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Great Saiyaman comparison requested by: StrongArm Elijah.
IW - Gt. Saiyaman vs Gt. Saiyaman 2 match requested by: Roger Malik Smith.
Guys, I won't lie: playing as Gt. Saiyaman is A LOT of fun! Both in B3 and IW!
B3 Gt. Saiyaman is not so bad, has some pretty easy cancels and a couple of stuns, so it's playable. Also, his "low kick" causes a juggle that can be used to endlessly combo the opponent. Every string that has it it's basically an infinite, while his Justice Punch can be canceled to insert another string here and there.
But the real fun here comes with IW Gt. Saiyaman! He has some good cancels and three great stuns, but most importantly has SIX Air Resets. That's really a lot. He can juggle the opponent endlessly and put him back to to ground whenever he wants. His JP is always linkable to any of his moves, acting as makeshift cancel for strings that need it. In short, it's a lot of fun, I really enjoyed myself playing as him and juggling/AirResetting the opponent all the time.
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