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@elldesignz7 ай бұрын
Such a amazing tip ! Thank u
@EUFEMIOS6 ай бұрын
As always: beautiful. Это самое прекрасные уроки по шейдингу, которые я видел) Respect!!!
@JonasNoell6 ай бұрын
спасибо :-D
@EUFEMIOS6 ай бұрын
@@JonasNoell yooo ❤️
@stanislavmalyshkin65426 ай бұрын
Thank you!
@DarthCzAr7207 ай бұрын
Beautifull, as usual.
@朱士通7 ай бұрын
thanks
@abdullahubeyd30606 ай бұрын
thanks
@Vacurr7 ай бұрын
Thanks Jonas
@Sergij_Vari7 ай бұрын
Please, more videos about grass! How to create different type of grass
@JonasNoell7 ай бұрын
Use different type of grass assets?
@Sergij_Vari7 ай бұрын
@@JonasNoell yes, I mean for example how to make Lawn or wild grass. For example, not from scratch, we could use any assets, or detach some blades of grass and recreate own asset to scatter.
@cgimadesimple6 ай бұрын
great work! ❤
@sakthivels52756 ай бұрын
An another amazing video ❤. do more video in vray fur content
@JonasNoell6 ай бұрын
There is an own dedicated fur tutorial in my channel
@SalmanSiddiqui-b6v7 ай бұрын
Useful
@卢小刚6 ай бұрын
amazing ! I want to lean maero Thank u
@JonasNoell6 ай бұрын
Maero?
@Tech-Tempest7 ай бұрын
This translated well in Maya/Vray. Thanks!
@JonasNoell7 ай бұрын
Awesome good to know!
@richardminhle7 ай бұрын
Hi Jones, Could you make an extra to have grass changed colors to yellow at some areas?
@JonasNoell7 ай бұрын
You could easily use a DistanceTexture for that
@svsguru20005 ай бұрын
Is it still necessary to use vray2sided material for this, or is using the materials translucency enough?
@JonasNoell4 ай бұрын
Don't need 2 sided anymore when using the translucency option with the "thin" option
@StudioReplica_Arch6 ай бұрын
Do you always neglect the Vray material imported by Quixel Bridge with any 3d object?
@JonasNoell6 ай бұрын
Yeah because they are not setup correctly for V-Ray. I have a video about this in my channel.
5 ай бұрын
If you use the scattered geometry as a VrayProxy (in this case making proxy each of the megascans grass chunks) will the edge trimming works fine or it may get some troubles?
@JonasNoell5 ай бұрын
No that shouldn’t matter if you use proxy or real geometry
@yanke81547 ай бұрын
good
@bobrobrules6 ай бұрын
Why do you not use the material that comes with the asset? You said it's done a really bad way but why? Does this only apply to models or is it surfaces as well?
@JonasNoell6 ай бұрын
Everything that comes from Quixel Bridge is not setup correctly. For example reflection color, bump intensity, normal orientation and so on. I have a tutorial in my channel how to setup Megascans Assets in V-Ray that goes into the details.
@bobrobrules6 ай бұрын
@@JonasNoell KZbin literally just recommended that video to me and I'm watching it now thanks.
@JonasNoell6 ай бұрын
Haha ok ☺️
@vrendviz18866 ай бұрын
Like 199 🖐
@jimmwagner7 ай бұрын
How would you go about having wind animation in the grass?
@JonasNoell7 ай бұрын
I guess you can animate the grass assets with some noise and it should also work for the scattering. But I haven’t tried. For more advanced setups I would switch to Forest Pack as there it is possible with many more options.
@scpk22467 ай бұрын
Hi, Jonas - I have a Chat Email to you - I hope you can read it if you have time - thanks Anyway, this is such a good tutorial.