Even just co-op with ONE friend would be amazing. Two Arisen, Two Main Pawns. For anyone that would cry about balance, I really don't care when it comes to a co-op game.
@curttron9 ай бұрын
Honestly that is all I ask for in a game like this. 2 Player co-op without losing the core gameplay. Unfortunate people seem to lean toward extremes
@rabitof52489 ай бұрын
what about the 2nd player just being the main pawn?
@kriss4509 ай бұрын
@@rabitof5248 I'd settle for that, but I would almost prefer being able to part ways and take separate paths for combat, exploration, or even puzzles
@overdrive1129 ай бұрын
@@rabitof5248 this would be perfect. so you can get summoned into other worlds, but without Area restriction or death = lobby dc like in dark souls.
@LuX72519 ай бұрын
Yes, the seamless multiplayer mod for elden ring did bring balance issues, but it was SO fun its the perfect example
@docilecatfish13709 ай бұрын
It's crazy how whenever someone mentions co-op in Dragon's Dogma, so many fans act like it's a terrible idea, but here's a whole MMO spinoff Capcom made that was legitimately good.
@jeess1749 ай бұрын
No, multiplayer makes the pawn system useless which actually makes dragons dogma special. Edit: im not someone who really has good wifi so i don't even care for playing with other people but i can understand multiplayer if pawns can still talk
@co-team34869 ай бұрын
Had an amazing time in the game and really wished they included co-op in the DD2.
@animalpenn-q5c9 ай бұрын
@@jeess174 or... the pawn system is used in single player. and in multi player it's removed beacuse you'd be playing with other people... I don't see the issue in that.
@DietersYT9 ай бұрын
@@animalpenn-q5c how cool would it be though if everyone got a pawn and you had parties of 8 fighting huge enemies
@jeess1749 ай бұрын
you get more control making you're own fantasy being able to control youre companion in you're adventure which you can't do in a multiplayer setting
@CeraphineLuna9 ай бұрын
If he says "Arise-N" one more time I'm gonna lose it
@nerdSlayerstudioss9 ай бұрын
Glad you covered this, we need to keep the pressure on Capcom and let them know we want DD2 to have online too! I completely agree about your interest/like in MORPGs like DD and PSO though. I completely agree about tab target for a broader audience (IMO hybrid is best), and the skill floor/ceiling.
@NewsofPE9 ай бұрын
no, we don't want DD2 to have online, we want DDO2
@Prototype98719 ай бұрын
We NEED COOOP NOW KEEP IT UP
@nerdSlayerstudioss9 ай бұрын
I feel you, I just feel like it's less possible@@NewsofPE
@Patte-chan9 ай бұрын
Ew, other people in my game? Disgusting!
@albertovega68309 ай бұрын
Well the director said they are not planning to include online cause this is meant to be a single player game experience.
@rycerze38329 ай бұрын
There is currently a private server that allows you to play DDO. You have do quite a bit to set it up though. It's not fully functional but it's enough to be able to explore, fight monsters, and give you a overall feel of the game. It's actively being worked/updated on now and has made large strides.
@Palace-g9u9 ай бұрын
More people need to know this
@DaRoachDoggJrr9 ай бұрын
Jon lee is my hero
@DaRoachDoggJrr9 ай бұрын
My character is Fortinbras Fourteen on there btw
@nabuni03109 ай бұрын
@@DaRoachDoggJrr we cant forget the big lad in the room Hole man
@Tsubaki1899 ай бұрын
Can i have a link to the p.server?
@robbiegta9 ай бұрын
Him mispronouncing Arisen makes me about 99.99999% sure he's never played the game, as the pawns, every NPC and most quest givers say it at least once every couple of minutes 😅
@Maruragakari9 ай бұрын
@@ErdeZthis person talking about Nerdslayer, the creator of the video which Asmongold is reacting to in this video. Not Asmongold himself.
@nuke20999 ай бұрын
@@ErdeZ They aren't talking about Asmond.
@ErdeZ9 ай бұрын
@@Maruragakari Makes sense. My bad.
@isitonpc52999 ай бұрын
His channels about researching what happened to games that died. He's not pretending to review a game he hasn't played.
@CeraphineLuna9 ай бұрын
Yup
@ryo69479 ай бұрын
DDO was my very first Open World MMORPG in medieval fantasy genre. It was one of the best time i had in my gaming history. Knew about it through a youtube ad. The map was so vast with so many lands, every place has its unique atmosphere. Gotta love the forests with many big trees, rivers, bridges, fireflies, the sounds and bgms were very relaxing, the Inn was cozy as well. Though there was many goblins and wolves especially at night. The most rememberable encounters i had in these forests were with lizards that guarded in front of an abandon sewer's entrance. And an Ent the Giant Tree boss inside a cave, it guarded the entrance as well. What i also found it really cool was the concept of dungeon inside a dungeon, there were some places called Catacomb and when you reached to the end of it which you thought you had already explored the whole place but there was another door in some of these catacombs that leaded to an even deeper floor. It gave off a sense that you're heading to the unknown and dangerous place, not to mention the place's atmosphere also shifted to something that made you stayed high alerted and extra careful the whole time compared to the upper floor. It was really well done thanks to the one who executed this idea. Aside from those points that i liked. Some lands and mission quests had a really wtf kind of terrains and paths, destination guide such as arrow wasn't a thing in DDO and it had caused me so much pain to figured out, it even came to the point that it forced me to jump down a lot to the verge of dying. It was really annoying. Grinding for high quality ranked equipments from the start as a f2p was very tough as well. I remember a mission quest that we had to fight a skinny black dragon and I ended up getting 1 tapped from a household shadow wolf that the dragon summoned most of the time. Then a lot of other players had to revive you, it took like 5 secs for you to get revived which could cause other troubles. Situation of teammates ended up dying just to revive you happened a lot. 5 secs were very long on a constant and chaotic battle, dying like 4~6 times already made you felt like a burden for the team. The battle was fun i tell you that, but it was definitely not cool either.
@deadjoey60429 ай бұрын
Wow this paints such a cool picture of the game, thanks for sharing!
@ryo69479 ай бұрын
@@deadjoey6042 Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and shjt that you had to go through to get crafted ones from the Crafting System. There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me feel sorry for my character's legs. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn. The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol.
@ryo69479 ай бұрын
@@deadjoey6042 Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and stress that you had to go through to get crafted ones from the Crafting System. There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me feel sorry for my character's legs. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn. The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol.
@ryo69479 ай бұрын
@@deadjoey6042 .Just like other MMORPG, if you could charge for Gold Gemstone which is the needed in-game currency for Gacha it'd be a lot easier for you to get Gacha exclusive high quality ranked equipments. Even if it was pure RNG it was still far easier compared to the tention and stress that you had to go through to get crafted ones from the Crafting System. There was Bazaar in the city and some villages which was the only place you could make money from other players, you were allowed to sell but items and crafting materials only so pretty much the material i made the most money from was Amethyst Gemstone. The best spot to search for Amethysts was located inside a wrecked ship on a sea coast, usually you can only find 1 inside a silver chest but on good day you could find around 2 or 3 of them. They worth around 27~30k Gold each, so i usually save them up to 20 which was the limited amount a gem stack can hold. It didn't require any combats but the amount of running back and forth between the Inn which is the spawn reset on the Sea Coast map to that wrecked ship made me felt pretty bored lol. It took around 12 minutes per lap, back and forth so it was pretty much just getting inside the Inn then came out and ran to the wrecked ship then return and repeat. I kinda wished they placed the teleport spot near the ship but realized it'd only make sense if they placed it near the Inn. The reason why you needed money was because buying crafting materials from other players could save you a lot of time doing quests, especially those tough ones that drained a lot of your energy. So you could just buy from the Bazaar and then went straight to the lab and crafted equipments. The baazar also required reservation fee so you had to pay them in order to get a slot for selling your stuffs, which is reasonable i guess lol
@ryo69479 ай бұрын
@@deadjoey6042 I'd like to share a little more but for some reason KZbin deleted my reply. The length was about the same as my previous story, don't really know why.
@meitomiyazaki98489 ай бұрын
Mans was calling it arise-in 😅
@Palace-g9u9 ай бұрын
Yep lol
@Caisio9 ай бұрын
The japanesse dev/producer disconnect with the rest of the world markets is baffling to me. I still remember an interview with the director and producer of ff7 remake, and they said that they were surprised that people outside of Japan wanted to play ff7 (this was 2-3 years ago), ... I was like whut???.
@Chippaization9 ай бұрын
it took till MHW for capcom to realize people wanted to give them money for games
@MIZZKIE9 ай бұрын
I'm from Japan, and trust me when I say that even after we've opened up to the world since 1853 (after hundreds of years of shutting out any form of contact), we are still a hermit country, with the majority of Japanese people not interacting with people from other countries AT ALL. It's no surprise that even game developers (except for Nintendo) think that the world is not interested in their content. The person above me is totally right. Monster Hunter World was Capcom's "Aha moment".
@SollomonTheWise8 ай бұрын
It's basically the narrow sightednes of japo centricism
@danknado97Ай бұрын
They don’t learn English bro
@toodleselnoodos67389 ай бұрын
About the co-op thing and players vs. pawns, pawns were your crafting system. You had to collect materials and then select the number of your pawns to work on it. You could have up to 3 different projects. Which is where Renting Pawns and Arisen-co-op comes in. If you wanted to play with other people - you could. If your friends weren’t on AND your Main Pawns were busy crafting, and you needed more pawns - YOU COULD. This is why 3 Main Pawns, Rental Pawns, and Arisen Co-Op worked beautifully. Unlike DD1, you had an EXPANDED list of commands for your pawns. You could command them to target weak enemies, strong enemies, aerial enemies, heal you, support you, buff you, back away, etc.. Later on, they gained Dragon Powers allowing them to trigger random effects. Additionally, they could play ALL vocations too - Tank, DPS, Support. DDO was a super fun game to play and it was a shame that it got pulled. We never got the lands of the Water Dragon and the Black Dragon.
@LesWhinen9 ай бұрын
DDO was the absolute GOAT! I played it for a lot of its run time. I believe the reason for its end of service had to do with capcom pushing monster hunter. Very unfortunate.
@reagenlionel9 ай бұрын
It was because they shut down their capcom online games service. Which affected all their concurrent online only games. Which the original video failed to mention as well as other information.
@omidog069 ай бұрын
Bruh i never even got to fully enjoy the alchemist class
@thatonepenguinperson6189 ай бұрын
@@omidog06It makes me so sad we didn't get the alchemist in DD2.…. There's nothing that gives me more dopamine than using catapults and shotguns... And then detonating explosions after all that set up... There's just NOTHING like it and I feel empty ._.
@hua..9 ай бұрын
The fact they even kept the game running for so long despite the fact they were having their asses being handed to them by FFXIV and especially PSO2 was remarkable, they ended up just shutting down their online games service simply because it wasn't worth keeping it up. Also, in hindsight, pushing monster hunter was clearly the right move
@brojakmate98729 ай бұрын
Sorry to tell you this but Capcom shut down not one but TWO Monster Hunter MMO (Online and Frontier)
@DrunkenDumbazz9 ай бұрын
The mmo had a full English patch, I played it with my friends. I'm disappointed that it shut down, and Dragons Dogma 2 doesn't have co-op. It was a lot of fun.
@Palace-g9u9 ай бұрын
Private server is up Google it
@KusanagiTakeru9119 ай бұрын
Yeah, kinda upset when i found out the game is shutted down but the private server is up tho
@Palace-g9u9 ай бұрын
More people need to know this.
@ogletret9 ай бұрын
@@Palace-g9u Private server isn't open to everyone
@Fractured6769 ай бұрын
Lets put quotes around "Up". Its still very much incomplete.
@devarient9 ай бұрын
It's just "shut" no need to add extra letters
@siegebot829 ай бұрын
@@devarient people will cry grammar nazi but I see people fucking their spelling more and more every day
@chronoatog56509 ай бұрын
So fun fact the MMO cost of this would be minor, the server was only used in the hub area as someone who played the game, there would be lag there... BUT once you get to fighting zones it was hosted locally and the server just checked for loot/and your game data/memory so you couldn't cheat
@zanychelly9 ай бұрын
Coop Dragons Dogma 2 would be so cool… it doesn’t need MMO, I think of it being like Elden Ring/Souls.
@TK-71938 ай бұрын
dd coop would be like elden ring coop. if it wasnt outdated trash.
@overtrolbmaerty91649 ай бұрын
The ONLY mmo ive enjoyed playing. Still cant beleive capcom didnt launch it global. It was such an upgrade to ddda, the sequel pales in comparision
@connorgunion85979 ай бұрын
That’s crazy he mentioned the framework of lost planet. The 1st game was amazing, LP 2 was good but 3 was just confusing and lost its excitement the 1st game had. Anyone else here like lost planet ?
@syllawblood9 ай бұрын
Lost Planet 2 had some insane pvp modes.
@connorgunion85979 ай бұрын
I never played that pvp damn I bet it was pretty cool @@syllawblood
@Bibi_effin_BlocksbergАй бұрын
Lost Planet 2 was a real gem, such a great arcady game man, with so many fun and unique weapons and enemies. :D
@Wachalpharoh9 ай бұрын
I hope Dogma 2 is successful so we can get a DD2 Online global MMO for the folks wanting a co-op Dragon's Dogma experience. I get how people want co-op since this game feels like it would be perfect for co-op, but that is the point, it is a niche style of single player experience that FEELS like playing co-op and I for one am glad it exists, but I also think a co-op DD experience should also exist for those that want it. Hope we get more of the online exclusive monsters in the full game future expansion.
@Riccolino.9 ай бұрын
I was hyped for the game untill i realised that dd2 cant even have stable 30fps on ps 5 which is a gamebreaker for me. Such a shame.
@Wachalpharoh9 ай бұрын
@@Riccolino. I understand, I know that framerate is huge for many players, That said, due to the mere fact that there's no other singleplayer game that scratches this itch for me my hype remains. All the emergent systems, pawn dynamics and seemless open world (no loading screens!) is enough for me to deal with less than stellar frame rate, especially as I'm sure it will be patched down the line.
@callibor31199 ай бұрын
I hope modders can bring that game back to life and then bring it over to the west. We need that game on PC servers and for more modders to expand upon the game. That game is too good for it not be played across the globe.
@namelessanomaly39469 ай бұрын
There is a private server for it
@pumacheyenne68239 ай бұрын
I think they could make a Dragon’s Dogma multiplayer but not an always online “games as a service” type. Something kind of like how the Borderlands franchise works. You could choose single player with your pawn and choose 2 other pawns, play with 1 friend and your pawns, or matchmaking into a party of 4 and leave your pawns behind. When you go solo again your pawn gets accelerated xp to catch up.
@CeraphineLuna9 ай бұрын
That would definitely be the safest play
@zikame13329 ай бұрын
Perfect idea, would love for this to be implemented into the game
@courtlandrobinson9 ай бұрын
Capcom also had Monster Hunter Online in Japan that was very successful like DDO…but they killed that off as well 🤦🏽♂️
@lucasvallet44879 ай бұрын
That was monster Hunter frontier. Monster Hunter Online was a chinese game made in collaboration with tencent iirc. Both are dead today. MHO shut down because of dispute between tencent and capcom, MHF shut down after 12 years because the playerbase had become low and capcom decided to shut down the division in charge of MHF and Dragon Dogma Online
@adhitiaridwanulloh51149 ай бұрын
I hope the Dragon Dogma 2 dev still hides some classes for the full version, I mean there are some cool classes in DDO to include in DD2, such as Alchemist, Scimitar, and Seeker AOT Skil.
@Sevren_9 ай бұрын
Please give me Alchemist
@omegacloud2229 ай бұрын
It's so depressing. PSO was so revolutionary and paved the way that games like Monster Hunter are played with their lobby system. With NGS they moved to "open world" and its one of the most egregious changes to a long standing franchise (along with a lot of other smaller things) that alone nearly killed its entire identity so its fucking hilarious that games like Monster Hunter and Relink do exactly what NGS moved away from and are finding infinitely more success.
@rMell9 ай бұрын
You can still play it, you just have to jump through hoops to install it
@Smith-ft3uw9 ай бұрын
@@PixogenPixels you can still play it i have played it but yes you are correct alot of the features are missing
@Palace-g9u9 ай бұрын
Private server is up. Google it.
@jakubknap31379 ай бұрын
there is and discord with 3k+ people that hosts ddon and soon they are adding season 2@@PixogenPixels
@pwkn869 ай бұрын
It's actually playable and they have been making a lot of progress. Check out the white dragon temple. @@PixogenPixels
@reddboytv13329 ай бұрын
@@PixogenPixelsyou can I’ve played it recently,but it takes a lot to be able to have access to it.
@roberthlawekiii67319 ай бұрын
Capcom has 100% learned how to multiplayer from the success of MH:W, if that could be streamlined into the ability to load in, giving sentience to a players' pawn if they 'fire an sos' or give it the full Baldur's Gate treatment and we build our players together, I think we could really have something. I think a full solo experience on release could potentially set the foundation for multiplayer in a future expansion. They have all the pieces, they just need to put them all together in the right order.
@chrislad249 ай бұрын
has the same combat but different systems to Dragon's Dogma you have to work with the other classes you can't solo not as a tank or not as a support. the DPS are bit bit tanky not really but kind of. but the important thing is the abilities that both of those other classes supply so you can break big enemies stamina essentially and when you do that they become again considerable amount easier to damage and take more damage and the only way to affectively do that when not massively over levelled compared to the enemy is to have the right damage affinity on your weapon which you need a tank to do and to have their weak point to revealed which you need to support to do. all classes can do damage of course but not like the dps, the dps could take a hit but not like the tanks, and the support can take agro but you don't want them to, and also the tanks are gods at agro and survivability if you have the skill you can level 1 solo bosses as the Shield Sage but god damn is it going to take long, and you will be 1 shot at any time, but your block will block all damage
@Seraphyx9 ай бұрын
This was probably one of the best dragons dogma experiences ever because it focused on the most fun parts of the game, the combat. DD was what I played on PC for a long time because MH was not available then, only on portable consoles for the most part (3ds, psp)
@fukunaga-kane9 ай бұрын
You should check out DDO’s vocations like High Scepter
@GonzalezS7779 ай бұрын
I wanted this game to come over so much and was devastated to see it closed down. Now I wish to see it revived.
@retiresatisfied9 ай бұрын
The Netflix show was... A thing that released 😂
@Fractured6769 ай бұрын
Also I'd kill for a monhun Dragons Dogma game. Adding magic and such to the Monhun formula just sounds so fun for me.
@Christian-zf7gc9 ай бұрын
This game with coop could have been so damn awesome
@Aggrofool9 ай бұрын
Disagree. Let singleplayer games focus on the singleplayer experience
@Grynfelt9 ай бұрын
True, the foundation is there with the party system but they just don't seem to want to do it for some reason, I hope more people are vocal about it and maybe they could implement it as a DLC later on...
@DietersYT9 ай бұрын
@@Aggrofool what’s wrong with co-op being an option if encounters scale accordingly?
@Grynfelt9 ай бұрын
@@Aggrofool You absolutely have no idea what you're talking about, the fact that you don't have anyone to play the game co-op doesn't mean everyone shouldn't. A single player game like this could be played single player or co-op without anything about the single player experience being changed. The worst take I've seen on the internet possible right here. Baldur's Gate 3 has co-op and the single player experience wasn't diminished whatsoever, actually even more enriched due to the replayability the co-op aspect brought to the table. Stop thinking in 1 dimension with no basic understanding of game basics.
@NewsofPE9 ай бұрын
how about no
@wafflezz529 ай бұрын
You give the player moves like springboard, that require multiple people to perform, yet we get only npcs? I will never understand that
@OilFreeFeathers9 ай бұрын
Considering Capcom takes ESG loans these days, they already couldn't afford to support a dying game like DDO.
@0Nuxx09 ай бұрын
GW2 does it realy well at convining tab target with action combat. There should be more mmos like this.
@LilyMrrgglton9 ай бұрын
Yeah. But he calls it a garbage game cuz he watched his friend play it one time. Despite only arguement he has is claiming its graphics (compared to wow) are bad. Meanwhile also claiming that people who choose a game for its graphics are idiots, when defending wow. Go figure.
@SildurFX9 ай бұрын
I played DDO for years with a bunch of friends and it was amazing, we are still sad that it got shutdown and disappointed that the second one won't have any coop.
@iROHxo9 ай бұрын
Dragon's Dogma 2 not being co-op is a wasted opportunity.
@Aggrofool9 ай бұрын
You're wrong. it's better as a single player game.
@mrmastermind18719 ай бұрын
absolutely! when i saw gameplay I automatically thought it was coop but its single player
@marksmanmerc19 ай бұрын
Nah, there's enough multiplayer games.
@REDBowllTheDevil9 ай бұрын
THANK YOU!! o7
@cwhit25759 ай бұрын
@marksmanmerc1 what games similar to this have co op?
@TheJoyfulReaper9 ай бұрын
I use to play this using VPN, it was soooo dope
@Palace-g9u9 ай бұрын
Private server is up. Google it
@keterclassentity67169 ай бұрын
japanese devs are too small minded to realize that releasing outside of japan WILL bring more sales
@nocturne34559 ай бұрын
It doesn't even make sense NOT to in any way. You already made the game, 90% of the work is done. All you have to do is localize language, distribute, and do some marketing. That 10% extra effort could bring incalculable profit seeing as the rest of the world has 65x more people than Japan itself.
@marksmanmerc19 ай бұрын
Hopefully they stay close minded. The last thing I want is for them to start emulating western game design trying to appeal to us.
@Gorgrs9 ай бұрын
@@marksmanmerc1they do not need to make the game appeal to us, we are asking for theyre games to be released here so we can play them as they are in the original servers. Trying to change a bunch of things (like blue protocol is doing i think) only divides the multiplayer experience. But some game devs do not understand that idk why.
@stzaleft73559 ай бұрын
Wahhhhhhhhh. Sniffl3 sniffl3 .. waàaaaaĥhhhĥhh.
@herpiegerbstick68089 ай бұрын
@@Gorgrsyah except when you get it after playing for 5 hours, you head to their forums and start posting about what needs fixed, nerfed, and buffed. Maybe the Japanese game devs don't want to deal with diaper baby Western gamers...
@RustedBuddy51929 ай бұрын
I'm really sick of the idea that these games HAVE to be MMOs. I don't want to interact with hundreds people. People just ruin things. I get this is just anecdotal here but there has never been an MMO I played where people didn't break the immersion and play in the intended way, which is mostly due to competition. I may sound like I have a stick up my ass but just gets annoying where shit on eachother when they focus so hard on meta. "You don't need to do that quest, that reward is trash". Idk, I'd rather play with a couple of buds just vibing. Dragon's Dogma doesn't have to be an MMO. It could do great, not that it isn't already, if it had online coop and thats it.
@travishurst22429 ай бұрын
I recommend FF14 then.
@theultimateevil34309 ай бұрын
There are no MMOs nowadays. You don't have to interact with players beside some one-button dungeon queue system where players act just like advanced bots. Done with the dungeon? Back to your 30hrs of questing and unvoiced cutscenes before the next dungeon.
@stressedoutofexistence6639 ай бұрын
You just described WoW players 😂😂
@keysuperset25149 ай бұрын
simple, just don't play them lmao
@bale64459 ай бұрын
This is wild to me, cause my only gripe with DD, specifically in my carving the hours into my desk waiting furiously to play DD2, is that I can't drag my three buds into this awesome world and slaughter those god damn Suarian lizards
@akun509 ай бұрын
I feel at least some of the reason why some games don't come overseas is the cultural differences. I mean, look at the vitriol that spills whenever a game gets censored or has its story changed to "fit Western Ideals". If you never intend to port it, you'd never have to make those changes. Another possibility is that if the stand alone game didn't see enough sales or praise, there's even less incentive to pursue a port of an MMO spinoff. Yet another could be the trouble with translation. Some games NEVER properly translate stuff, as seen in games like the original Maple Story, which IIRC, had quests _in the starting area_ that were bugged because the items needed to complete it were mistranslated and, since it was never corrected, the quests could _never be completed_.
@Nurptog9 ай бұрын
I think the biggest reason for no co-op in DD2 is that Capcom doesn’t believe there should be more than one Arisen at a time due to lore reasons, outside of also programming and figuring out progression for the other person that joins I think that it would be a lot more viable that you’re able to create a secondary pawn for multiplayer instances that can be summoned exclusively for online play, and that can be leveled and gain experience just like your main pawn, and that can be hired by other players the same way that main pawns work as they do now Since there are seemingly endless variations of pawns and an uncountable amount of them, these would be the least immersion breaking method lore wise, and also make handling progression a lot simpler than managing two Arisen characters in one game world
@steamfeuver9 ай бұрын
Also just that the first game didn't have coop, the expectation isn't there for the game to have coop, the first game was successful despite the online component, and the game devs for DD prefer doing cool AI shit with pawns and async multiplayer than full on coop. Not every game needs a multiplayer or even a coop component, and especially in Japan, the culture has already shown a preference to have as LITTLE to do with other players as possible, at least when it comes to core experience of the game.
@gon7209 ай бұрын
Are we around that is allowing another character to play has their own pawn instead of another arisen when you join someone else's game
@Nurptog9 ай бұрын
@@gon720 I thought that at first, but then I tried to think about it from a developer’s point of view in how that could be potentially game breaking when returning to your world Say you join someone who has progressed to the end game, and can essentially power level your main pawn or give them some crazy strong gear that, when returning to your single player game, could be used to cheese the game from having some overpowered pawn, and take out any of the challenge that the developers want players to experience Having a playable secondary pawn for multiplayer instances only would have it entirely disconnected from your own game world, and would even be a secondary form of progression that likely would be customizable in the rift as you level them and wait between summons to other player worlds I suppose it essentially would turn the pawn rift into a type of multiplayer hub that not only would create a social element, but do so while still maintaining the choice of having the Japanese preferred “shorter term asymmetric” instances, or for players that want to stay for longer sessions (like playing with friends), also having the option to do so
@TheBigHugh9 ай бұрын
There are multiple arisen present at the same time in DD1. you, king Edmund dragonsbane, and the old man on the hillfigure knoll. From the primary player's world perspective, the second player is nothing more than a companion to the arisen, meanwhile the second player is just that, a companion with their own pawn/companion.
@grondunn97079 ай бұрын
"Why didn't they do it again but good?" Is probably the most pondered question for so many dead games.
@DietersYT9 ай бұрын
Needed more Waifus
@lazyllama86499 ай бұрын
Naturally
@Snackable_9 ай бұрын
Indeed
@socialstealthh9 ай бұрын
Never enough waifus's
@NewsofPE9 ай бұрын
maybe the waifus we needed were the western market not being exploited all along
@yous22449 ай бұрын
Absolutely not
@heyimurchin65759 ай бұрын
Like JDM cars, they share but don't really share lol
@WayStedYou9 ай бұрын
Almost like they were banned for import by the us govt
@ArnnFrost9 ай бұрын
Ah, something suddenly hurt when Lost Planet was mentioned here. God dammit Capcom!
@krumdark9 ай бұрын
Honestly this is the only feature missing from Dragon’s Dogma that would make it feel complete for me
@TheeActualKeyboardWarrior9 ай бұрын
This exposure for an mmo dragons dogma is gonna make capcom sweat dawg.
@Grynfelt9 ай бұрын
They don't even need to make an MMO, not everything needs or can work as an MMO even though dragon's dogma could be a good one. But why skimp away from the idea of co-op in dragon's dogma 2 when the base is there with the party system of player made characters? Larian did co-op since DOS1 in 2014, Skyrim has the Skyrim Together mod, I mean the players clearly want that experience available for them, why no go the extra mile and make it happen?
@CUBEoneVX9 ай бұрын
Dragons Dogma online was a master piece, it was really good and had so much content, it failed because they didnt bring it out of japan. @@Grynfelt
@NewsofPE9 ай бұрын
@@Grynfelt"could" be a good one? we already have the proof that it did, we don't need to shoehorn co-op into single player games, we don't need co-op in DD2, we need DDO2
@Ajbajnificent9 ай бұрын
@@Grynfelt DDO was awesome though. I played it on the JP servers. It failed because the idiots didn't bring it to their main audience: the west. I have no idea why. The game was legitimately great.
@YA-kr4fr9 ай бұрын
The best way I can see a dragon dogma multiplayer to work is if they took the destiny road of ''looter shooter'' with the social hub and with some small open door maps to see other players and advance the story. The big focus should be in instance and action over systems like professions.
@TheAsureDark9 ай бұрын
Lost planet 2 multiplayer was so LIT! I want it back
@deucey67909 ай бұрын
I always forget about Lost Planet 2. Damn what great memories I have from that game
@socialstealthh9 ай бұрын
Asmongold - "I'm there to swing my sword and see what happens" lol
@Megaphy9 ай бұрын
I completely disagree with Asmon about tab targeting. I would even say players want the complete OPPOSITE, they want action combat. The fact that the top 2 MMOs have it has nothing to do with that, it's a complete coincidence. Action combat MMO are all Korean and everybody knows why they failed - P2W. The combat and visuals is always their only saving grace.
@Izkimar9 ай бұрын
I actually think tab targeting is less accessible. It is a very obfuscated way of playing, and is an anomaly that exists within only this sphere of MMO gaming. Sure it is easier once you are used to it, and ofc it's easier for all the old mmo players who have been playing that style for decades. But it is a much more unnatural style of playing and has a steeper learning curve. Whereas hopping into an action based game and controlling your character's view and attacks with a reticle is much more intuitive.
@LexiBethH9 ай бұрын
i cannot stop twitching whenever he pronounces “arisen” like that
@oathtaker_dg9 ай бұрын
Omg ikr?
@skydmcsky9 ай бұрын
Monster Hunter 1 had online play, just like MHW today, friends gather in HUB, and you quest together. There was also locked content like Fatalis in MH1 that was only available online. Monster Hunter was truly ahead of its time.
@Grynfelt9 ай бұрын
I really don't understand why they didn't introduce co-op to Dragon's Dogma 2, pawns could've been controlled by your friends just as well as they would've been by AI, actually even better with the option to play solo with AI or co-op with friends, I don't think that would be that hard to implement, Larian understood this need since DOS1 to play co-op with friends. I really hope they introduce it as a DLC later on or if someone mods the game in such a manner that it is possible like in Skyrim Together, but I think it would be harder depending on the framework of the game. The base is there with pawns being controllable characters like your own, why not go the extra step and implement that? The game will still be awesome 100%, even the first game was awesome, but it's a wasted opportunity that could've catered to more people since a lot of people want to try out a single player experience with a friend or 2, idk why devs don't understand this or why they don't implement it in more games like these that are single player RPGs with a party system in place. I hope more people are vocal about this desire and maybe they will listen and get that co-op as a DLC at some point.
@NewsofPE9 ай бұрын
how about no
@zonzo79 ай бұрын
Let em make a single player game if they want to.
@tkmisere75919 ай бұрын
@@zonzo7 Let me wish for coop too
@MWaDo9 ай бұрын
People who have no friends to play with will disagree with you, like this guy @@NewsofPE
@docilecatfish13709 ай бұрын
My tinfoil hat theory is that Itsuno and a bunch of Capcom execs REALLY want to show off their 'A.I.' technology. In the trailers, DD2 highllights how adaptable the pawns are. If other PCs use your pawn, they'll come back with knowledge about monsters and quests. We've seen that pawns will also execute certain actions on their own (e.g. grabbing enemies, launching the player character). Given the hype around AI like ChatGPT nowadays, I wouldn't be surprise if Capcom was on the AI bandwagon too.
@psivampire139 ай бұрын
I don’t need a full MMO for Dragon’s Dogma, but I would love it if you could play co-op with up to 2 other people. They would replace the pawns with their own characters. And if the players are offline, their characters use pawn AI.
@snow56border9 ай бұрын
Asmon always shits on ESO not being a massive game. That game is wildly successful. Blizzard stopped sharing player counts in WoW as it was declining and numbers from FFIV and ESO started climbing over it. I dont know if steam charts are the only thing he uses to do comparisons, but ESO has the majority of its player based on its dedicated client. Definiately one of the most played current MMOs.
@kusoyuu30779 ай бұрын
29:00 I slightly don’t agree with this point There are several games that weren’t released to America but eventually did really well when they did One example is the Mother Series from Nintendo. Mother didn’t sell that well in Japan but when it was eventually brought to America, the American audiences loved it And it has the same aesthetic as Dragons Dogma where the setting is more catered to a western audience aesthetic Mother didn’t have you eating ramen and rice balls, you had hamburgers, kids with baseball bats, blonde hair blue eyed Christians with Praying to God as their ultimate move If you look around there are examples of this being the case where the Japanese audience didn’t not vibe with something as much as their western counterparts did
@daryl1989209 ай бұрын
Dragons dogma online would of skyrocketed if it hit the west more so than elderscrolls online
@esnezinu_neko87689 ай бұрын
Not sure to which gameplay that online gameplay can be compared to. There were no games similar to it and still there are none.
@chefnstrike9 ай бұрын
ESO is not dead.
@xCxTx04179 ай бұрын
Good in normal gameplay with friends, but so bad and tired in weekend farming events for good equipment...
@codycain54219 ай бұрын
sadly the ur drag was easily soloable. not a very hard fight imo.
@Denamic9 ай бұрын
It both was and wasn't. The Ur Dragon in offline mode is different from online mode. The offline version is pretty weak and easily soloable, but the online version is meant for hundreds of players to gradually whittle down until its health get low enough for people to kill it, with each time the dragon is killed, it gets even stronger. If you want a kill and get loot, you need to join the raid multiple times to get enough participation credit, and also join when it has low enough health to kill. It is literally physically impossible to solo the online version from full health to 0 without cheats.
@DragonbornOfTamriel9 ай бұрын
@@Denamicyeah I feel like people forgot that the ur dragon online has trillions of health.
@Kenny221119 ай бұрын
the UR-Dragon was part of the original game, not just Dark Arisen you find him near the bottom of the Everfall after you beat the main game. one of the coolest ideas for a boss fight i have ever encountered.
@ProxCQ9 ай бұрын
18:37 Can't say Asmon is delusional about his skill level as a gamer. There it is. "Not that good."
@guts8099 ай бұрын
Could make it so players could put themselves into the rift as a selectable pawn. So when the host goes into the rift they can select an online pawn option and choose a real person to join their team. It level caps them and you're on your way.
@Thr111ce9 ай бұрын
Played a private server, it was pretty fun!
@Palace-g9u9 ай бұрын
More people need to know this
@matthewkennedy54839 ай бұрын
I would love the ability to go into the stone and select my friends and we could grab a pawn or 2 to round out the team to a max of 4 total together and custom build our group and go. It shouldn’t be too hard and it’s not too different from dark souls summoning friends. It would be amazing! I wonder if they would need to implement a level “share range” or a difficulty scaler to stop people from speed running though.
@Flyingmonkeysftw279 ай бұрын
I struggled through this whole video. The guy saying “arisen” wrong made hurt to hear. Just tells me he’s making the video because DD2 has some massive hype around it, and not because they’re interested in the topic. You listen to any clip from the game and it’s always said the same way. But get that bag, it is what it is.
@weltallelite9 ай бұрын
Co-op in a DD game should be where my buddy summons my pawn and I actually control my pawn in his world.
@MFPF9 ай бұрын
When I played DD for the first time I couldn't stop thinking: "playing this game with more people would be the best thing in the world".
@Warlock8ZERO9 ай бұрын
Really don't understand how people can say co-op is almost impossible or a bad idea, when games like Valhiem, Palworld and Elden ring exist. Just having 2-4 player co-op would be a game changer for an open world RPG, you don't need hundreds of players on screen to make it fun.
@alibutterfly829 ай бұрын
Oh god... it's the video with the "ah-RYZEN" pronunciation. I watched this on my own a few weeks ago and died of cringe and have since been resurrected. I now will die of cringe again. Arisen is said so many times in the game. It's literally how most of the characters in the game address your character. It's also a real word. I don't get it.
@nuke20999 ай бұрын
I have a feeling that the person who made the video did research on the video subject but never actually played DD1 at all.
@ToyokaX9 ай бұрын
@@nuke2099 He does this for most of the games he's done DOAG videos for. He's got a bad habit of mispronouncing things.
@leocreuu32548 ай бұрын
Idk sometimes the pawns suggest a treasure or something and you say go and they direct you to the quest instead which is kind of annoying also they will take you to things you already opened but these are things they can fix
@cwhit25759 ай бұрын
Japan "dont wanna allow other countries to play this game" Try to imagine a huge USA only allowing americans to play it.
@ActualDoomer9 ай бұрын
10 hours into dragon’s dogma: pawns are awesome they’re so smart! 100 hours into dragon’s dogma: *3 pawns picked up and thrown off a cliff*
@MyOwnUTube19 ай бұрын
Whos dropping into tilted tanaris in plunderstorm
@aaron68079 ай бұрын
odd
@Snackable_9 ай бұрын
Me
@toodleselnoodos67389 ай бұрын
Wanted to add, the Trickster WOULD work in DDO. That’s what the Tank vocations like Shield Sage did in aggro control and drawing enemies around.
@josephblankenberger23969 ай бұрын
D4 bad
@Zoretsu9 ай бұрын
Just add 8 player raid bosses to DD2 where there’s 4 players and 4 pawns each player brings there own pawn and they can keep expanding on that
@MyOwnUTube19 ай бұрын
First
@JYMBO9 ай бұрын
Damn been watching this guys "Death of a Game" series for years at this point, cool to see asmon found it
@i_am_geopi9 ай бұрын
Hope the sequel does well enough to convince Capcom to try a online version of dragons dogma again
@JAXtheLeGend.9 ай бұрын
Yes bro 😢 I hope so too
@satoro269 ай бұрын
I was in an english speaking guild and played this till the day they pulled the plug. It's a crime this game never released world wide. It was such a god damn good singleplayer/co-op title. There is a private server work in progress project trying to bring it back. I hope we will get a new DDO after dogma 2 and hopefully this one will release worldwide. A man can dream right?
@NecrovoidTV9 ай бұрын
i dont understand how games like this die so fast when they are so good. this was like the only mmo that i stayed playing cause it was just so much fun
@Fractured6769 ай бұрын
"Things like the trickster wouldn't work in an MMO" Man hasn't played City of Heroes.
@avereth9 ай бұрын
So much would change if companies just understood players don't want to be forced to group with people they don't know just to play content, they want to group with their friends to enjoy something together they could have done solo.
@SharpFather9 ай бұрын
The "Detective Conan" theme song hit my feelers at the end. 🥺
@_highonstrife64108 ай бұрын
I would like to see a co op addition , you would just control you're pawn when summoned into a freinds world
@dorminnimrod9 ай бұрын
when the Ps4 dropped you could access it by making a Japanese PSN account and changing your proxy server to a Japanese one on these sketchy websites lol but anyway I played it for a few hours back then it was very hard not know how to read Kanji/Hiragana/Kanakata. I know a little bit now but It was a entirely different experience when it was popular.
@lodunost8 ай бұрын
DDON was a lot of fun. I played and while I wasn't as fluent as I am now at Japanese. I got by. So many cat masks everywhere. I enjoyed the Spinx fight in DDON. I had a lot of friends on there who I still play games with. I really hope that they choose to give it another go in the multiplayer for DRAGONS DOGMA. I remember hearing by word of mouth for DDON. So that is how I got into it. I'm glad there is a friend project to bring the game back. But I don't think it will be any time soon. Capcom might block their attempts.
@harris8121819 ай бұрын
Something worth to mention that the video did not is that the main reason for the fallout is because of capcom closing its online game services, which leads to the downfall of the capcom online games, with DDON and Monster Hunter Frontier being the major ones. People would argue p2w elements being the main factor in DDON but if you actually played the game, you would notice that's not true at all. Most "meta" gear could be attained through grinding missions, especially war missions (limited time event) and iirc the only p2w gacha elements are crests and gears with high crest slot and low level requirements. Crest is like runes/glyph that you put in your weapon which gives you extra buff and debuff to your attacks. For example +poison/+golden/+slow/+sleep/+knockback power/ etc., you name it, and they have 5 different tiers for each (20/30/60/80/100), though the currencies are quite easy to obtain, and glyphs are reusable as well. There's no endgame gear per se since most people would be using the same ones, except for ability rings (which upgrades your active skill) and crest setup, which provides build variance or meta builds Yet, in order to get decent endgame gear, grinding is rough, like kmmo. Endlessly grinding the same mission for rewards and job points, as well as war mission for completion score, which then convert into tiered rewards at the end of the event. I have been playing DDON since launch and I would say it's one of the mmos that require heavy grinding, but can still have fun at the same time, by swapping roster or vocation, beating content alone, and killing extremely powerful moster like black knight, golden dragon and spirit dragon.
@JamieHitt9 ай бұрын
Yes, I agree about the "tab targeting". At least have a hybrid so players can choose. Think about putting a raid together. Why would I want my Trinity positions to have that added level of skill based difficulty? Wouldn't YOU want the healers to be able to "lock on" to you? I know I would. And honestly, ...if I had to play "action combat" only, I'm not gonna last the 6-8 hours like I can with "tab targeting". I would pull my hair out. A friend told me once, "Action combat in an MMO is for people who would rather play Solitaire with a real deck of cards."
@namelessanomaly39469 ай бұрын
A lot of people are complaining about the enemy variety in Dragon's Dogma 2, me being one of them as I feel it's worse than the MTX, and performance issues. DDO had so much content and they used NONE of it when making DD2.
@KingOfHeartsTANK9 ай бұрын
All I ever wanted from DD1 was to co op with 1 other person and explore the open world. I think they should do exactly what MHW does and let you travel a hosts world together with their own characters, and for big raid let 8 people team up, or just keep it 4 and make them very tuned. Dont make a separate game either, just do it with the base game.
@Chuck0147778 ай бұрын
I’d even be happy if I was limited to being a pawn as a co-op option. I just wanna play with a buddy. Would be fun getting into dumb shenanigans
@couchbuddha4209 ай бұрын
Only problem with pawns i have is they fall into the water way too much but i try to make them wait if I'm close and its usually other players pawns
@Kanbreah9 ай бұрын
I think a Dragon's dogma online now shoud be similar to what Red Dead Online was, something immersive even online
@JMPERager8 ай бұрын
Just the was Dragon's Dogma plays, and the fact that we have the kind of MMOs like New World where you don't just target an enemy and spam attacks, it'd be a PERFECT MMO in my opinion. Like, it'd be the best combat system of any of those MMOs. I really hope they decide to turn DD2 into an actual MMO (as a separate title of course).