you missed 2 big things imo. 1- souls dropped from guardians/walkers are actually really important not because their individual value you see on the screen, but they are distributed to your entire team (x6). failing to secure those souls and getting them denied is a big loss for your team especially early on 2 - bridge buff every 10 mins. while its not a 'soul' item persay, its been theorized that the bridge buff is about equivalent to 3000 souls worth of items, with the benefit of not taking a weapon slot. keeping an eye on the clock and getting those + machines at the appropriate time alone can give you a good boost that takes almost no time or effort, just being aware of the 10 min timing to ideally bridge buff, steal a machine, then get your own machines
@prohibit325222 күн бұрын
Wasn't sure to include the Bridge Buff but I agree that it's insanely impactful. Very reminiscent of Dota's river runes that give insane buffs like Double Damage and or Double Movementspeed. I didn't realize the Guardian/Walker souls were team wide x6 values. That's def a huge deal. Here's a pin.
@ColonialDagger22 күн бұрын
Bridge buff is insane. I'd argue that it can be better to have a teammate grab that bridge buff and immediately die with it than allow the enemy to grab it and use it completely unchecked, especially in the early/mid-game. It's too huge in any team fight to just hand over to the enemy team.
@johnsmith-fk7fw22 күн бұрын
@@ColonialDagger id agree especially the 1st one @ 10mins, its such a massive powerspike that gets completely ignored by a lot of people even in higher ranked games. giving it up vs a steal, death & 20 second respawn is 100% worth imo
@johnsmith-fk7fw22 күн бұрын
@@prohibit3252 thanks yeah i actually didnt know that either until a week ago, but on the flipside if your own walker goes down and you can stay nearby and deny those souls without dying, its also a nice denial of enemy souls what i see some top rank players do now re bridge buffs is if a teammate who that specific buff is even better on is nearby, they'll signal that teammate to pick it up but that requires a bit of coordination :P
@MARU_BATSU5 күн бұрын
Bridge buff is every five minutes starting at 10 minutes
@MyWatermelonz22 күн бұрын
Gold and experience Gold experience Deadlock is a jojo's reference.
@n2n27524 күн бұрын
bro i am become your rergular viewer please dont stop posting.....we will with you
@100levelz23 күн бұрын
I think a recent update changed the values for denying, giving 40% from shooting the orb and 60% from last hitting the minion. Still very good to always try and secure and deny though
@prohibit325223 күн бұрын
Every update they release has a laundry list of changes like this but I love it.
@MrSupersonic201221 күн бұрын
I like the change. It does make not claiming not quite as punishing. But if you're really good at denying, you can still severly gimp your opponents in the laning phase.
@100levelz21 күн бұрын
@MrSupersonic2012 yeah I agree, especially since my aim still isn't the best yet haha
@shubaponcr34116 күн бұрын
im is your rgenular viewer please dont leave….. We will always be here for you.
@phonthedon20 күн бұрын
Honestly this is a good understanding of the game for beginners, well made video!
@celexample21 күн бұрын
Urn gives an ability point. Guardians give ability points. Walkers give an ability point. Aka they level you up without the souls needed for a level. They are a significant boon if you can get walkers and guardians early. Urn also gives a random stat bonus and AP for EVERYONE in your team, meaning it's very significant the earlier you do them. Having multiple people on your team with their ultimates maxed or best skills maxed, even without items, means they do so much more damage. Also you forgot entirely to mention that GUN DAMAGE scales up with levels. Spirit, does not. This means if you have a higher level than the enemy your gun will do more. This is why gun builds with a good push usually become a complete stomp.
@celexample21 күн бұрын
These were things you forgot in your video entirely by the way.
@MartinPutniorz21 күн бұрын
People are thinking about farming patterns when there are lanes that need to be pushed.
@ipohertroyanov46422 күн бұрын
Objectives are very important, especially the necessity of denying and confirming the souls on them, these souls are given to the entire team
@eebbaa556024 күн бұрын
i haven’t played league in like two months because of this game, but i wonder if i’ll be better at league now after learning and playing deadlock without all the hang-ups i had with league.
@prohibit325224 күн бұрын
Any time I take a break from League I end up playing better tbh. I think Deadlock's death timers being so punishing late game make you value your life in the late game. And I could see build diversity in Deadlock make players better at recognizing more build options and flexibility in League.
@eebbaa556024 күн бұрын
@@prohibit3252 i think the biggest thing for me is the fact that souls are the only currency that you have to manage. exp in league is more important than gold but it’s so easy to miss that it’s unintuitive compared to deadlock. the fact that everything is tied to souls in this game really makes the decision making process that much clearer to me, especially when you factor in the way that objectives give you flex slots. i often find myself feeling lost while playing league whereas decisions feel much more obvious in deadlock.
@baked252223 күн бұрын
@@eebbaa5560 I don't play league a lot but I've always found it to be a lot different than 3rd person MOBAs where I feel like it is more fast paced in laning phase. Weapon and spirit damage helped me understand League's systems better but I always feel the need to shove and steal jungle and get punished for it, or play passive and get outfarmed. I just feel that the game is so much older and the player base has a lot more unwritten rules when it comes to how to play the game where with Deadlock I feel that I don't get punished as hard since there are so much more people learning and trying new things. This is all under the context of only playing LoL in full parties tho with a group that has been playing a long time, so I am obviously playing against people with 100s of more hours. From my outside perspective tho this is usually what I see when I play League, may be much higher paced at decent MMRs.
@PabloBicep23 күн бұрын
nice content man ! i have started watching your content regularty .. even i enjoy playing deadlock ! what is your main?
@prohibit325222 күн бұрын
Been dabbling with Vindicta and Haze but Lady Geist is my main and she's strong rn so I'm pretty happy lol.
@R41D23 күн бұрын
@7:58 uhhhhhhhh yeah ur just straight up incorrect here. They are one of the best single camps you can ever do or steal from the other team. The only thing that scales harder is the urn. That 1 room with the double machine is worth more than 3 full waves if you full clear it.... it should be a mega priority always.
@prohibit325223 күн бұрын
Hey, I took another look at what I said in the video. What I said was misleading and I should've clarified more on Sinner's Sacrifices in the video. Sinner's Sacrifices are definitely worth a lot of Souls and are great to take throughout the game. What I mostly meant was the math below. Before 10 minutes. 1 Sinner's Sacrifice is slightly more Souls than a wave of troopers with the double machine room giving you essentially 2 waves. (660 souls from 2 machine vs. 300 from 1 wave, 2.2 : 1 ratio). After 10 minutes, the ratio skews slightly towards trooper waves (818 souls from 2 machines vs 472 from 1 wave, 1.73 : 1 ratio) and keeps skewing towards troopers (when you're only looking at solo exp). The base value of Sinner's Sacrifice machine is so high that it pretty much carries its value throughout the whole game even if it becomes slightly less valuable as time goes on. But when you compare it with the fact that Sacrifices are probably giving you solo Soul value instead of sharing it with a teammate, it's value goes even higher later in the game where you're probably sharing most of your waves with a teammate.
@johnsmith-fk7fw22 күн бұрын
@@prohibit3252 its not about math, its about punching a machine over and over while your team feeds. i literally cant not go to the double machine rooms and even die stealing the enemies 😎
@R41D22 күн бұрын
@@prohibit3252 ur missing the T2 minion from that room as well in ur soul count. that 1 single camp is the highest soul camp in the game (more than the T3 minion camps) they also give a golden statue buff. they are mega priority, in High elo we feed them to our teams carry specifically on cooldown to get their dmg higher.
@roadmann680323 күн бұрын
W editing
@paul123473019 күн бұрын
where can you find those tables with the exact soul values you show throughout the video? you mention that there are resources but you don't link them anywhere lol
@mrgubberlive162223 күн бұрын
jojo reference 1:29
@prohibit325223 күн бұрын
FIGHTING GOOOLD
@sushi12120 күн бұрын
1:26 JoJo reference
@dotapazappy2 күн бұрын
Comeback mechanics are weird, I feel like it's too easy to just aim and bully the weakest player on the enemy team who has the least souls because like you said if that team is ahead that kill is just worth a lot for some reason. I kinda wish it rewarded taking out people with big kill streaks more than just bullying the ones doing the worst being just as rewarding
@siddharthsingh-hs3yv5 күн бұрын
crosshair settings please
@efipx5 күн бұрын
poor abrams hahaha
@Moon-eu8ptКүн бұрын
Gonna stop watching video after 3 mins because it’s misleading all you are doing is explain basic mechanics
@tearoll838623 күн бұрын
First 300 sub
@voidworth900421 күн бұрын
as you can't chose your team it's very RNG based as one team can be better agains another team. Its call "counter picks" in other mobas but this game don't allow to midigate this in ranked.
@JerryScander23 күн бұрын
5:28 just to clarify, only denizen camps on the enemy side of the map convert into unsecured souls. this gives players a chance to get back farm that was stolen from their jungle camps. if you are farming neutral creeps on your side of the map, you get the full value immediately.
@RGBeeve23 күн бұрын
Negative ghostrider, all Denizen camps turn into Unsecured souls when destroyed, no matter the location. This is stated on the wiki as well.
@brettzolstick98911 күн бұрын
I dont think thats accurate
@JerryScander11 күн бұрын
@@brettzolstick989 no it’s not i was mistaken
@hungerface636221 күн бұрын
"How about this, GET RID OF THE GOD FORSAKEN ☒ CROSSHAIR THAT YOU HAVE" Dumbledore asked calmly