@GyroCoder
@GyroCoder 2 жыл бұрын
Aaahhh, I loved rules.ini modding - SO much nostalgia
@LtBlackFire
@LtBlackFire 2 жыл бұрын
Well, I was here when Dr. White's popularity exploded, and rightly so! Just buy the guy a coffee already, Glory To Dr. White!
@V12-i4b
@V12-i4b 2 жыл бұрын
Ah, a fellow Blaze the Movie Fan Enjoyer
@NightpireVideos
@NightpireVideos 2 жыл бұрын
Excellent. Kane is pleased.
@ajaaskelainen
@ajaaskelainen 2 жыл бұрын
Thank you!
@mohammedkhatib4672
@mohammedkhatib4672 2 жыл бұрын
been waiting for this for so long!! man you are a genius
@chthulu27
@chthulu27 5 ай бұрын
I remember back in the day, my brothers and I played XCOM Apocalypse and it had a really STEEP difficulty curve towards the end. So, we got an editor for the game data! And it was _hilarious_ ! We jacked the damage values for the human weapons to the absolute maximum. While this didn't do anything too remarkable to projectile weapons besides making them all one shot killers, explosives were another story. As it turned out, explosive weapons like the auto cannon rendered clouds of fire and smoke for a pre-set number of squares along with the amount of damage inflicted. At maximum, those squares turned from 4 to 40! The game began to lag horribly from trying to render all the explosions! 😂😂 So we had to tweak it down a little. Then, we put a soldier in a flying suit, gave him an auto cannon loaded with explosive ammo and started playing flight of the Valkyries as a single unit rained mass destruction on all the invading alien scum. 😂😂😂😂😂
@andrewames247
@andrewames247 2 жыл бұрын
I hope in the name of Kane that this game gets a PROPER remaster (re, Tiberian Dawn and Red Alert), with a balancing for the modern age...
@MsSovereign1214
@MsSovereign1214 2 жыл бұрын
becoming quake 2 though omg i died
@goliath9211
@goliath9211 2 жыл бұрын
Your videos are entertaining and nostalgic, Kool beans 😃
@Beastlordius
@Beastlordius 2 жыл бұрын
In the end, I so hope Renegade X will manage to finish off Tiberian Sun version of their game. They did already amazing work and the premise of TS in their works is something to awe.
@LegendaryPhenom
@LegendaryPhenom 2 жыл бұрын
You should really do the same for RA2 and RA3. Your commentary is fucking awesome!
@RippPryde
@RippPryde 2 жыл бұрын
Oooo, I heard Mechwarrior 4. Now there is a series ripe for some videos :)
@honestjason7854
@honestjason7854 4 ай бұрын
man i never played this! i have to stop this video until i do!
@squishymusic9723
@squishymusic9723 2 жыл бұрын
Core Defender vs JumpJet trooper Confused screaming!
@rablablook1720
@rablablook1720 2 жыл бұрын
Great and fun as the last vid. Looking forward to how you may make a vid for Tib Wars or Red Alert.
@rosiemccattail6350
@rosiemccattail6350 2 жыл бұрын
ngl, those cowardly flame tanks made my day can you make a cut clip of them?
@sweetballs4742
@sweetballs4742 2 жыл бұрын
4:22 I remember this base to the point that I waste 30 minutes of my life to build enough army and engineers to capture the base and destroy the defenders.... Only for the ai to troll me by selling all the structures and evacuate the defenders via subterranean apc xD
@AnthroTsuneon
@AnthroTsuneon 2 жыл бұрын
Weirdly, the mod part reminded me of Fileplanet as well and a great Red Alert 2 mod.. 2 of them, really. 1 that made Red Alert 1 in the RA2 engine and it was about as good as the remaster, the music remixes and all that aside-- And one that made it into a WW2 game where machine gunners sprayed hits around but were rarely accurate and you could land paratrooper planes.
@ibragimowbekhan0987
@ibragimowbekhan0987 Жыл бұрын
"Thanks", EA...
@Marci-Ana-GMM
@Marci-Ana-GMM 2 жыл бұрын
Humans living in 2024: Where the F is the tiberium?
@maxthomas2990
@maxthomas2990 2 жыл бұрын
Great vids as always Herr Dr!
@remote24
@remote24 2 жыл бұрын
Cabal isn't Kane. There are multiple people there. He said "our". He's probably a combined mind of all the great nod leaders. And Kane breaks through cabals controls for a brief moment
@josephmontanaro2350
@josephmontanaro2350 2 жыл бұрын
hey Doc, great video :) I know your doing something else for your next review but will you eventualy be doing C&C 3 and Khanes Wrath some day? no pressure or rush, just wanted to know :) you hit the nail on the head of the atmosphere of this game being one of the best in the C&C franchise and the lore points and plot are some of my favorites but I just love the gameplay and mechanics of the third game (when I first saw demos of the game and noticed your infentry when near objects will take cover and gain increased defensive capability it blew my mind, that and the whole squad based infentry system (I know some people hate it but i just thought it made battles a lot more cinematic), I wish they didnt use the evolution of tiberium to write off most of the mutants (the evolved viseroids are interesting but damn I wish we could have also gotten floaters, friends and new mutants) and the forgotten being reduced simply into the random tech building hovel on a handful of maps but I do love how they have the detailed collectable lore sections and the environmental storytelling (dead blossom tree and the weird tiberium tree mutants dried out and dead on some maps, the random bits of old bases, first war humvee wrecks and the sad but cool fact they have a (sadly unusable) MK2 husk on at least one map. I know people obviously hate the 4th game and the third game is argued as either really good or not close enough to the second one but I feel theres just as many things people like about it as they dislike and even that discussion would be fun to see you discuss, keep up the good work doc and make sure you wall off your buildings to stop those engeneer rushes! (also you need to take revenge, blob up black hand and introduce your buddies to the "brothers of battle" and cook them till they are extra crispy) :D edit: just watched from home (was listening to it at work earlier) and noticed the subtitle payday gag, any chance we can see a one off on that in the future? ;) would totally love to see you and the guys and your unique blend of humor while robbing a bank/nuclear weapons stockpile/eldrich washington temple :D (not sure if you would want to do a lore video but I'd love to see your comedic interpretation of the games events)
@trunphin
@trunphin Ай бұрын
Lol, "without cabaal who will tell me i need more silos" and i just said "dont worry, youll steal an EVA soon." Two seconds later: "blah blah blah EVA in it"
@omaral-aqid7950
@omaral-aqid7950 2 жыл бұрын
Great Video!, now we need one about C&C3 or Dawn of War :D.
@Fumblerful
@Fumblerful 2 жыл бұрын
South America kinda has hieroglyphics. Central American/ Mexican indigenous peoples made images in stones to represent stuff. Don't know if it is properly hieroglyphics, but it gets the point accross.
@MD-yd8lh
@MD-yd8lh 2 жыл бұрын
great work!
@mrrobertwolfiii1079
@mrrobertwolfiii1079 2 жыл бұрын
Blanco telling on hairy and the mafias
@obsidian9998
@obsidian9998 2 жыл бұрын
Still a great game to play ☺️ Funny how disfunctional Firestorm was😂
@andrewames247
@andrewames247 2 жыл бұрын
5:47 No, they actually call it Civil Asset Forfeiture...
@cjschaff317
@cjschaff317 2 жыл бұрын
I’ve been waiting for this one
@flankerchan
@flankerchan 2 жыл бұрын
Yeah, for the Juggernaut. i have to mod the shit out of it to finally makes it useful XD.
@dsmith4658
@dsmith4658 2 жыл бұрын
wish they still made these games
@YiYaEmperor
@YiYaEmperor 2 жыл бұрын
7:05 is that Mechwarrior music in the background?^^
@majorblackmore1
@majorblackmore1 Жыл бұрын
Yes.
@user-yo8ab1ys9e
@user-yo8ab1ys9e 2 жыл бұрын
Peace through power!
@hikaru9624
@hikaru9624 4 ай бұрын
So can we expect Tiberium to arrive on earth and the dawn of the Tiberium age in ten years time?
@morriszombine
@morriszombine 2 жыл бұрын
16:48 - died of laughter
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