Hey guys! These BFM/ACM Dogfighting training sessions are always a ton of fun and I always end up learning something from my students as well! Please keep in mind that if you need some help with your dogfighting skills, I do One on One training sessions with anyone who supports the channel with $15 or more on Patreon! www.patreon.com/Spudknocker
@Vogelchen10 ай бұрын
Do you only do Hornet Dogfight training or do you also teach other planes?
@Spudknocker10 ай бұрын
@@Vogelchen I specialize in the F/A-18C, F-14A/B, F-15E, F-16C, and JF-17!
@alexm13879 ай бұрын
Hi Spud, any interest in teaching more than one lesson to a $15 Patreon for the right price?
@Obi3CH01210 ай бұрын
Great video. I love training sessions like these and you‘re really good at making this easy to understand!
@Spudknocker10 ай бұрын
I’m glad to hear it!
@mikew754310 ай бұрын
Top rate explanation of basic theory plus what it looks like in practice plus hands-on cockpit skills. Many thanks to both pilots.
@Daywek10 ай бұрын
Thank you for what you are doing for us Spud.
@GabryelHdPerformance10 ай бұрын
Really usefull content, but in my opinion first basic concepts to learn before a BFM are: positional energy, turn radius, turn rate, corner velocity and vertical turn in order to be successful at BFM. I I learn a lot through these concepts
@richskinns10 ай бұрын
Many thanks SPUD an excellent lesson. Learnt a lot. Happy New Year.
@WillyP_0310 ай бұрын
Great video Spud! Super helpful content look forward to more! I definitely need help when it comes to air to air!
@Spudknocker10 ай бұрын
Hey dude I’m glad it was helpful for you!
@Saddl3r9 ай бұрын
Great video, hope this turns into a series with BVR as well!
@bakzetary314510 ай бұрын
Very useful video, thank you! It's in my archives now for refresher use. I pull out DCS every year to play with from time to time. Biggest problem is i'm old and can never keep eyes on the enemy, so fail miserably in dogfights! I only wish we had this kind of sim fidelity 30 years ago when I was in my prime:( The Janes set of sims was what I cut my teeth on so long ago! Still have the old metal ring bound manuals for posterity! (Even more basic other sims dating back to the 80's for me!) (All those head-on shot attempts reminds me of the crazy War Thunder game-play, LOL!) The only thing missing was some in-game 3-D tactical replays to show in more detail the maneuvers vs the 2-D white-board discussion that is not very intuitive to beginners. Also since this guy was a beginner in planes; explaining in more detail "the stick and rudder commands" to pull-off the basic maneuvers you did in view of your student would of been very helpful because even at the end, he still was mostly clueless ("How") you performed some of the great maneuvers you pulled off there. He will still struggle shaking an enemy off his six without those important maneuvers under his belt, and most don't figure it out on their own unless they actually have flown real aircraft like many of us that enjoy simming.
@FA18_Driver6 ай бұрын
Youre awesome. I'll take a lesson when you have time in the Hornet
@Jester-nt1tw9 ай бұрын
Great video. Very nice explanations
@Piola7310 ай бұрын
Thank you Spud!
@Fox3-Luck10 ай бұрын
Great stuff Spudknocker, keep em coming.
@Pogopvp3 ай бұрын
i felt that "oh crap" so hard.. lol.. great video :D
@MustangGT45 ай бұрын
great video, very helpful
@justduff63410 ай бұрын
Hey Spud! I got a nice cockpit livery for that Hornet ! 😉😁
@tomcatvrkalisz8207 ай бұрын
In the merge who turn last decide what type of fight it will be one or two. I real life scenario you would avoid that kind of fair merge because to win you should secure turning room or choose lead turn.
@tristan2314Ай бұрын
What is the best type of head tracking or eye tracking? Or do you prefer VR?
@belevezero22793 ай бұрын
is it necessary to keep full burner on in the f18 during BFM, or do you need to modulate the throttle to keep the optimum turn rate in this plane?
@robertd57i9895 ай бұрын
Do you guys do group training for the F/A-18C? Some of the trainjng missions are good and some go out of sync and kinda need more explaining at times. Got my gaming pc, quest 3 and x56. Been flying on the sims since i was 3 but wanting to get back into it
@dasm176410 ай бұрын
I definitely have to get my hands on this. What's the best affordable pc to run dcs on?
@Spudknocker10 ай бұрын
Hey man. DCS and most other sims are all about processing power, so if you need to save some money, save in the GPU rather than the CPU
@dasm176410 ай бұрын
Thanks
@checksum01014 күн бұрын
hey do you still offer 1 on 1 trainings?
@icecold95115 ай бұрын
Im late to this. Im seeing contradictory information on corner speed. A lot of times, it is like it is an insider secret. What numbers i hear is usually 340-360. You said 300.
@Hiltwa10 ай бұрын
this video might just help me, tho to be honest I just need to learn to get that shot lined up properly, so far every dogfight I've been in ended in one side running out of fuel XD
@commandmax39312 ай бұрын
I don't get why can't you judt extend from a flat scissors and gain speed faster and go 2 circle and win because of the greater speed
@blackcobra884910 ай бұрын
Hello spud, I respectfully request a list of what to setup on hosta . There are so many things. I really need a list for the f18 or falcons. I am a beginner at DCS. MY HOSTA are virpil throttle and joystick. Plenty of buttons , but doesn’t know what too add besides pitch , rudder, roll, land gear, flaps.
@Spudknocker10 ай бұрын
Hey man! You already have a list! its the HOTAS category in the adjust controls section of the DCS Settings, you need basically everything in the HOTAS category mapped.
@wmouse10 ай бұрын
Look up Chuck’s Guides for DCS. They are invaluable, and Chuck offers a suggested control mapping for each aircraft. He uses the Thrustmaster Warthog as the reference HOTAS but it is very easy to translate to Virpil.
@pasy9 ай бұрын
What VR are you using?
@Spudknocker9 ай бұрын
Hey man, I Use Track IR
@pasy9 ай бұрын
Do you have experience with any VR? @@Spudknocker
@Pukin-Dog10 ай бұрын
Hornet won't win a rolling (or flat) scissors against any other aircraft in DCS, every time, hands down. It's very good - but probably only 4rd best (and that's excluding warbirds). The Mirage 2000 is better, the A-10 is probably better and nothing stands much chance against a Harrier in a horizontal rolling scissors.....but a Harrier isn't necessarily guaranteed to win in a steeply descending rolling scissors
@RW-zn8vy10 ай бұрын
The mirage definitely is not a realistic flight model much like the hornet but the hornet should be really good at it you might be doing something wrong.
@Pukin-Dog10 ай бұрын
@@RW-zn8vy The Hornet model isn't realistic either....but that's irrelevant as that video and the statement are about DCS and nor IRL. I did say the Hornet is very good at a rolling scissors.....it's not me doing something wrong...the Hornet just isn't the best at rolling scissors - period. I fly several modules, however I specialise in the Harrier....which has thrust vectoring so can even decimate the super manoeuvrable Su-57 (which is a mod not an official module) in a rolling scissors. The minimum speed that you can do in a Hornet in level flight is about 120kts....which is about 120kts faster than the Harriers minimum speed...and whilst neither can do a rolling scissors at their minimum speeds, the Harrier can do a rolling scissors slower than a Hornet can even maintain level flight
@scared393210 ай бұрын
Actually first :)
@walrus284710 ай бұрын
Poor bloke has paid for this charlatan to tell him to get on speed in a one circle
@Spudknocker10 ай бұрын
LOL I told him a lot more that dude
@walrus284710 ай бұрын
Yes you did, almost all of it situated somewhere between blindingly obvious and wholly incorrect, unfortunately
@Spudknocker10 ай бұрын
@@walrus2847 ROFL 😂
@bryceoconnor96402 ай бұрын
i hate woolworths bonus cards
@LeeRogan-q8h10 ай бұрын
As @walrus2847 said. Pretty much between blindingly obvious and wholly incorrect. But I think we need to clarify that somewhat, so lets go................. 3min 48. "The Hornet pilot wants to force a 1 circle fight". That's a nonsense statement. The Hornet is extremely good at 1 circle, but first of all there are better one circle fighters in DCS so why pre-select a 1 circle fight against another aircraft which is better at that......but even if you were facing a rate fighter like an F-16 if you choose to force a 1 circle fight you need to enter the engagement slow. A Viper pilot could enter the fight very fast and climb to high altitude where you cannot follow and dive down as you wallow aimlessly below. As it happens the Hornet is also one of the best rate fighters in DCS as well - easily outrating a Viper (indeed the Hornet is higher up the rate fight league table than it is up the radius league table)...so why make yourself a one dimensional opponent? .................... 4min 57. In your diagram, your aircraft manages to do a 180 turn and 180 roll and another 180 turn to get on the tail of his helpless opponent who did 180 degrees then seemingly stopped in mid air so the opponent could catch up.....but I will give you a break and assume that it's just a drawing error and the reverse happens at 90 degrees...which can indeed work, however you will get a snapshot which if the opponent evades and you miss, you now find yourself in a 2C rate fight with an opponent doing his perfect speed for rate fighting and you are wallowing well under speed and just waiting to die....you can still make this work; but not for the somewhat magical reason you suggest............................6min. At 300kts the radius of a clean fully fuelled Hornet is about 0.4nm....but that's about DOUBLE the Hornets minimum radius of about 0.2nm (fully fuelled). Now I am not suggesting merging at 120kts but if you find yourself in a 1C fight and stick to 300kts against another hornet - you will lose.................... 7min30 you don't want to merge too fast, well that's a blindingly obvious statement, however mach 1.2 might not be too fast whilst 300kts might be too fast. When you merge you need to have a plan and also see what your opponent is doing and if that plan is to out climb your opponent as I said before then 500kts is unlikely to be fast enough. If you want to do a 1c fight and your opponent does the same and he's doing 250kts then 300kts is too fast.............8min 40. Hornet vs Hornet, why on EARTH would you try and force a one circle fight against an identical aircraft? You have instantly limited yourself giving you little in the way of options as presumably your opponent will do the same with you both wallowing around taking pot shots at each other as you cross, the winner being the one with the better control and not the better brain/tactics............... 16 mins. Jinking around is simply going to delay the inevitable unless your opponent runs out of ammunition. Yes you want to throw off his aim, but you need a plan and that plan should involve creating angles which are hard and ultimately impossible to follow, so for example if a defender breaks left and the attacker leads for a shot, then a gentle roll out of harms way might work and as he's leading he will bleed energy and might be unable to maintain a rate fight. Conversely if he does a lag pursuit the defender can reverse (taking care to have a small jink when the inevitable snap shot presents itself to the attacker) which the attacker might struggle to follow and the defender can maybe then climb hard and instigate a scissors, just jinking simply wastes energy. The MOST important thing though it to keep eyes on your opponent and watch for the shot... A gave up after this point in the video this I'm afraid.
@Spudknocker10 ай бұрын
Good god you’re dense and clearly would overload a beginner and have no idea how to teach
@LeeRogan-q8h10 ай бұрын
@@Spudknocker No, I wouldn't overload them at all; you cannot learn dogfighting in one session but you can certainly learn some basic ideas such as understanding your opponents strengths and weaknesses - but I wouldn't tell them stuff which is just plain wrong....how on earth is that good teaching? It's like a math teacher suggesting that 2+2=17.