I miss Day[9] talking about StarCraft/StarCraft 2 strats. Bring back Funday Monday!
@Boots430964 жыл бұрын
You'd think with lotv he would come back but nope
@joshuareich5804 жыл бұрын
I wish that it would come back too, but I think it required an absolutely insane amount of work behind the scenes.
@pinoy9294 жыл бұрын
@@Boots43096 from what I understand, prepping for SC2 episodes took way more time and it wasn't garnering enough viewership than other stuff that took less time, but has twice the viewership results. But it doesn't explain why he's doesn't play or even co-host major tournaments anymore.
@CrenVerdis4 жыл бұрын
I honestly miss dearly Day[9] daily... I know it's a lot of commitment... But a Day[9] weekly, or heck, even a monthly I would LOVE. Whether Funday Monday, Noobie Tuesday or just an analysis of a pro-game. Sean if you read this... Consider doing it once a blue moon. I miss that kind of content especially for SC/SC2.
@Boots430964 жыл бұрын
@@pinoy929 he could at LEAST stream the ladder or something once in a while even if he doesn't wanna do the replay reviews, but oh well.
@Templarfreak4 жыл бұрын
10:58 small sidenote here, they also have to use their _larva_ to make these Overlords, meaning those Larva cannot be actual combat units now either, meaning the Zerg also loses a bit of ground army size in order to replenish Overlords, not just money.
@JoeyJSawyers4 жыл бұрын
What year is it? When was the last time I remember hearing Day[9] talking about PvZ lol, I feel so confused...
@Mikkjel14 жыл бұрын
His learn to play series, perhaps?
@boredom2go4 жыл бұрын
I expected to see part of his tooth missing.
@Blargshark12314 жыл бұрын
Yeah this came out of absolutely nowhere!
@lsdap19694 жыл бұрын
Finally a good fucking topic ❤️
@sac228334 жыл бұрын
Waste of time, exactly
@FalconPaladin4 жыл бұрын
Please to be more StarCraft talk. You're a major reason I started casting.
@krioni86sa4 жыл бұрын
😊😊😊
@AlfredoMHSCII4 жыл бұрын
I love your channel too, keep up the good work
@nizdeniz4 жыл бұрын
learn well, falcon
@nrednred55244 жыл бұрын
Brenda and Karen.
@MrKrinkelz4 жыл бұрын
My maaan!¡ Keep it up
@EvostarSC4 жыл бұрын
I love even though it's been more than 20 years of existing, Day[9] still explains the game in a way anyone could understand even if they never knew what Starcraft was. True mentoring power.
@victorholowinski46194 жыл бұрын
The universe: "here have some coronavirus" Also the universe: "also here is Sean talking about Starcraft" Balanced as all things should be.
@9and74 жыл бұрын
Agreed. Awesome to see...
@Moze91168994 жыл бұрын
Spiffing brit reference?
@majincroix4 жыл бұрын
Yessssss! That’s the first thing I thought
@jss11214 жыл бұрын
sacrifices must be made
@Datharass4 жыл бұрын
PvZ is not balanced though...
@lolzepicwins4 жыл бұрын
Find yourself someone who looks at you the way Sean looks when he talks about Bisu
@misterstaple10 ай бұрын
This video is one of day9's finest. This is why game patches with nerfs and buffs should be less frequent.
@emitowww11 күн бұрын
best balance patch is no balance patch let people discover counter strats by themselves
@bladerocks4 жыл бұрын
Starcraft is basically "I'm gonna counter your counter with my counter unless you counter my counter with another counter in which i'll counter that with my unintuitive counter until you counter that. Then i'm going to reddit Protoss OP"
@coincidence40544 жыл бұрын
You described it well. And the same thing in SC2 is Phoenix/Zealot. I don't know Brood War that well, but in SC2 stargate opening is quite useful harrassment against macro zerg. With the lift ability, phoenix surely has more universal value than corsair, though generally not enough to stop a zerg all-in. But hey, you can still blame that zerg anti-air ground unit is too weak (then they buffed queen).
@lelouchvibritannia78094 жыл бұрын
@@coincidence4054 Queen. Best zerg unit. Marine, best terran unit, warp prism, best protoss unit
@lagg1e4 жыл бұрын
I think Starcraft more than any other game has the angle "you counter my unit? Well I built a hundred and I can rebuild them faster than you can kill them until you have 20 counter units out. Much different than age of empires which is about I harass your economy while you harass my economy and hope I can micro my workers better until I can actually build things that can properly damage you ability to rebuild things..
@Aldrius4 жыл бұрын
@@coincidence4054 Corsairs are way more efficient than phoenix because they have an AoE attack and they kill overlords a lot faster. Also SC:Brood War didn't have queens, or unlimited mutalisk selection or a bunch of other stuff. And their ability to attack or effect ground units was completely irrelevant.
@SaiKisaragi4 жыл бұрын
lagg1e I legit just won a Starcraft 2 match versus a turtling mech player with mass Vikings. That and he had 120 scv’s and no fighting units lol
@playasteh194 жыл бұрын
LOVE that you're still talking about BW, played PvZ few days ago, said "i think i have enough corsairs" then he had more scourge... and i lost.
@mal3xia4 жыл бұрын
Jokes on you, I mass hatcheries for my supply.
@novikovPrinciple4 жыл бұрын
_raises finger, is about to say something_ *hand lowers, mouth closes*
@AldjinnTV4 жыл бұрын
@@novikovPrinciple this is the gif you're looking for media.giphy.com/media/BmX38GoChnxRe/giphy.gif from archer if you haven't seen it
@DEZEKER084 жыл бұрын
60,000 minerals just for supply? Good luck finding that on a 1v1 map in Broodwar.
@gravity1115874 жыл бұрын
@@DEZEKER08 someone hasn't played fastest
@DEZEKER084 жыл бұрын
@@gravity111587 not relevant since Sean was talking about pro matches which aren't played on money maps.
@TheTenn4 жыл бұрын
Dude I watched this rant and immediately went back and watched some of you analysis of pro games in your Let's Learn Starcraft series
@shambler15024 жыл бұрын
Sc2 player here. This reminds me a lot of how strategies that are terrible at higher levels, that nobody who's good at the game considers, end up working. Sometimes you stick a novice up against an experienced player and they win because their timing is so awful it works. Once. Only once, but it works. Your friend saying they were being dumb might have been right.
@doctorstainy4 жыл бұрын
I love that 3 rocks beat paper thing, i just imagine a bunch of scissors ganging up on a single rock, slowly turning him to gravel. =))
@rozmarinideas53404 жыл бұрын
Zealots killing an Ultralisk.
@abredolflincler14234 жыл бұрын
It took the entire global economy to crumble to make day9 come back to SC
@bigchunk14 жыл бұрын
When I saw Sean draw that box at the start, I knew this was going to be good. "You think they should build ground units?" "NO!"
@africanadian994 жыл бұрын
small videos on the history of Starcraft strategy would be awesome!!! it would bring back some of the Starcraft magic you gave us before. Super interesting to hear this and I would love some more if you have anything else to talk about.
@Dodovacer4 жыл бұрын
THIS
@2122Hellfire4 жыл бұрын
I don't even play StarCraft and this video was super interesting, so yeah that would be great.
@conk3rryan4224 жыл бұрын
YES!!!
@Cyberpansy4 жыл бұрын
Oh man I love this idea.
@oscarr57344 жыл бұрын
I wish more of this history would be brought up by casters. I feel like a lot of this counter-anticounter play is present in SC2, but the reasons why aren't always apparent to a new viewer.
@geoffreychan89674 жыл бұрын
So happy to have Day9 back talking some SC:Broodwar, this just brings me back to Funday Mondays, newbie Tuesdays, and commentary on some of the most epic games to ever grace a computer screen. This Sean has been missed!!! Welcome back
@DaKnifeCrow4 жыл бұрын
Lesson learned; have more rocks than your opponents. Thanks, Day9!
@Verw0r4 жыл бұрын
Someone should start a petition for new SC content from Day9!
@boredom2go4 жыл бұрын
I wish he would just play random games. He has so much to offer in term of generic game theory analysis. He understands game design, and it's interesting to watch him comment on it while playing a variety of games. It should always be Day9's day off.
@owenf52224 жыл бұрын
I saw this in my recommended, and I knew that it was on a topic that I don't particularly care about, and almost certainly won't have any relevance to me for the rest of my life. I also knew that Sean was going to describe it in such a fascinating way that none of that would matter!
@MrKrinkelz4 жыл бұрын
Its ok to be interested in things that dont matter man!!
@benediktferlings29744 жыл бұрын
Can we have this on a T-shirt? Three rocks BEAT paper?
@dinkumthinkum77634 жыл бұрын
Thanks, Sean! It honest to god brings a tear to my eye to have more Broodwar content. You've done so much for the community around this game. We appreciate you!
@japphan4 жыл бұрын
As someone who watched every Day9 daily about Broodwar, this was amazing as nostalgia. Also, my favourite matchup of any RTS to date. Thank you Mr J!
@Akabane1014 жыл бұрын
Three Rocks beat Two Paper is one of the best analogies I've ever heard. I love it.
@InturnetHaetMachine4 жыл бұрын
There is a pandemic, Stock Market is crashing, grocery store shelves are empty. But at least I got my Day9 talking about BroodWar, love you Day9.
@dsajn1234 жыл бұрын
Man, Your videos and Husky Starcraft was literally everything I watched in Highschool. Although I miss your starcraft 2 Content, and Funday Mondays i understand u have a life outside of KZbin. Keep doing you!
@orpheos94 жыл бұрын
Honestly, every non mirror matchup in broodwar is amazing. They all have such rich history and cool interactions. Since remastered TvZ has had so many wacky innovations with mech that were only dabbled in, in the times of OG brooodwar.
@VioletteZero2 жыл бұрын
Even mirror matchups are great. TvT is a beautiful siege tank line vs siege tank line. PvP is full of intense micro battles. ZvZ is a tense matchup where even the slightest loss can mean total defeat.
@battleriteroyalevietnam84472 жыл бұрын
@@VioletteZero i believe back in the prime tvt is always mass army with tank + goliath but they rarely fight. Instead the win or lose depend on how drop harass, controling base. Covert action do the thing. Pretty accurate to real world
@Caldera014 жыл бұрын
This was awesome! I haven't watched Day9 in years and this brought back so many memories and smiles. Make this a series!!
@heywhatup96574 жыл бұрын
Great video, your SC videos highlight the unusual beauty of high level competition to me. Makes me want to watch some brood war
@deviaan Жыл бұрын
I love this kind of stuff in games. I know it's counter intuitive for beginners, but it feels so rewarding to have lateral options to solve the game rather than just obvious strategy. In Magic, things like virtual card advantage are really similar and it's what makes the game interesting in my opinion.
@MrDuckford-oO4 жыл бұрын
Woke up 30 mins ago. Thought I was hallucinating from a high fever when I saw this video. Had to look at the time posted multiple times just to be sure.
@Dodovacer4 жыл бұрын
Man, get well soon. I have no fever, but I also felt like hallucinating. Shit times. So best recommendation: Watch ASL and stay home.
@NotTheWheel4 жыл бұрын
The depth and development and evolution of PvZ as Day9 described I can finally understand how this game is compared to that of Chess.
@haten12 жыл бұрын
Haven’t been recommended a Day9 video in ages, but oh my, did it bring a smile to my face. The comparisons to other games & format of the explanation was as easy to understand as ever. Love this man.
@Mordra4 жыл бұрын
Reminder that ASL is currently on the Round of 24! You can watch it on the AfreecaTV channel every Sunday and Tuesday! Today's PvZ were amazin'.
@ChessDownUnder4 жыл бұрын
Haven’t watched Day9 for about 7 years. This video was fkn dope, the memories! (mostly bad memories of me sucking at Starcraft)
@FrumpleJames3 жыл бұрын
Honestly, this kind of counter intuitive logic is fascinating. In real war, you can achieve a lot by gutting someone's logistics. So it's a very weird setup that almost feels like authentic guerilla war
@terynmidzain70894 жыл бұрын
Day9’s Starcraft vids and breakdowns years ago were the reason why my ranked jumped from silver to plat/diamond. God I missed these vids. Nice to see one again
@dking6297a4 жыл бұрын
1. One of the absolutely great things about the Zealot push is that it takes no gas. Your corsair army absolutely needs 2 gas to function so having a decent ground army that takes no gas is so powerful. 2. Zerg developed the hydra bust to exploit the lack of ground/ranged ground forces when the toss does the fast starport opening, many toss die to this at upper skill levels.
@Meklor4 жыл бұрын
It was really interesting to hear the high level breakdown of how a meta emerged and shifted. Thank you for sharing this.
@KenY2KenTV4 жыл бұрын
I think I needed this. It's nice to hear you talking about StarCraft again, even just for a bit. With every game you cover, your enthusiasm always shines through and it's a big part of why I love watching you; but there will always be something unique about hearing you talk SC. The passion and the understanding, the way you explain everything so elegantly and in a way that anyone could understand even if they were new to the game... it reminds me how you made me fall in love with SC back in the day and honestly getting into those streams had a big positive influence on my life and my general outlook/mindset. I'll always support you and your channel regardless of what you cover, because you're a joy to watch play and talk about almost regardless of the game in question. But know that if you ever feel like chatting some StarCraft again, however casually or briefly, I'm always here for it. But, of course, no pressure! Much love, Sean!
@UnitedSpartanstudios4 жыл бұрын
This is the content I came for and continue to wait for
@wavedash-4 жыл бұрын
It's really sad to me how uncommon this particular variety of rock-paper-scissors is in modern esports. In fighting games, it's common to knock your opponent down, walk up, and then just block. In Pokemon, it's common to use fire moves against water dudes predicting them to switch to a grass dude. It's unintuitive, but it makes metagames so much more vibrant and dynamic.
@marcosdheleno4 жыл бұрын
people still do that in sc2. thing is, zerg players developed better counters to mass air units. meanwhile protoss have better strategies, and units they can use. even if, they do have powerfull air to air units that are usefull against ground units en masse.
@nizdeniz4 жыл бұрын
@@marcosdheleno anyone spoke about sc2 here?
@marcosdheleno4 жыл бұрын
@@nizdeniz not outright, but he did mention "modern esports", which does include sc2. also you make it sound like sc2 is a forbidden word that shall not be spoken or something...
@nizdeniz4 жыл бұрын
@@marcosdheleno youre Goddamn right
@sasas13134 жыл бұрын
Not really, it is intuitive ones you really feel the game. Its more dynamic because its an RTS which means it has a lot more elements to it than games of other genres.
@peffiSC2source4 жыл бұрын
02:30 To anyone who is interested: Yes and no. In early Season 1, when LoL was young, the developers didn't really force any structural metagame. After all, it was more or less a copy of Dota. But by the time the Season 1 World Championship rolled around, European teams have figured out how to best distribute champions throughout the map. The jungle was such, that only a select few characters could actually clear it efficiently, so at that point it wasn't actually set in stone that someone would jungle from the start of the gane to the end. European teams figured out that having a designated jungler means more effectice distribution of ressources on the map (top lane gets all the gold and experience in his lane and jungle from bis jungle, instead of them sharing it). That meant they revolved the pick for the role around whether they could clear the jungle safely on their own and contribute to the game after that Next up, Europeans figured out that mid-lane is the shortest lane and while it had the most paths from which an enemy could ambush the lane, you also had the least distance to cover in case you did get ganked. So Europeans put strong champs with low mobility there, which were usually mages. Mages scaled most with experience, so they had to be alone on the map to capitalize from experience gain. Lastly you had two more people but only one lane left. Before the championship, people usually put two champions down there with a lot of kill potential, but Europeans thought that funnelling all ressources into the lane on a ranged character with high potential dps is the smarter choice. The other character would be a support, either someone that provides additional power/safety to the lane partner through their abilities, or a champion that doesn't need much gold to be effectice. That character was relegated to buy wards all game, basically. Riot eventually rolled with that structure and balanced the game and later the map accordingly. Until, I believe, around Season 3. Professional teams were getting so good at tracking enemy junglers and not straight-up losing lane, that nothing would happen for long stretches of the early game. Proactive teams who had mechanically skilled players didn't like that and came up with lane-swapping. They would put their top-laner in the bottom lane and the two bot-laners top. The idea was to get a top (now bot) laner, who can hold off the enemy duo long enough, until his teams' botlane (now top) took the enemy tower and returned bot before their own tower died. The metagame revolved around this a lot until riot enforced patches that would stop this, because the top laners would end up rather farming the jungle with their jungler than defending the tower against two people, leading to a low-kill game, where map-movement and neutral objectives were the only way to get a lead at the very top-levels of play. Essentially this meant that there were instances of 2v0 and later 4v0 lanes. Since then, structural changes mostly came down to a patch that enabled a weird playstyle, such as funneling two years ago, where the midlaner was running around with a support and covered the midlane and the jungle, taking a lot of experience and gold for a hyper-scaling champion, so by minute 15 they are as strong as they usually would be by minute 30. In professional play, 1/1/1/2 is mostly set in stone up until the early game ends (usually when the first tower is destroyed). Professional teams start moving around the map after that, leading to weird scenarios, like five people diving one enemy, while the other team takes a neutral objective together. Imo, that is not actually that different to Starcraft. While there is a huge explosion of variety at some point, the first 5-ish minutes are usually similar and depend on the meta-game, if you ignore cheeses (which also exist in LoL early-games).
@oscarr57344 жыл бұрын
That was a genuinely interesting explanation of how LoL's metagame has shifted over time. I've always thought it was weird that these roles were somehow "built" into the game from the get-go, but you're saying it actually started out very unstructured (besides the overall goal of "kill the nexus"). Is this from personal experience or are there other resources you've pulled this from?
@peffiSC2source4 жыл бұрын
@@oscarr5734 Glad you enjoyed it :). It did experience it all first-hand which is why I am passionate about the topic, but here are a few videos and channels that that you can watch that are more in-depth. This history of the jungle: kzbin.info/www/bejne/rYmkeGx7edGeebM History of the toplane meta: kzbin.info/www/bejne/fKbHnIZrfb2Bp5o History of the early League meta: kzbin.info/www/bejne/hJ3Vl2p7bJdgfa8 Various videos by Kudo (especially the one about funneling and the world championships): kzbin.info/door/bBOo1p8Fq1g7SimKOddc8w
@skennel8884 Жыл бұрын
I decided to give a go at the broodwar ladder about 2 years. I started with zerg, I lost my first 5 games to corsairs killing overlords with NOTHING i could do about it. Came back again, lost 5 more to the same thing, and I decided brood war was not for me.
@schippes244 жыл бұрын
Haven't visited the channel for a while but every time I see Shawn talk about SC, I'm so down for it.. Even though I never played anything else than the campaign
@Warrentheo4 жыл бұрын
I must admit, I used to watch you a lot, but just had other things I watched more recently... This one had me both laughing and thinking at the same time, very well done :-D
@UnwantedUser114 жыл бұрын
Coming from Go, when people ask about dealing with situations that they shouldn't have gotten into, i find myself reminded of the advice that when you can't find a good move, you probably did something wrong a while ago and should try to figure out what and when that was instead.
@Zraknul Жыл бұрын
The more modern answer seems to be Zergs going for various hydra bust/pressure builds. It can kill them before corsairs hit efficient numbers, and forces the Protoss to build other things to avoid dying. If you don't kill them, you still force a bunch of cannons, probably kill the forge and gate, and delay +1 attack, kill a bunch of zealots, and potentially the cyber core if they built it as part of the wall. You can still expand behind it and flow from a hydra contain to a lurker contain. The spire can be a backup if they somehow managed to build a lot of corsairs.
@LynxHazard4 жыл бұрын
As someone who didn't play much Brood War competitively (outside of custom game bullshit), this was super insightful and a lot of fun to watch!
@Moshthun4 жыл бұрын
Day9 covering Starcraft? Is this an out of season April's Fools joke? It's a dream come true!
@derrekgillespie4134 жыл бұрын
The way you explain the amorphousness of Broodwar reminds me of magic. I know nothing of those other games you mention, but when you started talking about knowing what your opponent "should" be able to do based on their race, this really reminds me of playing magic and knowing what my opponent should be able to do based on their color. For example, if someone said "but what if my blue opponent kills me on turn 4 with her strong creatures?" then I would similarly say something like "well something doesn't sound right here." I'm feeling a lot of parallels.
@derrekgillespie4134 жыл бұрын
Killing the Overlords sounds a bit like killing lands in MTG
@derrekgillespie4134 жыл бұрын
I can't really think of an analog for the "weird" matchup though. I guess you could compare it to weird sideboard strategies in mtg. Like when non-blue decks started sideboarding Negates in Alara-Zendikar standard because Spreading Seas got popular as a way to fight the slightly janky 3 color mana-bases of the time
@phaenon42174 жыл бұрын
14:21 No corsairs also means no stable defence versus mutalisk switch. If you ever played SC original (no Broodwar exp), you'll know how much Protoss struggled agaisnt Zerg Air.
@chrisweaver64404 жыл бұрын
I'm not even a SC fan really but god I miss Day9 talking SC.
@josejung53884 жыл бұрын
you forgot to mention that after corsair rush bisu did he followed with dark templars, and later this protoss build, known as "bisu build" would be countered by jaedong by simply doing scourge and anti air defense to counter both corsair and templars. even though these builds is still used today during mid game comes to a point where turns into a stalemate
@malcolmateel4 жыл бұрын
Anyone have VODs of the Bisu games he's talking about? Bet it was hype af
@dwgreen1084 жыл бұрын
2007.03.03. 2007 GOMTV MSL Final Savior vs Bisu Game 1: kzbin.info/www/bejne/pZqscoeGZs2rebM Game 2: kzbin.info/www/bejne/npWliGyda8mbhZY Game 3: kzbin.info/www/bejne/mKmcgJhprtd_ldk 2007.11.30. 2007 EVER OSL Quarterfinal Bisu vs Savior Game 2: kzbin.info/www/bejne/Z2eWYaOngs2JoNE
@dwgreen1084 жыл бұрын
Bisu was a no-name and Savior was the best Starcraft player at this period. Savior had a PvZ win ratio of over 90% and had never lost a bottom of 5 series in his entire career, never even went to game 5. This no-name player came up with this unique macro strategy completely out of the blue and destroyed Savior that day, forever revolutionizing the PvZ game. This new trend in the PvZ game lead to Savior's downfall, and Bisu went on to become the greatest Protoss player of all time. This was one of the most shocking events in SC history, and people called it the "March 3rd Revolution". Even to this day, whenever it's March 3rd every year, Korean fans gather up in SC communities to celebrate this remarkable event. Thanks to Bisu and this macro, for the first and only time, Protoss players gained an advantage over the Zerg and had a renaissance period in 2007. But at 2008 an aspiring Zerg player named Jaedong came up with a counter to Bisu's macro, and once again the Zerg regained their advantage over the Protoss. Because of that, Bisu fell into a slump in 2008 and had to change his PvZ game to get back up again.
@malcolmateel4 жыл бұрын
@@dwgreen108 Thank you so freaking much!
@danji4204 жыл бұрын
@@dwgreen108 That was insane, Savior had no clue how to handle it.
@flatlander16904 жыл бұрын
@@dwgreen108 ah the dong rises!
@Venthryx3 жыл бұрын
I love these "meta" talks about games and how you can string the connections from one type of game to the next
@firedrake1104 жыл бұрын
Holy shit, this is the OG day9 feel, I miss this in a way words fail to express
@Telomerase93 жыл бұрын
My dumb ass who didn't know about Starcraft thought there was a Plants vs. Zombies crossover.
@DerrickJolicoeur4 жыл бұрын
Nice breakdown, interesting side effect of the Zerg having a flying supply 'building'.
@playing_jazz4 жыл бұрын
Damn this was all I ever wanted love you man thanks for all the good times
@CodeCorner3654 жыл бұрын
No way hes doing a sc vid like the land before time again
@nealcastagnoli61854 жыл бұрын
Sean Plott talking about Starcaft. I guess I've found the first redeeming quality of 2020 :)
@jukmifggugghposer4 жыл бұрын
Man, as someone who's never played Broodwar (or League or Dota, for that matter), this was an amazingly well done explanation that was very easy to follow.
@NoFat164 жыл бұрын
That was amazing. I don't know much about starcraft but was able to follow the whole video through the references to other games that you made.
@biggsly Жыл бұрын
I've loved BW since the 90s, but never followed pro games until remastered came out. 6 years later and I'm just now starting to feel like I "understand" the matchups somewhat. It truly is the game that keeps on giving!
@AlNemec4 жыл бұрын
OMG, can we have Sean talking about Starcraft again?! That would be the greatest thing ever right now. He is great with MTGA but its just not my cup of tea.
@Xday644 жыл бұрын
I'm going to love this video, I already know it
@tomasbernardo64544 жыл бұрын
God how I miss hearing Day9 talking about starcraft... It's so satisfying
@TheSkeletonjelly4 жыл бұрын
Explanation actually starts at 5:18
@jbk6134 жыл бұрын
great nostalgia. please do one on how weird and charming firebathero was.
@hoozzahgames92094 жыл бұрын
I always loved how when Sean says "Supply Depot" it sounds like his saying "Supplidy Poh"
@13thCasualty3 жыл бұрын
I love hearing him talk about things he cares about
@beefwellington4804 жыл бұрын
Im going to join the army pleading for some form of funday Monday to come back. I legit miss those hilarious vids/ games. Nukes and seus will always be remembered.
@dannydizzle214 жыл бұрын
DUDE its been years since ive even seen Day9. Totally had forgotten about him lol glad youtube reconnected me lol
@alexalex40414 жыл бұрын
That doesn't sound weird at all, that sounds like an amazing strategy game actually!
@firebal61294 жыл бұрын
Yeah, but non-intuitive
@fabi2k4 жыл бұрын
it is, and probably one of the best RTS games ever made
@liamdunleavy79164 жыл бұрын
It definitely sounds ass-backwards.
@Oblivionm244 жыл бұрын
@@fabi2k More like probably the best, not one of the best. :D
@iridium95124 жыл бұрын
I like this explanation. I never played Broodwar, I play SC2. But I have to say, SC2 feels the same way. Like balancing on a needle and the tiniest push or error can snowball out of control towards absolute disaster. Maybe I'm just spoiled by playing different games, but losing like this usually feels very frustrating.
@deverinshaille74274 жыл бұрын
This meta talk is awesome. Can you cover more of it throughout Starcraft and Magic history? Odd meta shifts from patches/new card sets, as well as the even weirder solutions to them?
@mrjazz52944 жыл бұрын
What a great podcast that was. I'd love to hear more broodwar stories. This game is one of a kind.
@yamchadragonball69832 жыл бұрын
Well, here's a fun anecdote from the WoL period. We where playing a 3 player FFA in a broodwar mod and I was a little better than the other two. I was playing zerg and just dominated the map, I had more expansions and money than the other two combined. My zerg army was clearly dominant. Then it happened. With no communication between them, both of them just started to focus on killing my overlords. In the end I had half my army just standing beneath a big pile of overlords as I was struggling to keep them alive. Just barely won in the end.
@benjamingrobman30374 жыл бұрын
Great to see you back in SC, Day9! Your announcer pack is all we have left!
@IntoTheSkyy4 жыл бұрын
Now I have to go back and watch the series. I actually forgot you a Nony did commentary for that. This was easily one of the most epic moments in esports
@MichaelLazarski4 жыл бұрын
I don't play starcraft but I don't know why but youtube always shows me day9 when he talks about starcraft and then I listen to the entire thing!
@samkerr60293 жыл бұрын
Coming back to Brood war after several years long hiatus I can really feel the frustration of ZvP. Now it's not just the corsairs to pester you but the scouts too. It really is a strange match up.
@fabioprandi95564 жыл бұрын
the mechanic that he explained is basically the onset of a speculative bubble in the context of a game of Starcraft
@CoL_Drake4 жыл бұрын
to quote Temp0: Thank God For Day[9]
@Poxyquotl3 жыл бұрын
Understanding the development of meta-games in competitive PvP games is fascinating!
@ThePhildozer894 жыл бұрын
I remember watching all the Day[9] videos on starcraft 1 in high school so i could own all my friends when we played lolol. I miss this.
@eugenethelegend15484 жыл бұрын
Sounds great man 😂👌 No, all the time since I've watched my dad when I was young play this I knew something was off but there's something really cool in mastering all of this weird sh*t
@Cyberpansy4 жыл бұрын
Hit me right in the feels. I’ve started watching Brood War since Day9 stopped covering StarCraft. Missed this. ❤️
@TheVanillatech4 жыл бұрын
You fakkin pansy.
@7thquark3094 жыл бұрын
What's really cool about SC is that you can play for hours, and then when your eyes or wrists start to hurt, you can talk about it for hours until your eyes/wrists are rested so that you can play again ^^
@ctrlaltdebug4 жыл бұрын
More Broodwar!
@MattSipka3 жыл бұрын
11:00 not just cash, but also the larvae needed to build units.
@tombuis84854 жыл бұрын
My favorite thing from watching the beginners guide to sc:r was saying pvz early game was just "Did protoss build a wall in time." That sounds even dumber than scourge vs corsair
@uzor1234 жыл бұрын
"Yeah im gonna build some ground units that look cool and then you just die to air units that cant hit ground and it feels very weird" That is starcraft
@bferi3 жыл бұрын
We need more starcraft content from day9, fantastic to listen to. :) Thank you!
@EditorOrion4 жыл бұрын
Please take this cadence, and apply it to all the games you play. Your early growth was due to the consistency of strategy. It feels as though this is a classic return to form we’ve been missing due to watered down content of lets plays. You are god-tier at meta commentary.
@EarthDragonNinja4 жыл бұрын
I love this analytic deep dive into the history of iconic metas!
@benbecic74014 жыл бұрын
How nice is it to feel day 9 talking about starcraft
@kentserina134 жыл бұрын
Day9 been on this channel since brood war and beginning sc2.. This is dope..hahaha