Davinci Resolve | ACES + EXR Workflow for 3D Artists

  Рет қаралды 7,019

Jonas Noell

Jonas Noell

Күн бұрын

Пікірлер: 39
@JonasNoell
@JonasNoell 3 ай бұрын
✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@laeianimation
@laeianimation 2 ай бұрын
Life changing stuff! I was needing this so much! Colour management is so important. Thank you!
@F10F11hm
@F10F11hm 4 ай бұрын
I've been waiting for this. Thank you, Jonas!
@elisep1001
@elisep1001 4 ай бұрын
can't wait to watch this video, thank you for your service
@Soluna_y2k
@Soluna_y2k 4 ай бұрын
Genau auf so ein Video hab ich gewartet! 😊Vielen Dank dafür!!!
@addamski
@addamski 4 ай бұрын
AMAZING thank you for doing this mate! 👌👍
@JonasNoell
@JonasNoell 4 ай бұрын
No problem 👍
@BAU787
@BAU787 4 ай бұрын
Thats what i need. Thank you. love from Pakistan
@ItsNewFlava
@ItsNewFlava Ай бұрын
thank you!
@kuunami
@kuunami Ай бұрын
Your explanation for the different versions of ACES is absolutely amazing! ACEScg is linear while ACEScc is log. I wonder why resolve doesn't support ACEScg.
@pokdesempoi1397
@pokdesempoi1397 4 ай бұрын
Brilliant
@MrMcnamex
@MrMcnamex 2 ай бұрын
for aces to work properly the bitmaps needs some overhaul or not ?
@Vianavfx
@Vianavfx 4 ай бұрын
Can use viewer luts instead of the aces transform at the end. V19 has a aces transform option there and u can also use the ocio configs in there, although takes a bit of extra time to set up.
@JonasNoell
@JonasNoell 4 ай бұрын
Couldn’t get it to get an identical (or correct) result like with the aces transform in the end. It looks wrong, though I’m not sure why. Or which settings are you using exactly?
@Vianavfx
@Vianavfx 4 ай бұрын
@@JonasNoell if you use ocio configs with the same aces version it should be exact. The problem is v19 with color management set at project level makes it even more confusing. You set it to output in project settings to srgb, right? Turn it to no output. Then in edit page will look very dark. But in fusion when you set the viewer lut aces transform acesCG - srgb it will look correct. I think best way is not to use color management at project level, but with aces transform nodes or cst.
@Vianavfx
@Vianavfx 4 ай бұрын
@@JonasNoell kzbin.info/www/bejne/aniYXoSAqKiJf68si=DzSQPkMTiB0E1VOb
@JonasNoell
@JonasNoell 4 ай бұрын
@Vianavfx Oh cool, thanks a lot I will try that. Yeah exactly it is set to sRGB at project settings. It’s confusing that Fusion and Edit/Color page are living in 2 different worlds, I would assume to see it all stays consistent. So you set AcesTransform then in the end of the chain on the ColorPage to make the output look correct?
@JonasNoell
@JonasNoell 4 ай бұрын
Ok great will give this one a look as well
@studio2513
@studio2513 2 ай бұрын
@Jonas Noell why multi-channel exr and not multi-LAYER?
@JonasNoell
@JonasNoell 2 ай бұрын
Actually the correct wording is probably MultiLayer, so I said it wrong in the video
@DannyBlicher
@DannyBlicher 4 ай бұрын
Very cool! What exr are you saving? 32bit lossless? What color mapping are u using? Do you use Burn Value inside color mapping?
@JonasNoell
@JonasNoell 4 ай бұрын
Normally 16Bit per Channel and Zip Compression worked fine for me. And for Burn Value everything at Default Settings, I normally wouldn’t mess with those.
@abdullahubeyd3060
@abdullahubeyd3060 4 ай бұрын
thanks
@monsterandmaster
@monsterandmaster Ай бұрын
Why don't you use the aces transform built in the viewer to your liking ? This is basically the same, it's only a viewer lut and doesn't mess your color pipeline
@jaylee2656
@jaylee2656 4 ай бұрын
AMAZING! now i no need put exr to ae and export mov then import to pr and edit 😅
@piotrus3333_CGI
@piotrus3333_CGI 3 ай бұрын
Use multipart exrs in Resolve. Always. 3 fps playback? Came on..
@JonasNoell
@JonasNoell 3 ай бұрын
Yeah it sucks that Resolve is so bad to load MultiChannel. Unforunately in the industry MultiChannelEXRs are kind of the standard so they have to step up their game here
@piotrus3333_CGI
@piotrus3333_CGI 3 ай бұрын
@@JonasNoell Multipart exrs - PARTS not channels. and support is ok. or at least good enough.
@JonasNoell
@JonasNoell 3 ай бұрын
​@@piotrus3333_CGI My experience is exactly the oposite. Multipart EXRs handling seem sreally not optimized which results in very long loading times. It seems to load the entire data and not just the displayed part of the exr. In Nuke or even Chaos Player that seems to work flawlessly though. But if you know how to make Resolve load Multipart EXRs smoothly please share your insights.
@piotrus3333_CGI
@piotrus3333_CGI 3 ай бұрын
@@JonasNoellI've just tested it to get some numbers right. hd exr sequence, 9 parts/layers, zips, ~37MB (so quite small exr): playback in Fusion is almost 3 times faster for multipart exrs.
@Nat-uj6kb
@Nat-uj6kb 4 ай бұрын
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