Note that the values in the second part of the videos are just examples to convey the point.
@lefty59th184 күн бұрын
DCS BVR AI would very much benefit from the actual fighter not crashing into the water while flying formation
@FlyAndWire2 күн бұрын
Eh, I'm collecting some numbers and tracks, and it's better if I don't share them publicly /s On a serious note, yeah, the AI needs a good overhaul at some point.
@CallsignJoNay4 күн бұрын
I like these suggestions. It would also be an easy improvement for ED to update the AI so that it doesn't defend left, every. single. time.
@FlyAndWire4 күн бұрын
The AI tosses a single-faced coin when deciding where to go ¯\_(ツ)_/¯
@Hyena_913 күн бұрын
Thanks for this video. I wish I could give it more than one like 😉 I absolutely hope ED will implement your suggestions. The Ai's awareness about an inncoming missiles energy is also not right. They know exactly if you fire an R-27R or an R-27ER at them.
@speed-of-heat4 күн бұрын
re your different approach suggestions I think you could also add a factor based upon the amount of warnings you are currently getting, especially if multiple sources and directions
@FlyAndWire4 күн бұрын
This probably requires an overhaul of the AI. Mine is a simple (on paper) suggestion not dissimilar (on paper) to what they did in August.
@speed-of-heat4 күн бұрын
@@FlyAndWire understood
@Pricklyhedgehog723 күн бұрын
Agreed...
@somedude88773 күн бұрын
It would be interesting to see a timeline of DCS AI. No-one seems to know to what extent it has ever improved, if indeed it has.
@FlyAndWire3 күн бұрын
Yeah, but that requires a quite serious overhaul, I'm afraid.
@GoldenGnu4 күн бұрын
If they fix this as fast as your other video, I have a few video suggestions: -How ED could improve DCS: Adding a dynamic campaign -Simple fix for DCS: The Eurofighter -Let’s fix DCS: Vietnam and Korea
@OzDeaDMeaT4 күн бұрын
Bro, your analysis is awesome. +1 Sub. Are you part of the DCS test team because you should be?
@FlyAndWire2 күн бұрын
Yeah, I'm a closed beta tester for Heatblur, although I'm catching some breath after 6 years solely dedicated to F-14 and F-4. I have access to CB build but not to the modules (I have to buy them myself - shutout to patreons & supporters!) and merely to test Heatblur's stuff.
@ilejovcevski794 күн бұрын
Please submit the proposal!
@LazzySeal4 күн бұрын
Did you try different AI skill levels? Was there difference between reactions for different skill levels?
@FlyAndWire4 күн бұрын
Not in the last few months. I usually use Trained and Veteran, rarely Ace, and there seems to be minimal variation when they defend. The problem is the follow-up. Also, they should be much more clever depending on their level of SA, but this is another matter altogether.
@UnderTaker2OO34 күн бұрын
I always play against ace ai but they never do maneuvers like this or if they do,it's already too late...I always get a kill with my first missile shot
@FlyAndWire4 күн бұрын
Congrats, but that's not the point. Or, actually, it is. If they have a minimal resemblance of tactics, they wouldn't suck up FLO shots as they do now. EDIT: typo.
@UnderTaker2OO34 күн бұрын
@FlyAndWire I just want them to act Abit smarter....when I come at them at mach 1.2 head on hard locking them my intentions are as clear as they can get...but then I fire and crank while they still steaming towards me without cranking or defending...it's really immersion breaking
@Karon-rex3 күн бұрын
@@UnderTaker2OO3 I agree on that, but Ace is not smarter, it just has War Thunder Arcade's level of SA.
@Wardog-BRA4 күн бұрын
The closer to human behavior the better; and "ace" would be more applied to planes from WWII and Korea.