As discussed in the comments. The Daz Store does indeed have a refund policy so I would make sure that you are satisfied with the products you're getting, having said that, having a selection of creators that you trust to do the job right in the first place is always a good thing!
@jkasiron22752 жыл бұрын
Rendering characters is one of my favorite ways to relax and forget the world for a bit. Thanks for the tips and advice!
@GameDeveloperTraining2 жыл бұрын
Any time!
@mattgraham-melville40873 жыл бұрын
In just under thirteen minutes, you changed my figures from waxy zombies to photorealistic. Thank you!
@GameDeveloperTraining3 жыл бұрын
Glad I could help!
@Tora-no-shi Жыл бұрын
If you set the Max Time to 0, it removes the time limit of the renders. This is helpful for slower computers. It is a tip I picked up a while ago and is very useful.
@erikathompson50772 жыл бұрын
Very helpful, I was playing around with a single character preset for ages wondering what I was doing wrong. You were right, it wasn't me - it was the character.
@obscurazone4 жыл бұрын
Just a comment on the Spectral Rendering setting - they DO effect rendering realism. The 'natural setting' creates a much more photo real render, whereas the 'faithful' setting creates a more dynamic image based on your lighting set-up. Also, using the natural setting effects how your lights work depending on your dome settings. I always always use the natural setting - it creates a far more beautiful and convincingly lifelike render, whereas the faithful setting always looks like a re-toucher has gone to work on the image. Irrespective though, and just like photography - lighting is everything. Great Tutorial by the way :-)
@ChristianJAssemblage5 жыл бұрын
Been fiddling with DAZ3D for five years and I have not found any video that explains the product more than this. This is the optimum instructional video..
@egekazakmusic3 жыл бұрын
I wouldn't tun up the rendering converged ratio to 100% but leave it at 95 or 99% since it causes crashes. Other than that, I keep coming back to your render settings, those are the ones that work best for me. People don't understand that you need a good graphics card or that renders just take a long time if you have a lot in the scene, there is nothing that can be done to dramatically decrease the time. Good renders take time and a powerful machine.
@Atherin13374 жыл бұрын
3 years I've been messing with this damn thing... THANK YOU!!!!
@learning3d7425 жыл бұрын
Thanks for the explanations, great video. Learned something new, especially with the texture compression.
@Replicant99005 жыл бұрын
She looks pretty realistic, except for the finger stuck into the side of her head ;) Thanks for the video. Helps me make sense of some of those parameters.
@БоряАкчалов5 жыл бұрын
Only one word - WOW!!! ... No, two - WOW, Brilliant!!!
@HurricaneSA4 жыл бұрын
Again very helpful. I'll just add that it also helps a lot if you have skin textures that have blemishes and discoloration like normal human beings tend to have. One of the main reasons Daz renders tend to look 'fake' is that the skin textures are too smooth and perfect. If you know what you're doing you can add skin details in PS but yeah, do consider when buying a character for realistic renders that this is also a huge factor.
@Mr.Batsu125 жыл бұрын
I can't agree more about the denoiser setting. When it first came out I loved it for how fast the renders would complete but I soon noticed all skin texture would get smoothed away. I mostly use it now when I'm setting up Lighting in the scene and want to do a quick iray preview. I can get a usable preview image in about 10 seconds now. Once I've balanced my lighting and I'm ready to do a final render I always turn the denoise are off.
@evgeniivasilenko91044 жыл бұрын
The skin looks like plastic (for exaple when light falls on hand). How remove this effect?
@AimZcss5 жыл бұрын
Thx Thundorn!! im already waiting for the next one!
@Tanin83103 жыл бұрын
Loving your series, but one of your previous videos convinced me to stop trying to go for fast renders. If the scene as it stands just happens to produce fast renders, that's awesome, but my focus now is on quality and 100% convergence (or as close as i can get). It's made a *dramatic* change to how my VN looks, much obliged :D
@GameDeveloperTraining3 жыл бұрын
Glad you're getting better results bro
@hansholmqvist66615 жыл бұрын
Thank you! Very useful comments.
@tristofaniagasta30744 жыл бұрын
Please, is there tutorial how to make 3d perspective looks like 2d manga?
@aelyaen4 жыл бұрын
Well I feel a wee bit silly for using the de-noising setting after it being recommended in someone else's vid. I'm working on images for a photo book I hope to release by my 32nd in June ( very optimistic timeline, lol) and this will help massively. I re-started using Daz recently after a few years of being busy elsewhere and in the time I spent prior to that break learning what I could noone mentioned turning off the ground to remove Shadows so I used to spend ages erasing them post-render 🙄
@GameDeveloperTraining4 жыл бұрын
Best of luck with your book my friend. I’m glad the video helped
@deovan985 жыл бұрын
Huh... I've never seen anyone recommend to put the rendering converged ratio all the way to 100%. Isn't it impossible to reach 100% or something like that? and i've always been putting my rendering quality at 4-5 how come you choose 100? Thanks for making videos about daz studio man! They help out a lot.
@GameDeveloperTraining5 жыл бұрын
No problem. You can reach 100% it just takes a very long time on some scenes. This video and the second part are aimed at giving daz studio as much of a fighting chance at producing photo-real characters as possible so cranking up the settings is always worth it in this scenario.
@steen_is_adrift5 жыл бұрын
I remember seeing this as well. One of the daz devs said actually reaching 100% was impossible.
@gavincrouch5 жыл бұрын
@@steen_is_adrift It does reach 100% (in DAZ it calculates when it thinks it has reached 100%, but theoretically true 100% convergence can never be reached [If I recall, that is what the developer was referring to]), but expect the last 5% to add about 30-50% on to the total render time of 0 to 95%. As far as I can tell, turning quality off will render to "infinity" (but will be stopped by time or max iteration setting - whichever is reached first). Setting time to 0, max iteration to 0 (or -1, I can't recall) and quality off will render forever (never reaching 100% convergence) [I think... never rendered "forever" myself, obviously].
@steen_is_adrift5 жыл бұрын
@@gavincrouch That makes sense. Thanks for the clarification.
@gavincrouch5 жыл бұрын
@@steen_is_adrift Pleasure :o) Scratch the "I think" part, I'm pretty certain actually, rendered a table with one light (that was the whole scene), with quality on it rendered to 100% in about 6 minutes, tested with the last settings it was still rendering 24 hours later, only got iteration counts, and progress was still 0%... so I'll call that an infinite render if I didn't stop it.
@joshuazak53424 жыл бұрын
Mind blown!
@thenic1234 ай бұрын
@GameDeveloperTraining @EveryoneElse . What PC hardware are you running? My system has an i7 4790K, 16GB DDR3 RAM and a 1080Ti GPU. I'm trying your render settings and it's taking too looong. 3hrs 12mins and it's only at 14% with roughly 5000 Iterations @4K, Ratio 5:4 resolution.
@GameDeveloperTraining4 ай бұрын
3 hours for 14% is probably about right for that GPU. Daz studio isn't animation software. It's an image render engine that's had frame animation shoehorned in. DS takes a very long time to do anything.
@sergeitokmakovesq.91535 жыл бұрын
Genius!! Thank you so much, I was looking for that information
@geniushkennard69093 жыл бұрын
I need that female character laying on the bed for my project, What's her name?
@endlesslovingmovement3 жыл бұрын
Great tips!!
@dalewilliams48642 жыл бұрын
Iv done everything I needed for my character and I clicked the nvdia iray settings to see how my character looks and it's just loading and says it's preparing scene I'm not sure what's going on and why it's taking so long. Can you help me? Thank you
@GameDeveloperTraining2 жыл бұрын
You'll probably need to save and hard shutdown Daz and restart it.
@misterphoenyxx51594 жыл бұрын
I know I'm a little late to the discussion, but I want to confirm that I understand how these render settings interact. It's my understanding that with "rendering quality" and "render converged ratio" set that high, then most renders are just going to render to the "max samples" setting of 15,000 iterations. Is that correct?
@GameDeveloperTraining4 жыл бұрын
Not always but more often than not
@johnslatio64834 жыл бұрын
Whenever I follow your setting my renders are to big for my RTX 2080 Super to handle. Daz switches from GPU rendering to CPU only, which makes any render impossible. What am I missing?
@GameDeveloperTraining4 жыл бұрын
Which settings specifically? If it’s texture compression you will need to experiment with them as different Gpu’s will have different performance limitations.
@fast1bike4 жыл бұрын
For starters the Rendering Quality setting is not a percentage style setting (i.e. 0-100). It is a factor setting that pretty linearly impacts render time (2 is twice as long as 1). IME it does makes little difference in quality if your render is properly lit. Setting the convergence ratio to 100 is also poor choice since theoretically Iray will not reach 100% convergence. It's easy to do some experiments to demonstrate same. 4K textures will not add to realism except perhaps for extreme closeups. People should spend a lot more time understanding lighting than looking for some "magic" Iray settings. The recommendations here boil down to "set everything at max". If a 2080TI can't render a single character scene, that's a clue that the settings aren't right.
@supermonstah6663 жыл бұрын
So how many days would this take to render? Yes
@GameDeveloperTraining3 жыл бұрын
indeed
@Samushkin5 жыл бұрын
👍👍👍
@dougj75 жыл бұрын
It looks like her index finger is intersecting her head.
@Michael_H_Nielsen4 жыл бұрын
Your intro sound is way too load compared to your voice